update motor support and add demo

This commit is contained in:
Matthias L. Jugel
2016-11-10 13:48:20 +01:00
parent 51e64bd82d
commit 9c3236de80
6 changed files with 136 additions and 108 deletions

22
libs/core/shims.d.ts vendored
View File

@ -524,7 +524,7 @@ declare namespace led {
declare namespace motors {
/**
* Turns on the motor at a certain percent of power.
* Turns on the motor at a certain percent of power. Switches to single motor mode!
* @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
*/
//% blockId=motor_on block="motor on at %percent"
@ -532,14 +532,14 @@ declare namespace motors {
function motorPower(power: number): void;
/**
* Send break, coast or sleep commands to the motor
* Send break, coast or sleep commands to the motor. Has no effect in dual-motor mode.
*/
//% blockId=motor_command block="motor %command"
//% parts=dcmotor weight=85 shim=motors::motorCommand
function motorCommand(command: MotorCommand): void;
/**
* Controls two motors attached to the board.
* Controls two motors attached to the board. Switches to dual-motor mode!
*/
//% blockId=block_dual_motor block="motor %motor|at %percent"
//% weight=80 shim=motors::dualMotorPower
@ -554,8 +554,8 @@ declare namespace music {
*/
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
//% parts="speaker" async shim=music::playTone
function playTone(frequency: number, ms: number): void;
//% parts="speaker" shim=music::playTone
function playTone(freqency: number, ms: number): void;
/**
* Plays a tone through ``speaker``.
@ -566,18 +566,6 @@ declare namespace music {
//% parts="speaker" shim=music::ringTone
function ringTone(frequency: number): void;
}
declare namespace music {
/**
* Plays a tone through ``speaker`` for the given duration.
* @param frequency pitch of the tone to play in Hertz (Hz)
* @param ms tone duration in milliseconds (ms)
*/
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
//% parts="speaker" shim=music::playTone
function playTone(freqency: number, ms: number): void;
}
declare namespace pins {
/**