Update block pallette slightly to more saturated colours in order to increase constrast between block color and stroke color (#1323)
This commit is contained in:
		@@ -4,7 +4,7 @@
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/**
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 * Provides access to basic micro:bit functionality.
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 */
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//% color=#0078D7 weight=116 icon="\uf00a"
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//% color=#1E90FF weight=116 icon="\uf00a"
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namespace basic {
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    /**
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@@ -21,7 +21,7 @@ enum LedSpriteProperty {
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/**
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 * A single-LED sprite game engine
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 */
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//% color=#008272 weight=32 icon="\uf11b"
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//% color=#007A4B weight=32 icon="\uf11b"
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//% advanced=true
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namespace game {
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    let _score: number = 0;
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@@ -25,7 +25,7 @@ void RefMImage::makeWritable() {
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/**
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 * Creation, manipulation and display of LED images.
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 */
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//% color=#5C2D91 weight=31 icon="\uf03e"
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//% color=#7600A8 weight=31 icon="\uf03e"
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//% advanced=true
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namespace images {
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/**
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@@ -158,7 +158,7 @@ enum class MesDpadButtonInfo {
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    _4Up = MES_DPAD_BUTTON_4_UP,
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};
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//% color=#B4009E weight=111 icon="\uf192"
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//% color=#D400D4 weight=111 icon="\uf192"
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namespace input {
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    /**
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     * Do something when a button (A, B or both A+B) is pushed down and released again.
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@@ -8,7 +8,7 @@ enum class DisplayMode_ {
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    // TODO DISPLAY_MODE_BLACK_AND_WHITE_LIGHT_SENSE
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};
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//% color=#5C2D91 weight=101 icon="\uf205"
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//% color=#7600A8 weight=101 icon="\uf205"
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namespace led {
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    /**
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@@ -163,7 +163,7 @@ enum MusicEvent {
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/**
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 * Generation of music tones.
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 */
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//% color=#D83B01 weight=106 icon="\uf025"
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//% color=#E63022 weight=106 icon="\uf025"
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namespace music {
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    let beatsPerMinute: number = 120;
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    let freqTable: number[] = [];
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@@ -1,7 +1,7 @@
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/**
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 * Control currents in Pins for analog/digital signals, servos, i2c, ...
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 */
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//% color=#A80000 weight=30 icon="\uf140"
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//% color=#B22222 weight=30 icon="\uf140"
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//% advanced=true
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namespace pins {
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    /**
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										8
									
								
								libs/core/shims.d.ts
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										8
									
								
								libs/core/shims.d.ts
									
									
									
									
										vendored
									
									
								
							@@ -4,7 +4,7 @@
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    /**
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     * Creation, manipulation and display of LED images.
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     */
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    //% color=#5C2D91 weight=31 icon="\uf03e"
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    //% color=#7600A8 weight=31 icon="\uf03e"
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    //% advanced=true
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declare namespace images {
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@@ -127,7 +127,7 @@ declare interface Image {
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    /**
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     * Provides access to basic micro:bit functionality.
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     */
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    //% color=#0078D7 weight=116 icon="\uf00a"
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    //% color=#1E90FF weight=116 icon="\uf00a"
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declare namespace basic {
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    /**
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@@ -203,7 +203,7 @@ declare namespace basic {
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    //% color=#B4009E weight=111 icon="\uf192"
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    //% color=#D400D4 weight=111 icon="\uf192"
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declare namespace input {
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    /**
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@@ -435,7 +435,7 @@ declare namespace control {
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    //% color=#5C2D91 weight=101 icon="\uf205"
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    //% color=#7600A8 weight=101 icon="\uf205"
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declare namespace led {
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    /**
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