fixing links in docs
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# beatbox blocks lesson
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display beautiful images on the BBC micro:bit.
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## Topic
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Music
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## Quick Links
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* [activity](/lessons/beatbox/activity)
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* [challenges](/lessons/beatbox/challenges)
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## Prior learning/place of lesson in scheme of work
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Learn how to make a beatbox music player using pins P1 and P2. We will be learning how to code musical notes using a local variable, for loop, on pin pressed as well as simple commands such as play and notes.
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## Objectives
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* learn how to code music on the BBC micro:bit
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@ -6,7 +6,7 @@ a game where you have to keep up with the commands.
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## Directions
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Use this activity document to guide your work in the [bop it tutorial](/lessons/bop-it/tutorial).
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Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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@ -6,7 +6,7 @@ a game where you have to keep up with the commands.
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## Directions
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Use this activity document to guide your work in the [bop it tutorial](/lessons/bop-it/tutorial).
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Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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# buzzer lesson
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design a blinking image lesson #docs
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## Topic
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Ring
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## Quick Links
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* [activity](/lessons/buzzer/activity)
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* [challenges](/lessons/buzzer/challenges)
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## Class
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Year 7
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## Prior learning / place of lesson in scheme of work
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Learn how to **ring** the buzzer to turn on the sound. We will be learning basic comments such as ring and clear screen.
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## Documentation
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* **ring** : [read more...](/reference/music/ring)
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* **clear screen** : [read more...](/reference/basic/clear-screen)
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* **on button pressed** : [read more...](/reference/input/on-button-pressed)
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## Objectives
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* learn how to ring the BBC micro:bit
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* learn how to clear the screen
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* learn how to run code when an input button is pressed
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## Progression Pathways / Computational Thinking Framework
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#### Algorithms
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* Designs solutions (algorithms) that use repetition and two-way selection, ie if, then and else.(AL)
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* Uses diagrams to express solutions.(AB)
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* Uses logical reasoning to predict outputs, showing an awareness of inputs (AL)
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* Recognises that different algorithms exist for the same problem (AL) (GE)
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* Represents solutions using a structured notation (AL) (AB)
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#### Programming & Development
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* Creates programs that implement algorithms to achieve given goals (AL)
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* Selects the appropriate data types(AL) (AB
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#### Data & Data Representation
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* Understands the difference between data and information(AB)
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#### Hardware & Processing
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* Understands the difference between hardware and application software, and their roles within a computer system (AB)
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#### Communication Networks
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* Demonstrates responsible use of technologies and online services, and knows a range of ways to report concerns (AL)
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#### Information Technology
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* Collects, organizes, and presents data and information in digital content (AB)
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* Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution (EV)
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Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation
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## Activity
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* time: 20 min.
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* [activity](/lessons/buzzer/activity)
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## Extended Activity
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* time: 20 min.
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* [challenges](/lessons/buzzer/challenges)
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## Homework
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* Extended Activity: [challenges](/lessons/buzzer/challenges)
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@ -6,7 +6,7 @@ Programming a game of catch the egg using the accelerometer
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## Directions
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Use this activity document to guide your work in the [catch the egg tutorial](/lessons/catch-the-egg-game/tutorial)
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Use this activity document to guide your work in the [catch the egg activity](/lessons/catch-the-egg-game/activity)
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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## Before we get started
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Complete the [beatbox](/lessons/beatbox/activity) activity and your code will look like this:
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Complete the [beatbox](/lessons/classic-beatbox/activity) activity and your code will look like this:
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```blocks
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@ -6,7 +6,7 @@ construct a pendulum that glows using acceleration.
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## Directions
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Use this activity document to guide your work in the [glowing pendulum tutorial](/lessons/glowing-pendulum/tutorial)
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Use this activity document to guide your work in the [glowing pendulum activity](/lessons/glowing-pendulum/activity)
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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# glowing sword blocks lesson
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make a glowing sword.
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### @video td/videos/glowing-sword-0
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## Topic
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Fade Out
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## Quick Links
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* [activity](/lessons/glowing-sword/activity)
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* [quiz](/lessons/glowing-sword/quiz)
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* [quiz answers](/lessons/glowing-sword/quiz-answers)
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* [challenges](/lessons/glowing-sword/challenges)
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## Prior learning/place of lesson in scheme of work
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Learn how to manipulate an image through **fade out**, `fade out` to gradually decrease the LED screen brightness until the LED lights are turned off. We will be learning how to fade an image using simple commands, such as image create image, image show image, LED fade out, basic pause, and fade in.
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## Documentation
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* **create image** : [read more...](/reference/images/create-image)
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* **show image** : [read more...](/reference/images/show-image)
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* **fade out** : [read more...](/reference/led/fade-out)
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* **pause** : [read more...](/reference/basic/pause)
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* **fade in** : [read more...](/reference/led/fade-in)
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## Resources
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* Activity: [tutorial](/lessons/headbands/tutorial)
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* Activity: [tutorial](/lessons/headbands/activity)
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* Activity: [quiz](/lessons/headbands/quiz)
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* Extended Activity: [challenges](/lessons/headbands/challenges)
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@ -112,7 +112,7 @@ Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algor
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## Activity
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* time: 20 min.
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* [tutorial](/lessons/headbands/tutorial)
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* [tutorial](/lessons/headbands/activity)
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* [quiz](/lessons/headbands/quiz)
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## Extended Activity
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## Directions
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Use this activity document to guide your work in the [magic 8 tutorial](/lessons/magic-8/tutorial).
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Use this activity document to guide your work in the [magic 8 activity](/lessons/magic-8/activity).
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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## Directions
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Use this activity document to guide your work in the [offset image tutorial](/lessons/offset-image/tutorial).
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Use this activity document to guide your work in the [offset image activity](/lessons/offset-image/activity).
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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## Directions
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Use this activity document to guide your work in the [prank WiFi tutorial](/lessons/prank-wifi/tutorial)
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Use this activity document to guide your work in the [prank WiFi activity](/lessons/prank-wifi/activity)
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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## Directions
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Use this activity document to guide your work in the [spinner tutorial](/lessons/spinner/tutorial).
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Use this activity document to guide your work in the [spinner activity](/lessons/spinner/activity).
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
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