Updates (#96)
* Update gesture field for new Blockly renderer (#2658) * Update gesture field for new Blockly renderer * Bump pxt-core to 5.36.1 * percent sign for motors block * shims & strings Co-authored-by: Amerlander <gitkraken@juriwolf.de>
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		@@ -19,7 +19,6 @@ export class FieldGestures extends pxtblockly.FieldImages implements Blockly.Fie
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        this.setText = Blockly.FieldDropdown.prototype.setText;
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					        this.setText = Blockly.FieldDropdown.prototype.setText;
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        this.updateSize_ = (Blockly.Field as any).prototype.updateSize_;
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					        this.updateSize_ = (Blockly.Field as any).prototype.updateSize_;
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        this.updateTextNode_ = Blockly.Field.prototype.updateTextNode_;
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    }
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					    }
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    trimOptions_() {
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					    trimOptions_() {
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@@ -329,9 +329,9 @@
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  "led.toggle|block": "toggle|x %x|y %y",
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					  "led.toggle|block": "toggle|x %x|y %y",
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  "led.unplot|block": "unplot|x %x|y %y",
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					  "led.unplot|block": "unplot|x %x|y %y",
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  "led|block": "led",
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					  "led|block": "led",
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  "motors.dualMotorPower|block": "motor %motor|at %percent",
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					  "motors.dualMotorPower|block": "motor %motor|at %percent \\%",
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  "motors.motorCommand|block": "motor %command",
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					  "motors.motorCommand|block": "motor %command",
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  "motors.motorPower|block": "motor on at %percent",
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					  "motors.motorPower|block": "motor on at %percent \\%",
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  "motors|block": "motors",
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					  "motors|block": "motors",
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  "msgpack|block": "msgpack",
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					  "msgpack|block": "msgpack",
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  "music.beat|block": "%fraction|beat",
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					  "music.beat|block": "%fraction|beat",
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@@ -25,7 +25,7 @@ namespace motors {
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    * Turns on the motor at a certain percent of power. Switches to single motor mode!
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					    * Turns on the motor at a certain percent of power. Switches to single motor mode!
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    * @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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					    * @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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    */
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					    */
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    //% blockId=motor_on block="motor on at %percent"
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					    //% blockId=motor_on block="motor on at %percent \\%"
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    //% parts=dcmotor weight=90 blockGap=8
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					    //% parts=dcmotor weight=90 blockGap=8
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     //% percent.shadow="speedPicker"
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					     //% percent.shadow="speedPicker"
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    void motorPower(int power) {
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					    void motorPower(int power) {
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@@ -48,7 +48,7 @@ namespace motors {
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    /**
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					    /**
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    * Controls two motors attached to the board. Switches to dual-motor mode!
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					    * Controls two motors attached to the board. Switches to dual-motor mode!
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    */
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					    */
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    //% blockId=block_dual_motor block="motor %motor|at %percent"
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					    //% blockId=block_dual_motor block="motor %motor|at %percent \\%"
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     //% percent.shadow="speedPicker"
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					     //% percent.shadow="speedPicker"
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    //% weight=80
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					    //% weight=80
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    void dualMotorPower(Motor motor, int duty_percent) {
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					    void dualMotorPower(Motor motor, int duty_percent) {
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							@@ -598,7 +598,7 @@ declare namespace motors {
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     * Turns on the motor at a certain percent of power. Switches to single motor mode!
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					     * Turns on the motor at a certain percent of power. Switches to single motor mode!
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     * @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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					     * @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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     */
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					     */
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    //% blockId=motor_on block="motor on at %percent"
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					    //% blockId=motor_on block="motor on at %percent \\%"
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    //% parts=dcmotor weight=90 blockGap=8
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					    //% parts=dcmotor weight=90 blockGap=8
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    //% percent.shadow="speedPicker" shim=motors::motorPower
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					    //% percent.shadow="speedPicker" shim=motors::motorPower
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    function motorPower(power: int32): void;
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					    function motorPower(power: int32): void;
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@@ -613,7 +613,7 @@ declare namespace motors {
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    /**
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					    /**
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     * Controls two motors attached to the board. Switches to dual-motor mode!
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					     * Controls two motors attached to the board. Switches to dual-motor mode!
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     */
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					     */
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    //% blockId=block_dual_motor block="motor %motor|at %percent"
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					    //% blockId=block_dual_motor block="motor %motor|at %percent \\%"
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    //% percent.shadow="speedPicker"
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					    //% percent.shadow="speedPicker"
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    //% weight=80 shim=motors::dualMotorPower
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					    //% weight=80 shim=motors::dualMotorPower
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    function dualMotorPower(motor: Motor, duty_percent: int32): void;
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					    function dualMotorPower(motor: Motor, duty_percent: int32): void;
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							@@ -46,6 +46,6 @@
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    },
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					    },
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    "dependencies": {
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					    "dependencies": {
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        "pxt-common-packages": "6.21.9",
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					        "pxt-common-packages": "6.21.9",
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        "pxt-core": "5.35.24"
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					        "pxt-core": "5.36.1"
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    }
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					    }
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}
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					}
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