On start support (#324)

* annotating APIs to support onstart

* missed file

* updated templates

* adding new lines in main.ts

* fixing docs

* removing onstart

* updated docs

* updated various docs

* more docs

* adding upgrade policies for blocks

* updated pxt reference

* placing on start under "basic"
This commit is contained in:
Peli de Halleux
2016-12-19 14:09:35 -08:00
committed by GitHub
parent de9f2d7e67
commit 92b60a251d
17 changed files with 189 additions and 239 deletions

View File

@ -10,7 +10,9 @@ Let's start by adding a variable where you can store data. Then rename the varia
```blocks
let light = input.lightLevel();
input.onButtonPressed(Button.A, () => {
let light = input.lightLevel();
});
```
We want to play music on button pressed in order to register an event handler that will execute whenever when you run a script and click on button pressed on the simulator. We must start by opening the Input drawer and adding `on button pressed` A. Then add a block `rest` to plays nothing for a `1/16` beat. Modify your code so that your code looks like this.