On start support (#324)

* annotating APIs to support onstart

* missed file

* updated templates

* adding new lines in main.ts

* fixing docs

* removing onstart

* updated docs

* updated various docs

* more docs

* adding upgrade policies for blocks

* updated pxt reference

* placing on start under "basic"
This commit is contained in:
Peli de Halleux
2016-12-19 14:09:35 -08:00
committed by GitHub
parent de9f2d7e67
commit 92b60a251d
17 changed files with 189 additions and 239 deletions

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@ -86,12 +86,14 @@ if (led.point(1,1) && led.point(2,2)) {
When you compare two Numbers, you get a Boolean value, such as the comparison `x < 5` in the code below:
```blocks
let x = Math.random(5)
if(x < 5) {
basic.showString("low");
} else {
basic.showString("high");
}
input.onButtonPressed(Button.A, () => {
let x = Math.random(5)
if(x < 5) {
basic.showString("low");
} else {
basic.showString("high");
}
})
```
See the documentation on [Numbers](/reference/types/number) for more information on comparing two Numbers. You can also [compare strings](/reference/types/string-functions) using the `equals` function.

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@ -14,13 +14,15 @@ Click on the dark blue gear icon (see above) to add an *else* or *if* to the cur
### Example: adjusting screen brightness
```blocks
if(input.lightLevel()<100){
led.setBrightness(255);
}
```
If the [light level](/reference/input/light-level) is `< 100`, this code sets the brightness to `255` when the button A is pressed:
If the [light level](/reference/input/light-level) is `< 100`, this code sets the brightness to `255`:
```blocks
input.onButtonPressed(Button.A, () => {
if(input.lightLevel()<100){
led.setBrightness(255);
}
})
```
### See also

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@ -4,14 +4,21 @@
Run part of the program the number of times you say.
```block
for(let i = 0; i <= 4; ++i) {
}
```
### Example: Count to 4
This program will show the numbers 0, 1, 2, 3, and 4 one after another on the LED screen.
```blocks
for(let i = 0; i < 5; ++i) {
basic.showNumber(i)
}
input.onButtonPressed(Button.A, () => {
for(let i = 0; i < 5; ++i) {
basic.showNumber(i)
}
})
```
### See also

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@ -2,7 +2,7 @@
Repeat code while a [Boolean](/blocks/logic/boolean) `condition` is true.
```blocks
```block
while(true) {
}
```
@ -16,11 +16,13 @@ The condition is tested before any code runs. Which means that if the condition
The following example uses a while loop to make a diagonal line on the LED screen (points `0, 0`, `1, 1`, `2, 2`, `3, 3`, `4, 4`).
```blocks
let index = 4;
while(index >= 0) {
led.plot(index, index);
index--;
}
input.onButtonPressed(Button.A, () => {
let index = 4;
while(index >= 0) {
led.plot(index, index);
index--;
}
})
```
### See also

22
docs/blocks/on-start.md Normal file
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@ -0,0 +1,22 @@
# On Start
An event that runs when the program starts.
The ``on start`` is a special event that runs when the program starts, before any other event.
Use this event to initialize your program.
## Example
In this example, ``on start`` sets a dimmer brightness on the screen and the button handler shows a string.
```blocks
input.onButtonPressed(Button.A, () => {
basic.showString("Hello!")
})
led.setBrightness(50)
```
## What about JavaScript?
``on-start`` only exists in the block editor. In JavaScript, all code executes sequentially from the first line.