batch replace onButtonPressed(Button...

This commit is contained in:
Peli de Halleux
2016-03-29 21:17:57 -07:00
parent 1f7e0b0f79
commit 850c313c5d
68 changed files with 187 additions and 187 deletions

View File

@ -12,7 +12,7 @@ At the end of the tutorial, click `keep editing`. Your code should look like thi
```
newAction() // ***
input.onButtonPressed("A", () => {
input.onButtonPressed(Button.A, () => {
if (action == 0) {
game.addScore(1) // ***
newAction() // ***
@ -30,7 +30,7 @@ input.onGesture(Gesture.Shake, () => {
newAction() // ***
}
}) // ***
input.onButtonPressed("B", () => {
input.onButtonPressed(Button.B, () => {
basic.showNumber(game.score(), 150) // ***
basic.pause(2000) // ***
newAction() // ***
@ -68,12 +68,12 @@ Now let's implement `PRESS PIN 0` in the main. Create a condition of `input->on
```
// **. . .**
input.onButtonPressed("B", () => {
input.onButtonPressed(Button.B, () => {
basic.showNumber(game.score(), 150) // ***
basic.pause(2000) // ***
newAction() // ***
}) // ***
input.onPinPressed("P0", () => {
input.onPinPressed(TouchPin.P0, () => {
if (action == 3) {
game.addScore(1) // ***
newAction() // ***

View File

@ -33,7 +33,7 @@ if (action == 0) {
<br />
```
input.onButtonPressed("A", () => {
input.onButtonPressed(Button.A, () => {
if (action == 0) {
game.addScore(1)
}