adds "parts" annotations...

...to libs/microbit and libs/microbit-bluetooth
This commit is contained in:
darzu 2016-08-22 08:48:48 -07:00
parent 47401e947c
commit 8b46698f50
9 changed files with 165 additions and 49 deletions

View File

@ -32,6 +32,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-io-pin-service //% help=bluetooth/start-io-pin-service
//% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8 //% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8
//% parts="bluetooth"
void startIOPinService() { void startIOPinService() {
new MicroBitIOPinService(*uBit.ble, uBit.io); new MicroBitIOPinService(*uBit.ble, uBit.io);
} }
@ -41,6 +42,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-led-service //% help=bluetooth/start-led-service
//% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8 //% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8
//% parts="bluetooth"
void startLEDService() { void startLEDService() {
new MicroBitLEDService(*uBit.ble, uBit.display); new MicroBitLEDService(*uBit.ble, uBit.display);
} }
@ -50,6 +52,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-temperature-service //% help=bluetooth/start-temperature-service
//% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8 //% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8
//% parts="bluetooth"
void startTemperatureService() { void startTemperatureService() {
new MicroBitTemperatureService(*uBit.ble, uBit.thermometer); new MicroBitTemperatureService(*uBit.ble, uBit.thermometer);
} }
@ -59,6 +62,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-magnetometer-service //% help=bluetooth/start-magnetometer-service
//% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8 //% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8
//% parts="bluetooth"
void startMagnetometerService() { void startMagnetometerService() {
new MicroBitMagnetometerService(*uBit.ble, uBit.compass); new MicroBitMagnetometerService(*uBit.ble, uBit.compass);
} }
@ -68,6 +72,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-accelerometer-service //% help=bluetooth/start-accelerometer-service
//% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8 //% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8
//% parts="bluetooth"
void startAccelerometerService() { void startAccelerometerService() {
new MicroBitAccelerometerService(*uBit.ble, uBit.accelerometer); new MicroBitAccelerometerService(*uBit.ble, uBit.accelerometer);
} }
@ -77,6 +82,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-button-service //% help=bluetooth/start-button-service
//% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8 //% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8
//% parts="bluetooth"
void startButtonService() { void startButtonService() {
new MicroBitButtonService(*uBit.ble); new MicroBitButtonService(*uBit.ble);
} }
@ -86,6 +92,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/start-uart-service //% help=bluetooth/start-uart-service
//% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8 //% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8
//% parts="bluetooth"
void startUartService() { void startUartService() {
if (uart) return; if (uart) return;
// 61 octet buffer size is 3 x (MTU - 3) + 1 // 61 octet buffer size is 3 x (MTU - 3) + 1
@ -99,6 +106,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/uart-write //% help=bluetooth/uart-write
//% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8 //% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8
//% parts="bluetooth"
void uartWrite(StringData *data) { void uartWrite(StringData *data) {
startUartService(); startUartService();
uart->send(ManagedString(data)); uart->send(ManagedString(data));
@ -109,6 +117,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/uart-read //% help=bluetooth/uart-read
//% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8 //% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8
//% parts="bluetooth"
StringData* uartRead(StringData *del) { StringData* uartRead(StringData *del) {
startUartService(); startUartService();
return uart->readUntil(ManagedString(del)).leakData(); return uart->readUntil(ManagedString(del)).leakData();
@ -119,6 +128,7 @@ namespace bluetooth {
*/ */
//% blockId="bluetooth_uart_delimiter_conv" block="%del" //% blockId="bluetooth_uart_delimiter_conv" block="%del"
//% weight=1 //% weight=1
//% parts="bluetooth"
StringData* delimiters(Delimiters del) { StringData* delimiters(Delimiters del) {
ManagedString c("\n\n,$:.#"[max(0, min(6, (int)del))]); ManagedString c("\n\n,$:.#"[max(0, min(6, (int)del))]);
return c.leakData(); return c.leakData();
@ -129,6 +139,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/on-bluetooth-connected weight=20 //% help=bluetooth/on-bluetooth-connected weight=20
//% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8 //% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8
//% parts="bluetooth"
void onBluetoothConnected(Action body) { void onBluetoothConnected(Action body) {
registerWithDal(MICROBIT_ID_BLE, MICROBIT_BLE_EVT_CONNECTED, body); registerWithDal(MICROBIT_ID_BLE, MICROBIT_BLE_EVT_CONNECTED, body);
} }
@ -139,6 +150,7 @@ namespace bluetooth {
*/ */
//% help=bluetooth/on-bluetooth-disconnected weight=19 //% help=bluetooth/on-bluetooth-disconnected weight=19
//% blockId=bluetooth_on_disconnected block="on bluetooth disconnected" //% blockId=bluetooth_on_disconnected block="on bluetooth disconnected"
//% parts="bluetooth"
void onBluetoothDisconnected(Action body) { void onBluetoothDisconnected(Action body) {
registerWithDal(MICROBIT_ID_BLE, MICROBIT_BLE_EVT_DISCONNECTED, body); registerWithDal(MICROBIT_ID_BLE, MICROBIT_BLE_EVT_DISCONNECTED, body);
} }

View File

@ -11,70 +11,80 @@ declare namespace bluetooth {
* Starts the Bluetooth IO pin service. * Starts the Bluetooth IO pin service.
*/ */
//% help=bluetooth/start-io-pin-service //% help=bluetooth/start-io-pin-service
//% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8 shim=bluetooth::startIOPinService //% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startIOPinService
function startIOPinService(): void; function startIOPinService(): void;
/** /**
* Starts the Bluetooth LED service * Starts the Bluetooth LED service
*/ */
//% help=bluetooth/start-led-service //% help=bluetooth/start-led-service
//% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8 shim=bluetooth::startLEDService //% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startLEDService
function startLEDService(): void; function startLEDService(): void;
/** /**
* Starts the Bluetooth temperature service * Starts the Bluetooth temperature service
*/ */
//% help=bluetooth/start-temperature-service //% help=bluetooth/start-temperature-service
//% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8 shim=bluetooth::startTemperatureService //% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startTemperatureService
function startTemperatureService(): void; function startTemperatureService(): void;
/** /**
* Starts the Bluetooth magnetometer service * Starts the Bluetooth magnetometer service
*/ */
//% help=bluetooth/start-magnetometer-service //% help=bluetooth/start-magnetometer-service
//% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8 shim=bluetooth::startMagnetometerService //% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startMagnetometerService
function startMagnetometerService(): void; function startMagnetometerService(): void;
/** /**
* Starts the Bluetooth accelerometer service * Starts the Bluetooth accelerometer service
*/ */
//% help=bluetooth/start-accelerometer-service //% help=bluetooth/start-accelerometer-service
//% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8 shim=bluetooth::startAccelerometerService //% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startAccelerometerService
function startAccelerometerService(): void; function startAccelerometerService(): void;
/** /**
* Starts the Bluetooth button service * Starts the Bluetooth button service
*/ */
//% help=bluetooth/start-button-service //% help=bluetooth/start-button-service
//% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8 shim=bluetooth::startButtonService //% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startButtonService
function startButtonService(): void; function startButtonService(): void;
/** /**
* Starts the Bluetooth UART service * Starts the Bluetooth UART service
*/ */
//% help=bluetooth/start-uart-service //% help=bluetooth/start-uart-service
//% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8 shim=bluetooth::startUartService //% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startUartService
function startUartService(): void; function startUartService(): void;
/** /**
* Writes to the Bluetooth UART service buffer. From there the data is transmitted over Bluetooth to a connected device. * Writes to the Bluetooth UART service buffer. From there the data is transmitted over Bluetooth to a connected device.
*/ */
//% help=bluetooth/uart-write //% help=bluetooth/uart-write
//% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8 shim=bluetooth::uartWrite //% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8
//% parts="bluetooth" shim=bluetooth::uartWrite
function uartWrite(data: string): void; function uartWrite(data: string): void;
/** /**
* Reads from the Bluetooth UART service buffer, returning its contents when the specified delimiter character is encountered. * Reads from the Bluetooth UART service buffer, returning its contents when the specified delimiter character is encountered.
*/ */
//% help=bluetooth/uart-read //% help=bluetooth/uart-read
//% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8 shim=bluetooth::uartRead //% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8
//% parts="bluetooth" shim=bluetooth::uartRead
function uartRead(del: string): string; function uartRead(del: string): string;
/** /**
* Returns the delimiter corresponding string * Returns the delimiter corresponding string
*/ */
//% blockId="bluetooth_uart_delimiter_conv" block="%del" //% blockId="bluetooth_uart_delimiter_conv" block="%del"
//% weight=1 shim=bluetooth::delimiters //% weight=1
//% parts="bluetooth" shim=bluetooth::delimiters
function delimiters(del: Delimiters): string; function delimiters(del: Delimiters): string;
/** /**
@ -82,7 +92,8 @@ declare namespace bluetooth {
* @param body Code to run when a Bluetooth connection is established * @param body Code to run when a Bluetooth connection is established
*/ */
//% help=bluetooth/on-bluetooth-connected weight=20 //% help=bluetooth/on-bluetooth-connected weight=20
//% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8 shim=bluetooth::onBluetoothConnected //% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8
//% parts="bluetooth" shim=bluetooth::onBluetoothConnected
function onBluetoothConnected(body: () => void): void; function onBluetoothConnected(body: () => void): void;
/** /**
@ -90,7 +101,8 @@ declare namespace bluetooth {
* @param body Code to run when a Bluetooth connection is lost * @param body Code to run when a Bluetooth connection is lost
*/ */
//% help=bluetooth/on-bluetooth-disconnected weight=19 //% help=bluetooth/on-bluetooth-disconnected weight=19
//% blockId=bluetooth_on_disconnected block="on bluetooth disconnected" shim=bluetooth::onBluetoothDisconnected //% blockId=bluetooth_on_disconnected block="on bluetooth disconnected"
//% parts="bluetooth" shim=bluetooth::onBluetoothDisconnected
function onBluetoothDisconnected(body: () => void): void; function onBluetoothDisconnected(body: () => void): void;
} }

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@ -15,6 +15,7 @@ namespace basic {
//% weight=96 //% weight=96
//% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec" //% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec"
//% async //% async
//% parts="ledmatrix"
void showNumber(int value, int interval = 150) { void showNumber(int value, int interval = 150) {
if (interval < 0) if (interval < 0)
return; return;
@ -37,6 +38,7 @@ namespace basic {
//% imageLiteral=1 async //% imageLiteral=1 async
//% blockId=device_show_leds //% blockId=device_show_leds
//% block="show leds" icon="\uf00a" //% block="show leds" icon="\uf00a"
//% parts="ledmatrix"
void showLeds(ImageLiteral leds, int interval = 400) { void showLeds(ImageLiteral leds, int interval = 400) {
uBit.display.print(MicroBitImage(imageBytes(leds)), 0, 0, 0, interval); uBit.display.print(MicroBitImage(imageBytes(leds)), 0, 0, 0, interval);
} }
@ -51,6 +53,7 @@ namespace basic {
//% block="show|string %text" icon="\uf031" //% block="show|string %text" icon="\uf031"
//% async //% async
//% blockId=device_print_message //% blockId=device_print_message
//% parts="ledmatrix"
void showString(StringData *text, int interval = 150) { void showString(StringData *text, int interval = 150) {
if (interval < 0) if (interval < 0)
return; return;
@ -71,6 +74,7 @@ namespace basic {
*/ */
//% help=basic/clear-screen weight=79 //% help=basic/clear-screen weight=79
//% blockId=device_clear_display block="clear screen" icon="\uf12d" //% blockId=device_clear_display block="clear screen" icon="\uf12d"
//% parts="ledmatrix"
void clearScreen() { void clearScreen() {
uBit.display.image.clear(); uBit.display.image.clear();
} }
@ -81,6 +85,7 @@ namespace basic {
* @param interval time in milliseconds between each redraw * @param interval time in milliseconds between each redraw
*/ */
//% help=basic/show-animation imageLiteral=1 async //% help=basic/show-animation imageLiteral=1 async
//% parts="ledmatrix"
void showAnimation(ImageLiteral leds, int interval = 400) { void showAnimation(ImageLiteral leds, int interval = 400) {
uBit.display.animate(MicroBitImage(imageBytes(leds)), interval, 5, 0); uBit.display.animate(MicroBitImage(imageBytes(leds)), interval, 5, 0);
} }
@ -90,6 +95,7 @@ namespace basic {
* @param leds pattern of LEDs to turn on/off * @param leds pattern of LEDs to turn on/off
*/ */
//% help=basic/plot-leds weight=80 //% help=basic/plot-leds weight=80
//% parts="ledmatrix"
void plotLeds(ImageLiteral leds) { void plotLeds(ImageLiteral leds) {
MicroBitImage i(imageBytes(leds)); MicroBitImage i(imageBytes(leds));
uBit.display.print(i, 0, 0, 0, 0); uBit.display.print(i, 0, 0, 0, 0);

View File

@ -41,6 +41,7 @@ namespace game {
*/ */
//% weight=60 //% weight=60
//% blockId=game_create_sprite block="create sprite at|x: %x|y: %y" //% blockId=game_create_sprite block="create sprite at|x: %x|y: %y"
//% parts="ledmatrix"
export function createSprite(x: number, y: number): LedSprite { export function createSprite(x: number, y: number): LedSprite {
init(); init();
let p = new LedSprite(x, y); let p = new LedSprite(x, y);
@ -64,6 +65,7 @@ namespace game {
*/ */
//% weight=10 help=game/add-score //% weight=10 help=game/add-score
//% blockId=game_add_score block="change score by|%points" blockGap=8 //% blockId=game_add_score block="change score by|%points" blockGap=8
//% parts="ledmatrix"
export function addScore(points: number): void { export function addScore(points: number): void {
setScore(_score + points); setScore(_score + points);
control.inBackground(() => { control.inBackground(() => {
@ -82,6 +84,7 @@ namespace game {
*/ */
//% weight=9 help=game/start-countdown //% weight=9 help=game/start-countdown
//% blockId=game_start_countdown block="start countdown|(ms) %duration" blockGap=8 //% blockId=game_start_countdown block="start countdown|(ms) %duration" blockGap=8
//% parts="ledmatrix"
export function startCountdown(ms: number): void { export function startCountdown(ms: number): void {
if (checkStart()) { if (checkStart()) {
basic.showAnimation(`1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 basic.showAnimation(`1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0
@ -104,6 +107,7 @@ namespace game {
*/ */
//% weight=8 help=game/game-over //% weight=8 help=game/game-over
//% blockId=game_game_over block="game over" //% blockId=game_game_over block="game over"
//% parts="ledmatrix"
export function gameOver(): void { export function gameOver(): void {
if (!_isGameOver) { if (!_isGameOver) {
_isGameOver = true; _isGameOver = true;
@ -194,6 +198,7 @@ namespace game {
* @param life TODO * @param life TODO
*/ */
//% weight=10 //% weight=10
//% parts="ledmatrix"
export function removeLife(life: number): void { export function removeLife(life: number): void {
setLife(_life - life); setLife(_life - life);
control.inBackground(() => { control.inBackground(() => {
@ -210,6 +215,7 @@ namespace game {
* Increments the level and display a message. * Increments the level and display a message.
*/ */
//% weight=10 //% weight=10
//% parts="ledmatrix"
export function levelUp(): void { export function levelUp(): void {
_level = _level + 1; _level = _level + 1;
basic.showString("LEVEL:", 150); basic.showString("LEVEL:", 150);
@ -246,6 +252,7 @@ namespace game {
* Displays the score on the screen. * Displays the score on the screen.
*/ */
//% weight=60 //% weight=60
//% parts="ledmatrix"
export function showScore(): void { export function showScore(): void {
basic.showString(" SCORE ", 100); basic.showString(" SCORE ", 100);
basic.showNumber(_score, 150); basic.showNumber(_score, 150);
@ -303,6 +310,7 @@ namespace game {
*/ */
//% weight=50 //% weight=50
//% blockId=game_move_sprite block="%sprite|move by %leds" blockGap=8 //% blockId=game_move_sprite block="%sprite|move by %leds" blockGap=8
//% parts="ledmatrix"
public move(leds: number): void { public move(leds: number): void {
if (this._dir == 0) { if (this._dir == 0) {
this._y = this._y - leds; this._y = this._y - leds;
@ -336,6 +344,7 @@ namespace game {
* @param x TODO * @param x TODO
* @param y TODO * @param y TODO
*/ */
//% parts="ledmatrix"
public goTo(x: number, y: number): void { public goTo(x: number, y: number): void {
this._x = x; this._x = x;
this._y = y; this._y = y;
@ -350,6 +359,7 @@ namespace game {
*/ */
//% weight=18 //% weight=18
//% blockId=game_sprite_bounce block="%sprite|if on edge, bounce" //% blockId=game_sprite_bounce block="%sprite|if on edge, bounce"
//% parts="ledmatrix"
public ifOnEdgeBounce(): void { public ifOnEdgeBounce(): void {
if (this._dir == 0 && this._y == 0) { if (this._dir == 0 && this._y == 0) {
this._dir = 180; this._dir = 180;
@ -484,6 +494,7 @@ namespace game {
* @param this TODO * @param this TODO
* @param degrees TODO * @param degrees TODO
*/ */
//% parts="ledmatrix"
public setDirection(degrees: number): void { public setDirection(degrees: number): void {
this._dir = ((degrees / 45) % 8) * 45; this._dir = ((degrees / 45) % 8) * 45;
if (this._dir <= -180) { if (this._dir <= -180) {
@ -596,6 +607,7 @@ namespace game {
* @param this TODO * @param this TODO
* @param brightness TODO * @param brightness TODO
*/ */
//% parts="ledmatrix"
public setBrightness(brightness: number): void { public setBrightness(brightness: number): void {
this._brightness = Math.clamp(0, 255, brightness); this._brightness = Math.clamp(0, 255, brightness);
plot(); plot();
@ -664,6 +676,7 @@ namespace game {
} }
//% weight=-1 //% weight=-1
//% parts="ledmatrix"
public _plot(now: number) { public _plot(now: number) {
let ps = this let ps = this
if (ps._brightness > 0) { if (ps._brightness > 0) {
@ -701,6 +714,7 @@ namespace game {
/** /**
* Plots the current sprites on the screen * Plots the current sprites on the screen
*/ */
//% parts="ledmatrix"
function plot(): void { function plot(): void {
if (game.isGameOver()) { if (game.isGameOver()) {
return; return;

View File

@ -10,6 +10,7 @@ namespace images {
*/ */
//% weight=75 help=images/create-image //% weight=75 help=images/create-image
//% blockId=device_build_image block="create image" //% blockId=device_build_image block="create image"
//% parts="ledmatrix"
Image createImage(ImageLiteral leds) { Image createImage(ImageLiteral leds) {
return MicroBitImage(imageBytes(leds)).clone().leakData(); return MicroBitImage(imageBytes(leds)).clone().leakData();
} }
@ -19,6 +20,7 @@ namespace images {
*/ */
//% weight=74 help=images/create-big-image //% weight=74 help=images/create-big-image
//% blockId=device_build_big_image block="create big image" imageLiteral=2 //% blockId=device_build_big_image block="create big image" imageLiteral=2
//% parts="ledmatrix"
Image createBigImage(ImageLiteral leds) { Image createBigImage(ImageLiteral leds) {
return createImage(leds); return createImage(leds);
} }
@ -29,6 +31,7 @@ namespace ImageMethods {
* Plots the image at a given column to the screen * Plots the image at a given column to the screen
*/ */
//% help=images/plot-image //% help=images/plot-image
//% parts="ledmatrix"
void plotImage(Image i, int xOffset = 0) { void plotImage(Image i, int xOffset = 0) {
uBit.display.print(MicroBitImage(i), -xOffset, 0, 0, 0); uBit.display.print(MicroBitImage(i), -xOffset, 0, 0, 0);
} }
@ -39,6 +42,7 @@ namespace ImageMethods {
*/ */
//% help=images/show-image weight=80 blockNamespace=images //% help=images/show-image weight=80 blockNamespace=images
//% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8 //% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8
//% parts="ledmatrix"
void showImage(Image sprite, int xOffset) { void showImage(Image sprite, int xOffset) {
uBit.display.print(MicroBitImage(sprite), -xOffset, 0, 0); uBit.display.print(MicroBitImage(sprite), -xOffset, 0, 0);
} }
@ -48,6 +52,7 @@ namespace ImageMethods {
* @param xOffset column index to start displaying the image * @param xOffset column index to start displaying the image
*/ */
//% help=images/plot-frame weight=80 //% help=images/plot-frame weight=80
//% parts="ledmatrix"
void plotFrame(Image i, int xOffset) { void plotFrame(Image i, int xOffset) {
// TODO showImage() used in original implementation // TODO showImage() used in original implementation
plotImage(i, xOffset * 5); plotImage(i, xOffset * 5);
@ -60,6 +65,7 @@ namespace ImageMethods {
*/ */
//% help=images/show-image weight=79 async blockNamespace=images //% help=images/show-image weight=79 async blockNamespace=images
//% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8 //% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8
//% parts="ledmatrix"
void scrollImage(Image id, int frameOffset, int interval) { void scrollImage(Image id, int frameOffset, int interval) {
MicroBitImage i(id); MicroBitImage i(id);
if (i.getWidth() <= 5) if (i.getWidth() <= 5)
@ -73,6 +79,7 @@ namespace ImageMethods {
* Sets all pixels off. * Sets all pixels off.
*/ */
//% help=images/clear //% help=images/clear
//% parts="ledmatrix"
void clear(Image i) { void clear(Image i) {
MicroBitImage(i).clear(); MicroBitImage(i).clear();
} }
@ -81,6 +88,7 @@ namespace ImageMethods {
* Sets a specific pixel brightness at a given position * Sets a specific pixel brightness at a given position
*/ */
//% //%
//% parts="ledmatrix"
void setPixelBrightness(Image i, int x, int y, int value) { void setPixelBrightness(Image i, int x, int y, int value) {
MicroBitImage(i).setPixelValue(x, y, value); MicroBitImage(i).setPixelValue(x, y, value);
} }
@ -90,6 +98,7 @@ namespace ImageMethods {
* Gets the pixel brightness ([0..255]) at a given position * Gets the pixel brightness ([0..255]) at a given position
*/ */
//% //%
//% parts="ledmatrix"
int pixelBrightness(Image i, int x, int y) { int pixelBrightness(Image i, int x, int y) {
int pix = MicroBitImage(i).getPixelValue(x, y); int pix = MicroBitImage(i).getPixelValue(x, y);
if (pix < 0) return 0; if (pix < 0) return 0;
@ -120,6 +129,7 @@ namespace ImageMethods {
* @param value TODO * @param value TODO
*/ */
//% help=images/set-pixel //% help=images/set-pixel
//% parts="ledmatrix"
void setPixel(Image i, int x, int y, bool value) { void setPixel(Image i, int x, int y, bool value) {
setPixelBrightness(i, x, y, value ? 255 : 0); setPixelBrightness(i, x, y, value ? 255 : 0);
} }
@ -130,6 +140,7 @@ namespace ImageMethods {
* @param y TODO * @param y TODO
*/ */
//% help=images/pixel //% help=images/pixel
//% parts="ledmatrix"
bool pixel(Image i, int x, int y) { bool pixel(Image i, int x, int y) {
return pixelBrightness(i, x, y) > 0; return pixelBrightness(i, x, y) > 0;
} }
@ -140,6 +151,7 @@ namespace ImageMethods {
* @param frame TODO * @param frame TODO
*/ */
//% weight=70 help=images/show-frame //% weight=70 help=images/show-frame
//% parts="ledmatrix"
void showFrame(Image i, int frame) { void showFrame(Image i, int frame) {
showImage(i, frame * 5); showImage(i, frame * 5);
} }

View File

@ -116,6 +116,7 @@ namespace input {
*/ */
//% help=input/on-button-pressed weight=85 blockGap=8 //% help=input/on-button-pressed weight=85 blockGap=8
//% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192" //% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192"
//% parts="buttonpair"
void onButtonPressed(Button button, Action body) { void onButtonPressed(Button button, Action body) {
registerWithDal((int)button, MICROBIT_BUTTON_EVT_CLICK, body); registerWithDal((int)button, MICROBIT_BUTTON_EVT_CLICK, body);
} }
@ -126,6 +127,7 @@ namespace input {
*/ */
//% help=input/on-gesture weight=84 blockGap=8 //% help=input/on-gesture weight=84 blockGap=8
//% blockId=device_gesture_event block="on |%NAME" icon="\uf135" //% blockId=device_gesture_event block="on |%NAME" icon="\uf135"
//% parts="accelerometer"
void onGesture(Gesture gesture, Action body) { void onGesture(Gesture gesture, Action body) {
if ((int)gesture == MICROBIT_ACCELEROMETER_EVT_3G && uBit.accelerometer.getRange() < 3) if ((int)gesture == MICROBIT_ACCELEROMETER_EVT_3G && uBit.accelerometer.getRange() < 3)
uBit.accelerometer.setRange(4); uBit.accelerometer.setRange(4);
@ -134,7 +136,7 @@ namespace input {
registerWithDal(MICROBIT_ID_GESTURE, (int)gesture, body); registerWithDal(MICROBIT_ID_GESTURE, (int)gesture, body);
} }
/** /**
* Do something when a pin is pressed. * Do something when a pin is pressed.
* @param name the pin that needs to be pressed * @param name the pin that needs to be pressed
* @param body the code to run when the pin is pressed * @param body the code to run when the pin is pressed
@ -173,6 +175,7 @@ namespace input {
//% block="button|%NAME|is pressed" //% block="button|%NAME|is pressed"
//% blockId=device_get_button2 //% blockId=device_get_button2
//% icon="\uf192" blockGap=8 //% icon="\uf192" blockGap=8
//% parts="buttonpair"
bool buttonIsPressed(Button button) { bool buttonIsPressed(Button button) {
if (button == Button::A) if (button == Button::A)
return uBit.buttonA.isPressed(); return uBit.buttonA.isPressed();
@ -201,6 +204,7 @@ namespace input {
//% help=input/compass-heading //% help=input/compass-heading
//% weight=56 icon="\uf14e" //% weight=56 icon="\uf14e"
//% blockId=device_heading block="compass heading (°)" blockGap=8 //% blockId=device_heading block="compass heading (°)" blockGap=8
//% parts="compass"
int compassHeading() { int compassHeading() {
return uBit.compass.heading(); return uBit.compass.heading();
} }
@ -212,6 +216,7 @@ namespace input {
//% weight=55 icon="\uf06d" //% weight=55 icon="\uf06d"
//% help=input/temperature //% help=input/temperature
//% blockId=device_temperature block="temperature (°C)" blockGap=8 //% blockId=device_temperature block="temperature (°C)" blockGap=8
//% parts="thermometer"
int temperature() { int temperature() {
return uBit.thermometer.getTemperature(); return uBit.thermometer.getTemperature();
} }
@ -229,6 +234,7 @@ namespace input {
*/ */
//% help=input/acceleration weight=54 icon="\uf135" //% help=input/acceleration weight=54 icon="\uf135"
//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8 //% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
//% parts="accelerometer"
int acceleration(Dimension dimension) { int acceleration(Dimension dimension) {
switch (dimension) { switch (dimension) {
case Dimension::X: return uBit.accelerometer.getX(); case Dimension::X: return uBit.accelerometer.getX();
@ -245,6 +251,7 @@ namespace input {
*/ */
//% help=input/light-level weight=53 //% help=input/light-level weight=53
//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185" //% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
//% parts="ledmatrix"
int lightLevel() { int lightLevel() {
return uBit.display.readLightLevel(); return uBit.display.readLightLevel();
} }
@ -255,6 +262,7 @@ namespace input {
*/ */
//% help=input/rotation weight=52 //% help=input/rotation weight=52
//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197" //% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197"
//% parts="accelerometer"
int rotation(Rotation kind) { int rotation(Rotation kind) {
switch (kind) { switch (kind) {
case Rotation::Pitch: return uBit.accelerometer.getPitch(); case Rotation::Pitch: return uBit.accelerometer.getPitch();
@ -269,6 +277,7 @@ namespace input {
*/ */
//% help=input/magnetic-force weight=51 //% help=input/magnetic-force weight=51
//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076" //% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076"
//% parts="compass"
int magneticForce(Dimension dimension) { int magneticForce(Dimension dimension) {
if (!uBit.compass.isCalibrated()) if (!uBit.compass.isCalibrated())
uBit.compass.calibrate(); uBit.compass.calibrate();
@ -304,6 +313,7 @@ namespace input {
//% help=input/set-accelerometer-range //% help=input/set-accelerometer-range
//% blockId=device_set_accelerometer_range block="set accelerometer|range %range" icon="\uf135" //% blockId=device_set_accelerometer_range block="set accelerometer|range %range" icon="\uf135"
//% weight=5 //% weight=5
//% parts="accelerometer"
void setAccelerometerRange(AcceleratorRange range) { void setAccelerometerRange(AcceleratorRange range) {
uBit.accelerometer.setRange((int)range); uBit.accelerometer.setRange((int)range);
} }

View File

@ -18,6 +18,7 @@ namespace led {
*/ */
//% help=led/plot weight=78 //% help=led/plot weight=78
//% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8 //% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8
//% parts="ledmatrix"
void plot(int x, int y) { void plot(int x, int y) {
uBit.display.image.setPixelValue(x, y, 1); uBit.display.image.setPixelValue(x, y, 1);
} }
@ -29,6 +30,7 @@ namespace led {
*/ */
//% help=led/unplot weight=77 //% help=led/unplot weight=77
//% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8 //% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8
//% parts="ledmatrix"
void unplot(int x, int y) { void unplot(int x, int y) {
uBit.display.image.setPixelValue(x, y, 0); uBit.display.image.setPixelValue(x, y, 0);
} }
@ -40,6 +42,7 @@ namespace led {
*/ */
//% help=led/point weight=76 //% help=led/point weight=76
//% blockId=device_point block="point|x %x|y %y" icon="\uf10c" //% blockId=device_point block="point|x %x|y %y" icon="\uf10c"
//% parts="ledmatrix"
bool point(int x, int y) { bool point(int x, int y) {
int pix = uBit.display.image.getPixelValue(x, y); int pix = uBit.display.image.getPixelValue(x, y);
return pix > 0; return pix > 0;
@ -50,6 +53,7 @@ namespace led {
*/ */
//% help=led/brightness weight=60 //% help=led/brightness weight=60
//% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8 //% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8
//% parts="ledmatrix"
int brightness() { int brightness() {
return uBit.display.getBrightness(); return uBit.display.getBrightness();
} }
@ -60,6 +64,7 @@ namespace led {
*/ */
//% help=led/set-brightness weight=59 //% help=led/set-brightness weight=59
//% blockId=device_set_brightness block="set brightness %value" icon="\uf042" //% blockId=device_set_brightness block="set brightness %value" icon="\uf042"
//% parts="ledmatrix"
void setBrightness(int value) { void setBrightness(int value) {
uBit.display.setBrightness(value); uBit.display.setBrightness(value);
} }
@ -69,6 +74,7 @@ namespace led {
*/ */
//% weight=50 help=led/stop-animation //% weight=50 help=led/stop-animation
//% blockId=device_stop_animation block="stop animation" icon="\uf04d" //% blockId=device_stop_animation block="stop animation" icon="\uf04d"
//% parts="ledmatrix"
void stopAnimation() { void stopAnimation() {
uBit.display.stopAnimation(); uBit.display.stopAnimation();
} }
@ -78,6 +84,7 @@ namespace led {
* @param mode TODO * @param mode TODO
*/ */
//% weight=1 help=led/set-display-mode //% weight=1 help=led/set-display-mode
//% parts="ledmatrix"
void setDisplayMode(DisplayMode_ mode) { void setDisplayMode(DisplayMode_ mode) {
uBit.display.setDisplayMode((DisplayMode)mode); uBit.display.setDisplayMode((DisplayMode)mode);
} }
@ -86,6 +93,7 @@ namespace led {
* Takes a screenshot of the LED screen and returns an image. * Takes a screenshot of the LED screen and returns an image.
*/ */
//% help=led/screenshot //% help=led/screenshot
//% parts="ledmatrix"
Image screenshot() { Image screenshot() {
return uBit.display.screenShot().leakData(); return uBit.display.screenShot().leakData();
/* /*

View File

@ -17,6 +17,7 @@
*/ */
//% help=led/plot-bar-graph weight=20 //% help=led/plot-bar-graph weight=20
//% blockId=device_plot_bar_graph block="plot bar graph of %value |up to %high" icon="\uf080" blockExternalInputs=true //% blockId=device_plot_bar_graph block="plot bar graph of %value |up to %high" icon="\uf080" blockExternalInputs=true
//% parts="ledmatrix"
export function plotBarGraph(value: number, high: number): void { export function plotBarGraph(value: number, high: number): void {
let now = input.runningTime(); let now = input.runningTime();
serial.writeString(value.toString() + "\r\n"); serial.writeString(value.toString() + "\r\n");
@ -53,6 +54,7 @@
*/ */
//% help=led/toggle weight=77 //% help=led/toggle weight=77
//% blockId=device_led_toggle block="toggle|x %x|y %y" icon="\uf204" blockGap=8 //% blockId=device_led_toggle block="toggle|x %x|y %y" icon="\uf204" blockGap=8
//% parts="ledmatrix"
export function toggle(x: number, y: number): void { export function toggle(x: number, y: number): void {
if (led.point(x, y)) { if (led.point(x, y)) {
led.unplot(x, y); led.unplot(x, y);
@ -65,6 +67,7 @@
* Turns all LEDS on * Turns all LEDS on
*/ */
//% help=led/plot-all //% help=led/plot-all
//% parts="ledmatrix"
export function plotAll(): void { export function plotAll(): void {
for (let i = 0; i < 5; i++) { for (let i = 0; i < 5; i++) {
for (let j = 0; j < 5; j++) { for (let j = 0; j < 5; j++) {
@ -77,6 +80,7 @@
* Inverts the current LED display * Inverts the current LED display
*/ */
//% help=led/toggle-all //% help=led/toggle-all
//% parts="ledmatrix"
export function toggleAll(): void { export function toggleAll(): void {
for (let i = 0; i < 5; i++) { for (let i = 0; i < 5; i++) {
for (let j = 0; j < 5; j++) { for (let j = 0; j < 5; j++) {
@ -90,6 +94,7 @@
* @param ms TODO * @param ms TODO
*/ */
//% help=led/fade-in //% help=led/fade-in
//% parts="ledmatrix"
export function fadeIn(ms: number = 700): void { export function fadeIn(ms: number = 700): void {
if (ms < 20) { if (ms < 20) {
led.setBrightness(255); led.setBrightness(255);
@ -112,6 +117,7 @@
* @param ms TODO * @param ms TODO
*/ */
//% help=led/fade-out //% help=led/fade-out
//% parts="ledmatrix"
export function fadeOut(ms: number = 700): void { export function fadeOut(ms: number = 700): void {
if (ms < 20) { if (ms < 20) {
led.setBrightness(0); led.setBrightness(0);

View File

@ -11,14 +11,16 @@ declare namespace images {
* Creates an image that fits on the LED screen. * Creates an image that fits on the LED screen.
*/ */
//% weight=75 help=images/create-image //% weight=75 help=images/create-image
//% blockId=device_build_image block="create image" imageLiteral=1 shim=images::createImage //% blockId=device_build_image block="create image"
//% parts="ledmatrix" imageLiteral=1 shim=images::createImage
function createImage(leds: string): Image; function createImage(leds: string): Image;
/** /**
* Creates an image with 2 frames. * Creates an image with 2 frames.
*/ */
//% weight=74 help=images/create-big-image //% weight=74 help=images/create-big-image
//% blockId=device_build_big_image block="create big image" imageLiteral=2 shim=images::createBigImage //% blockId=device_build_big_image block="create big image" imageLiteral=2
//% parts="ledmatrix" shim=images::createBigImage
function createBigImage(leds: string): Image; function createBigImage(leds: string): Image;
} }
@ -27,7 +29,8 @@ declare interface Image {
/** /**
* Plots the image at a given column to the screen * Plots the image at a given column to the screen
*/ */
//% help=images/plot-image xOffset.defl=0 shim=ImageMethods::plotImage //% help=images/plot-image
//% parts="ledmatrix" xOffset.defl=0 shim=ImageMethods::plotImage
plotImage(xOffset?: number): void; plotImage(xOffset?: number): void;
/** /**
@ -35,14 +38,16 @@ declare interface Image {
* @param xOffset column index to start displaying the image * @param xOffset column index to start displaying the image
*/ */
//% help=images/show-image weight=80 blockNamespace=images //% help=images/show-image weight=80 blockNamespace=images
//% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8 shim=ImageMethods::showImage //% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8
//% parts="ledmatrix" shim=ImageMethods::showImage
showImage(xOffset: number): void; showImage(xOffset: number): void;
/** /**
* Draws the ``index``-th frame of the image on the screen. * Draws the ``index``-th frame of the image on the screen.
* @param xOffset column index to start displaying the image * @param xOffset column index to start displaying the image
*/ */
//% help=images/plot-frame weight=80 shim=ImageMethods::plotFrame //% help=images/plot-frame weight=80
//% parts="ledmatrix" shim=ImageMethods::plotFrame
plotFrame(xOffset: number): void; plotFrame(xOffset: number): void;
/** /**
@ -51,25 +56,29 @@ declare interface Image {
* @param interval time between each animation step in milli seconds, eg: 200 * @param interval time between each animation step in milli seconds, eg: 200
*/ */
//% help=images/show-image weight=79 async blockNamespace=images //% help=images/show-image weight=79 async blockNamespace=images
//% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8 shim=ImageMethods::scrollImage //% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8
//% parts="ledmatrix" shim=ImageMethods::scrollImage
scrollImage(frameOffset: number, interval: number): void; scrollImage(frameOffset: number, interval: number): void;
/** /**
* Sets all pixels off. * Sets all pixels off.
*/ */
//% help=images/clear shim=ImageMethods::clear //% help=images/clear
//% parts="ledmatrix" shim=ImageMethods::clear
clear(): void; clear(): void;
/** /**
* Sets a specific pixel brightness at a given position * Sets a specific pixel brightness at a given position
*/ */
//% shim=ImageMethods::setPixelBrightness //%
//% parts="ledmatrix" shim=ImageMethods::setPixelBrightness
setPixelBrightness(x: number, y: number, value: number): void; setPixelBrightness(x: number, y: number, value: number): void;
/** /**
* Gets the pixel brightness ([0..255]) at a given position * Gets the pixel brightness ([0..255]) at a given position
*/ */
//% shim=ImageMethods::pixelBrightness //%
//% parts="ledmatrix" shim=ImageMethods::pixelBrightness
pixelBrightness(x: number, y: number): number; pixelBrightness(x: number, y: number): number;
/** /**
@ -90,7 +99,8 @@ declare interface Image {
* @param y TODO * @param y TODO
* @param value TODO * @param value TODO
*/ */
//% help=images/set-pixel shim=ImageMethods::setPixel //% help=images/set-pixel
//% parts="ledmatrix" shim=ImageMethods::setPixel
setPixel(x: number, y: number, value: boolean): void; setPixel(x: number, y: number, value: boolean): void;
/** /**
@ -98,14 +108,16 @@ declare interface Image {
* @param x TODO * @param x TODO
* @param y TODO * @param y TODO
*/ */
//% help=images/pixel shim=ImageMethods::pixel //% help=images/pixel
//% parts="ledmatrix" shim=ImageMethods::pixel
pixel(x: number, y: number): boolean; pixel(x: number, y: number): boolean;
/** /**
* Shows a particular frame of the image strip. * Shows a particular frame of the image strip.
* @param frame TODO * @param frame TODO
*/ */
//% weight=70 help=images/show-frame shim=ImageMethods::showFrame //% weight=70 help=images/show-frame
//% parts="ledmatrix" shim=ImageMethods::showFrame
showFrame(frame: number): void; showFrame(frame: number): void;
} }
@ -123,7 +135,8 @@ declare namespace basic {
//% help=basic/show-number //% help=basic/show-number
//% weight=96 //% weight=96
//% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec" //% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec"
//% async interval.defl=150 shim=basic::showNumber //% async
//% parts="ledmatrix" interval.defl=150 shim=basic::showNumber
function showNumber(value: number, interval?: number): void; function showNumber(value: number, interval?: number): void;
/** /**
@ -135,7 +148,8 @@ declare namespace basic {
//% weight=95 blockGap=8 //% weight=95 blockGap=8
//% imageLiteral=1 async //% imageLiteral=1 async
//% blockId=device_show_leds //% blockId=device_show_leds
//% block="show leds" icon="\uf00a" interval.defl=400 shim=basic::showLeds //% block="show leds" icon="\uf00a"
//% parts="ledmatrix" interval.defl=400 shim=basic::showLeds
function showLeds(leds: string, interval?: number): void; function showLeds(leds: string, interval?: number): void;
/** /**
@ -147,14 +161,16 @@ declare namespace basic {
//% weight=87 blockGap=8 //% weight=87 blockGap=8
//% block="show|string %text" icon="\uf031" //% block="show|string %text" icon="\uf031"
//% async //% async
//% blockId=device_print_message interval.defl=150 shim=basic::showString //% blockId=device_print_message
//% parts="ledmatrix" interval.defl=150 shim=basic::showString
function showString(text: string, interval?: number): void; function showString(text: string, interval?: number): void;
/** /**
* Turn off all LEDs * Turn off all LEDs
*/ */
//% help=basic/clear-screen weight=79 //% help=basic/clear-screen weight=79
//% blockId=device_clear_display block="clear screen" icon="\uf12d" shim=basic::clearScreen //% blockId=device_clear_display block="clear screen" icon="\uf12d"
//% parts="ledmatrix" shim=basic::clearScreen
function clearScreen(): void; function clearScreen(): void;
/** /**
@ -162,14 +178,16 @@ declare namespace basic {
* @param leds pattern of LEDs to turn on/off * @param leds pattern of LEDs to turn on/off
* @param interval time in milliseconds between each redraw * @param interval time in milliseconds between each redraw
*/ */
//% help=basic/show-animation imageLiteral=1 async interval.defl=400 shim=basic::showAnimation //% help=basic/show-animation imageLiteral=1 async
//% parts="ledmatrix" interval.defl=400 shim=basic::showAnimation
function showAnimation(leds: string, interval?: number): void; function showAnimation(leds: string, interval?: number): void;
/** /**
* Draws an image on the LED screen. * Draws an image on the LED screen.
* @param leds pattern of LEDs to turn on/off * @param leds pattern of LEDs to turn on/off
*/ */
//% help=basic/plot-leds weight=80 imageLiteral=1 shim=basic::plotLeds //% help=basic/plot-leds weight=80
//% parts="ledmatrix" imageLiteral=1 shim=basic::plotLeds
function plotLeds(leds: string): void; function plotLeds(leds: string): void;
/** /**
@ -201,7 +219,8 @@ declare namespace input {
* @param body TODO * @param body TODO
*/ */
//% help=input/on-button-pressed weight=85 blockGap=8 //% help=input/on-button-pressed weight=85 blockGap=8
//% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192" shim=input::onButtonPressed //% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192"
//% parts="buttonpair" shim=input::onButtonPressed
function onButtonPressed(button: Button, body: () => void): void; function onButtonPressed(button: Button, body: () => void): void;
/** /**
@ -209,7 +228,8 @@ declare namespace input {
* @param body TODO * @param body TODO
*/ */
//% help=input/on-gesture weight=84 blockGap=8 //% help=input/on-gesture weight=84 blockGap=8
//% blockId=device_gesture_event block="on |%NAME" icon="\uf135" shim=input::onGesture //% blockId=device_gesture_event block="on |%NAME" icon="\uf135"
//% parts="accelerometer" shim=input::onGesture
function onGesture(gesture: Gesture, body: () => void): void; function onGesture(gesture: Gesture, body: () => void): void;
/** /**
@ -236,7 +256,8 @@ declare namespace input {
//% help=input/button-is-pressed weight=57 //% help=input/button-is-pressed weight=57
//% block="button|%NAME|is pressed" //% block="button|%NAME|is pressed"
//% blockId=device_get_button2 //% blockId=device_get_button2
//% icon="\uf192" blockGap=8 shim=input::buttonIsPressed //% icon="\uf192" blockGap=8
//% parts="buttonpair" shim=input::buttonIsPressed
function buttonIsPressed(button: Button): boolean; function buttonIsPressed(button: Button): boolean;
/** /**
@ -253,7 +274,8 @@ declare namespace input {
*/ */
//% help=input/compass-heading //% help=input/compass-heading
//% weight=56 icon="\uf14e" //% weight=56 icon="\uf14e"
//% blockId=device_heading block="compass heading (°)" blockGap=8 shim=input::compassHeading //% blockId=device_heading block="compass heading (°)" blockGap=8
//% parts="compass" shim=input::compassHeading
function compassHeading(): number; function compassHeading(): number;
/** /**
@ -261,7 +283,8 @@ declare namespace input {
*/ */
//% weight=55 icon="\uf06d" //% weight=55 icon="\uf06d"
//% help=input/temperature //% help=input/temperature
//% blockId=device_temperature block="temperature (°C)" blockGap=8 shim=input::temperature //% blockId=device_temperature block="temperature (°C)" blockGap=8
//% parts="thermometer" shim=input::temperature
function temperature(): number; function temperature(): number;
/** /**
@ -269,14 +292,16 @@ declare namespace input {
* @param dimension TODO * @param dimension TODO
*/ */
//% help=input/acceleration weight=54 icon="\uf135" //% help=input/acceleration weight=54 icon="\uf135"
//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8 shim=input::acceleration //% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
//% parts="accelerometer" shim=input::acceleration
function acceleration(dimension: Dimension): number; function acceleration(dimension: Dimension): number;
/** /**
* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright. * Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
*/ */
//% help=input/light-level weight=53 //% help=input/light-level weight=53
//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185" shim=input::lightLevel //% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
//% parts="ledmatrix" shim=input::lightLevel
function lightLevel(): number; function lightLevel(): number;
/** /**
@ -284,7 +309,8 @@ declare namespace input {
* @param kind TODO * @param kind TODO
*/ */
//% help=input/rotation weight=52 //% help=input/rotation weight=52
//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197" shim=input::rotation //% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197"
//% parts="accelerometer" shim=input::rotation
function rotation(kind: Rotation): number; function rotation(kind: Rotation): number;
/** /**
@ -292,7 +318,8 @@ declare namespace input {
* @param dimension TODO * @param dimension TODO
*/ */
//% help=input/magnetic-force weight=51 //% help=input/magnetic-force weight=51
//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076" shim=input::magneticForce //% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076"
//% parts="compass" shim=input::magneticForce
function magneticForce(dimension: Dimension): number; function magneticForce(dimension: Dimension): number;
/** /**
@ -314,7 +341,8 @@ declare namespace input {
*/ */
//% help=input/set-accelerometer-range //% help=input/set-accelerometer-range
//% blockId=device_set_accelerometer_range block="set accelerometer|range %range" icon="\uf135" //% blockId=device_set_accelerometer_range block="set accelerometer|range %range" icon="\uf135"
//% weight=5 shim=input::setAccelerometerRange //% weight=5
//% parts="accelerometer" shim=input::setAccelerometerRange
function setAccelerometerRange(range: AcceleratorRange): void; function setAccelerometerRange(range: AcceleratorRange): void;
} }
@ -400,7 +428,8 @@ declare namespace led {
* @param y TODO * @param y TODO
*/ */
//% help=led/plot weight=78 //% help=led/plot weight=78
//% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8 shim=led::plot //% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8
//% parts="ledmatrix" shim=led::plot
function plot(x: number, y: number): void; function plot(x: number, y: number): void;
/** /**
@ -409,7 +438,8 @@ declare namespace led {
* @param y TODO * @param y TODO
*/ */
//% help=led/unplot weight=77 //% help=led/unplot weight=77
//% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8 shim=led::unplot //% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8
//% parts="ledmatrix" shim=led::unplot
function unplot(x: number, y: number): void; function unplot(x: number, y: number): void;
/** /**
@ -418,14 +448,16 @@ declare namespace led {
* @param y TODO * @param y TODO
*/ */
//% help=led/point weight=76 //% help=led/point weight=76
//% blockId=device_point block="point|x %x|y %y" icon="\uf10c" shim=led::point //% blockId=device_point block="point|x %x|y %y" icon="\uf10c"
//% parts="ledmatrix" shim=led::point
function point(x: number, y: number): boolean; function point(x: number, y: number): boolean;
/** /**
* Get the screen brightness from 0 (off) to 255 (full bright). * Get the screen brightness from 0 (off) to 255 (full bright).
*/ */
//% help=led/brightness weight=60 //% help=led/brightness weight=60
//% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8 shim=led::brightness //% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8
//% parts="ledmatrix" shim=led::brightness
function brightness(): number; function brightness(): number;
/** /**
@ -433,27 +465,31 @@ declare namespace led {
* @param value the brightness value, eg:255, 127, 0 * @param value the brightness value, eg:255, 127, 0
*/ */
//% help=led/set-brightness weight=59 //% help=led/set-brightness weight=59
//% blockId=device_set_brightness block="set brightness %value" icon="\uf042" shim=led::setBrightness //% blockId=device_set_brightness block="set brightness %value" icon="\uf042"
//% parts="ledmatrix" shim=led::setBrightness
function setBrightness(value: number): void; function setBrightness(value: number): void;
/** /**
* Cancels the current animation and clears other pending animations. * Cancels the current animation and clears other pending animations.
*/ */
//% weight=50 help=led/stop-animation //% weight=50 help=led/stop-animation
//% blockId=device_stop_animation block="stop animation" icon="\uf04d" shim=led::stopAnimation //% blockId=device_stop_animation block="stop animation" icon="\uf04d"
//% parts="ledmatrix" shim=led::stopAnimation
function stopAnimation(): void; function stopAnimation(): void;
/** /**
* Sets the display mode between black and white and greyscale for rendering LEDs. * Sets the display mode between black and white and greyscale for rendering LEDs.
* @param mode TODO * @param mode TODO
*/ */
//% weight=1 help=led/set-display-mode shim=led::setDisplayMode //% weight=1 help=led/set-display-mode
//% parts="ledmatrix" shim=led::setDisplayMode
function setDisplayMode(mode: DisplayMode): void; function setDisplayMode(mode: DisplayMode): void;
/** /**
* Takes a screenshot of the LED screen and returns an image. * Takes a screenshot of the LED screen and returns an image.
*/ */
//% help=led/screenshot shim=led::screenshot //% help=led/screenshot
//% parts="ledmatrix" shim=led::screenshot
function screenshot(): Image; function screenshot(): Image;
} }
declare namespace pins { declare namespace pins {