rename micro:bit to @boardname@
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@ -50,7 +50,7 @@ input.onButtonPressed(Button.AB, () => {
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```
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These blocks mean that if you press button `A`, you will add `1` to
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your score, and if you press `A` and `B` together, the micro:bit will
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your score, and if you press `A` and `B` together, the @boardname@ will
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show your score.
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When you're done, your coin flipping program should look like this:
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