fixing links in docs

This commit is contained in:
Peli de Halleux
2016-04-15 15:02:26 -07:00
parent bb6ae00a49
commit 77030db1d3
38 changed files with 160 additions and 310 deletions

View File

@ -1,22 +0,0 @@
# beatbox blocks lesson
display beautiful images on the BBC micro:bit.
## Topic
Music
## Quick Links
* [activity](/lessons/beatbox/activity)
* [challenges](/lessons/beatbox/challenges)
## Prior learning/place of lesson in scheme of work
Learn how to make a beatbox music player using pins P1 and P2. We will be learning how to code musical notes using a local variable, for loop, on pin pressed as well as simple commands such as play and notes.
## Objectives
* learn how to code music on the BBC micro:bit

View File

@ -6,7 +6,7 @@ a game where you have to keep up with the commands.
## Directions
Use this activity document to guide your work in the [bop it tutorial](/lessons/bop-it/tutorial).
Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -6,7 +6,7 @@ a game where you have to keep up with the commands.
## Directions
Use this activity document to guide your work in the [bop it tutorial](/lessons/bop-it/tutorial).
Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -1,81 +0,0 @@
# buzzer lesson
design a blinking image lesson #docs
## Topic
Ring
## Quick Links
* [activity](/lessons/buzzer/activity)
* [challenges](/lessons/buzzer/challenges)
## Class
Year 7
## Prior learning / place of lesson in scheme of work
Learn how to **ring** the buzzer to turn on the sound. We will be learning basic comments such as ring and clear screen.
## Documentation
* **ring** : [read more...](/reference/music/ring)
* **clear screen** : [read more...](/reference/basic/clear-screen)
* **on button pressed** : [read more...](/reference/input/on-button-pressed)
## Objectives
* learn how to ring the BBC micro:bit
* learn how to clear the screen
* learn how to run code when an input button is pressed
## Progression Pathways / Computational Thinking Framework
#### Algorithms
* Designs solutions (algorithms) that use repetition and two-way selection, ie if, then and else.(AL)
* Uses diagrams to express solutions.(AB)
* Uses logical reasoning to predict outputs, showing an awareness of inputs (AL)
* Recognises that different algorithms exist for the same problem (AL) (GE)
* Represents solutions using a structured notation (AL) (AB)
#### Programming & Development
* Creates programs that implement algorithms to achieve given goals (AL)
* Selects the appropriate data types(AL) (AB
#### Data & Data Representation
* Understands the difference between data and information(AB)
#### Hardware & Processing
* Understands the difference between hardware and application software, and their roles within a computer system (AB)
#### Communication Networks
* Demonstrates responsible use of technologies and online services, and knows a range of ways to report concerns (AL)
#### Information Technology
* Collects, organizes, and presents data and information in digital content (AB)
* Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution (EV)
Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation
## Activity
* time: 20 min.
* [activity](/lessons/buzzer/activity)
## Extended Activity
* time: 20 min.
* [challenges](/lessons/buzzer/challenges)
## Homework
* Extended Activity: [challenges](/lessons/buzzer/challenges)

View File

@ -6,7 +6,7 @@ Programming a game of catch the egg using the accelerometer
## Directions
Use this activity document to guide your work in the [catch the egg tutorial](/lessons/catch-the-egg-game/tutorial)
Use this activity document to guide your work in the [catch the egg activity](/lessons/catch-the-egg-game/activity)
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -4,7 +4,7 @@ Create sounds with variables.
## Before we get started
Complete the [beatbox](/lessons/beatbox/activity) activity and your code will look like this:
Complete the [beatbox](/lessons/classic-beatbox/activity) activity and your code will look like this:
```blocks

View File

@ -6,7 +6,7 @@ construct a pendulum that glows using acceleration.
## Directions
Use this activity document to guide your work in the [glowing pendulum tutorial](/lessons/glowing-pendulum/tutorial)
Use this activity document to guide your work in the [glowing pendulum activity](/lessons/glowing-pendulum/activity)
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -1,30 +0,0 @@
# glowing sword blocks lesson
make a glowing sword.
### @video td/videos/glowing-sword-0
## Topic
Fade Out
## Quick Links
* [activity](/lessons/glowing-sword/activity)
* [quiz](/lessons/glowing-sword/quiz)
* [quiz answers](/lessons/glowing-sword/quiz-answers)
* [challenges](/lessons/glowing-sword/challenges)
## Prior learning/place of lesson in scheme of work
Learn how to manipulate an image through **fade out**, `fade out` to gradually decrease the LED screen brightness until the LED lights are turned off. We will be learning how to fade an image using simple commands, such as image create image, image show image, LED fade out, basic pause, and fade in.
## Documentation
* **create image** : [read more...](/reference/images/create-image)
* **show image** : [read more...](/reference/images/show-image)
* **fade out** : [read more...](/reference/led/fade-out)
* **pause** : [read more...](/reference/basic/pause)
* **fade in** : [read more...](/reference/led/fade-in)

View File

@ -52,7 +52,7 @@ Learn how to create a charades game with **collections**, ` create -> Collection
## Resources
* Activity: [tutorial](/lessons/headbands/tutorial)
* Activity: [tutorial](/lessons/headbands/activity)
* Activity: [quiz](/lessons/headbands/quiz)
* Extended Activity: [challenges](/lessons/headbands/challenges)
@ -112,7 +112,7 @@ Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algor
## Activity
* time: 20 min.
* [tutorial](/lessons/headbands/tutorial)
* [tutorial](/lessons/headbands/activity)
* [quiz](/lessons/headbands/quiz)
## Extended Activity

View File

@ -6,7 +6,7 @@ create a magic 8 ball on the BBC micro:bit.
## Directions
Use this activity document to guide your work in the [magic 8 tutorial](/lessons/magic-8/tutorial).
Use this activity document to guide your work in the [magic 8 activity](/lessons/magic-8/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -6,7 +6,7 @@ shift an image horizontally across the display with offset.
## Directions
Use this activity document to guide your work in the [offset image tutorial](/lessons/offset-image/tutorial).
Use this activity document to guide your work in the [offset image activity](/lessons/offset-image/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -6,7 +6,7 @@ create a fake wifi app to trick your friends.
## Directions
Use this activity document to guide your work in the [prank WiFi tutorial](/lessons/prank-wifi/tutorial)
Use this activity document to guide your work in the [prank WiFi activity](/lessons/prank-wifi/activity)
Answer the questions while completing the tutorial. Pay attention to the dialogues!

View File

@ -6,7 +6,7 @@ a spin the BBC micro:bit game with the input on shake.
## Directions
Use this activity document to guide your work in the [spinner tutorial](/lessons/spinner/tutorial).
Use this activity document to guide your work in the [spinner activity](/lessons/spinner/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!