rename micro:bit to @boardname@
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		| @@ -1,6 +1,6 @@ | ||||
| # answering machine blocks activity | ||||
|  | ||||
| Learn to create an answering machine on the micro:bit  | ||||
| Learn to create an answering machine on the @boardname@  | ||||
|  | ||||
| ### ~avatar avatar | ||||
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|   | ||||
| @@ -12,7 +12,7 @@ basic.showString("ASK ME A QUESTION") | ||||
|  | ||||
| ### Challenge 1 | ||||
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| Now we need to reply after someone asks micro:bit a  yes or no question. We want to respond `YES` when button `A` is pressed. Add a condition for button `A` and inside it show the string `YES`. | ||||
| Now we need to reply after someone asks @boardname@ a  yes or no question. We want to respond `YES` when button `A` is pressed. Add a condition for button `A` and inside it show the string `YES`. | ||||
|  | ||||
| ```blocks | ||||
| basic.showString("ASK ME A QUESTION") | ||||
| @@ -25,7 +25,7 @@ input.onButtonPressed(Button.A, () => { | ||||
|  | ||||
| ### Challenge 2 | ||||
|  | ||||
| What if micro:bit's answer to the question is no? Let's have `NO` be displayed when button `B` is pressed. Add a condition for button `B` and inside it show the string `NO`. | ||||
| What if @boardname@'s answer to the question is no? Let's have `NO` be displayed when button `B` is pressed. Add a condition for button `B` and inside it show the string `NO`. | ||||
|  | ||||
| ```blocks | ||||
| basic.showString("ASK ME A QUESTION") | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| # answering machine blocks quiz answers | ||||
|  | ||||
| Create an answering machine on the micro:bit. | ||||
| Create an answering machine on the @boardname@. | ||||
|  | ||||
| This is the answer key for the [answering machine quiz](/lessons/answering-machine/quiz). | ||||
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| @@ -26,7 +26,7 @@ basic.showString("Hi") | ||||
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| ## 4. If the rectangle below represents the micro:bit, write the code to display the letter "Z". | ||||
| ## 4. If the rectangle below represents the @boardname@, write the code to display the letter "Z". | ||||
|  | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| # answering machine blocks quiz | ||||
|  | ||||
| Create an answering machine on the micro:bit. | ||||
| Create an answering machine on the @boardname@. | ||||
|  | ||||
| ## Name | ||||
|  | ||||
| @@ -36,7 +36,7 @@ basic.showString("Hi") | ||||
|  | ||||
|  | ||||
|  | ||||
| ## 4. If the rectangle below represents the micro:bit, write the code to display the letter "Z". | ||||
| ## 4. If the rectangle below represents the @boardname@, write the code to display the letter "Z". | ||||
|  | ||||
| ```blocks | ||||
| basic.showString("Z") | ||||
|   | ||||
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