Updates (#96)
* Update gesture field for new Blockly renderer (#2658) * Update gesture field for new Blockly renderer * Bump pxt-core to 5.36.1 * percent sign for motors block * shims & strings Co-authored-by: Amerlander <gitkraken@juriwolf.de>
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@ -19,7 +19,6 @@ export class FieldGestures extends pxtblockly.FieldImages implements Blockly.Fie
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this.setText = Blockly.FieldDropdown.prototype.setText;
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this.updateSize_ = (Blockly.Field as any).prototype.updateSize_;
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this.updateTextNode_ = Blockly.Field.prototype.updateTextNode_;
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}
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trimOptions_() {
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@ -329,9 +329,9 @@
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"led.toggle|block": "toggle|x %x|y %y",
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"led.unplot|block": "unplot|x %x|y %y",
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"led|block": "led",
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"motors.dualMotorPower|block": "motor %motor|at %percent",
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"motors.dualMotorPower|block": "motor %motor|at %percent \\%",
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"motors.motorCommand|block": "motor %command",
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"motors.motorPower|block": "motor on at %percent",
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"motors.motorPower|block": "motor on at %percent \\%",
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"motors|block": "motors",
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"msgpack|block": "msgpack",
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"music.beat|block": "%fraction|beat",
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@ -25,7 +25,7 @@ namespace motors {
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* Turns on the motor at a certain percent of power. Switches to single motor mode!
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* @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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*/
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//% blockId=motor_on block="motor on at %percent"
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//% blockId=motor_on block="motor on at %percent \\%"
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//% parts=dcmotor weight=90 blockGap=8
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//% percent.shadow="speedPicker"
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void motorPower(int power) {
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@ -48,7 +48,7 @@ namespace motors {
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/**
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* Controls two motors attached to the board. Switches to dual-motor mode!
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*/
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//% blockId=block_dual_motor block="motor %motor|at %percent"
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//% blockId=block_dual_motor block="motor %motor|at %percent \\%"
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//% percent.shadow="speedPicker"
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//% weight=80
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void dualMotorPower(Motor motor, int duty_percent) {
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4
libs/core/shims.d.ts
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4
libs/core/shims.d.ts
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@ -598,7 +598,7 @@ declare namespace motors {
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* Turns on the motor at a certain percent of power. Switches to single motor mode!
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* @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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*/
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//% blockId=motor_on block="motor on at %percent"
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//% blockId=motor_on block="motor on at %percent \\%"
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//% parts=dcmotor weight=90 blockGap=8
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//% percent.shadow="speedPicker" shim=motors::motorPower
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function motorPower(power: int32): void;
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@ -613,7 +613,7 @@ declare namespace motors {
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/**
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* Controls two motors attached to the board. Switches to dual-motor mode!
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*/
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//% blockId=block_dual_motor block="motor %motor|at %percent"
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//% blockId=block_dual_motor block="motor %motor|at %percent \\%"
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//% percent.shadow="speedPicker"
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//% weight=80 shim=motors::dualMotorPower
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function dualMotorPower(motor: Motor, duty_percent: int32): void;
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@ -46,6 +46,6 @@
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},
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"dependencies": {
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"pxt-common-packages": "6.21.9",
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"pxt-core": "5.35.24"
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"pxt-core": "5.36.1"
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}
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}
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