updated docs paths

This commit is contained in:
Peli de Halleux
2016-03-21 22:13:39 -07:00
parent 3d3332faa1
commit 9fbc17c8ce
11 changed files with 96 additions and 97 deletions

View File

@ -119,7 +119,7 @@ namespace music {
* @param frequency TODO
* @param ms TODO
*/
//% help=functions/play-tone weight=90
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone (Hz) %note=device_note|for (ms) %duration=device_beat" icon="\uf025" blockGap=8
export function playTone(frequency: number, ms: number): void {
pins.analogSetPitchPin(AnalogPins.P0);
@ -130,7 +130,7 @@ namespace music {
* Plays a tone through pin ``P0``.
* @param frequency TODO
*/
//% help=functions/ring-tone weight=80
//% help=music/ring-tone weight=80
//% blockId=device_ring block="ring tone (Hz)|%note=device_note" icon="\uf025" blockGap=8
export function ringTone(frequency: number): void {
pins.analogSetPitchPin(AnalogPins.P0);
@ -141,7 +141,7 @@ namespace music {
* Rests (plays nothing) for a specified time through pin ``P0``.
* @param ms TODO
*/
//% help=functions/rest weight=79
//% help=music/rest weight=79
//% blockId=device_rest block="rest(ms)|%duration=device_beat"
export function rest(ms: number): void {
playTone(0, ms);
@ -152,7 +152,7 @@ namespace music {
* Gets the frequency of a note.
* @param name TODO
*/
//% shim=TD_ID weight=50 help=functions/note-frequency
//% shim=TD_ID weight=50 help=music/note-frequency
//% blockId=device_note block="%note"
export function noteFrequency(name: Notes): number {
return name;
@ -165,7 +165,7 @@ namespace music {
/**
* Returns the duration of a beat in milli-seconds
*/
//% help=/functions/beat weight=49
//% help=music/beat weight=49
//% blockId=device_beat block="%fraction|beat"
export function beat(fraction : BeatFraction = BeatFraction.Whole): number {
init();
@ -180,7 +180,7 @@ namespace music {
/**
* Returns the tempo in beats per minute. Tempo is the speed (bpm = beats per minute) at which notes play. The larger the tempo value, the faster the notes will play.
*/
//% help=/functions/tempo weight=40
//% help=music/tempo weight=40
//% blockId=device_tempo block="tempo (bpm)" blockGap=8
export function tempo(): number {
init();
@ -191,7 +191,7 @@ namespace music {
* Change the tempo by the specified amount
* @param bpm The change in beats per minute to the tempo, eg: 20
*/
//% help=/functions/tempo weight=39
//% help=music/tempo weight=39
//% blockId=device_change_tempo block="change tempo by (bpm)|%value" blockGap=8
export function changeTempoBy(bpm: number): void {
setTempo(beat(BeatFraction.Whole) + bpm);
@ -201,7 +201,7 @@ namespace music {
* Sets the tempo to the specified amount
* @param bpm The new tempo in beats per minute, eg: 120
*/
//% help=/functions/tempo weight=38
//% help=music/tempo weight=38
//% blockId=device_set_tempo block="set tempo to (bpm)|%value"
export function setTempo(bpm: number): void {
init();