On start support (#324)

* annotating APIs to support onstart

* missed file

* updated templates

* adding new lines in main.ts

* fixing docs

* removing onstart

* updated docs

* updated various docs

* more docs

* adding upgrade policies for blocks

* updated pxt reference

* placing on start under "basic"
This commit is contained in:
Peli de Halleux
2016-12-19 14:09:35 -08:00
committed by GitHub
parent de9f2d7e67
commit 92b60a251d
17 changed files with 189 additions and 239 deletions

View File

@ -86,12 +86,14 @@ if (led.point(1,1) && led.point(2,2)) {
When you compare two Numbers, you get a Boolean value, such as the comparison `x < 5` in the code below:
```blocks
let x = Math.random(5)
if(x < 5) {
basic.showString("low");
} else {
basic.showString("high");
}
input.onButtonPressed(Button.A, () => {
let x = Math.random(5)
if(x < 5) {
basic.showString("low");
} else {
basic.showString("high");
}
})
```
See the documentation on [Numbers](/reference/types/number) for more information on comparing two Numbers. You can also [compare strings](/reference/types/string-functions) using the `equals` function.

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@ -14,13 +14,15 @@ Click on the dark blue gear icon (see above) to add an *else* or *if* to the cur
### Example: adjusting screen brightness
```blocks
if(input.lightLevel()<100){
led.setBrightness(255);
}
```
If the [light level](/reference/input/light-level) is `< 100`, this code sets the brightness to `255` when the button A is pressed:
If the [light level](/reference/input/light-level) is `< 100`, this code sets the brightness to `255`:
```blocks
input.onButtonPressed(Button.A, () => {
if(input.lightLevel()<100){
led.setBrightness(255);
}
})
```
### See also