fixing pin value visibility
This commit is contained in:
		@@ -420,7 +420,7 @@ namespace ks.rt.micro_bit {
 | 
			
		||||
                return lg;
 | 
			
		||||
            })
 | 
			
		||||
            
 | 
			
		||||
            this.pinTexts = [67,165,275].map(x => <SVGTextElement>Svg.child(this.g, "text", { class:'sim-text-pin', x:x, y:345 }));
 | 
			
		||||
            this.pinTexts = [67,165,275].map(x => <SVGTextElement>Svg.child(this.g, "text", { class:'sim-text-pin', x:x, y:345}));
 | 
			
		||||
 | 
			
		||||
            this.buttonsOuter = []; this.buttons = [];
 | 
			
		||||
            this.buttonsOuter.push(Svg.path(this.g, "sim-button-outer", "M82.1,232.6H25.9c-0.5,0-1-0.4-1-1v-56.2c0-0.5,0.4-1,1-1h56.2c0.5,0,1,0.4,1,1v56.2C83,232.2,82.6,232.6,82.1,232.6"));
 | 
			
		||||
 
 | 
			
		||||
@@ -9,6 +9,7 @@ namespace ks.rt.micro_bit {
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    export enum PinMode {
 | 
			
		||||
        Unused  = 0,
 | 
			
		||||
        Digital = 0x0001,
 | 
			
		||||
        Analog  = 0x0002,
 | 
			
		||||
        Input   = 0x0004,
 | 
			
		||||
@@ -20,7 +21,7 @@ namespace ks.rt.micro_bit {
 | 
			
		||||
        constructor(public id: number) {}
 | 
			
		||||
        touched = false;
 | 
			
		||||
        value = 0;
 | 
			
		||||
        mode = PinMode.Digital | PinMode.Output;
 | 
			
		||||
        mode = PinMode.Unused;
 | 
			
		||||
          
 | 
			
		||||
        isTouched() : boolean {
 | 
			
		||||
            this.mode = PinMode.Touch;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user