rename micro:bit to @boardname@

This commit is contained in:
Peli de Halleux
2016-11-01 17:44:37 -07:00
parent 9bc1e38345
commit 89406330cf
226 changed files with 697 additions and 750 deletions

View File

@ -12,7 +12,7 @@ basic.forever(() => {
})
```
Since the micro:bit will be swinging up and down, we need to store the variable called jumps. We will set the variable called jumps to 0 to store the number 0.
Since the @boardname@ will be swinging up and down, we need to store the variable called jumps. We will set the variable called jumps to 0 to store the number 0.
```blocks
let jumps = 0
@ -65,7 +65,7 @@ input.onButtonPressed(Button.A, () => {
})
```
If you press button A+B together, then reset the jump counter to 0 on the @boardname@. Finally, we will show the show the jump counter on the micro:bit
If you press button A+B together, then reset the jump counter to 0 on the @boardname@. Finally, we will show the show the jump counter on the @boardname@
```blocks
@ -94,7 +94,7 @@ input.onButtonPressed(Button.AB, () => {
```
We want to setup the radio communication between an additional micro:bit. We first must send number for jumps. The additional micro:bit will receive the number and show number on data received. We are now displaying the current jump count on the second micro:bit
We want to setup the radio communication between an additional @boardname@. We first must send number for jumps. The additional @boardname@ will receive the number and show number on data received. We are now displaying the current jump count on the second @boardname@
```blocks
let jumps = 0
@ -125,7 +125,7 @@ radio.onDataPacketReceived(({ receivedNumber }) => {
})
```
We want to stop animation so every time the number of jumps increase by 1 the second micro:bit will not also display smiley from show leds. So we add the code stop animation
We want to stop animation so every time the number of jumps increase by 1 the second @boardname@ will not also display smiley from show leds. So we add the code stop animation
```blocks
let jumps = 0
@ -159,9 +159,9 @@ radio.onDataPacketReceived(({ receivedNumber }) => {
```
Connect the first micro:bit to your computer using your USB cable and run the pogo script on it.
Connect the second micro:bit to your computer using your USB cable and run the pogo script on it.
The first person and second person take turns jumping in the “y” direction while the other player uses the micro:bit to track the results on the micro:bit!
Connect the first @boardname@ to your computer using your USB cable and run the pogo script on it.
Connect the second @boardname@ to your computer using your USB cable and run the pogo script on it.
The first person and second person take turns jumping in the “y” direction while the other player uses the @boardname@ to track the results on the @boardname@!
```package
radio