Support for pause/resume of game rendering loop (#476)

* added pause/resume

* don't override displaymode in game engine

* avoid setting light sensing display mode
This commit is contained in:
Peli de Halleux
2017-08-01 08:17:53 -07:00
committed by GitHub
parent 6a215478b0
commit 74799c65ac
9 changed files with 111 additions and 28 deletions

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# Pause
Pauses the game rendering engine to allow other animations on the screen.
```sig
game.pause()
```
### See Also
[resume](/reference/game/resume)