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docs/reference/js/lessons/truth-or-dare/activity.md
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# truth or dare activity
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a multi-player game that forces each player to reveal a secret or something funny. #docs
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To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under **Touch Develop**.
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Begin by plotting an "up-arrow" image, which will point to someone.
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```
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`, 400)
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```
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* Run your program and look at the arrow!
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Now let's create a condition to know when button `A` is pressed so that we can display "truth" or "dare" on the BBC micro:bit.
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```
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`, 400)
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input.onButtonPressed("A", () => {
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})
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```
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We want the BBC micro:bit to randomly choose whether to display "truth" or display "dare". We can use accomplish this by using `math->random(2)`.
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```
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`, 400)
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input.onButtonPressed("A", () => {
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let random = Math.random(2)
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})
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```
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Now let's display the appropriate message for each scenario of `random`.
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```
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`, 400)
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input.onButtonPressed("A", () => {
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let random1 = Math.random(2)
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if (random1 == 0) {
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basic.showString("TRUTH", 150)
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} else {
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basic.showString("DARE", 150)
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}
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})
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```
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* Run your program: Press button A!
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Notice how the arrow didn't display again after pressing button `A`. Let's add a line of code that displays the arrow again.
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```
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`, 400)
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input.onButtonPressed("A", () => {
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let random2 = Math.random(2)
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if (random2 == 0) {
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basic.showString("TRUTH", 150)
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} else {
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basic.showString("DARE", 150)
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}
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`, 400)
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})
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```
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* Run your program: Press button A!
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### ~avatar avatar
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Excellent, you're ready to continue with the [challenges](/microbit/lessons/truth-or-dare/challenges)!
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### ~
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