finer grain power wires based on usage
This commit is contained in:
parent
8cb5f442f9
commit
8adcab1cab
139
sim/allocator.ts
139
sim/allocator.ts
@ -55,6 +55,12 @@ namespace pxsim {
|
|||||||
gpioNeeded: number,
|
gpioNeeded: number,
|
||||||
gpioAssigned: string[]
|
gpioAssigned: string[]
|
||||||
}
|
}
|
||||||
|
interface PowerUsage {
|
||||||
|
topGround: boolean,
|
||||||
|
topThreeVolt: boolean,
|
||||||
|
bottomGround: boolean,
|
||||||
|
bottomThreeVolt: boolean,
|
||||||
|
}
|
||||||
function copyDoubleArray(a: string[][]) {
|
function copyDoubleArray(a: string[][]) {
|
||||||
return a.map(b => b.map(p => p));
|
return a.map(b => b.map(p => p));
|
||||||
}
|
}
|
||||||
@ -98,8 +104,7 @@ namespace pxsim {
|
|||||||
private allocateLocation(location: WireLocationDefinition, opts: AllocLocOpts): Loc {
|
private allocateLocation(location: WireLocationDefinition, opts: AllocLocOpts): Loc {
|
||||||
if (location === "ground" || location === "threeVolt") {
|
if (location === "ground" || location === "threeVolt") {
|
||||||
U.assert(!!opts.nearestBBPin);
|
U.assert(!!opts.nearestBBPin);
|
||||||
let nearLoc = opts.nearestBBPin;
|
let nearestCoord = this.opts.getBBCoord(opts.nearestBBPin);
|
||||||
let nearestCoord = this.opts.getBBCoord(nearLoc);
|
|
||||||
let firstTopAndBot = [
|
let firstTopAndBot = [
|
||||||
this.availablePowerPins.top.ground[0] || this.availablePowerPins.top.threeVolt[0],
|
this.availablePowerPins.top.ground[0] || this.availablePowerPins.top.threeVolt[0],
|
||||||
this.availablePowerPins.bottom.ground[0] || this.availablePowerPins.bottom.threeVolt[0]
|
this.availablePowerPins.bottom.ground[0] || this.availablePowerPins.bottom.threeVolt[0]
|
||||||
@ -111,31 +116,31 @@ namespace pxsim {
|
|||||||
//TODO
|
//TODO
|
||||||
}
|
}
|
||||||
let nearTop = visuals.findClosestCoordIdx(nearestCoord, firstTopAndBot) == 0;
|
let nearTop = visuals.findClosestCoordIdx(nearestCoord, firstTopAndBot) == 0;
|
||||||
let pins: BBRowCol[];
|
let barPins: BBRowCol[];
|
||||||
if (nearTop) {
|
if (nearTop) {
|
||||||
if (location === "ground") {
|
if (location === "ground") {
|
||||||
pins = this.availablePowerPins.top.ground;
|
barPins = this.availablePowerPins.top.ground;
|
||||||
} else if (location === "threeVolt") {
|
} else if (location === "threeVolt") {
|
||||||
pins = this.availablePowerPins.top.threeVolt;
|
barPins = this.availablePowerPins.top.threeVolt;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (location === "ground") {
|
if (location === "ground") {
|
||||||
pins = this.availablePowerPins.bottom.ground;
|
barPins = this.availablePowerPins.bottom.ground;
|
||||||
} else if (location === "threeVolt") {
|
} else if (location === "threeVolt") {
|
||||||
pins = this.availablePowerPins.bottom.threeVolt;
|
barPins = this.availablePowerPins.bottom.threeVolt;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
let pinCoords = pins.map(rowCol => {
|
let pinCoords = barPins.map(rowCol => {
|
||||||
return this.opts.getBBCoord(rowCol);
|
return this.opts.getBBCoord(rowCol);
|
||||||
});
|
});
|
||||||
let pinIdx = visuals.findClosestCoordIdx(nearestCoord, pinCoords);
|
let closestPinIdx = visuals.findClosestCoordIdx(nearestCoord, pinCoords);
|
||||||
let pin = pins[pinIdx];
|
let pin = barPins[closestPinIdx];
|
||||||
if (nearTop) {
|
if (nearTop) {
|
||||||
this.availablePowerPins.top.ground.splice(pinIdx, 1);
|
this.availablePowerPins.top.ground.splice(closestPinIdx, 1);
|
||||||
this.availablePowerPins.top.threeVolt.splice(pinIdx, 1);
|
this.availablePowerPins.top.threeVolt.splice(closestPinIdx, 1);
|
||||||
} else {
|
} else {
|
||||||
this.availablePowerPins.bottom.ground.splice(pinIdx, 1);
|
this.availablePowerPins.bottom.ground.splice(closestPinIdx, 1);
|
||||||
this.availablePowerPins.bottom.threeVolt.splice(pinIdx, 1);
|
this.availablePowerPins.bottom.threeVolt.splice(closestPinIdx, 1);
|
||||||
}
|
}
|
||||||
return {type: "breadboard", rowCol: pin};
|
return {type: "breadboard", rowCol: pin};
|
||||||
} else if (location[0] === "breadboard") {
|
} else if (location[0] === "breadboard") {
|
||||||
@ -164,7 +169,7 @@ namespace pxsim {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private allocatePowerWires(): WireInst[] {
|
private allocatePowerWires(powerUsage: PowerUsage): WireInst[] {
|
||||||
let boardGround = this.opts.boardDef.groundPins[0] || null;
|
let boardGround = this.opts.boardDef.groundPins[0] || null;
|
||||||
if (!boardGround) {
|
if (!boardGround) {
|
||||||
console.log("No available ground pin on board!");
|
console.log("No available ground pin on board!");
|
||||||
@ -189,30 +194,89 @@ namespace pxsim {
|
|||||||
}
|
}
|
||||||
const GROUND_COLOR = "blue";
|
const GROUND_COLOR = "blue";
|
||||||
const POWER_COLOR = "red";
|
const POWER_COLOR = "red";
|
||||||
const wires: WireInst[] = [
|
const wires: WireInst[] = [];
|
||||||
{start: this.allocateLocation("ground", {nearestBBPin: top}),
|
if (powerUsage.bottomGround && powerUsage.topGround) {
|
||||||
end: this.allocateLocation("ground", {nearestBBPin: bot}),
|
//bb top - <==> bb bot -
|
||||||
color: GROUND_COLOR, assemblyStep: 0},
|
wires.push({
|
||||||
{start: this.allocateLocation("ground", {nearestBBPin: top}),
|
start: this.allocateLocation("ground", {nearestBBPin: top}),
|
||||||
end: {type: "dalboard", pin: boardGround},
|
end: this.allocateLocation("ground", {nearestBBPin: bot}),
|
||||||
color: GROUND_COLOR, assemblyStep: 0},
|
color: GROUND_COLOR, assemblyStep: 0
|
||||||
{start: this.allocateLocation("threeVolt", {nearestBBPin: top}),
|
});
|
||||||
end: this.allocateLocation("threeVolt", {nearestBBPin: bot}),
|
}
|
||||||
color: POWER_COLOR, assemblyStep: 1},
|
if (powerUsage.topGround) {
|
||||||
{start: this.allocateLocation("threeVolt", {nearestBBPin: top}),
|
//board - <==> bb top -
|
||||||
end: {type: "dalboard", pin: threeVoltPin},
|
wires.push({
|
||||||
color: POWER_COLOR, assemblyStep: 1},
|
start: this.allocateLocation("ground", {nearestBBPin: top}),
|
||||||
];
|
end: {type: "dalboard", pin: boardGround},
|
||||||
|
color: GROUND_COLOR, assemblyStep: 0
|
||||||
|
});
|
||||||
|
} else if (powerUsage.bottomGround) {
|
||||||
|
//board - <==> bb bot -
|
||||||
|
wires.push({
|
||||||
|
start: this.allocateLocation("ground", {nearestBBPin: bot}),
|
||||||
|
end: {type: "dalboard", pin: boardGround},
|
||||||
|
color: GROUND_COLOR, assemblyStep: 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (powerUsage.bottomThreeVolt && powerUsage.bottomGround) {
|
||||||
|
//bb top + <==> bb bot +
|
||||||
|
wires.push({
|
||||||
|
start: this.allocateLocation("threeVolt", {nearestBBPin: top}),
|
||||||
|
end: this.allocateLocation("threeVolt", {nearestBBPin: bot}),
|
||||||
|
color: POWER_COLOR, assemblyStep: 1
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (powerUsage.topThreeVolt) {
|
||||||
|
//board + <==> bb top +
|
||||||
|
wires.push({
|
||||||
|
start: this.allocateLocation("threeVolt", {nearestBBPin: top}),
|
||||||
|
end: {type: "dalboard", pin: threeVoltPin},
|
||||||
|
color: POWER_COLOR, assemblyStep: 1
|
||||||
|
});
|
||||||
|
} else if (powerUsage.bottomThreeVolt) {
|
||||||
|
//board + <==> bb bot +
|
||||||
|
wires.push({
|
||||||
|
start: this.allocateLocation("threeVolt", {nearestBBPin: bot}),
|
||||||
|
end: {type: "dalboard", pin: threeVoltPin},
|
||||||
|
color: POWER_COLOR, assemblyStep: 1
|
||||||
|
});
|
||||||
|
}
|
||||||
return wires;
|
return wires;
|
||||||
}
|
}
|
||||||
|
private isOnBreadboardBottom(location: WireLocationDefinition) {
|
||||||
|
let isBot = false;
|
||||||
|
if (location[0] === "breadboard") {
|
||||||
|
let row = <string>location[1];
|
||||||
|
isBot = 0 <= ["a", "b", "c", "d", "e"].indexOf(row);
|
||||||
|
}
|
||||||
|
return isBot;
|
||||||
|
}
|
||||||
|
private computePowerUsage(wireDef: WireDefinition): PowerUsage {
|
||||||
|
let arrAny = (a: boolean[]) => a.reduce((p, n) => p || n, false);
|
||||||
|
let ends = [wireDef.start, wireDef.end];
|
||||||
|
let endIsGround = ends.map(e => e === "ground");
|
||||||
|
let endIsThreeVolt = ends.map(e => e === "threeVolt");
|
||||||
|
let endIsBot = ends.map(e => this.isOnBreadboardBottom(e));
|
||||||
|
let hasGround = arrAny(endIsGround);
|
||||||
|
let hasThreeVolt = arrAny(endIsThreeVolt);
|
||||||
|
let hasBot = arrAny(endIsBot);
|
||||||
|
return {
|
||||||
|
topGround: hasGround && !hasBot,
|
||||||
|
topThreeVolt: hasThreeVolt && !hasBot,
|
||||||
|
bottomGround: hasGround && hasBot,
|
||||||
|
bottomThreeVolt: hasThreeVolt && hasBot
|
||||||
|
};
|
||||||
|
}
|
||||||
private allocateWire(wireDef: WireDefinition, opts: AllocWireOpts): WireInst {
|
private allocateWire(wireDef: WireDefinition, opts: AllocWireOpts): WireInst {
|
||||||
let ends = [wireDef.start, wireDef.end];
|
let ends = [wireDef.start, wireDef.end];
|
||||||
let endIsPower = ends.map(e => e === "ground" || e === "threeVolt");
|
let endIsPower = ends.map(e => e === "ground" || e === "threeVolt");
|
||||||
|
//allocate non-power first so we know the nearest pin for the power end
|
||||||
let endInsts = ends.map((e, idx) => !endIsPower[idx] ? this.allocateLocation(e, opts) : null)
|
let endInsts = ends.map((e, idx) => !endIsPower[idx] ? this.allocateLocation(e, opts) : null)
|
||||||
|
//allocate power pins closest to the other end of the wire
|
||||||
endInsts = endInsts.map((e, idx) => {
|
endInsts = endInsts.map((e, idx) => {
|
||||||
if (e)
|
if (e)
|
||||||
return e;
|
return e;
|
||||||
let locInst = <BBLoc>endInsts[1 - idx];
|
let locInst = <BBLoc>endInsts[1 - idx]; // non-power end
|
||||||
let l = this.allocateLocation(ends[idx], {
|
let l = this.allocateLocation(ends[idx], {
|
||||||
nearestBBPin: locInst.rowCol,
|
nearestBBPin: locInst.rowCol,
|
||||||
startColumn: opts.startColumn,
|
startColumn: opts.startColumn,
|
||||||
@ -414,8 +478,21 @@ namespace pxsim {
|
|||||||
let basicWires: WireInst[] = [];
|
let basicWires: WireInst[] = [];
|
||||||
let cmpsAndWires: CmpAndWireInst[] = [];
|
let cmpsAndWires: CmpAndWireInst[] = [];
|
||||||
if (cmpList.length > 0) {
|
if (cmpList.length > 0) {
|
||||||
basicWires = this.allocatePowerWires();
|
|
||||||
let partialCmps = this.allocatePartialCmps();
|
let partialCmps = this.allocatePartialCmps();
|
||||||
|
let allWireDefs = partialCmps.map(p => p.def.wires).reduce((p, n) => p.concat(n), []);
|
||||||
|
let wirePowerUsage = allWireDefs.map(w => this.computePowerUsage(w));
|
||||||
|
let powerUsage = wirePowerUsage.reduce((p, n) => ({
|
||||||
|
topGround: p.topGround || n.topGround,
|
||||||
|
topThreeVolt: p.topThreeVolt || n.topThreeVolt,
|
||||||
|
bottomGround: p.bottomGround || n.bottomGround,
|
||||||
|
bottomThreeVolt: p.bottomThreeVolt || n.bottomThreeVolt
|
||||||
|
}), {
|
||||||
|
topGround: false,
|
||||||
|
topThreeVolt: false,
|
||||||
|
bottomGround: false,
|
||||||
|
bottomThreeVolt: false,
|
||||||
|
});
|
||||||
|
basicWires = this.allocatePowerWires(powerUsage);
|
||||||
let cmpGPIOPins = this.allocateGPIOPins(partialCmps);
|
let cmpGPIOPins = this.allocateGPIOPins(partialCmps);
|
||||||
let reverseMap = mkReverseMap(this.opts.boardDef.gpioPinMap);
|
let reverseMap = mkReverseMap(this.opts.boardDef.gpioPinMap);
|
||||||
let cmpMicrobitPins = cmpGPIOPins.map(pins => pins.map(p => reverseMap[p]));
|
let cmpMicrobitPins = cmpGPIOPins.map(pins => pins.map(p => reverseMap[p]));
|
||||||
|
Loading…
Reference in New Issue
Block a user