call receiveNumber in onDataReceived to flush queue if needed (startup race)

fixed simulator issue when event onDataReceived gets raised
This commit is contained in:
Peli de Halleux
2016-08-08 16:54:43 -07:00
parent de5def8dde
commit 7481b9c24c
4 changed files with 27 additions and 22 deletions

View File

@@ -41,14 +41,6 @@ declare namespace radio {
//% blockId=radio_write_value_serial block="radio write value to serial" shim=radio::writeValueToSerial
function writeValueToSerial(): void;
/**
* Registers code to run when a packet is received over radio.
*/
//% help=radio/on-data-received
//% weight=50
//% blockId=radio_datagram_received_event block="radio on data received" blockGap=8 shim=radio::onDataReceived
function onDataReceived(body: () => void): void;
/**
* Reads a number at a given index, between ``0`` and ``3``, from the packet received by ``receive number``. Not supported in simulator.
* @param index index of the number to read from 0 to 3. 1 eg
@@ -66,6 +58,14 @@ declare namespace radio {
//% blockId=radio_datagram_receive block="radio receive number" blockGap=8 shim=radio::receiveNumber
function receiveNumber(): number;
/**
* Registers code to run when a packet is received over radio.
*/
//% help=radio/on-data-received
//% weight=50
//% blockId=radio_datagram_received_event block="radio on data received" blockGap=8 shim=radio::onDataReceived
function onDataReceived(body: () => void): void;
/**
* Reads the next packet as a string and returns it.
*/