Fix randomInt

This commit is contained in:
Sam El-Husseini
2018-06-01 11:42:38 -07:00
parent b5814709f8
commit 6f148c14e0
61 changed files with 152 additions and 158 deletions

View File

@ -11,7 +11,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(2)
let randomNumber = Math.randomRange(0, 2)
if (randomNumber == 2) {
basic.showString("YES")
} else if (randomNumber == 1) {
@ -35,7 +35,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(4)
let randomNumber = Math.randomRange(0, 4)
if (randomNumber == 2) {
basic.showString("YES")
} else if (randomNumber == 1) {
@ -59,7 +59,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(4)
let randomNumber = Math.randomRange(0, 4)
if (randomNumber == 3) {
basic.showString("TRY AGAIN")
} else if (randomNumber == 2) {
@ -82,7 +82,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(4)
let randomNumber = Math.randomRange(0, 4)
if (randomNumber == 4) {
basic.showString("DEFINATELY")
} else if (randomNumber == 3) {