Support for pause/resume of game rendering loop (#476)

* added pause/resume

* don't override displaymode in game engine

* avoid setting light sensing display mode
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Peli de Halleux authored and GitHub committed 2017-08-01 08:17:53 -07:00
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# Pause
Pauses the game rendering engine to allow other animations on the screen.
```sig
game.pause()
```
### See Also
[resume](/reference/game/resume)
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# Resume
Resumes the game rendering engine after a pause.
```sig
game.resume()
```
### See Also
[pause](/reference/game/pause)