From 8c6c5cf60ba650c0fb02865905f647851e384d93 Mon Sep 17 00:00:00 2001 From: Galen Nickel Date: Wed, 24 Oct 2018 12:02:31 -0700 Subject: [PATCH] Turtle tutorial step text continuity (#1514) --- docs/projects/turtle-square.md | 19 +++++++------------ docs/projects/turtle.md | 6 +++--- 2 files changed, 10 insertions(+), 15 deletions(-) diff --git a/docs/projects/turtle-square.md b/docs/projects/turtle-square.md index fe48cd69..27916461 100644 --- a/docs/projects/turtle-square.md +++ b/docs/projects/turtle-square.md @@ -2,12 +2,11 @@ ## Introduction @unplugged -Imagine that a virtual turtle, as big as an LED, that you can control it with commands. -In this tutorial, you will learn to use the turtle and draw a square. +Imagine that there's a virtual turtle, as small as an LED, that you can control with commands. In this tutorial, you will learn to use the turtle and draw a square. ## Moving the turtle @fullscreen -The turtle starts in the center of the screen facing up. Place a ``||turtle:forward||`` block to make it move up. +The turtle starts in the center of the screen heading upward. Place a ``||turtle:forward||`` block to make it move up. ```blocks turtle.forward(1) @@ -25,10 +24,9 @@ turtle.forward(1) ## Drawing a square -If you add enough ``||turtle:turnRight||`` and ``||turtle:forward||`` block, the turtle -will eventually draw a square. +If you add enough ``||turtle:turnRight||`` and ``||turtle:forward||`` blocks, the turtle will eventually draw a square. -You can move the blocks in a ``||input:on button pressed||`` to easily run the code again. +You can move the blocks into a ``||input:on button pressed||`` to easily run the code again. ```blocks input.onButtonPressed(Button.A, function() { @@ -43,10 +41,9 @@ input.onButtonPressed(Button.A, function() { }) ``` -## "For" is for repetition +## "for" is for repetition -Have you notice the repetition pattern in the blocks needed to draw a square? -Try to use a ``for`` loop to achieve the same effect. +Did you notice the pattern of repeated blocks needed to draw a square? Try using a ``for`` loop to achieve the same effect. ```blocks input.onButtonPressed(Button.A, function() { @@ -57,11 +54,9 @@ input.onButtonPressed(Button.A, function() { }) ``` - ## Leaving a trail -The turtle holds a pen that turns on LEDs. If you add the ``||turtle:pen||`` block, -it will leave a trail as it moves. +The turtle holds a **pen** that can turn on LEDs. If you add the ``||turtle:pen||`` block, it will leave a trail as the turtle moves. ```blocks input.onButtonPressed(Button.A, function() { diff --git a/docs/projects/turtle.md b/docs/projects/turtle.md index 0e344a48..18f6789b 100644 --- a/docs/projects/turtle.md +++ b/docs/projects/turtle.md @@ -7,19 +7,19 @@ Turtle graphics on your @boardname@ screen! ```codecard [{ "name": "Square", - "description": "Move in a square", + "description": "Move the turtle in a square pattern.", "url": "/projects/turtle-square", "imageUrl":"/static/mb/projects/turtle-square.png", "cardType": "tutorial" }, { "name": "Spiral", - "description": "Move in a spiral", + "description": "Move the turtle in a spiral.", "url": "/projects/turtle-spiral", "imageUrl":"/static/mb/projects/turtle-spiral.png", "cardType": "side" }, { "name": "Scanner", - "description": "Scan down the screen", + "description": "Let the turtle scan across and down the screen.", "url": "/projects/turtle-scanner", "imageUrl":"/static/mb/projects/turtle-scanner.png", "cardType": "side"