Migrate docs from the other repo

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Michal Moskal
2016-03-25 16:47:20 -07:00
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# counter activity
Display a number with a variable.
### ~avatar avatar
### @video td/videos/counter-0
Welcome! This tutorial will teach you how to make a counter that increments when button A is pressed. Let's get started!
### ~
Let's start by creating a **local variable** `count` to keep track of the current count.
```blocks
let count = 0
```
The code under ``on button pressed("A")`` will run each time the user presses A. Let's add a line of code that increments `count` by `1`.
```blocks
let count = 0
input.onButtonPressed(Button.A, () => {
count = count + 1
})
```
Since the count has changed, it's time to refresh the screen display. Let's add a line of code to display the count on screen.
```blocks
let count = 0
input.onButtonPressed(Button.A, () => {
count = count + 1
basic.showNumber(count)
})
```
### ~avatar avatar
Excellent, you're ready to continue with the [challenges](/microbit/lessons/counter/challenges)
### ~

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# counter challenges
Coding challenges for the counter.
## Before we get started
Complete the following [guided tutorial](/microbit/lessons/counter/activity) At the end of the tutorial, click **keep editing**. Your code should look like this:
```blocks
let count = 0
input.onButtonPressed(Button.A, () => {
count = count + 1
basic.showNumber(count)
})
```
### Challenge 1
### @video td/videos/counter-1-2
Let's add the code to `count` when `B` is pressed. Add an event handler with `on button pressed(B)` then add the code to `count`.
```blocks
let count = 0
input.onButtonPressed(Button.A, () => {
count = count + 1
basic.showNumber(count)
})
input.onButtonPressed(Button.B, () => {
count = count - 1
basic.showNumber(count)
})
```
### Challenge 3
Now let's try to reset the counter when the micro:bit is shaken. You will need to register an event handler with `on shake`.