refacotring various simulator features into pxt

This commit is contained in:
Peli de Halleux
2016-09-09 22:56:26 -07:00
parent 33f12f9ecc
commit 910772d54e
8 changed files with 11 additions and 380 deletions

View File

@ -1,7 +1,7 @@
namespace pxsim.input {
export function onButtonPressed(button: number, handler: RefAction): void {
let b = board().buttonPairState;
if (button == DAL.MICROBIT_ID_BUTTON_AB && !b.usesButtonAB) {
if (button == b.props.ID_BUTTON_AB && !b.usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
@ -10,32 +10,12 @@ namespace pxsim.input {
export function buttonIsPressed(button: number): boolean {
let b = board().buttonPairState;
if (button == DAL.MICROBIT_ID_BUTTON_AB && !b.usesButtonAB) {
if (button == b.abBtn.id && !b.usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
if (button == DAL.MICROBIT_ID_BUTTON_A) return b.aBtn.pressed;
if (button == DAL.MICROBIT_ID_BUTTON_B) return b.bBtn.pressed;
if (button == b.aBtn.id) return b.aBtn.pressed;
if (button == b.bBtn.id) return b.bBtn.pressed;
return b.abBtn.pressed || (b.aBtn.pressed && b.bBtn.pressed);
}
}
namespace pxsim {
export class Button {
constructor(public id: number) { }
pressed: boolean;
}
export class ButtonPairState {
usesButtonAB: boolean = false;
aBtn: Button;
bBtn: Button;
abBtn: Button;
constructor() {
this.aBtn = new Button(DAL.MICROBIT_ID_BUTTON_A);
this.bBtn = new Button(DAL.MICROBIT_ID_BUTTON_B);
this.abBtn = new Button(DAL.MICROBIT_ID_BUTTON_AB);
}
}
}