Disable two image blocks - they crash block injection

This commit is contained in:
Michal Moskal
2016-04-02 18:09:31 -07:00
parent e6dc3b8974
commit 9b68519aff
3 changed files with 6 additions and 6 deletions

View File

@ -111,7 +111,7 @@ declare interface Image {
* @param xOffset TODO
*/
//% help=images/show-image weight=80 async
//% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8 xOffset.defl=0 shim=ImageMethods::showImage
//% BUGblockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8 xOffset.defl=0 shim=ImageMethods::showImage
showImage(xOffset?: number): void;
/**
@ -120,7 +120,7 @@ declare interface Image {
* @param interval time between each animation step in milli seconds, eg: 200
*/
//% help=images/show-image weight=79 async
//% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8 frameOffset.defl=0 interval.defl=200 shim=ImageMethods::scrollImage
//% BUGblockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8 frameOffset.defl=0 interval.defl=200 shim=ImageMethods::scrollImage
scrollImage(frameOffset?: number, interval?: number): void;
/**