Merge branch 'master' of github.com:Microsoft/pxt-microbit

This commit is contained in:
Michal Moskal 2016-09-01 12:13:54 +01:00
commit a8b427fd89
34 changed files with 6027 additions and 1693 deletions

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# don't check in until OSS request is approved
sparkfun-*
raspberrypi-*
arduino-*

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<svg viewBox="0 0 500 500" xmlns="http://www.w3.org/2000/svg">
<g transform="matrix(1, 0, 0, 1, -0.00023, -58.230297)">
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@ -1,63 +1,110 @@
enum Note {
C = 262,
//% block=C#
//% blockIdentity=music.noteFrequency
CSharp = 277,
//% blockIdentity=music.noteFrequency
D = 294,
//% blockIdentity=music.noteFrequency
Eb = 311,
//% blockIdentity=music.noteFrequency
E = 330,
//% blockIdentity=music.noteFrequency
F = 349,
//% block=F#
//% blockIdentity=music.noteFrequency
FSharp = 370,
//% blockIdentity=music.noteFrequency
G = 392,
//% block=G#
//% blockIdentity=music.noteFrequency
GSharp = 415,
//% blockIdentity=music.noteFrequency
A = 440,
//% blockIdentity=music.noteFrequency
Bb = 466,
//% blockIdentity=music.noteFrequency
B = 494,
//% blockIdentity=music.noteFrequency
C3 = 131,
//% block=C#3
//% blockIdentity=music.noteFrequency
CSharp3 = 139,
//% blockIdentity=music.noteFrequency
D3 = 147,
//% blockIdentity=music.noteFrequency
Eb3 = 156,
//% blockIdentity=music.noteFrequency
E3 = 165,
//% blockIdentity=music.noteFrequency
F3 = 175,
//% block=F#3
//% blockIdentity=music.noteFrequency
FSharp3 = 185,
//% blockIdentity=music.noteFrequency
G3 = 196,
//% block=G#3
//% blockIdentity=music.noteFrequency
GSharp3 = 208,
//% blockIdentity=music.noteFrequency
A3 = 220,
//% blockIdentity=music.noteFrequency
Bb3 = 233,
//% blockIdentity=music.noteFrequency
B3 = 247,
//% blockIdentity=music.noteFrequency
C4 = 262,
//% block=C#4
//% blockIdentity=music.noteFrequency
CSharp4 = 277,
//% blockIdentity=music.noteFrequency
D4 = 294,
//% blockIdentity=music.noteFrequency
Eb4 = 311,
//% blockIdentity=music.noteFrequency
E4 = 330,
//% blockIdentity=music.noteFrequency
F4 = 349,
//% block=F#4
//% blockIdentity=music.noteFrequency
FSharp4 = 370,
//% blockIdentity=music.noteFrequency
G4 = 392,
//% block=G#4
//% blockIdentity=music.noteFrequency
GSharp4 = 415,
//% blockIdentity=music.noteFrequency
A4 = 440,
//% blockIdentity=music.noteFrequency
Bb4 = 466,
//% blockIdentity=music.noteFrequency
B4 = 494,
//% blockIdentity=music.noteFrequency
C5 = 523,
//% block=C#5
//% blockIdentity=music.noteFrequency
CSharp5 = 555,
//% blockIdentity=music.noteFrequency
D5 = 587,
//% blockIdentity=music.noteFrequency
Eb5 = 622,
//% blockIdentity=music.noteFrequency
E5 = 659,
//% blockIdentity=music.noteFrequency
F5 = 698,
//% block=F#5
//% blockIdentity=music.noteFrequency
FSharp5 = 740,
//% blockIdentity=music.noteFrequency
G5 = 784,
//% block=G#5
//% blockIdentity=music.noteFrequency
GSharp5 = 831,
//% blockIdentity=music.noteFrequency
A5 = 880,
//% blockIdentity=music.noteFrequency
Bb5 = 932,
//% blockIdentity=music.noteFrequency
B5 = 989,
}
@ -88,6 +135,7 @@ namespace music {
*/
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
//% parts="speaker"
export function playTone(frequency: number, ms: number): void {
pins.analogSetPitchPin(AnalogPin.P0);
pins.analogPitch(frequency, ms);
@ -99,6 +147,7 @@ namespace music {
*/
//% help=music/ring-tone weight=80
//% blockId=device_ring block="ring tone (Hz)|%note=device_note" icon="\uf025" blockGap=8
//% parts="speaker"
export function ringTone(frequency: number): void {
pins.analogSetPitchPin(AnalogPin.P0);
pins.analogPitch(frequency, 0);
@ -110,6 +159,7 @@ namespace music {
*/
//% help=music/rest weight=79
//% blockId=device_rest block="rest(ms)|%duration=device_beat"
//% parts="speaker"
export function rest(ms: number): void {
playTone(0, ms);
}
@ -121,6 +171,8 @@ namespace music {
*/
//% weight=50 help=music/note-frequency
//% blockId=device_note block="%note"
//% parts="speaker"
//% shim=TD_ID
export function noteFrequency(name: Note): number {
return name;
}
@ -134,6 +186,7 @@ namespace music {
*/
//% help=music/beat weight=49
//% blockId=device_beat block="%fraction|beat"
//% parts="speaker"
export function beat(fraction?: BeatFraction): number {
init();
if (fraction == null) fraction = BeatFraction.Whole;
@ -150,6 +203,7 @@ namespace music {
*/
//% help=music/tempo weight=40
//% blockId=device_tempo block="tempo (bpm)" blockGap=8
//% parts="speaker"
export function tempo(): number {
init();
return beatsPerMinute;
@ -161,6 +215,7 @@ namespace music {
*/
//% help=music/change-tempo weight=39
//% blockId=device_change_tempo block="change tempo by (bpm)|%value" blockGap=8
//% parts="speaker"
export function changeTempoBy(bpm: number): void {
init();
setTempo(beatsPerMinute + bpm);
@ -172,6 +227,7 @@ namespace music {
*/
//% help=music/set-tempo weight=38
//% blockId=device_set_tempo block="set tempo to (bpm)|%value"
//% parts="speaker"
export function setTempo(bpm: number): void {
init();
if (bpm > 0) {

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@ -1,6 +1,6 @@
{
"name": "pxt-microbit",
"version": "0.3.55",
"version": "0.3.63",
"description": "micro:bit target for PXT",
"keywords": [
"JavaScript",
@ -29,6 +29,6 @@
"typescript": "^1.8.7"
},
"dependencies": {
"pxt-core": "0.3.61"
"pxt-core": "0.3.72"
}
}

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@ -75,7 +75,17 @@
},
"simulator": {
"autoRun": true,
"aspectRatio": 1.22
"aspectRatio": 1.22,
"partsAspectRatio": 0.69,
"builtinParts": {
"accelerometer": true,
"buttonpair": true,
"ledmatrix": true,
"speaker": true,
"bluetooth": true,
"thermometer": true,
"compass": true
}
},
"compileService": {
"yottaTarget": "bbc-microbit-classic-gcc",

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@ -0,0 +1,432 @@
namespace pxsim {
export interface AllocatorOpts {
boardDef: BoardDefinition,
cmpDefs: Map<PartDefinition>,
fnArgs: any,
getBBCoord: (loc: BBRowCol) => visuals.Coord,
cmpList: string[]
};
export interface AllocatorResult {
powerWires: WireInst[],
components: CmpAndWireInst[]
}
export interface CmpAndWireInst {
component: CmpInst,
wires: WireInst[]
}
export interface CmpInst {
name: string,
breadboardStartColumn: number,
breadboardStartRow: string,
assemblyStep: number,
visual: string | PartVisualDefinition,
microbitPins: string[],
otherArgs?: string[],
}
export interface WireInst {
start: Loc,
end: Loc,
color: string,
assemblyStep: number
};
interface PartialCmpAlloc {
name: string,
def: PartDefinition,
pinsAssigned: string[],
pinsNeeded: number | number[],
breadboardColumnsNeeded: number,
otherArgs?: string[],
}
interface AllocLocOpts {
nearestBBPin?: BBRowCol,
startColumn?: number,
cmpGPIOPins?: string[],
};
interface AllocWireOpts {
startColumn: number,
cmpGPIOPins: string[],
}
interface AllocBlock {
cmpIdx: number,
cmpBlkIdx: number,
gpioNeeded: number,
gpioAssigned: string[]
}
function copyDoubleArray(a: string[][]) {
return a.map(b => b.map(p => p));
}
function readPin(arg: string): string {
U.assert(!!arg, "Invalid pin: " + arg);
let pin = arg.split("DigitalPin.")[1];
return pin;
}
function mkReverseMap(map: {[key: string]: string}) {
let origKeys: string[] = [];
let origVals: string[] = [];
for (let key in map) {
origKeys.push(key);
origVals.push(map[key]);
}
let newMap: {[key: string]: string} = {};
for (let i = 0; i < origKeys.length; i++) {
let newKey = origVals[i];
let newVal = origKeys[i];
newMap[newKey] = newVal;
}
return newMap;
}
class Allocator {
private opts: AllocatorOpts;
private availablePowerPins = {
top: {
threeVolt: mkRange(26, 51).map(n => <BBRowCol>["+", `${n}`]),
ground: mkRange(26, 51).map(n => <BBRowCol>["-", `${n}`]),
},
bottom: {
threeVolt: mkRange(1, 26).map(n => <BBRowCol>["+", `${n}`]),
ground: mkRange(1, 26).map(n => <BBRowCol>["-", `${n}`]),
},
};
constructor(opts: AllocatorOpts) {
this.opts = opts;
}
private allocateLocation(location: WireLocationDefinition, opts: AllocLocOpts): Loc {
if (location === "ground" || location === "threeVolt") {
U.assert(!!opts.nearestBBPin);
let nearLoc = opts.nearestBBPin;
let nearestCoord = this.opts.getBBCoord(nearLoc);
let firstTopAndBot = [
this.availablePowerPins.top.ground[0] || this.availablePowerPins.top.threeVolt[0],
this.availablePowerPins.bottom.ground[0] || this.availablePowerPins.bottom.threeVolt[0]
].map(loc => {
return this.opts.getBBCoord(loc);
});
if (!firstTopAndBot[0] || !firstTopAndBot[1]) {
console.debug(`No more available "${location}" locations!`);
//TODO
}
let nearTop = visuals.findClosestCoordIdx(nearestCoord, firstTopAndBot) == 0;
let pins: BBRowCol[];
if (nearTop) {
if (location === "ground") {
pins = this.availablePowerPins.top.ground;
} else if (location === "threeVolt") {
pins = this.availablePowerPins.top.threeVolt;
}
} else {
if (location === "ground") {
pins = this.availablePowerPins.bottom.ground;
} else if (location === "threeVolt") {
pins = this.availablePowerPins.bottom.threeVolt;
}
}
let pinCoords = pins.map(rowCol => {
return this.opts.getBBCoord(rowCol);
});
let pinIdx = visuals.findClosestCoordIdx(nearestCoord, pinCoords);
let pin = pins[pinIdx];
if (nearTop) {
this.availablePowerPins.top.ground.splice(pinIdx, 1);
this.availablePowerPins.top.threeVolt.splice(pinIdx, 1);
} else {
this.availablePowerPins.bottom.ground.splice(pinIdx, 1);
this.availablePowerPins.bottom.threeVolt.splice(pinIdx, 1);
}
return {type: "breadboard", rowCol: pin};
} else if (location[0] === "breadboard") {
U.assert(!!opts.startColumn);
let row = <string>location[1];
let col = (<number>location[2] + opts.startColumn).toString();
return {type: "breadboard", rowCol: [row, col]}
} else if (location[0] === "GPIO") {
U.assert(!!opts.cmpGPIOPins);
let idx = <number>location[1];
let pin = opts.cmpGPIOPins[idx];
return {type: "dalboard", pin: pin};
} else {
//TODO
U.assert(false);
return null;
}
}
private allocatePowerWires(): WireInst[] {
let boardGround = this.opts.boardDef.groundPins[0] || null;
if (!boardGround) {
console.log("No available ground pin on board!");
//TODO
}
let threeVoltPin = this.opts.boardDef.threeVoltPins[0] || null;
if (!threeVoltPin) {
console.log("No available 3.3V pin on board!");
//TODO
}
let topLeft: BBRowCol = ["-", "26"];
let botLeft: BBRowCol = ["-", "1"];
let topRight: BBRowCol = ["-", "50"];
let botRight: BBRowCol = ["-", "25"];
let top: BBRowCol, bot: BBRowCol;
if (this.opts.boardDef.attachPowerOnRight) {
top = topRight;
bot = botRight;
} else {
top = topLeft;
bot = botLeft;
}
const GROUND_COLOR = "blue";
const POWER_COLOR = "red";
const wires: WireInst[] = [
{start: this.allocateLocation("ground", {nearestBBPin: top}),
end: this.allocateLocation("ground", {nearestBBPin: bot}),
color: GROUND_COLOR, assemblyStep: 0},
{start: this.allocateLocation("ground", {nearestBBPin: top}),
end: {type: "dalboard", pin: boardGround},
color: GROUND_COLOR, assemblyStep: 0},
{start: this.allocateLocation("threeVolt", {nearestBBPin: top}),
end: this.allocateLocation("threeVolt", {nearestBBPin: bot}),
color: POWER_COLOR, assemblyStep: 1},
{start: this.allocateLocation("threeVolt", {nearestBBPin: top}),
end: {type: "dalboard", pin: threeVoltPin},
color: POWER_COLOR, assemblyStep: 1},
];
return wires;
}
private allocateWire(wireDef: WireDefinition, opts: AllocWireOpts): WireInst {
let ends = [wireDef.start, wireDef.end];
let endIsPower = ends.map(e => e === "ground" || e === "threeVolt");
let endInsts = ends.map((e, idx) => !endIsPower[idx] ? this.allocateLocation(e, opts) : null)
endInsts = endInsts.map((e, idx) => {
if (e)
return e;
let locInst = <BBLoc>endInsts[1 - idx];
let l = this.allocateLocation(ends[idx], {
nearestBBPin: locInst.rowCol,
startColumn: opts.startColumn,
cmpGPIOPins: opts.cmpGPIOPins
});
return l;
});
return {start: endInsts[0], end: endInsts[1], color: wireDef.color, assemblyStep: wireDef.assemblyStep};
}
private allocatePartialCmps(): PartialCmpAlloc[] {
let cmpNmAndDefs = this.opts.cmpList.map(cmpName => <[string, PartDefinition]>[cmpName, this.opts.cmpDefs[cmpName]]).filter(d => !!d[1]);
let cmpNmsList = cmpNmAndDefs.map(p => p[0]);
let cmpDefsList = cmpNmAndDefs.map(p => p[1]);
let partialCmps: PartialCmpAlloc[] = [];
cmpDefsList.forEach((def, idx) => {
let nm = cmpNmsList[idx];
if (def.pinAllocation.type === "predefined") {
let mbPins = (<PredefinedPinAlloc>def.pinAllocation).pins;
let pinsAssigned = mbPins.map(p => this.opts.boardDef.gpioPinMap[p]);
partialCmps.push({
name: nm,
def: def,
pinsAssigned: pinsAssigned,
pinsNeeded: 0,
breadboardColumnsNeeded: def.breadboardColumnsNeeded,
});
} else if (def.pinAllocation.type === "factoryfunction") {
let fnPinAlloc = (<FactoryFunctionPinAlloc>def.pinAllocation);
let fnNm = fnPinAlloc.functionName;
let fnsAndArgs = <string[]>this.opts.fnArgs[fnNm];
let success = false;
if (fnsAndArgs && fnsAndArgs.length) {
let pinArgPoses = fnPinAlloc.pinArgPositions;
let otherArgPoses = fnPinAlloc.otherArgPositions || [];
fnsAndArgs.forEach(fnArgsStr => {
let fnArgsSplit = fnArgsStr.split(",");
let pinArgs: string[] = [];
pinArgPoses.forEach(i => {
pinArgs.push(fnArgsSplit[i]);
});
let mbPins = pinArgs.map(arg => readPin(arg));
let otherArgs: string[] = [];
otherArgPoses.forEach(i => {
otherArgs.push(fnArgsSplit[i]);
});
let pinsAssigned = mbPins.map(p => this.opts.boardDef.gpioPinMap[p]);
partialCmps.push({
name: nm,
def: def,
pinsAssigned: pinsAssigned,
pinsNeeded: 0,
breadboardColumnsNeeded: def.breadboardColumnsNeeded,
otherArgs: otherArgs.length ? otherArgs : null,
});
});
} else {
// failed to find pin allocation from callsites
console.debug("Failed to read pin(s) from callsite for: " + fnNm);
let pinsNeeded = fnPinAlloc.pinArgPositions.length;
partialCmps.push({
name: nm,
def: def,
pinsAssigned: [],
pinsNeeded: pinsNeeded,
breadboardColumnsNeeded: def.breadboardColumnsNeeded,
});
}
} else if (def.pinAllocation.type === "auto") {
let pinsNeeded = (<AutoPinAlloc>def.pinAllocation).gpioPinsNeeded;
partialCmps.push({
name: nm,
def: def,
pinsAssigned: [],
pinsNeeded: pinsNeeded,
breadboardColumnsNeeded: def.breadboardColumnsNeeded,
});
}
});
return partialCmps;
}
private allocateGPIOPins(partialCmps: PartialCmpAlloc[]): string[][] {
let availableGPIOBlocks = copyDoubleArray(this.opts.boardDef.gpioPinBlocks);
let sortAvailableGPIOBlocks = () => availableGPIOBlocks.sort((a, b) => a.length - b.length); //smallest blocks first
// determine blocks needed
let blockAssignments: AllocBlock[] = [];
let preassignedPins: string[] = [];
partialCmps.forEach((cmp, idx) => {
if (cmp.pinsAssigned && cmp.pinsAssigned.length) {
//already assigned
blockAssignments.push({cmpIdx: idx, cmpBlkIdx: 0, gpioNeeded: 0, gpioAssigned: cmp.pinsAssigned});
preassignedPins = preassignedPins.concat(cmp.pinsAssigned);
} else if (cmp.pinsNeeded) {
if (typeof cmp.pinsNeeded === "number") {
//individual pins
for (let i = 0; i < cmp.pinsNeeded; i++) {
blockAssignments.push(
{cmpIdx: idx, cmpBlkIdx: 0, gpioNeeded: 1, gpioAssigned: []});
}
} else {
//blocks of pins
let blocks = <number[]>cmp.pinsNeeded;
blocks.forEach((numNeeded, blkIdx) => {
blockAssignments.push(
{cmpIdx: idx, cmpBlkIdx: blkIdx, gpioNeeded: numNeeded, gpioAssigned: []});
});
}
}
});
// remove assigned blocks
availableGPIOBlocks.forEach(blks => {
for (let i = blks.length - 1; 0 <= i; i--) {
let pin = blks[i];
if (0 <= preassignedPins.indexOf(pin)) {
blks.splice(i, 1);
}
}
});
// sort by size of blocks
let sortBlockAssignments = () => blockAssignments.sort((a, b) => b.gpioNeeded - a.gpioNeeded); //largest blocks first
// allocate each block
if (0 < blockAssignments.length && 0 < availableGPIOBlocks.length) {
do {
sortBlockAssignments();
sortAvailableGPIOBlocks();
let assignment = blockAssignments[0];
let smallestAvailableBlockThatFits: string[];
for (let j = 0; j < availableGPIOBlocks.length; j++) {
smallestAvailableBlockThatFits = availableGPIOBlocks[j];
if (assignment.gpioNeeded <= availableGPIOBlocks[j].length) {
break;
}
}
if (!smallestAvailableBlockThatFits || smallestAvailableBlockThatFits.length <= 0) {
break; // out of pins
}
while (0 < assignment.gpioNeeded && 0 < smallestAvailableBlockThatFits.length) {
assignment.gpioNeeded--;
let pin = smallestAvailableBlockThatFits[0];
smallestAvailableBlockThatFits.splice(0, 1);
assignment.gpioAssigned.push(pin);
}
sortBlockAssignments();
} while (0 < blockAssignments[0].gpioNeeded);
}
if (0 < blockAssignments.length && 0 < blockAssignments[0].gpioNeeded) {
console.debug("Not enough GPIO pins!");
return null;
}
let cmpGPIOPinBlocks: string[][][] = partialCmps.map((def, cmpIdx) => {
if (!def)
return null;
let assignments = blockAssignments.filter(a => a.cmpIdx === cmpIdx);
let gpioPins: string[][] = [];
for (let i = 0; i < assignments.length; i++) {
let a = assignments[i];
let blk = gpioPins[a.cmpBlkIdx] || (gpioPins[a.cmpBlkIdx] = []);
a.gpioAssigned.forEach(p => blk.push(p));
}
return gpioPins;
});
let cmpGPIOPins = cmpGPIOPinBlocks.map(blks => blks.reduce((p, n) => p.concat(n), []));
return cmpGPIOPins;
}
private allocateColumns(partialCmps: PartialCmpAlloc[]): number[] {
let componentsCount = partialCmps.length;
let totalAvailableSpace = 30; //TODO allow multiple breadboards
let totalSpaceNeeded = partialCmps.map(d => d.breadboardColumnsNeeded).reduce((p, n) => p + n, 0);
let extraSpace = totalAvailableSpace - totalSpaceNeeded;
if (extraSpace <= 0) {
console.log("Not enough breadboard space!");
//TODO
}
let padding = Math.floor(extraSpace / (componentsCount - 1 + 2));
let componentSpacing = padding; //Math.floor(extraSpace/(componentsCount-1));
let totalCmpPadding = extraSpace - componentSpacing * (componentsCount - 1);
let leftPadding = Math.floor(totalCmpPadding / 2);
let rightPadding = Math.ceil(totalCmpPadding / 2);
let nextAvailableCol = 1 + leftPadding;
let cmpStartCol = partialCmps.map(cmp => {
let col = nextAvailableCol;
nextAvailableCol += cmp.breadboardColumnsNeeded + componentSpacing;
return col;
});
return cmpStartCol;
}
private allocateComponent(partialCmp: PartialCmpAlloc, startColumn: number, microbitPins: string[]): CmpInst {
return {
name: partialCmp.name,
breadboardStartColumn: startColumn,
breadboardStartRow: partialCmp.def.breadboardStartRow,
assemblyStep: partialCmp.def.assemblyStep,
visual: partialCmp.def.visual,
microbitPins: microbitPins,
otherArgs: partialCmp.otherArgs,
};
}
public allocateAll(): AllocatorResult {
let cmpList = this.opts.cmpList;
let basicWires: WireInst[] = [];
let cmpsAndWires: CmpAndWireInst[] = [];
if (cmpList.length > 0) {
basicWires = this.allocatePowerWires();
let partialCmps = this.allocatePartialCmps();
let cmpGPIOPins = this.allocateGPIOPins(partialCmps);
let reverseMap = mkReverseMap(this.opts.boardDef.gpioPinMap);
let cmpMicrobitPins = cmpGPIOPins.map(pins => pins.map(p => reverseMap[p]));
let cmpStartCol = this.allocateColumns(partialCmps);
let cmps = partialCmps.map((c, idx) => this.allocateComponent(c, cmpStartCol[idx], cmpMicrobitPins[idx]));
let wires = partialCmps.map((c, idx) => c.def.wires.map(d => this.allocateWire(d, {
cmpGPIOPins: cmpGPIOPins[idx],
startColumn: cmpStartCol[idx],
})));
cmpsAndWires = cmps.map((c, idx) => {
return {component: c, wires: wires[idx]}
});
}
return {
powerWires: basicWires,
components: cmpsAndWires
};
}
}
export function allocateDefinitions(opts: AllocatorOpts): AllocatorResult {
return new Allocator(opts).allocateAll();
}
}

96
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namespace pxsim {
export class DalBoard extends BaseBoard {
id: string;
// the bus
bus: EventBus;
// state & update logic for component services
ledMatrixState: LedMatrixState;
edgeConnectorState: EdgeConnectorState;
serialState: SerialState;
accelerometerState: AccelerometerState;
compassState: CompassState;
thermometerState: ThermometerState;
lightSensorState: LightSensorState;
buttonPairState: ButtonPairState;
radioState: RadioState;
neopixelState: NeoPixelState;
// updates
updateSubscribers: (() => void)[];
constructor() {
super()
this.id = "b" + Math_.random(2147483647);
this.bus = new EventBus(runtime);
// components
this.ledMatrixState = new LedMatrixState(runtime);
this.buttonPairState = new ButtonPairState();
this.edgeConnectorState = new EdgeConnectorState();
this.radioState = new RadioState(runtime);
this.accelerometerState = new AccelerometerState(runtime);
this.serialState = new SerialState();
this.thermometerState = new ThermometerState();
this.lightSensorState = new LightSensorState();
this.compassState = new CompassState();
this.neopixelState = new NeoPixelState();
// updates
this.updateSubscribers = []
this.updateView = () => {
this.updateSubscribers.forEach(sub => sub());
}
}
receiveMessage(msg: SimulatorMessage) {
if (!runtime || runtime.dead) return;
switch (msg.type || "") {
case "eventbus":
let ev = <SimulatorEventBusMessage>msg;
this.bus.queue(ev.id, ev.eventid, ev.value);
break;
case "serial":
let data = (<SimulatorSerialMessage>msg).data || "";
this.serialState.recieveData(data);
break;
case "radiopacket":
let packet = <SimulatorRadioPacketMessage>msg;
this.radioState.recievePacket(packet);
break;
}
}
kill() {
super.kill();
AudioContextManager.stop();
}
initAsync(msg: SimulatorRunMessage): Promise<void> {
let options = (msg.options || {}) as RuntimeOptions;
let boardDef = CURRENT_BOARD; //TODO: read from pxt.json/pxttarget.json
let cmpsList = msg.parts;
let cmpDefs = PART_DEFINITIONS; //TODO: read from pxt.json/pxttarget.json
let fnArgs = msg.fnArgs;
let viewHost = new visuals.BoardHost({
state: this,
boardDef: boardDef,
cmpsList: cmpsList,
cmpDefs: cmpDefs,
fnArgs: fnArgs,
maxWidth: "100%",
maxHeight: "100%",
});
document.body.innerHTML = ""; // clear children
document.body.appendChild(viewHost.getView());
return Promise.resolve();
}
}
}

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/// <reference path="../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../libs/microbit/dal.d.ts"/>
/// <reference path="./visuals/neopixel.ts"/>
namespace pxsim {
export interface PinBlockDefinition {
x: number,
y: number,
labelPosition: "above" | "below";
labels: string[]
}
export interface BoardImageDefinition {
image: string,
outlineImage?: string,
width: number,
height: number,
pinDist: number,
pinBlocks: PinBlockDefinition[],
};
export interface BoardDefinition {
visual: BoardImageDefinition | string,
gpioPinBlocks?: string[][],
gpioPinMap: {[pin: string]: string},
groundPins: string[],
threeVoltPins: string[],
attachPowerOnRight?: boolean,
onboardComponents?: string[]
useCrocClips?: boolean,
marginWhenBreadboarding?: [number, number, number, number],
}
export interface FactoryFunctionPinAlloc {
type: "factoryfunction",
functionName: string,
pinArgPositions: number[],
otherArgPositions?: number[],
}
export interface PredefinedPinAlloc {
type: "predefined",
pins: string[],
}
export interface AutoPinAlloc {
type: "auto",
gpioPinsNeeded: number | number[],
}
export interface PartVisualDefinition {
image: string,
width: number,
height: number,
pinDist: number,
extraColumnOffset?: number,
firstPin: [number, number],
}
export interface PartDefinition {
visual: string | PartVisualDefinition,
breadboardColumnsNeeded: number,
breadboardStartRow: string,
wires: WireDefinition[],
assemblyStep: number,
pinAllocation: FactoryFunctionPinAlloc | PredefinedPinAlloc | AutoPinAlloc,
}
export interface WireDefinition {
start: WireLocationDefinition,
end: WireLocationDefinition,
color: string,
assemblyStep: number
};
export type WireLocationDefinition =
["breadboard", string, number] | ["GPIO", number] | "ground" | "threeVolt";
export const MICROBIT_DEF: BoardDefinition = {
visual: "microbit",
gpioPinBlocks: [
["P0"], ["P1"], ["P2"],
["P3"],
["P4", "P5", "P6", "P7"],
["P8", "P9", "P10", "P11", "P12"],
["P13", "P14", "P15", "P16"],
["P19", "P20"],
],
gpioPinMap: {
"P0": "P0",
"P1": "P1",
"P2": "P2",
"P3": "P3",
"P4": "P4",
"P5": "P5",
"P6": "P6",
"P7": "P7",
"P8": "P8",
"P9": "P9",
"P10": "P10",
"P11": "P11",
"P12": "P12",
"P13": "P13",
"P14": "P14",
"P15": "P15",
"P16": "P16",
"P19": "P19",
"P20": "P20",
},
groundPins: ["GND"],
threeVoltPins: ["+3v3"],
attachPowerOnRight: true,
onboardComponents: ["buttonpair", "ledmatrix", "speaker"],
useCrocClips: true,
marginWhenBreadboarding: [0, 0, 80, 0],
}
export const PART_DEFINITIONS: Map<PartDefinition> = {
"ledmatrix": {
visual: "ledmatrix",
breadboardColumnsNeeded: 8,
breadboardStartRow: "h",
pinAllocation: {
type: "auto",
gpioPinsNeeded: [5, 5],
},
assemblyStep: 0,
wires: [
{start: ["breadboard", `j`, 0], end: ["GPIO", 5], color: "purple", assemblyStep: 1},
{start: ["breadboard", `j`, 1], end: ["GPIO", 6], color: "purple", assemblyStep: 1},
{start: ["breadboard", `j`, 2], end: ["GPIO", 7], color: "purple", assemblyStep: 1},
{start: ["breadboard", `j`, 3], end: ["GPIO", 8], color: "purple", assemblyStep: 1},
{start: ["breadboard", `a`, 7], end: ["GPIO", 9], color: "purple", assemblyStep: 1},
{start: ["breadboard", `a`, 0], end: ["GPIO", 0], color: "green", assemblyStep: 2},
{start: ["breadboard", `a`, 1], end: ["GPIO", 1], color: "green", assemblyStep: 2},
{start: ["breadboard", `a`, 2], end: ["GPIO", 2], color: "green", assemblyStep: 2},
{start: ["breadboard", `a`, 3], end: ["GPIO", 3], color: "green", assemblyStep: 2},
{start: ["breadboard", `j`, 4], end: ["GPIO", 4], color: "green", assemblyStep: 2},
]
},
"buttonpair": {
visual: "buttonpair",
breadboardColumnsNeeded: 6,
breadboardStartRow: "f",
pinAllocation: {
type: "predefined",
pins: ["P13", "P12"],
},
assemblyStep: 0,
wires: [
{start: ["breadboard", "j", 0], end: ["GPIO", 0], color: "yellow", assemblyStep: 1},
{start: ["breadboard", "a", 2], end: "ground", color: "blue", assemblyStep: 1},
{start: ["breadboard", "j", 3], end: ["GPIO", 1], color: "orange", assemblyStep: 2},
{start: ["breadboard", "a", 5], end: "ground", color: "blue", assemblyStep: 2},
],
},
"neopixel": {
visual: "neopixel",
breadboardColumnsNeeded: 5,
breadboardStartRow: "h",
pinAllocation: {
type: "factoryfunction",
functionName: "neopixel.create",
pinArgPositions: [0],
otherArgPositions: [1],
},
assemblyStep: 0,
wires: [
{start: ["breadboard", "j", 1], end: "ground", color: "blue", assemblyStep: 1},
{start: ["breadboard", "j", 2], end: "threeVolt", color: "red", assemblyStep: 2},
{start: ["breadboard", "j", 3], end: ["GPIO", 0], color: "green", assemblyStep: 2},
],
},
"speaker": {
visual: {
image: "/static/hardware/speaker.svg",
width: 500,
height: 500,
firstPin: [180, 135],
pinDist: 70,
extraColumnOffset: 1,
},
breadboardColumnsNeeded: 5,
breadboardStartRow: "f",
pinAllocation: {
type: "auto",
gpioPinsNeeded: 1,
},
assemblyStep: 0,
wires: [
{start: ["breadboard", "j", 1], end: ["GPIO", 0], color: "#ff80fa", assemblyStep: 1},
{start: ["breadboard", "j", 3], end: "ground", color: "blue", assemblyStep: 1},
],
},
}
export const builtinComponentSimVisual: Map<() => visuals.IBoardComponent<any>> = {
"buttonpair": () => new visuals.ButtonPairView(),
"ledmatrix": () => new visuals.LedMatrixView(),
"neopixel": () => new visuals.NeoPixelView(),
};
export const builtinComponentSimState: Map<(d: DalBoard) => any> = {
"buttonpair": (d: DalBoard) => d.buttonPairState,
"ledmatrix": (d: DalBoard) => d.ledMatrixState,
"edgeconnector": (d: DalBoard) => d.edgeConnectorState,
"serial": (d: DalBoard) => d.serialState,
"radio": (d: DalBoard) => d.radioState,
"thermometer": (d: DalBoard) => d.thermometerState,
"accelerometer": (d: DalBoard) => d.accelerometerState,
"compass": (d: DalBoard) => d.compassState,
"lightsensor": (d: DalBoard) => d.lightSensorState,
"neopixel": (d: DalBoard) => d.neopixelState,
};
export const builtinComponentPartVisual: Map<(xy: visuals.Coord) => visuals.SVGElAndSize> = {
"buttonpair": (xy: visuals.Coord) => visuals.mkBtnSvg(xy),
"ledmatrix": (xy: visuals.Coord) => visuals.mkLedMatrixSvg(xy, 8, 8),
"neopixel": (xy: visuals.Coord) => visuals.mkNeoPixelPart(xy),
};
//TODO: add multiple board support
export const CURRENT_BOARD = MICROBIT_DEF;
}

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/// <reference path="../../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../../node_modules/pxt-core/built/pxtrunner.d.ts"/>
/// <reference path="../../libs/microbit/dal.d.ts"/>
/// <reference path="../visuals/genericboard.ts"/>
/// <reference path="../visuals/wiring.ts"/>
//HACK: allows instructions.html to access pxtblocks without requiring simulator.html to import blocks as well
if (!(<any>window).pxt) (<any>window).pxt = {};
import pxtrunner = pxt.runner;
import pxtdocs = pxt.docs;
namespace pxsim.instructions {
const LOC_LBL_SIZE = 10;
const QUANT_LBL_SIZE = 30;
const QUANT_LBL = (q: number) => `${q}x`;
const WIRE_QUANT_LBL_SIZE = 20;
const LBL_VERT_PAD = 3;
const LBL_RIGHT_PAD = 5;
const LBL_LEFT_PAD = 5;
const REQ_WIRE_HEIGHT = 45;
const REQ_CMP_HEIGHT = 55;
const REQ_CMP_SCALE = 0.5;
type Orientation = "landscape" | "portrait";
const ORIENTATION: Orientation = "portrait";
const PPI = 96.0;
const [FULL_PAGE_WIDTH, FULL_PAGE_HEIGHT]
= (ORIENTATION == "portrait" ? [PPI * 8.5, PPI * 11.0] : [PPI * 11.0, PPI * 8.5]);
const PAGE_MARGIN = PPI * 0.45;
const PAGE_WIDTH = FULL_PAGE_WIDTH - PAGE_MARGIN * 2;
const PAGE_HEIGHT = FULL_PAGE_HEIGHT - PAGE_MARGIN * 2;
const BORDER_COLOR = "gray";
const BORDER_RADIUS = 5;
const BORDER_WIDTH = 2;
const [PANEL_ROWS, PANEL_COLS] = [2, 2];
const PANEL_MARGIN = 20;
const PANEL_PADDING = 8;
const PANEL_WIDTH = PAGE_WIDTH / PANEL_COLS - (PANEL_MARGIN + PANEL_PADDING + BORDER_WIDTH) * PANEL_COLS;
const PANEL_HEIGHT = PAGE_HEIGHT / PANEL_ROWS - (PANEL_MARGIN + PANEL_PADDING + BORDER_WIDTH) * PANEL_ROWS;
const BOARD_WIDTH = 240;
const BOARD_LEFT = (PANEL_WIDTH - BOARD_WIDTH) / 2.0 + PANEL_PADDING;
const BOARD_BOT = PANEL_PADDING;
const NUM_BOX_SIZE = 60;
const NUM_FONT = 40;
const NUM_MARGIN = 5;
const FRONT_PAGE_BOARD_WIDTH = 200;
const PARTS_BOARD_SCALE = 0.17;
const PARTS_BB_SCALE = 0.25;
const PARTS_CMP_SCALE = 0.3;
const PARTS_WIRE_SCALE = 0.23;
const STYLE = `
.instr-panel {
margin: ${PANEL_MARGIN}px;
padding: ${PANEL_PADDING}px;
border-width: ${BORDER_WIDTH}px;
border-color: ${BORDER_COLOR};
border-style: solid;
border-radius: ${BORDER_RADIUS}px;
display: inline-block;
width: ${PANEL_WIDTH}px;
height: ${PANEL_HEIGHT}px;
position: relative;
overflow: hidden;
}
.board-svg {
margin: 0 auto;
display: block;
position: absolute;
bottom: ${BOARD_BOT}px;
left: ${BOARD_LEFT}px;
}
.panel-num-outer {
position: absolute;
left: ${-BORDER_WIDTH}px;
top: ${-BORDER_WIDTH}px;
width: ${NUM_BOX_SIZE}px;
height: ${NUM_BOX_SIZE}px;
border-width: ${BORDER_WIDTH}px;
border-style: solid;
border-color: ${BORDER_COLOR};
border-radius: ${BORDER_RADIUS}px 0 ${BORDER_RADIUS}px 0;
}
.panel-num {
margin: ${NUM_MARGIN}px 0;
text-align: center;
font-size: ${NUM_FONT}px;
}
.cmp-div {
display: inline-block;
}
.reqs-div {
margin-left: ${PANEL_PADDING + NUM_BOX_SIZE}px;
}
.partslist-wire,
.partslist-cmp {
margin: 5px;
}
.partslist-wire {
display: inline-block;
}
`;
function addClass(el: HTMLElement, cls: string) {
//TODO move to library
if (el.classList) el.classList.add(cls);
//BUG: won't work if element has class that is prefix of new class
//TODO: make github issue (same issue exists svg.addClass)
else if (!el.className.indexOf(cls)) el.className += " " + cls;
}
function mkTxt(p: [number, number], txt: string, size: number) {
let el = svg.elt("text")
let [x, y] = p;
svg.hydrate(el, { x: x, y: y, style: `font-size:${size}px;` });
el.textContent = txt;
return el;
}
type mkCmpDivOpts = {
top?: string,
topSize?: number,
right?: string,
rightSize?: number,
left?: string,
leftSize?: number,
bot?: string,
botSize?: number,
wireClr?: string,
cmpWidth?: number,
cmpHeight?: number,
cmpScale?: number
};
function mkBoardImgSvg(def: string | BoardImageDefinition): visuals.SVGElAndSize {
let boardView: visuals.BoardView;
if (def === "microbit") {
boardView = new visuals.MicrobitBoardSvg({
theme: visuals.randomTheme()
})
} else {
boardView = new visuals.GenericBoardSvg({
visualDef: <BoardImageDefinition>def
})
}
return boardView.getView();
}
function mkBBSvg(): visuals.SVGElAndSize {
let bb = new visuals.Breadboard({});
return bb.getSVGAndSize();
}
function wrapSvg(el: visuals.SVGElAndSize, opts: mkCmpDivOpts): HTMLElement {
//TODO: Refactor this function; it is too complicated. There is a lot of error-prone math being done
// to scale and place all elements which could be simplified with more forethought.
let svgEl = <SVGSVGElement>document.createElementNS("http://www.w3.org/2000/svg", "svg");
let dims = {l: 0, t: 0, w: 0, h: 0};
let cmpSvgEl = <SVGSVGElement>document.createElementNS("http://www.w3.org/2000/svg", "svg");
svgEl.appendChild(cmpSvgEl);
cmpSvgEl.appendChild(el.el);
let cmpSvgAtts = {
"viewBox": `${el.x} ${el.y} ${el.w} ${el.h}`,
"preserveAspectRatio": "xMidYMid",
};
dims.w = el.w;
dims.h = el.h;
let scale = (scaler: number) => {
dims.h *= scaler;
dims.w *= scaler;
(<any>cmpSvgAtts).width = dims.w;
(<any>cmpSvgAtts).height = dims.h;
}
if (opts.cmpScale) {
scale(opts.cmpScale)
}
if (opts.cmpWidth && opts.cmpWidth < dims.w) {
scale(opts.cmpWidth / dims.w);
} else if (opts.cmpHeight && opts.cmpHeight < dims.h) {
scale(opts.cmpHeight / dims.h)
}
svg.hydrate(cmpSvgEl, cmpSvgAtts);
let elDims = {l: dims.l, t: dims.t, w: dims.w, h: dims.h};
let updateL = (newL: number) => {
if (newL < dims.l) {
let extraW = dims.l - newL;
dims.l = newL;
dims.w += extraW;
}
}
let updateR = (newR: number) => {
let oldR = dims.l + dims.w;
if (oldR < newR) {
let extraW = newR - oldR;
dims.w += extraW;
}
}
let updateT = (newT: number) => {
if (newT < dims.t) {
let extraH = dims.t - newT;
dims.t = newT;
dims.h += extraH;
}
}
let updateB = (newB: number) => {
let oldB = dims.t + dims.h;
if (oldB < newB) {
let extraH = newB - oldB;
dims.h += extraH;
}
}
//labels
let [xOff, yOff] = [-0.3, 0.3]; //HACK: these constants tweak the way "mkTxt" knows how to center the text
const txtAspectRatio = [1.4, 1.0];
if (opts && opts.top) {
let size = opts.topSize;
let txtW = size / txtAspectRatio[0];
let txtH = size / txtAspectRatio[1];
let [cx, y] = [elDims.l + elDims.w / 2, elDims.t - LBL_VERT_PAD - txtH / 2];
let lbl = visuals.mkTxt(cx, y, size, 0, opts.top, xOff, yOff);
svg.addClass(lbl, "cmp-lbl");
svgEl.appendChild(lbl);
let len = txtW * opts.top.length;
updateT(y - txtH / 2);
updateL(cx - len / 2);
updateR(cx + len / 2);
}
if (opts && opts.bot) {
let size = opts.botSize;
let txtW = size / txtAspectRatio[0];
let txtH = size / txtAspectRatio[1];
let [cx, y] = [elDims.l + elDims.w / 2, elDims.t + elDims.h + LBL_VERT_PAD + txtH / 2];
let lbl = visuals.mkTxt(cx, y, size, 0, opts.bot, xOff, yOff);
svg.addClass(lbl, "cmp-lbl");
svgEl.appendChild(lbl);
let len = txtW * opts.bot.length;
updateB(y + txtH / 2);
updateL(cx - len / 2);
updateR(cx + len / 2);
}
if (opts && opts.right) {
let size = opts.rightSize;
let txtW = size / txtAspectRatio[0];
let txtH = size / txtAspectRatio[1];
let len = txtW * opts.right.length;
let [cx, cy] = [elDims.l + elDims.w + LBL_RIGHT_PAD + len / 2, elDims.t + elDims.h / 2];
let lbl = visuals.mkTxt(cx, cy, size, 0, opts.right, xOff, yOff);
svg.addClass(lbl, "cmp-lbl");
svgEl.appendChild(lbl);
updateT(cy - txtH / 2);
updateR(cx + len / 2);
updateB(cy + txtH / 2);
}
if (opts && opts.left) {
let size = opts.leftSize;
let txtW = size / txtAspectRatio[0];
let txtH = size / txtAspectRatio[1];
let len = txtW * opts.left.length;
let [cx, cy] = [elDims.l - LBL_LEFT_PAD - len / 2, elDims.t + elDims.h / 2];
let lbl = visuals.mkTxt(cx, cy, size, 0, opts.left, xOff, yOff);
svg.addClass(lbl, "cmp-lbl");
svgEl.appendChild(lbl);
updateT(cy - txtH / 2);
updateL(cx - len / 2);
updateB(cy + txtH / 2);
}
let svgAtts = {
"viewBox": `${dims.l} ${dims.t} ${dims.w} ${dims.h}`,
"width": dims.w,
"height": dims.h,
"preserveAspectRatio": "xMidYMid",
};
svg.hydrate(svgEl, svgAtts);
let div = document.createElement("div");
div.appendChild(svgEl);
return div;
}
function mkCmpDiv(cmp: "wire" | string | PartVisualDefinition, opts: mkCmpDivOpts): HTMLElement {
let el: visuals.SVGElAndSize;
if (cmp == "wire") {
//TODO: support non-croc wire parts
el = visuals.mkWirePart([0, 0], opts.wireClr || "red", true);
} else if (typeof cmp == "string") {
let builtinVis = <string>cmp;
let cnstr = builtinComponentPartVisual[builtinVis];
el = cnstr([0, 0]);
} else {
let partVis = <PartVisualDefinition> cmp;
el = visuals.mkGenericPartSVG(partVis);
}
return wrapSvg(el, opts);
}
type BoardProps = {
boardDef: BoardDefinition,
cmpDefs: Map<PartDefinition>,
fnArgs: any,
allAlloc: AllocatorResult,
stepToWires: WireInst[][],
stepToCmps: CmpInst[][]
allWires: WireInst[],
allCmps: CmpInst[],
lastStep: number,
colorToWires: Map<WireInst[]>,
allWireColors: string[],
};
function mkBoardProps(allocOpts: AllocatorOpts): BoardProps {
let allocRes = allocateDefinitions(allocOpts);
let {powerWires, components} = allocRes;
let stepToWires: WireInst[][] = [];
let stepToCmps: CmpInst[][] = [];
powerWires.forEach(w => {
let step = w.assemblyStep + 1;
(stepToWires[step] || (stepToWires[step] = [])).push(w)
});
let getMaxStep = (ns: {assemblyStep: number}[]) => ns.reduce((m, n) => Math.max(m, n.assemblyStep), 0);
let stepOffset = getMaxStep(powerWires) + 2;
components.forEach(cAndWs => {
let {component, wires} = cAndWs;
let cStep = component.assemblyStep + stepOffset;
let arr = stepToCmps[cStep] || (stepToCmps[cStep] = []);
arr.push(component);
let wSteps = wires.map(w => w.assemblyStep + stepOffset);
wires.forEach((w, i) => {
let wStep = wSteps[i];
let arr = stepToWires[wStep] || (stepToWires[wStep] = []);
arr.push(w);
})
stepOffset = Math.max(cStep, wSteps.reduce((m, n) => Math.max(m, n), 0)) + 1;
});
let lastStep = stepOffset - 1;
let allCmps = components.map(p => p.component);
let allWires = powerWires.concat(components.map(p => p.wires).reduce((p, n) => p.concat(n), []));
let colorToWires: Map<WireInst[]> = {}
let allWireColors: string[] = [];
allWires.forEach(w => {
if (!colorToWires[w.color]) {
colorToWires[w.color] = [];
allWireColors.push(w.color);
}
colorToWires[w.color].push(w);
});
return {
boardDef: allocOpts.boardDef,
cmpDefs: allocOpts.cmpDefs,
fnArgs: allocOpts.fnArgs,
allAlloc: allocRes,
stepToWires: stepToWires,
stepToCmps: stepToCmps,
allWires: allWires,
allCmps: allCmps,
lastStep: lastStep,
colorToWires: colorToWires,
allWireColors: allWireColors,
};
}
function mkBlankBoardAndBreadboard(boardDef: BoardDefinition, cmpDefs: Map<PartDefinition>, fnArgs: any, width: number, buildMode: boolean = false): visuals.BoardHost {
let state = runtime.board as pxsim.DalBoard;
let boardHost = new visuals.BoardHost({
state: state,
boardDef: boardDef,
forceBreadboard: true,
cmpDefs: cmpDefs,
maxWidth: `${width}px`,
fnArgs: fnArgs,
wireframe: buildMode,
});
let view = boardHost.getView();
svg.addClass(view, "board-svg");
//set smiley
//HACK
// let img = board.board.displayCmp.image;
// img.set(1, 0, 255);
// img.set(3, 0, 255);
// img.set(0, 2, 255);
// img.set(1, 3, 255);
// img.set(2, 3, 255);
// img.set(3, 3, 255);
// img.set(4, 2, 255);
// board.updateState();
return boardHost;
}
function drawSteps(board: visuals.BoardHost, step: number, props: BoardProps) {
let view = board.getView();
if (step > 0) {
svg.addClass(view, "grayed");
}
for (let i = 0; i <= step; i++) {
let wires = props.stepToWires[i];
if (wires) {
wires.forEach(w => {
let wire = board.addWire(w)
//last step
if (i === step) {
//location highlights
if (w.start.type == "breadboard") {
let lbls = board.highlightBreadboardPin((<BBLoc>w.start).rowCol);
} else {
board.highlightBoardPin((<BoardLoc>w.start).pin);
}
if (w.end.type == "breadboard") {
let [row, col] = (<BBLoc>w.end).rowCol;
let lbls = board.highlightBreadboardPin((<BBLoc>w.end).rowCol);
} else {
board.highlightBoardPin((<BoardLoc>w.end).pin);
}
//highlight wire
board.highlightWire(wire);
}
});
}
let cmps = props.stepToCmps[i];
if (cmps) {
cmps.forEach(cmpInst => {
let cmp = board.addComponent(cmpInst)
let colOffset = (<any>cmpInst.visual).breadboardStartColIdx || 0;
let rowCol: BBRowCol = [`${cmpInst.breadboardStartRow}`, `${colOffset + cmpInst.breadboardStartColumn}`];
//last step
if (i === step) {
board.highlightBreadboardPin(rowCol);
if (cmpInst.visual === "buttonpair") {
//TODO: don't specialize this
let rowCol2: BBRowCol = [`${cmpInst.breadboardStartRow}`, `${cmpInst.breadboardStartColumn + 3}`];
board.highlightBreadboardPin(rowCol2);
}
svg.addClass(cmp.element, "notgrayed");
}
});
}
}
}
function mkPanel() {
//panel
let panel = document.createElement("div");
addClass(panel, "instr-panel");
return panel;
}
function mkPartsPanel(props: BoardProps) {
let panel = mkPanel();
// board and breadboard
let boardImg = mkBoardImgSvg(props.boardDef.visual);
let board = wrapSvg(boardImg, {left: QUANT_LBL(1), leftSize: QUANT_LBL_SIZE, cmpScale: PARTS_BOARD_SCALE});
panel.appendChild(board);
let bbRaw = mkBBSvg();
let bb = wrapSvg(bbRaw, {left: QUANT_LBL(1), leftSize: QUANT_LBL_SIZE, cmpScale: PARTS_BB_SCALE});
panel.appendChild(bb);
// components
let cmps = props.allCmps;
cmps.forEach(c => {
let quant = 1;
// TODO: don't special case this
if (c.visual === "buttonpair") {
quant = 2;
}
let cmp = mkCmpDiv(c.visual, {
left: QUANT_LBL(quant),
leftSize: QUANT_LBL_SIZE,
cmpScale: PARTS_CMP_SCALE,
});
addClass(cmp, "partslist-cmp");
panel.appendChild(cmp);
});
// wires
props.allWireColors.forEach(clr => {
let quant = props.colorToWires[clr].length;
let cmp = mkCmpDiv("wire", {
left: QUANT_LBL(quant),
leftSize: WIRE_QUANT_LBL_SIZE,
wireClr: clr,
cmpScale: PARTS_WIRE_SCALE
})
addClass(cmp, "partslist-wire");
panel.appendChild(cmp);
})
return panel;
}
function mkStepPanel(step: number, props: BoardProps) {
let panel = mkPanel();
//board
let board = mkBlankBoardAndBreadboard(props.boardDef, props.cmpDefs, props.fnArgs, BOARD_WIDTH, true)
drawSteps(board, step, props);
panel.appendChild(board.getView());
//number
let numDiv = document.createElement("div");
addClass(numDiv, "panel-num-outer");
addClass(numDiv, "noselect");
panel.appendChild(numDiv)
let num = document.createElement("div");
addClass(num, "panel-num");
num.textContent = (step + 1) + "";
numDiv.appendChild(num)
// add requirements
let reqsDiv = document.createElement("div");
addClass(reqsDiv, "reqs-div")
panel.appendChild(reqsDiv);
let wires = (props.stepToWires[step] || []);
let mkLabel = (loc: Loc) => {
if (loc.type === "breadboard") {
let [row, col] = (<BBLoc>loc).rowCol;
return `(${row},${col})`
} else
return (<BoardLoc>loc).pin;
};
wires.forEach(w => {
let cmp = mkCmpDiv("wire", {
top: mkLabel(w.end),
topSize: LOC_LBL_SIZE,
bot: mkLabel(w.start),
botSize: LOC_LBL_SIZE,
wireClr: w.color,
cmpHeight: REQ_WIRE_HEIGHT
})
addClass(cmp, "cmp-div");
reqsDiv.appendChild(cmp);
});
let cmps = (props.stepToCmps[step] || []);
cmps.forEach(c => {
let l: BBRowCol = [`${c.breadboardStartRow}`, `${c.breadboardStartColumn}`];
let locs = [l];
if (c.visual === "buttonpair") {
//TODO: don't special case this
let l2: BBRowCol = [`${c.breadboardStartRow}`, `${c.breadboardStartColumn + 3}`];
locs.push(l2);
}
locs.forEach((l, i) => {
let [row, col] = l;
let cmp = mkCmpDiv(c.visual, {
top: `(${row},${col})`,
topSize: LOC_LBL_SIZE,
cmpHeight: REQ_CMP_HEIGHT,
cmpScale: REQ_CMP_SCALE
})
addClass(cmp, "cmp-div");
reqsDiv.appendChild(cmp);
});
});
return panel;
}
function updateFrontPanel(props: BoardProps): [HTMLElement, BoardProps] {
let panel = document.getElementById("front-panel");
let board = mkBlankBoardAndBreadboard(props.boardDef, props.cmpDefs, props.fnArgs, FRONT_PAGE_BOARD_WIDTH, false);
board.addAll(props.allAlloc);
panel.appendChild(board.getView());
return [panel, props];
}
function mkFinalPanel(props: BoardProps) {
const BACK_PAGE_BOARD_WIDTH = PANEL_WIDTH - 20;
let panel = mkPanel();
addClass(panel, "back-panel");
let board = mkBlankBoardAndBreadboard(props.boardDef, props.cmpDefs, props.fnArgs, BACK_PAGE_BOARD_WIDTH, false)
board.addAll(props.allAlloc);
panel.appendChild(board.getView());
return panel;
}
export function drawInstructions() {
let getQsVal = parseQueryString();
//project name
let name = getQsVal("name") || "Untitled";
if (name) {
$("#proj-title").text(name);
}
//project code
let tsCode = getQsVal("code");
let tsPackage = getQsVal("package") || "";
let codeSpinnerDiv = document.getElementById("proj-code-spinner");
let codeContainerDiv = document.getElementById("proj-code-container");
if (tsCode) {
//we use the docs renderer to decompile the code to blocks and render it
//TODO: render the blocks code directly
let md =
`\`\`\`blocks
${tsCode}
\`\`\`
\`\`\`package
${tsPackage}
\`\`\`
`
pxtdocs.requireMarked = function() { return (<any>window).marked; }
pxtrunner.renderMarkdownAsync(codeContainerDiv, md)
.done(function() {
let codeSvg = $("#proj-code-container svg");
if (codeSvg.length > 0) {
//code rendered successfully as blocks
codeSvg.css("width", "inherit");
codeSvg.css("height", "inherit");
//takes the svg out of the wrapper markdown
codeContainerDiv.innerHTML = "";
codeContainerDiv.appendChild(codeSvg[0]);
} else {
//code failed to convert to blocks, display as typescript instead
codeContainerDiv.innerText = tsCode;
}
$(codeContainerDiv).show();
$(codeSpinnerDiv).hide();
});
}
//parts list
let parts = (getQsVal("parts") || "").split(" ");
parts.sort();
//fn args
let fnArgs = JSON.parse((getQsVal("fnArgs") || "{}"));
//init runtime
const COMP_CODE = "";
if (!pxsim.initCurrentRuntime)
pxsim.initCurrentRuntime = initRuntimeWithDalBoard;
pxsim.runtime = new Runtime(COMP_CODE);
pxsim.runtime.board = null;
pxsim.initCurrentRuntime();
let style = document.createElement("style");
document.head.appendChild(style);
style.textContent += STYLE;
const boardDef = CURRENT_BOARD;
const cmpDefs = PART_DEFINITIONS;
//props
let dummyBreadboard = new visuals.Breadboard({});
let onboardCmps = boardDef.onboardComponents || [];
let activeComponents = (parts || []).filter(c => onboardCmps.indexOf(c) < 0);
activeComponents.sort();
let props = mkBoardProps({
boardDef: boardDef,
cmpDefs: cmpDefs,
cmpList: activeComponents,
fnArgs: fnArgs,
getBBCoord: dummyBreadboard.getCoord.bind(dummyBreadboard)
});
//front page
let frontPanel = updateFrontPanel(props);
//all required parts
let partsPanel = mkPartsPanel(props);
document.body.appendChild(partsPanel);
//steps
for (let s = 0; s <= props.lastStep; s++) {
let p = mkStepPanel(s, props);
document.body.appendChild(p);
}
//final
let finalPanel = mkFinalPanel(props);
document.body.appendChild(finalPanel);
}
}

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@ -1,763 +0,0 @@
/// <reference path="../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../libs/microbit/dal.d.ts"/>
namespace pxsim {
pxsim.initCurrentRuntime = () => {
U.assert(!runtime.board);
runtime.board = new Board();
}
export function board() {
return runtime.board as Board;
}
export interface AnimationOptions {
interval: number;
// false means last frame
frame: () => boolean;
whenDone?: (cancelled: boolean) => void;
}
export class AnimationQueue {
private queue: AnimationOptions[] = [];
private process: () => void;
constructor(private runtime: Runtime) {
this.process = () => {
let top = this.queue[0]
if (!top) return
if (this.runtime.dead) return
runtime = this.runtime
let res = top.frame()
runtime.queueDisplayUpdate()
runtime.maybeUpdateDisplay()
if (res === false) {
this.queue.shift();
// if there is already something in the queue, start processing
if (this.queue[0])
setTimeout(this.process, this.queue[0].interval)
// this may push additional stuff
top.whenDone(false);
} else {
setTimeout(this.process, top.interval)
}
}
}
public cancelAll() {
let q = this.queue
this.queue = []
for (let a of q) {
a.whenDone(true)
}
}
public cancelCurrent() {
let top = this.queue[0]
if (top) {
this.queue.shift();
top.whenDone(true);
}
}
public enqueue(anim: AnimationOptions) {
if (!anim.whenDone) anim.whenDone = () => { };
this.queue.push(anim)
// we start processing when the queue goes from 0 to 1
if (this.queue.length == 1)
this.process()
}
public executeAsync(anim: AnimationOptions) {
U.assert(!anim.whenDone)
return new Promise<boolean>((resolve, reject) => {
anim.whenDone = resolve
this.enqueue(anim)
})
}
}
/**
* Error codes used in the micro:bit runtime.
*/
export enum PanicCode {
// PANIC Codes. These are not return codes, but are terminal conditions.
// These induce a panic operation, where all code stops executing, and a panic state is
// entered where the panic code is diplayed.
// Out out memory error. Heap storage was requested, but is not available.
MICROBIT_OOM = 20,
// Corruption detected in the micro:bit heap space
MICROBIT_HEAP_ERROR = 30,
// Dereference of a NULL pointer through the ManagedType class,
MICROBIT_NULL_DEREFERENCE = 40,
};
export function panic(code: number) {
console.log("PANIC:", code)
led.setBrightness(255);
let img = board().image;
img.clear();
img.set(0, 4, 255);
img.set(1, 3, 255);
img.set(2, 3, 255);
img.set(3, 3, 255);
img.set(4, 4, 255);
img.set(0, 0, 255);
img.set(1, 0, 255);
img.set(0, 1, 255);
img.set(1, 1, 255);
img.set(3, 0, 255);
img.set(4, 0, 255);
img.set(3, 1, 255);
img.set(4, 1, 255);
runtime.updateDisplay();
throw new Error("PANIC " + code)
}
export function getPin(id: number) {
return board().pins.filter(p => p && p.id == id)[0] || null
}
export namespace AudioContextManager {
let _context: any; // AudioContext
let _vco: any; // OscillatorNode;
let _vca: any; // GainNode;
function context(): any {
if (!_context) _context = freshContext();
return _context;
}
function freshContext(): any {
(<any>window).AudioContext = (<any>window).AudioContext || (<any>window).webkitAudioContext;
if ((<any>window).AudioContext) {
try {
// this call my crash.
// SyntaxError: audio resources unavailable for AudioContext construction
return new (<any>window).AudioContext();
} catch (e) { }
}
return undefined;
}
export function stop() {
if (_vca) _vca.gain.value = 0;
}
export function tone(frequency: number, gain: number) {
if (frequency <= 0) return;
let ctx = context();
if (!ctx) return;
gain = Math.max(0, Math.min(1, gain));
if (!_vco) {
try {
_vco = ctx.createOscillator();
_vca = ctx.createGain();
_vco.connect(_vca);
_vca.connect(ctx.destination);
_vca.gain.value = gain;
_vco.start(0);
} catch (e) {
_vco = undefined;
_vca = undefined;
return;
}
}
_vco.frequency.value = frequency;
_vca.gain.value = gain;
}
}
}
namespace pxsim.basic {
export var pause = thread.pause;
export var forever = thread.forever;
export function showNumber(x: number, interval: number) {
if (interval < 0) return;
let leds = createImageFromString(x.toString());
if (x < 0 || x >= 10) ImageMethods.scrollImage(leds, 1, interval);
else showLeds(leds, interval * 5);
}
export function showString(s: string, interval: number) {
if (interval < 0) return;
if (s.length == 0) {
clearScreen();
pause(interval * 5);
} else {
if (s.length == 1) showLeds(createImageFromString(s + " "), interval * 5)
else ImageMethods.scrollImage(createImageFromString(s + " "), 1, interval);
}
}
export function showLeds(leds: Image, delay: number): void {
showAnimation(leds, delay);
}
export function clearScreen() {
board().image.clear();
runtime.queueDisplayUpdate()
}
export function showAnimation(leds: Image, interval: number): void {
ImageMethods.scrollImage(leds, 5, interval);
}
export function plotLeds(leds: Image): void {
ImageMethods.plotImage(leds, 0);
}
}
namespace pxsim.control {
export var inBackground = thread.runInBackground;
export function reset() {
U.userError("reset not implemented in simulator yet")
}
export function waitMicros(micros: number) {
// TODO
}
export function deviceName(): string {
let b = board();
return b && b.id
? b.id.slice(0, 4)
: "abcd";
}
export function deviceSerialNumber(): number {
let b = board();
return parseInt(b && b.id
? b.id.slice(1)
: "42");
}
export function onEvent(id: number, evid: number, handler: RefAction) {
pxt.registerWithDal(id, evid, handler)
}
export function raiseEvent(id: number, evid: number, mode: number) {
// TODO mode?
board().bus.queue(id, evid)
}
}
namespace pxsim.pxt {
export function registerWithDal(id: number, evid: number, handler: RefAction) {
board().bus.listen(id, evid, handler);
}
}
namespace pxsim.input {
export function onButtonPressed(button: number, handler: RefAction): void {
let b = board();
if (button == DAL.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
pxt.registerWithDal(button, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
}
export function buttonIsPressed(button: number): boolean {
let b = board();
if (button == DAL.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
let bts = b.buttons;
if (button == DAL.MICROBIT_ID_BUTTON_A) return bts[0].pressed;
if (button == DAL.MICROBIT_ID_BUTTON_B) return bts[1].pressed;
return bts[2].pressed || (bts[0].pressed && bts[1].pressed);
}
export function onGesture(gesture: number, handler: RefAction) {
let b = board();
b.accelerometer.activate();
if (gesture == 11 && !b.useShake) { // SAKE
b.useShake = true;
runtime.queueDisplayUpdate();
}
pxt.registerWithDal(DAL.MICROBIT_ID_GESTURE, gesture, handler);
}
export function onPinPressed(pinId: number, handler: RefAction) {
let pin = getPin(pinId);
if (!pin) return;
pin.isTouched();
pxt.registerWithDal(pin.id, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
}
export function onPinReleased(pinId: number, handler: RefAction) {
let pin = getPin(pinId);
if (!pin) return;
pin.isTouched();
pxt.registerWithDal(pin.id, DAL.MICROBIT_BUTTON_EVT_UP, handler);
}
export function pinIsPressed(pinId: number): boolean {
let pin = getPin(pinId);
if (!pin) return false;
return pin.isTouched();
}
export function compassHeading(): number {
let b = board();
if (!b.usesHeading) {
b.usesHeading = true;
runtime.queueDisplayUpdate();
}
return b.heading;
}
export function temperature(): number {
let b = board();
if (!b.usesTemperature) {
b.usesTemperature = true;
runtime.queueDisplayUpdate();
}
return b.temperature;
}
export function acceleration(dimension: number): number {
let b = board();
let acc = b.accelerometer;
acc.activate();
switch (dimension) {
case 0: return acc.getX();
case 1: return acc.getY();
case 2: return acc.getZ();
default: return Math.floor(Math.sqrt(acc.instantaneousAccelerationSquared()));
}
}
export function rotation(kind: number): number {
let b = board();
let acc = b.accelerometer;
acc.activate();
let x = acc.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let y = acc.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let z = acc.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let roll = Math.atan2(y, z);
let pitch = Math.atan(-x / (y * Math.sin(roll) + z * Math.cos(roll)));
let r = 0;
switch (kind) {
case 0: r = pitch; break;
case 1: r = roll; break;
}
return Math.floor(r / Math.PI * 180);
}
export function setAccelerometerRange(range: number) {
let b = board();
b.accelerometer.setSampleRange(range);
}
export function lightLevel(): number {
let b = board();
if (!b.usesLightLevel) {
b.usesLightLevel = true;
runtime.queueDisplayUpdate();
}
return b.lightLevel;
}
export function magneticForce(): number {
// TODO
return 0;
}
export function runningTime(): number {
return runtime.runningTime();
}
export function calibrate() {
}
}
namespace pxsim.led {
export function plot(x: number, y: number) {
board().image.set(x, y, 255);
runtime.queueDisplayUpdate()
}
export function unplot(x: number, y: number) {
board().image.set(x, y, 0);
runtime.queueDisplayUpdate()
}
export function point(x: number, y: number): boolean {
return !!board().image.get(x, y);
}
export function brightness(): number {
return board().brigthness;
}
export function setBrightness(value: number): void {
board().brigthness = value;
runtime.queueDisplayUpdate()
}
export function stopAnimation(): void {
board().animationQ.cancelAll();
}
export function setDisplayMode(mode: DisplayMode): void {
board().displayMode = mode;
runtime.queueDisplayUpdate()
}
export function screenshot(): Image {
let img = createImage(5)
board().image.copyTo(0, 5, img, 0);
return img;
}
}
namespace pxsim.serial {
export function writeString(s: string) {
board().writeSerial(s);
}
export function readString(): string {
return board().readSerial();
}
export function readLine(): string {
return board().readSerial();
}
export function onDataReceived(delimiters: string, handler: RefAction) {
let b = board();
b.bus.listen(DAL.MICROBIT_ID_SERIAL, DAL.MICROBIT_SERIAL_EVT_DELIM_MATCH, handler);
}
export function redirect(tx: number, rx: number, rate: number) {
// TODO?
}
}
namespace pxsim.radio {
export function broadcastMessage(msg: number): void {
board().radio.broadcast(msg);
}
export function onBroadcastMessageReceived(msg: number, handler: RefAction): void {
pxt.registerWithDal(DAL.MES_BROADCAST_GENERAL_ID, msg, handler);
}
export function setGroup(id: number): void {
board().radio.setGroup(id);
}
export function setTransmitPower(power: number): void {
board().radio.setTransmitPower(power);
}
export function setTransmitSerialNumber(transmit: boolean): void {
board().radio.setTransmitSerialNumber(transmit);
}
export function sendNumber(value: number): void {
board().radio.datagram.send([value]);
}
export function sendString(msg: string): void {
board().radio.datagram.send(msg);
}
export function writeValueToSerial(): void {
let b = board();
let v = b.radio.datagram.recv().data[0];
b.writeSerial(`{v:${v}}`);
}
export function sendValue(name: string, value: number) {
board().radio.datagram.send([value]);
}
export function receiveNumber(): number {
let buffer = board().radio.datagram.recv().data;
if (buffer instanceof Array) return buffer[0];
return 0;
}
export function receiveString(): string {
let buffer = board().radio.datagram.recv().data;
if (typeof buffer === "string") return <string>buffer;
return "";
}
export function receivedNumberAt(index: number): number {
let buffer = board().radio.datagram.recv().data;
if (buffer instanceof Array) return buffer[index] || 0;
return 0;
}
export function receivedSignalStrength(): number {
return board().radio.datagram.lastReceived.rssi;
}
export function onDataReceived(handler: RefAction): void {
pxt.registerWithDal(DAL.MICROBIT_ID_RADIO, DAL.MICROBIT_RADIO_EVT_DATAGRAM, handler);
radio.receiveNumber();
}
}
namespace pxsim.pins {
export function onPulsed(name: number, pulse: number, body: RefAction) {
}
export function pulseDuration(): number {
return 0;
}
export function createBuffer(sz: number) {
return pxsim.BufferMethods.createBuffer(sz)
}
export function digitalReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Digital | PinFlags.Input;
return pin.value > 100 ? 1 : 0;
}
export function digitalWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Digital | PinFlags.Output;
pin.value = value > 0 ? 1023 : 0;
runtime.queueDisplayUpdate();
}
export function setPull(pinId: number, pull: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.pull = pull;
}
export function analogReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Input;
return pin.value || 0;
}
export function analogWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.value = value ? 1 : 0;
runtime.queueDisplayUpdate();
}
export function analogSetPeriod(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.period = micros;
runtime.queueDisplayUpdate();
}
export function servoWritePin(pinId: number, value: number) {
analogSetPeriod(pinId, 20000);
// TODO
}
export function servoSetPulse(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
// TODO
}
export function pulseIn(name: number, value: number, maxDuration: number): number {
let pin = getPin(name);
if (!pin) return 0;
return 5000;
}
export function spiWrite(value: number): number {
// TODO
return 0;
}
export function i2cReadBuffer(address: number, size: number, repeat?: boolean): RefBuffer {
// fake reading zeros
return createBuffer(size)
}
export function i2cWriteBuffer(address: number, buf: RefBuffer, repeat?: boolean): void {
// fake - noop
}
export function analogSetPitchPin(pinId: number) {
let pin = getPin(pinId);
if (!pin) return;
board().pins.filter(p => !!p).forEach(p => p.pitch = false);
pin.pitch = true;
}
export function analogPitch(frequency: number, ms: number) {
// update analog output
let pin = board().pins.filter(pin => !!pin && pin.pitch)[0] || board().pins[0];
pin.mode = PinFlags.Analog | PinFlags.Output;
if (frequency <= 0) {
pin.value = 0;
pin.period = 0;
} else {
pin.value = 512;
pin.period = 1000000 / frequency;
}
runtime.queueDisplayUpdate();
let cb = getResume();
AudioContextManager.tone(frequency, 1);
if (ms <= 0) cb();
else {
setTimeout(() => {
AudioContextManager.stop();
pin.value = 0;
pin.period = 0;
pin.mode = PinFlags.Unused;
runtime.queueDisplayUpdate();
cb()
}, ms);
}
}
}
namespace pxsim.bluetooth {
export function startIOPinService(): void {
// TODO
}
export function startLEDService(): void {
// TODO
}
export function startTemperatureService(): void {
// TODO
}
export function startMagnetometerService(): void {
// TODO
}
export function startAccelerometerService(): void {
// TODO
}
export function startButtonService(): void {
// TODO
}
}
namespace pxsim.images {
export function createImage(img: Image) { return img }
export function createBigImage(img: Image) { return img }
}
namespace pxsim.ImageMethods {
export function showImage(leds: Image, offset: number) {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.copyTo(offset, 5, board().image, 0)
runtime.queueDisplayUpdate()
}
export function plotImage(leds: Image, offset: number): void {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.copyTo(offset, 5, board().image, 0)
runtime.queueDisplayUpdate()
}
export function height(leds: Image): number {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return Image.height;
}
export function width(leds: Image): number {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return leds.width;
}
export function plotFrame(leds: Image, frame: number) {
ImageMethods.plotImage(leds, frame * Image.height);
}
export function showFrame(leds: Image, frame: number) {
ImageMethods.showImage(leds, frame * Image.height);
}
export function pixel(leds: Image, x: number, y: number): number {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return leds.get(x, y);
}
export function setPixel(leds: Image, x: number, y: number, v: number) {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.set(x, y, v);
}
export function clear(leds: Image) {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.clear();
}
export function setPixelBrightness(i: Image, x: number, y: number, b: number) {
if (!i) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
i.set(x, y, b);
}
export function pixelBrightness(i: Image, x: number, y: number): number {
if (!i) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return i.get(x, y);
}
export function scrollImage(leds: Image, stride: number, interval: number): void {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
if (stride == 0) stride = 1;
let cb = getResume();
let off = stride > 0 ? 0 : leds.width - 1;
let display = board().image;
board().animationQ.enqueue({
interval: interval,
frame: () => {
//TODO: support right to left.
if (off >= leds.width || off < 0) return false;
stride > 0 ? display.shiftLeft(stride) : display.shiftRight(-stride);
let c = Math.min(stride, leds.width - off);
leds.copyTo(off, c, display, 5 - stride)
off += stride;
return true;
},
whenDone: cb
})
}
}

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<!doctype html>
<html lang="en" data-framework="typescript">
<head>
<meta charset="utf-8">
<title>Assembly Instructions</title>
<style>
svg {
max-width: 100%;
}
.blocklyText, .ace_editor {
font-family: 'Monaco', 'Menlo', 'Ubuntu Mono', 'Consolas', 'source-code-pro', monospace !important;
}
.blocklyText, .ace_editor {
font-size: 1rem !important;
}
.blocklyTreeLabel {
font-size: 1.25rem !important;
}
.blocklyCheckbox {
fill: #ff3030 !important;
text-shadow: 0px 0px 6px #f00;
font-size: 17pt !important;
}
.ui.card .blocklyPreview {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: calc(100% - 1em);
max-height: calc(100% - 1em);
}
code {
white-space: pre-wrap;
}
code.lang-config, code.lang-package { display:none; }
code.lang-blocks::before,
code.lang-sig::before,
code.lang-block::before,
code.lang-shuffle::before,
code.lang-sim::before,
code.lang-cards::before,
code.lang-namespaces::before,
code.lang-codecard::before {
content: "...";
position: absolute;
top: calc(50% - 0.5em);
left: calc(50% - 5em);
}
code.lang-blocks,
code.lang-sig,
code.lang-block,
code.lang-shuffle,
code.lang-sim,
code.lang-cards,
code.lang-namespaces,
code.lang-codecard {
color: transparent;
}
</style>
<style type="text/css">
@import "/cdn/semantic.css";
@import "/cdn/icons.css";
</style>
<style>
html {
padding: 0;
margin: 0;
}
body {
padding: 0;
margin: 0;
font-family: "Lucida Console", Monaco, monospace;
}
div {
/*undo semantic UI*/
box-sizing: content-box;
line-height: normal;
}
img {
border: 0;
}
/*TODO: Share CSS with main webpage*/
.organization {
position: absolute;
bottom: 1rem;
right: 1rem;
height: 2rem;
}
h1 {
font-size: 2em;
font-weight: normal;
color: rgba(0, 0, 0, 0.87);
font-family: 'Segoe UI', 'Helvetica Neue', Arial, Helvetica, sans-serif;
display: block;
text-align: center;
}
#front-panel .board-svg {
position: absolute;
left: 1rem;
width: 140px;
top: 8rem;
}
#proj-title {
top: 20px;
position: absolute;
width: 100%;
}
#proj-code {
width: 140px;
height: 200px;
position: absolute;
right: 1rem;
top: 8rem;
}
#proj-code-container {
width: 100%;
height: 100%;
font-size: 4px;
overflow: hidden;
display: none;
}
#proj-code-spinner {
width: 100%;
}
.back-panel svg {
position: relative;
margin: 0 auto;
left: inherit;
bottom: -7px;
}
</style>
</head>
<body>
<div id='loading' class="ui active inverted dimmer">
<div class="ui large loader"></div>
</div>
<!-- start Mixpanel --><script type="text/javascript">(function(e,b){if(!b.__SV){var a,f,i,g;window.mixpanel=b;b._i=[];b.init=function(a,e,d){function f(b,h){var a=h.split(".");2==a.length&&(b=b[a[0]],h=a[1]);b[h]=function(){b.push([h].concat(Array.prototype.slice.call(arguments,0)))}}var c=b;"undefined"!==typeof d?c=b[d]=[]:d="mixpanel";c.people=c.people||[];c.toString=function(b){var a="mixpanel";"mixpanel"!==d&&(a+="."+d);b||(a+=" (stub)");return a};c.people.toString=function(){return c.toString(1)+".people (stub)"};i="disable time_event track track_pageview track_links track_forms register register_once alias unregister identify name_tag set_config reset people.set people.set_once people.increment people.append people.union people.track_charge people.clear_charges people.delete_user".split(" ");
for(g=0;g<i.length;g++)f(c,i[g]);b._i.push([a,e,d])};b.__SV=1.2;a=e.createElement("script");a.type="text/javascript";a.async=!0;a.src="undefined"!==typeof MIXPANEL_CUSTOM_LIB_URL?MIXPANEL_CUSTOM_LIB_URL:"file:"===e.location.protocol&&"//cdn.mxpnl.com/libs/mixpanel-2-latest.min.js".match(/^\/\//)?"https://cdn.mxpnl.com/libs/mixpanel-2-latest.min.js":"//cdn.mxpnl.com/libs/mixpanel-2-latest.min.js";f=e.getElementsByTagName("script")[0];f.parentNode.insertBefore(a,f)}})(document,window.mixpanel||[]);
mixpanel.init("762fef19c053a0ea4cec43d2fecae76e");</script><!-- end Mixpanel -->
<script>
// This line gets patched up by the cloud
var pxtConfig = null;
</script>
<script type="text/javascript" src="/cdn/lzma/lzma_worker-min.js"></script>
<script type="text/javascript" src="/cdn/marked/marked.min.js"></script>
<script type="text/javascript" src="/cdn/jquery.js"></script>
<script type="text/javascript" src="/cdn/typescript.js"></script>
<script type="text/javascript" src="/cdn/blockly/blockly_compressed.js"></script>
<script type="text/javascript" src="/cdn/blockly/blocks_compressed.js"></script>
<script type="text/javascript" src="/cdn/blockly/msg/js/en.js"></script>
<script type="text/javascript" src="/cdn/pxtlib.js"></script>
<script type="text/javascript" src="/cdn/pxtblocks.js"></script>
<script type="text/javascript" src="/cdn/pxtsim.js"></script>
<script type="text/javascript" src="/cdn/pxtrunner.js"></script>
<script type="text/javascript" src="/cdn/semantic.js"></script>
<script type="text/javascript" src="/embed.js"></script>
<script type="text/javascript" src="/sim/sim.js"></script>
<script type="text/javascript">
(function () {
ksRunnerReady(function() {
var orgLogo = pxt.appTarget.appTheme.organizationLogo;
if (orgLogo)
$('#front-panel').append(
$('<img/>').attr('class', 'organization').attr('src', orgLogo)
);
var loading = document.getElementById('loading');
pxsim.instructions.drawInstructions();
$(loading).hide();
});
})();
</script>
<div id="front-panel" class="instr-panel">
<h1 id="proj-title"></h1>
<!--TODO: extract real code snapshot from PXT -->
<div id="proj-code">
<i id="proj-code-spinner" class="spinner loading icon"></i>
<div id="proj-code-container">
</div>
</div>
</div>
</body>
</html>

240
sim/simlib.ts Normal file
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/// <reference path="../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../libs/microbit/dal.d.ts"/>
namespace pxsim {
export type BBRowCol = [/*row*/string, /*column*/string];
export type BoardPin = string;
export interface BBLoc {type: "breadboard", rowCol: BBRowCol};
export interface BoardLoc {type: "dalboard", pin: BoardPin};
export type Loc = BBLoc | BoardLoc;
export function initRuntimeWithDalBoard() {
U.assert(!runtime.board);
let b = new DalBoard();
runtime.board = b;
}
if (!pxsim.initCurrentRuntime) {
pxsim.initCurrentRuntime = initRuntimeWithDalBoard;
}
export function board() {
return runtime.board as DalBoard;
}
export function mkRange(a: number, b: number): number[] {
let res: number[] = [];
for (; a < b; a++)
res.push(a);
return res;
}
export function parseQueryString(): (key: string) => string {
let qs = window.location.search.substring(1);
let getQsVal = (key: string) => decodeURIComponent((qs.split(`${key}=`)[1] || "").split("&")[0] || "").replace(/\+/g, " ");
return getQsVal;
}
}
namespace pxsim.visuals {
export interface IPointerEvents {
up: string,
down: string,
move: string,
leave: string
}
export const pointerEvents: IPointerEvents = !!(window as any).PointerEvent ? {
up: "pointerup",
down: "pointerdown",
move: "pointermove",
leave: "pointerleave"
} : {
up: "mouseup",
down: "mousedown",
move: "mousemove",
leave: "mouseleave"
};
export function translateEl(el: SVGElement, xy: [number, number]) {
//TODO append translation instead of replacing the full transform
svg.hydrate(el, {transform: `translate(${xy[0]} ${xy[1]})`});
}
export interface ComposeOpts {
el1: SVGAndSize<SVGSVGElement>,
scaleUnit1: number,
el2: SVGAndSize<SVGSVGElement>,
scaleUnit2: number,
margin: [number, number, number, number],
middleMargin: number,
maxWidth?: string,
maxHeight?: string,
}
export interface ComposeResult {
host: SVGSVGElement,
scaleUnit: number,
under: SVGGElement,
over: SVGGElement,
edges: number[],
toHostCoord1: (xy: Coord) => Coord,
toHostCoord2: (xy: Coord) => Coord,
}
export function composeSVG(opts: ComposeOpts): ComposeResult {
let [a, b] = [opts.el1, opts.el2];
U.assert(a.x == 0 && a.y == 0 && b.x == 0 && b.y == 0, "el1 and el2 x,y offsets not supported");
let setXY = (e: SVGSVGElement, x: number, y: number) => svg.hydrate(e, {x: x, y: y});
let setWH = (e: SVGSVGElement, w: string, h: string) => {
if (w)
svg.hydrate(e, {width: w});
if (h)
svg.hydrate(e, {height: h});
}
let setWHpx = (e: SVGSVGElement, w: number, h: number) => svg.hydrate(e, {width: `${w}px`, height: `${h}px`});
let scaleUnit = opts.scaleUnit2;
let aScalar = opts.scaleUnit2 / opts.scaleUnit1;
let bScalar = 1.0;
let aw = a.w * aScalar;
let ah = a.h * aScalar;
setWHpx(a.el, aw, ah);
let bw = b.w * bScalar;
let bh = b.h * bScalar;
setWHpx(b.el, bw, bh);
let [mt, mr, mb, ml] = opts.margin;
let mm = opts.middleMargin;
let innerW = Math.max(aw, bw);
let ax = mr + (innerW - aw) / 2.0;
let ay = mt;
setXY(a.el, ax, ay);
let bx = mr + (innerW - bw) / 2.0;
let by = ay + ah + mm;
setXY(b.el, bx, by);
let edges = [ay, ay + ah, by, by + bh];
let w = mr + innerW + ml;
let h = mt + ah + mm + bh + mb;
let host = <SVGSVGElement>svg.elt("svg", {
"version": "1.0",
"viewBox": `0 0 ${w} ${h}`,
"class": `sim-bb`,
});
setWH(host, opts.maxWidth, opts.maxHeight);
setXY(host, 0, 0);
let under = <SVGGElement>svg.child(host, "g");
host.appendChild(a.el);
host.appendChild(b.el);
let over = <SVGGElement>svg.child(host, "g");
let toHostCoord1 = (xy: Coord): Coord => {
let [x, y] = xy;
return [x * aScalar + ax, y * aScalar + ay];
};
let toHostCoord2 = (xy: Coord): Coord => {
let [x, y] = xy;
return [x * bScalar + bx, y * bScalar + by];
};
return {
under: under,
over: over,
host: host,
edges: edges,
scaleUnit: scaleUnit,
toHostCoord1: toHostCoord1,
toHostCoord2: toHostCoord2,
};
}
export function mkScaleFn(originUnit: number, targetUnit: number): (n: number) => number {
return (n: number) => n * (targetUnit / originUnit);
}
export interface MkImageOpts {
image: string,
width: number,
height: number,
imageUnitDist: number,
targetUnitDist: number
}
export function mkImageSVG(opts: MkImageOpts): SVGAndSize<SVGImageElement> {
let scaleFn = mkScaleFn(opts.imageUnitDist, opts.targetUnitDist);
let w = scaleFn(opts.width);
let h = scaleFn(opts.height);
let img = <SVGImageElement>svg.elt("image", {
width: w,
height: h,
"href": `${opts.image}`
});
return {el: img, w: w, h: h, x: 0, y: 0};
}
export type Coord = [number, number];
export function findDistSqrd(a: Coord, b: Coord): number {
let x = a[0] - b[0];
let y = a[1] - b[1];
return x * x + y * y;
}
export function findClosestCoordIdx(a: Coord, bs: Coord[]): number {
let dists = bs.map(b => findDistSqrd(a, b));
let minIdx = dists.reduce((prevIdx, currDist, currIdx, arr) => {
return currDist < arr[prevIdx] ? currIdx : prevIdx;
}, 0);
return minIdx;
}
export interface IBoardComponent<T> {
style: string,
element: SVGElement,
defs: SVGElement[],
init(bus: EventBus, state: T, svgEl: SVGSVGElement, gpioPins: string[], otherArgs: string[]): void, //NOTE: constructors not supported in interfaces
moveToCoord(xy: Coord): void,
updateState(): void,
updateTheme(): void,
}
export function mkTxt(cx: number, cy: number, size: number, rot: number, txt: string, txtXOffFactor?: number, txtYOffFactor?: number): SVGTextElement {
let el = <SVGTextElement>svg.elt("text")
//HACK: these constants (txtXOffFactor, txtYOffFactor) tweak the way this algorithm knows how to center the text
txtXOffFactor = txtXOffFactor || -0.33333;
txtYOffFactor = txtYOffFactor || 0.3;
const xOff = txtXOffFactor * size * txt.length;
const yOff = txtYOffFactor * size;
svg.hydrate(el, {style: `font-size:${size}px;`,
transform: `translate(${cx} ${cy}) rotate(${rot}) translate(${xOff} ${yOff})` });
svg.addClass(el, "noselect");
el.textContent = txt;
return el;
}
export type WireColor =
"black" | "white" | "gray" | "purple" | "blue" | "green" | "yellow" | "orange" | "red" | "brown";
export const WIRE_COLOR_MAP: Map<string> = {
black: "#514f4d",
white: "#fcfdfc",
gray: "#acabab",
purple: "#a772a1",
blue: "#01a6e8",
green: "#3cce73",
yellow: "#ece600",
orange: "#fdb262",
red: "#f44f43",
brown: "#c89764",
}
export function mapWireColor(clr: WireColor | string): string {
return WIRE_COLOR_MAP[clr] || clr;
}
export interface SVGAndSize<T extends SVGElement> {
el: T,
y: number,
x: number,
w: number,
h: number
};
export type SVGElAndSize = SVGAndSize<SVGElement>;
export const PIN_DIST = 15;
export interface BoardView {
getView(): SVGAndSize<SVGSVGElement>;
getCoord(pinNm: string): Coord;
getPinDist(): number;
highlightPin(pinNm: string): void;
}
}

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@ -1,711 +0,0 @@
namespace pxsim {
export interface RuntimeOptions {
theme: string;
}
export enum DisplayMode {
bw,
greyscale
}
export enum PinFlags {
Unused = 0,
Digital = 0x0001,
Analog = 0x0002,
Input = 0x0004,
Output = 0x0008,
Touch = 0x0010
}
export class Pin {
constructor(public id: number) { }
touched = false;
value = 0;
period = 0;
mode = PinFlags.Unused;
pitch = false;
pull = 0; // PullDown
isTouched(): boolean {
this.mode = PinFlags.Touch;
return this.touched;
}
}
export class Button {
constructor(public id: number) { }
pressed: boolean;
}
export class EventBus {
private queues: Map<EventQueue<number>> = {};
constructor(private runtime: Runtime) { }
listen(id: number, evid: number, handler: RefAction) {
let k = id + ":" + evid;
let queue = this.queues[k];
if (!queue) queue = this.queues[k] = new EventQueue<number>(this.runtime);
queue.handler = handler;
}
queue(id: number, evid: number, value: number = 0) {
let k = id + ":" + evid;
let queue = this.queues[k];
if (queue) queue.push(value);
}
}
export interface PacketBuffer {
data: number[] | string;
rssi?: number;
}
export class RadioDatagram {
datagram: PacketBuffer[] = [];
lastReceived: PacketBuffer = {
data: [0, 0, 0, 0],
rssi: -1
};
constructor(private runtime: Runtime) {
}
queue(packet: PacketBuffer) {
if (this.datagram.length < 4)
this.datagram.push(packet);
(<Board>runtime.board).bus.queue(DAL.MICROBIT_ID_RADIO, DAL.MICROBIT_RADIO_EVT_DATAGRAM);
}
send(buffer: number[] | string) {
if (buffer instanceof String) buffer = buffer.slice(0, 32);
else buffer = buffer.slice(0, 8);
Runtime.postMessage(<SimulatorRadioPacketMessage>{
type: "radiopacket",
data: buffer
})
}
recv(): PacketBuffer {
let r = this.datagram.shift();
if (!r) r = {
data: [0, 0, 0, 0],
rssi: -1
};
return this.lastReceived = r;
}
}
export class RadioBus {
// uint8_t radioDefaultGroup = MICROBIT_RADIO_DEFAULT_GROUP;
groupId = 0; // todo
power = 0;
transmitSerialNumber = false;
datagram: RadioDatagram;
constructor(private runtime: Runtime) {
this.datagram = new RadioDatagram(runtime);
}
setGroup(id: number) {
this.groupId = id & 0xff; // byte only
}
setTransmitPower(power: number) {
this.power = Math.max(0, Math.min(7, power));
}
setTransmitSerialNumber(sn: boolean) {
this.transmitSerialNumber = !!sn;
}
broadcast(msg: number) {
Runtime.postMessage(<SimulatorEventBusMessage>{
type: "eventbus",
id: DAL.MES_BROADCAST_GENERAL_ID,
eventid: msg,
power: this.power,
group: this.groupId
})
}
}
interface AccelerometerSample {
x: number;
y: number;
z: number;
}
interface ShakeHistory {
x: boolean;
y: boolean;
z: boolean;
count: number;
shaken: number;
timer: number;
}
/**
* Co-ordinate systems that can be used.
* RAW: Unaltered data. Data will be returned directly from the accelerometer.
*
* SIMPLE_CARTESIAN: Data will be returned based on an easy to understand alignment, consistent with the cartesian system taught in schools.
* When held upright, facing the user:
*
* /
* +--------------------+ z
* | |
* | ..... |
* | * ..... * |
* ^ | ..... |
* | | |
* y +--------------------+ x-->
*
*
* NORTH_EAST_DOWN: Data will be returned based on the industry convention of the North East Down (NED) system.
* When held upright, facing the user:
*
* z
* +--------------------+ /
* | |
* | ..... |
* | * ..... * |
* ^ | ..... |
* | | |
* x +--------------------+ y-->
*
*/
export enum MicroBitCoordinateSystem {
RAW,
SIMPLE_CARTESIAN,
NORTH_EAST_DOWN
}
export class Accelerometer {
private sigma: number = 0; // the number of ticks that the instantaneous gesture has been stable.
private lastGesture: number = 0; // the last, stable gesture recorded.
private currentGesture: number = 0 // the instantaneous, unfiltered gesture detected.
private sample: AccelerometerSample = { x: 0, y: 0, z: -1023 }
private shake: ShakeHistory = { x: false, y: false, z: false, count: 0, shaken: 0, timer: 0 }; // State information needed to detect shake events.
private pitch: number;
private roll: number;
private id: number;
public isActive = false;
public sampleRange = 2;
constructor(public runtime: Runtime) {
this.id = DAL.MICROBIT_ID_ACCELEROMETER;
}
public setSampleRange(range: number) {
this.activate();
this.sampleRange = Math.max(1, Math.min(8, range));
}
public activate() {
if (!this.isActive) {
this.isActive = true;
this.runtime.queueDisplayUpdate();
}
}
/**
* Reads the acceleration data from the accelerometer, and stores it in our buffer.
* This is called by the tick() member function, if the interrupt is set!
*/
public update(x: number, y: number, z: number) {
// read MSB values...
this.sample.x = Math.floor(x);
this.sample.y = Math.floor(y);
this.sample.z = Math.floor(z);
// Update gesture tracking
this.updateGesture();
// Indicate that a new sample is available
board().bus.queue(this.id, DAL.MICROBIT_ACCELEROMETER_EVT_DATA_UPDATE)
}
public instantaneousAccelerationSquared() {
// Use pythagoras theorem to determine the combined force acting on the device.
return this.sample.x * this.sample.x + this.sample.y * this.sample.y + this.sample.z * this.sample.z;
}
/**
* Service function. Determines the best guess posture of the device based on instantaneous data.
* This makes no use of historic data (except for shake), and forms this input to the filter implemented in updateGesture().
*
* @return A best guess of the current posture of the device, based on instantaneous data.
*/
private instantaneousPosture(): number {
let force = this.instantaneousAccelerationSquared();
let shakeDetected = false;
// Test for shake events.
// We detect a shake by measuring zero crossings in each axis. In other words, if we see a strong acceleration to the left followed by
// a string acceleration to the right, then we can infer a shake. Similarly, we can do this for each acxis (left/right, up/down, in/out).
//
// If we see enough zero crossings in succession (MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD), then we decide that the device
// has been shaken.
if ((this.getX() < -DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && this.shake.x) || (this.getX() > DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && !this.shake.x)) {
shakeDetected = true;
this.shake.x = !this.shake.x;
}
if ((this.getY() < -DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && this.shake.y) || (this.getY() > DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && !this.shake.y)) {
shakeDetected = true;
this.shake.y = !this.shake.y;
}
if ((this.getZ() < -DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && this.shake.z) || (this.getZ() > DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && !this.shake.z)) {
shakeDetected = true;
this.shake.z = !this.shake.z;
}
if (shakeDetected && this.shake.count < DAL.MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD && ++this.shake.count == DAL.MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD)
this.shake.shaken = 1;
if (++this.shake.timer >= DAL.MICROBIT_ACCELEROMETER_SHAKE_DAMPING) {
this.shake.timer = 0;
if (this.shake.count > 0) {
if (--this.shake.count == 0)
this.shake.shaken = 0;
}
}
if (this.shake.shaken)
return DAL.MICROBIT_ACCELEROMETER_EVT_SHAKE;
let sq = (n: number) => n * n
if (force < sq(DAL.MICROBIT_ACCELEROMETER_FREEFALL_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_FREEFALL;
if (force > sq(DAL.MICROBIT_ACCELEROMETER_3G_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_3G;
if (force > sq(DAL.MICROBIT_ACCELEROMETER_6G_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_6G;
if (force > sq(DAL.MICROBIT_ACCELEROMETER_8G_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_8G;
// Determine our posture.
if (this.getX() < (-1000 + DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_LEFT;
if (this.getX() > (1000 - DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_RIGHT;
if (this.getY() < (-1000 + DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_DOWN;
if (this.getY() > (1000 - DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_UP;
if (this.getZ() < (-1000 + DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_FACE_UP;
if (this.getZ() > (1000 - DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_FACE_DOWN;
return 0;
}
updateGesture() {
// Determine what it looks like we're doing based on the latest sample...
let g = this.instantaneousPosture();
// Perform some low pass filtering to reduce jitter from any detected effects
if (g == this.currentGesture) {
if (this.sigma < DAL.MICROBIT_ACCELEROMETER_GESTURE_DAMPING)
this.sigma++;
}
else {
this.currentGesture = g;
this.sigma = 0;
}
// If we've reached threshold, update our record and raise the relevant event...
if (this.currentGesture != this.lastGesture && this.sigma >= DAL.MICROBIT_ACCELEROMETER_GESTURE_DAMPING) {
this.lastGesture = this.currentGesture;
board().bus.queue(DAL.MICROBIT_ID_GESTURE, this.lastGesture);
}
}
/**
* Reads the X axis value of the latest update from the accelerometer.
* @param system The coordinate system to use. By default, a simple cartesian system is provided.
* @return The force measured in the X axis, in milli-g.
*
* Example:
* @code
* uBit.accelerometer.getX();
* uBit.accelerometer.getX(RAW);
* @endcode
*/
public getX(system: MicroBitCoordinateSystem = MicroBitCoordinateSystem.SIMPLE_CARTESIAN): number {
this.activate();
switch (system) {
case MicroBitCoordinateSystem.SIMPLE_CARTESIAN:
return -this.sample.x;
case MicroBitCoordinateSystem.NORTH_EAST_DOWN:
return this.sample.y;
//case MicroBitCoordinateSystem.SIMPLE_CARTESIAN.RAW:
default:
return this.sample.x;
}
}
/**
* Reads the Y axis value of the latest update from the accelerometer.
* @param system The coordinate system to use. By default, a simple cartesian system is provided.
* @return The force measured in the Y axis, in milli-g.
*
* Example:
* @code
* uBit.accelerometer.getY();
* uBit.accelerometer.getY(RAW);
* @endcode
*/
public getY(system: MicroBitCoordinateSystem = MicroBitCoordinateSystem.SIMPLE_CARTESIAN): number {
this.activate();
switch (system) {
case MicroBitCoordinateSystem.SIMPLE_CARTESIAN:
return -this.sample.y;
case MicroBitCoordinateSystem.NORTH_EAST_DOWN:
return -this.sample.x;
//case RAW:
default:
return this.sample.y;
}
}
/**
* Reads the Z axis value of the latest update from the accelerometer.
* @param system The coordinate system to use. By default, a simple cartesian system is provided.
* @return The force measured in the Z axis, in milli-g.
*
* Example:
* @code
* uBit.accelerometer.getZ();
* uBit.accelerometer.getZ(RAW);
* @endcode
*/
public getZ(system: MicroBitCoordinateSystem = MicroBitCoordinateSystem.SIMPLE_CARTESIAN): number {
this.activate();
switch (system) {
case MicroBitCoordinateSystem.NORTH_EAST_DOWN:
return -this.sample.z;
//case MicroBitCoordinateSystem.SIMPLE_CARTESIAN:
//case MicroBitCoordinateSystem.RAW:
default:
return this.sample.z;
}
}
/**
* Provides a rotation compensated pitch of the device, based on the latest update from the accelerometer.
* @return The pitch of the device, in degrees.
*
* Example:
* @code
* uBit.accelerometer.getPitch();
* @endcode
*/
public getPitch(): number {
this.activate();
return Math.floor((360 * this.getPitchRadians()) / (2 * Math.PI));
}
getPitchRadians(): number {
this.recalculatePitchRoll();
return this.pitch;
}
/**
* Provides a rotation compensated roll of the device, based on the latest update from the accelerometer.
* @return The roll of the device, in degrees.
*
* Example:
* @code
* uBit.accelerometer.getRoll();
* @endcode
*/
public getRoll(): number {
this.activate();
return Math.floor((360 * this.getRollRadians()) / (2 * Math.PI));
}
getRollRadians(): number {
this.recalculatePitchRoll();
return this.roll;
}
/**
* Recalculate roll and pitch values for the current sample.
* We only do this at most once per sample, as the necessary trigonemteric functions are rather
* heavyweight for a CPU without a floating point unit...
*/
recalculatePitchRoll() {
let x = this.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let y = this.getY(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let z = this.getZ(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
this.roll = Math.atan2(y, z);
this.pitch = Math.atan(-x / (y * Math.sin(this.roll) + z * Math.cos(this.roll)));
}
}
export class Board extends BaseBoard {
id: string;
// the bus
bus: EventBus;
radio: RadioBus;
// display
image = createInternalImage(5);
brigthness = 255;
displayMode = DisplayMode.bw;
font: Image = createFont();
// buttons
usesButtonAB: boolean = false;
buttons: Button[];
// pins
pins: Pin[];
// serial
serialIn: string[] = [];
// sensors
accelerometer: Accelerometer;
// gestures
useShake = false;
usesHeading = false;
heading = 90;
usesTemperature = false;
temperature = 21;
usesLightLevel = false;
lightLevel = 128;
animationQ: AnimationQueue;
constructor() {
super()
this.id = "b" + Math_.random(2147483647);
this.animationQ = new AnimationQueue(runtime);
this.bus = new EventBus(runtime);
this.radio = new RadioBus(runtime);
this.accelerometer = new Accelerometer(runtime);
this.buttons = [
new Button(DAL.MICROBIT_ID_BUTTON_A),
new Button(DAL.MICROBIT_ID_BUTTON_B),
new Button(DAL.MICROBIT_ID_BUTTON_AB)
];
this.pins = [
new Pin(DAL.MICROBIT_ID_IO_P0),
new Pin(DAL.MICROBIT_ID_IO_P1),
new Pin(DAL.MICROBIT_ID_IO_P2),
new Pin(DAL.MICROBIT_ID_IO_P3),
new Pin(DAL.MICROBIT_ID_IO_P4),
new Pin(DAL.MICROBIT_ID_IO_P5),
new Pin(DAL.MICROBIT_ID_IO_P6),
new Pin(DAL.MICROBIT_ID_IO_P7),
new Pin(DAL.MICROBIT_ID_IO_P8),
new Pin(DAL.MICROBIT_ID_IO_P9),
new Pin(DAL.MICROBIT_ID_IO_P10),
new Pin(DAL.MICROBIT_ID_IO_P11),
new Pin(DAL.MICROBIT_ID_IO_P12),
new Pin(DAL.MICROBIT_ID_IO_P13),
new Pin(DAL.MICROBIT_ID_IO_P14),
new Pin(DAL.MICROBIT_ID_IO_P15),
new Pin(DAL.MICROBIT_ID_IO_P16),
null,
null,
new Pin(DAL.MICROBIT_ID_IO_P19),
new Pin(DAL.MICROBIT_ID_IO_P20)
];
}
initAsync(msg: SimulatorRunMessage): Promise<void> {
let options = (msg.options || {}) as RuntimeOptions;
let theme: micro_bit.IBoardTheme;
switch (options.theme) {
case 'blue': theme = micro_bit.themes[0]; break;
case 'yellow': theme = micro_bit.themes[1]; break;
case 'green': theme = micro_bit.themes[2]; break;
case 'red': theme = micro_bit.themes[3]; break;
default: theme = pxsim.micro_bit.randomTheme();
}
let view = new pxsim.micro_bit.MicrobitBoardSvg({
theme: theme,
runtime: runtime
})
document.body.innerHTML = ""; // clear children
document.body.appendChild(view.element);
return Promise.resolve();
}
receiveMessage(msg: SimulatorMessage) {
if (!runtime || runtime.dead) return;
switch (msg.type || "") {
case "eventbus":
let ev = <SimulatorEventBusMessage>msg;
this.bus.queue(ev.id, ev.eventid, ev.value);
break;
case "serial":
this.serialIn.push((<SimulatorSerialMessage>msg).data || "");
break;
case "radiopacket":
let packet = <SimulatorRadioPacketMessage>msg;
this.radio.datagram.queue({ data: packet.data, rssi: packet.rssi || 0 })
break;
}
}
readSerial() {
let v = this.serialIn.shift() || "";
return v;
}
kill() {
super.kill();
AudioContextManager.stop();
}
serialOutBuffer: string = "";
writeSerial(s: string) {
for (let i = 0; i < s.length; ++i) {
let c = s[i];
this.serialOutBuffer += c;
if (c == "\n") {
Runtime.postMessage(<SimulatorSerialMessage>{
type: "serial",
data: this.serialOutBuffer,
id: runtime.id,
sim: true
})
this.serialOutBuffer = ""
break;
}
}
}
}
export class Image extends RefObject {
public static height: number = 5;
public width: number;
public data: number[];
constructor(width: number, data: number[]) {
super()
this.width = width;
this.data = data;
}
public print() {
console.log(`Image id:${this.id} refs:${this.refcnt} size:${this.width}x${Image.height}`)
}
public get(x: number, y: number): number {
if (x < 0 || x >= this.width || y < 0 || y >= 5) return 0;
return this.data[y * this.width + x];
}
public set(x: number, y: number, v: number) {
if (x < 0 || x >= this.width || y < 0 || y >= 5) return;
this.data[y * this.width + x] = Math.max(0, Math.min(255, v));
}
public copyTo(xSrcIndex: number, length: number, target: Image, xTargetIndex: number): void {
for (let x = 0; x < length; x++) {
for (let y = 0; y < 5; y++) {
let value = this.get(xSrcIndex + x, y);
target.set(xTargetIndex + x, y, value);
}
}
}
public shiftLeft(cols: number) {
for (let x = 0; x < this.width; ++x)
for (let y = 0; y < 5; ++y)
this.set(x, y, x < this.width - cols ? this.get(x + cols, y) : 0);
}
public shiftRight(cols: number) {
for (let x = this.width - 1; x <= 0; --x)
for (let y = 0; y < 5; ++y)
this.set(x, y, x > cols ? this.get(x - cols, y) : 0);
}
public clear(): void {
for (let i = 0; i < this.data.length; ++i)
this.data[i] = 0;
}
}
export function createInternalImage(width: number): Image {
let img = createImage(width)
pxsim.noLeakTracking(img)
return img
}
export function createImage(width: number): Image {
return new Image(width, new Array(width * 5));
}
export function createImageFromBuffer(data: number[]): Image {
return new Image(data.length / 5, data);
}
export function createImageFromString(text: string): Image {
let font = board().font;
let w = font.width;
let sprite = createInternalImage(6 * text.length - 1);
let k = 0;
for (let i = 0; i < text.length; i++) {
let charCode = text.charCodeAt(i);
let charStart = (charCode - 32) * 5;
if (charStart < 0 || charStart + 5 > w) {
charCode = " ".charCodeAt(0);
charStart = (charCode - 32) * 5;
}
font.copyTo(charStart, 5, sprite, k);
k = k + 5;
if (i < text.length - 1) {
k = k + 1;
}
}
return sprite;
}
export function createFont(): Image {
const data = [0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0x8, 0x8, 0x0, 0x8, 0xa, 0x4a, 0x40, 0x0, 0x0, 0xa, 0x5f, 0xea, 0x5f, 0xea, 0xe, 0xd9, 0x2e, 0xd3, 0x6e, 0x19, 0x32, 0x44, 0x89, 0x33, 0xc, 0x92, 0x4c, 0x92, 0x4d, 0x8, 0x8, 0x0, 0x0, 0x0, 0x4, 0x88, 0x8, 0x8, 0x4, 0x8, 0x4, 0x84, 0x84, 0x88, 0x0, 0xa, 0x44, 0x8a, 0x40, 0x0, 0x4, 0x8e, 0xc4, 0x80, 0x0, 0x0, 0x0, 0x4, 0x88, 0x0, 0x0, 0xe, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x8, 0x0, 0x1, 0x22, 0x44, 0x88, 0x10, 0xc, 0x92, 0x52, 0x52, 0x4c, 0x4, 0x8c, 0x84, 0x84, 0x8e, 0x1c, 0x82, 0x4c, 0x90, 0x1e, 0x1e, 0xc2, 0x44, 0x92, 0x4c, 0x6, 0xca, 0x52, 0x5f, 0xe2, 0x1f, 0xf0, 0x1e, 0xc1, 0x3e, 0x2, 0x44, 0x8e, 0xd1, 0x2e, 0x1f, 0xe2, 0x44, 0x88, 0x10, 0xe, 0xd1, 0x2e, 0xd1, 0x2e, 0xe, 0xd1, 0x2e, 0xc4, 0x88, 0x0, 0x8, 0x0, 0x8, 0x0, 0x0, 0x4, 0x80, 0x4, 0x88, 0x2, 0x44, 0x88, 0x4, 0x82, 0x0, 0xe, 0xc0, 0xe, 0xc0, 0x8, 0x4, 0x82, 0x44, 0x88, 0xe, 0xd1, 0x26, 0xc0, 0x4, 0xe, 0xd1, 0x35, 0xb3, 0x6c, 0xc, 0x92, 0x5e, 0xd2, 0x52, 0x1c, 0x92, 0x5c, 0x92, 0x5c, 0xe, 0xd0, 0x10, 0x10, 0xe, 0x1c, 0x92, 0x52, 0x52, 0x5c, 0x1e, 0xd0, 0x1c, 0x90, 0x1e, 0x1e, 0xd0, 0x1c, 0x90, 0x10, 0xe, 0xd0, 0x13, 0x71, 0x2e, 0x12, 0x52, 0x5e, 0xd2, 0x52, 0x1c, 0x88, 0x8, 0x8, 0x1c, 0x1f, 0xe2, 0x42, 0x52, 0x4c, 0x12, 0x54, 0x98, 0x14, 0x92, 0x10, 0x10, 0x10, 0x10, 0x1e, 0x11, 0x3b, 0x75, 0xb1, 0x31, 0x11, 0x39, 0x35, 0xb3, 0x71, 0xc, 0x92, 0x52, 0x52, 0x4c, 0x1c, 0x92, 0x5c, 0x90, 0x10, 0xc, 0x92, 0x52, 0x4c, 0x86, 0x1c, 0x92, 0x5c, 0x92, 0x51, 0xe, 0xd0, 0xc, 0x82, 0x5c, 0x1f, 0xe4, 0x84, 0x84, 0x84, 0x12, 0x52, 0x52, 0x52, 0x4c, 0x11, 0x31, 0x31, 0x2a, 0x44, 0x11, 0x31, 0x35, 0xbb, 0x71, 0x12, 0x52, 0x4c, 0x92, 0x52, 0x11, 0x2a, 0x44, 0x84, 0x84, 0x1e, 0xc4, 0x88, 0x10, 0x1e, 0xe, 0xc8, 0x8, 0x8, 0xe, 0x10, 0x8, 0x4, 0x82, 0x41, 0xe, 0xc2, 0x42, 0x42, 0x4e, 0x4, 0x8a, 0x40, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x8, 0x4, 0x80, 0x0, 0x0, 0x0, 0xe, 0xd2, 0x52, 0x4f, 0x10, 0x10, 0x1c, 0x92, 0x5c, 0x0, 0xe, 0xd0, 0x10, 0xe, 0x2, 0x42, 0x4e, 0xd2, 0x4e, 0xc, 0x92, 0x5c, 0x90, 0xe, 0x6, 0xc8, 0x1c, 0x88, 0x8, 0xe, 0xd2, 0x4e, 0xc2, 0x4c, 0x10, 0x10, 0x1c, 0x92, 0x52, 0x8, 0x0, 0x8, 0x8, 0x8, 0x2, 0x40, 0x2, 0x42, 0x4c, 0x10, 0x14, 0x98, 0x14, 0x92, 0x8, 0x8, 0x8, 0x8, 0x6, 0x0, 0x1b, 0x75, 0xb1, 0x31, 0x0, 0x1c, 0x92, 0x52, 0x52, 0x0, 0xc, 0x92, 0x52, 0x4c, 0x0, 0x1c, 0x92, 0x5c, 0x90, 0x0, 0xe, 0xd2, 0x4e, 0xc2, 0x0, 0xe, 0xd0, 0x10, 0x10, 0x0, 0x6, 0xc8, 0x4, 0x98, 0x8, 0x8, 0xe, 0xc8, 0x7, 0x0, 0x12, 0x52, 0x52, 0x4f, 0x0, 0x11, 0x31, 0x2a, 0x44, 0x0, 0x11, 0x31, 0x35, 0xbb, 0x0, 0x12, 0x4c, 0x8c, 0x92, 0x0, 0x11, 0x2a, 0x44, 0x98, 0x0, 0x1e, 0xc4, 0x88, 0x1e, 0x6, 0xc4, 0x8c, 0x84, 0x86, 0x8, 0x8, 0x8, 0x8, 0x8, 0x18, 0x8, 0xc, 0x88, 0x18, 0x0, 0x0, 0xc, 0x83, 0x60];
let nb = data.length;
let n = nb / 5;
let font = createInternalImage(nb);
for (let c = 0; c < n; c++) {
for (let row = 0; row < 5; row++) {
let char = data[c * 5 + row];
for (let col = 0; col < 5; col++) {
if ((char & (1 << col)) != 0)
font.set((c * 5 + 4) - col, row, 255);
}
}
}
return font;
}
}

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namespace pxsim.input {
export function onGesture(gesture: number, handler: RefAction) {
let b = board().accelerometerState;
b.accelerometer.activate();
if (gesture == 11 && !b.useShake) { // SAKE
b.useShake = true;
runtime.queueDisplayUpdate();
}
pxt.registerWithDal(DAL.MICROBIT_ID_GESTURE, gesture, handler);
}
export function acceleration(dimension: number): number {
let b = board().accelerometerState;
let acc = b.accelerometer;
acc.activate();
switch (dimension) {
case 0: return acc.getX();
case 1: return acc.getY();
case 2: return acc.getZ();
default: return Math.floor(Math.sqrt(acc.instantaneousAccelerationSquared()));
}
}
export function rotation(kind: number): number {
let b = board().accelerometerState;
let acc = b.accelerometer;
acc.activate();
let x = acc.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let y = acc.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let z = acc.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let roll = Math.atan2(y, z);
let pitch = Math.atan(-x / (y * Math.sin(roll) + z * Math.cos(roll)));
let r = 0;
switch (kind) {
case 0: r = pitch; break;
case 1: r = roll; break;
}
return Math.floor(r / Math.PI * 180);
}
export function setAccelerometerRange(range: number) {
let b = board().accelerometerState;
b.accelerometer.setSampleRange(range);
}
}
namespace pxsim {
interface AccelerometerSample {
x: number;
y: number;
z: number;
}
interface ShakeHistory {
x: boolean;
y: boolean;
z: boolean;
count: number;
shaken: number;
timer: number;
}
/**
* Co-ordinate systems that can be used.
* RAW: Unaltered data. Data will be returned directly from the accelerometer.
*
* SIMPLE_CARTESIAN: Data will be returned based on an easy to understand alignment, consistent with the cartesian system taught in schools.
* When held upright, facing the user:
*
* /
* +--------------------+ z
* | |
* | ..... |
* | * ..... * |
* ^ | ..... |
* | | |
* y +--------------------+ x-->
*
*
* NORTH_EAST_DOWN: Data will be returned based on the industry convention of the North East Down (NED) system.
* When held upright, facing the user:
*
* z
* +--------------------+ /
* | |
* | ..... |
* | * ..... * |
* ^ | ..... |
* | | |
* x +--------------------+ y-->
*
*/
export enum MicroBitCoordinateSystem {
RAW,
SIMPLE_CARTESIAN,
NORTH_EAST_DOWN
}
export class Accelerometer {
private sigma: number = 0; // the number of ticks that the instantaneous gesture has been stable.
private lastGesture: number = 0; // the last, stable gesture recorded.
private currentGesture: number = 0 // the instantaneous, unfiltered gesture detected.
private sample: AccelerometerSample = { x: 0, y: 0, z: -1023 }
private shake: ShakeHistory = { x: false, y: false, z: false, count: 0, shaken: 0, timer: 0 }; // State information needed to detect shake events.
private pitch: number;
private roll: number;
private id: number;
public isActive = false;
public sampleRange = 2;
constructor(public runtime: Runtime) {
this.id = DAL.MICROBIT_ID_ACCELEROMETER;
}
public setSampleRange(range: number) {
this.activate();
this.sampleRange = Math.max(1, Math.min(8, range));
}
public activate() {
if (!this.isActive) {
this.isActive = true;
this.runtime.queueDisplayUpdate();
}
}
/**
* Reads the acceleration data from the accelerometer, and stores it in our buffer.
* This is called by the tick() member function, if the interrupt is set!
*/
public update(x: number, y: number, z: number) {
// read MSB values...
this.sample.x = Math.floor(x);
this.sample.y = Math.floor(y);
this.sample.z = Math.floor(z);
// Update gesture tracking
this.updateGesture();
// Indicate that a new sample is available
board().bus.queue(this.id, DAL.MICROBIT_ACCELEROMETER_EVT_DATA_UPDATE)
}
public instantaneousAccelerationSquared() {
// Use pythagoras theorem to determine the combined force acting on the device.
return this.sample.x * this.sample.x + this.sample.y * this.sample.y + this.sample.z * this.sample.z;
}
/**
* Service function. Determines the best guess posture of the device based on instantaneous data.
* This makes no use of historic data (except for shake), and forms this input to the filter implemented in updateGesture().
*
* @return A best guess of the current posture of the device, based on instantaneous data.
*/
private instantaneousPosture(): number {
let force = this.instantaneousAccelerationSquared();
let shakeDetected = false;
// Test for shake events.
// We detect a shake by measuring zero crossings in each axis. In other words, if we see a strong acceleration to the left followed by
// a string acceleration to the right, then we can infer a shake. Similarly, we can do this for each acxis (left/right, up/down, in/out).
//
// If we see enough zero crossings in succession (MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD), then we decide that the device
// has been shaken.
if ((this.getX() < -DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && this.shake.x) || (this.getX() > DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && !this.shake.x)) {
shakeDetected = true;
this.shake.x = !this.shake.x;
}
if ((this.getY() < -DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && this.shake.y) || (this.getY() > DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && !this.shake.y)) {
shakeDetected = true;
this.shake.y = !this.shake.y;
}
if ((this.getZ() < -DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && this.shake.z) || (this.getZ() > DAL.MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE && !this.shake.z)) {
shakeDetected = true;
this.shake.z = !this.shake.z;
}
if (shakeDetected && this.shake.count < DAL.MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD && ++this.shake.count == DAL.MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD)
this.shake.shaken = 1;
if (++this.shake.timer >= DAL.MICROBIT_ACCELEROMETER_SHAKE_DAMPING) {
this.shake.timer = 0;
if (this.shake.count > 0) {
if (--this.shake.count == 0)
this.shake.shaken = 0;
}
}
if (this.shake.shaken)
return DAL.MICROBIT_ACCELEROMETER_EVT_SHAKE;
let sq = (n: number) => n * n
if (force < sq(DAL.MICROBIT_ACCELEROMETER_FREEFALL_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_FREEFALL;
if (force > sq(DAL.MICROBIT_ACCELEROMETER_3G_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_3G;
if (force > sq(DAL.MICROBIT_ACCELEROMETER_6G_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_6G;
if (force > sq(DAL.MICROBIT_ACCELEROMETER_8G_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_8G;
// Determine our posture.
if (this.getX() < (-1000 + DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_LEFT;
if (this.getX() > (1000 - DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_RIGHT;
if (this.getY() < (-1000 + DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_DOWN;
if (this.getY() > (1000 - DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_TILT_UP;
if (this.getZ() < (-1000 + DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_FACE_UP;
if (this.getZ() > (1000 - DAL.MICROBIT_ACCELEROMETER_TILT_TOLERANCE))
return DAL.MICROBIT_ACCELEROMETER_EVT_FACE_DOWN;
return 0;
}
updateGesture() {
// Determine what it looks like we're doing based on the latest sample...
let g = this.instantaneousPosture();
// Perform some low pass filtering to reduce jitter from any detected effects
if (g == this.currentGesture) {
if (this.sigma < DAL.MICROBIT_ACCELEROMETER_GESTURE_DAMPING)
this.sigma++;
}
else {
this.currentGesture = g;
this.sigma = 0;
}
// If we've reached threshold, update our record and raise the relevant event...
if (this.currentGesture != this.lastGesture && this.sigma >= DAL.MICROBIT_ACCELEROMETER_GESTURE_DAMPING) {
this.lastGesture = this.currentGesture;
board().bus.queue(DAL.MICROBIT_ID_GESTURE, this.lastGesture);
}
}
/**
* Reads the X axis value of the latest update from the accelerometer.
* @param system The coordinate system to use. By default, a simple cartesian system is provided.
* @return The force measured in the X axis, in milli-g.
*
* Example:
* @code
* uBit.accelerometer.getX();
* uBit.accelerometer.getX(RAW);
* @endcode
*/
public getX(system: MicroBitCoordinateSystem = MicroBitCoordinateSystem.SIMPLE_CARTESIAN): number {
this.activate();
switch (system) {
case MicroBitCoordinateSystem.SIMPLE_CARTESIAN:
return -this.sample.x;
case MicroBitCoordinateSystem.NORTH_EAST_DOWN:
return this.sample.y;
//case MicroBitCoordinateSystem.SIMPLE_CARTESIAN.RAW:
default:
return this.sample.x;
}
}
/**
* Reads the Y axis value of the latest update from the accelerometer.
* @param system The coordinate system to use. By default, a simple cartesian system is provided.
* @return The force measured in the Y axis, in milli-g.
*
* Example:
* @code
* uBit.accelerometer.getY();
* uBit.accelerometer.getY(RAW);
* @endcode
*/
public getY(system: MicroBitCoordinateSystem = MicroBitCoordinateSystem.SIMPLE_CARTESIAN): number {
this.activate();
switch (system) {
case MicroBitCoordinateSystem.SIMPLE_CARTESIAN:
return -this.sample.y;
case MicroBitCoordinateSystem.NORTH_EAST_DOWN:
return -this.sample.x;
//case RAW:
default:
return this.sample.y;
}
}
/**
* Reads the Z axis value of the latest update from the accelerometer.
* @param system The coordinate system to use. By default, a simple cartesian system is provided.
* @return The force measured in the Z axis, in milli-g.
*
* Example:
* @code
* uBit.accelerometer.getZ();
* uBit.accelerometer.getZ(RAW);
* @endcode
*/
public getZ(system: MicroBitCoordinateSystem = MicroBitCoordinateSystem.SIMPLE_CARTESIAN): number {
this.activate();
switch (system) {
case MicroBitCoordinateSystem.NORTH_EAST_DOWN:
return -this.sample.z;
//case MicroBitCoordinateSystem.SIMPLE_CARTESIAN:
//case MicroBitCoordinateSystem.RAW:
default:
return this.sample.z;
}
}
/**
* Provides a rotation compensated pitch of the device, based on the latest update from the accelerometer.
* @return The pitch of the device, in degrees.
*
* Example:
* @code
* uBit.accelerometer.getPitch();
* @endcode
*/
public getPitch(): number {
this.activate();
return Math.floor((360 * this.getPitchRadians()) / (2 * Math.PI));
}
getPitchRadians(): number {
this.recalculatePitchRoll();
return this.pitch;
}
/**
* Provides a rotation compensated roll of the device, based on the latest update from the accelerometer.
* @return The roll of the device, in degrees.
*
* Example:
* @code
* uBit.accelerometer.getRoll();
* @endcode
*/
public getRoll(): number {
this.activate();
return Math.floor((360 * this.getRollRadians()) / (2 * Math.PI));
}
getRollRadians(): number {
this.recalculatePitchRoll();
return this.roll;
}
/**
* Recalculate roll and pitch values for the current sample.
* We only do this at most once per sample, as the necessary trigonemteric functions are rather
* heavyweight for a CPU without a floating point unit...
*/
recalculatePitchRoll() {
let x = this.getX(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let y = this.getY(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
let z = this.getZ(MicroBitCoordinateSystem.NORTH_EAST_DOWN);
this.roll = Math.atan2(y, z);
this.pitch = Math.atan(-x / (y * Math.sin(this.roll) + z * Math.cos(this.roll)));
}
}
export class AccelerometerState {
accelerometer: Accelerometer;
useShake = false;
constructor(runtime: Runtime) {
this.accelerometer = new Accelerometer(runtime);
}
}
}

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namespace pxsim.input {
export function onButtonPressed(button: number, handler: RefAction): void {
let b = board().buttonPairState;
if (button == DAL.MICROBIT_ID_BUTTON_AB && !b.usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
pxt.registerWithDal(button, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
}
export function buttonIsPressed(button: number): boolean {
let b = board().buttonPairState;
if (button == DAL.MICROBIT_ID_BUTTON_AB && !b.usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
if (button == DAL.MICROBIT_ID_BUTTON_A) return b.aBtn.pressed;
if (button == DAL.MICROBIT_ID_BUTTON_B) return b.bBtn.pressed;
return b.abBtn.pressed || (b.aBtn.pressed && b.bBtn.pressed);
}
}
namespace pxsim {
export class Button {
constructor(public id: number) { }
pressed: boolean;
}
export class ButtonPairState {
usesButtonAB: boolean = false;
aBtn: Button;
bBtn: Button;
abBtn: Button;
constructor() {
this.aBtn = new Button(DAL.MICROBIT_ID_BUTTON_A);
this.bBtn = new Button(DAL.MICROBIT_ID_BUTTON_B);
this.abBtn = new Button(DAL.MICROBIT_ID_BUTTON_AB);
}
}
}

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namespace pxsim.input {
export function compassHeading(): number {
let b = board().compassState;
if (!b.usesHeading) {
b.usesHeading = true;
runtime.queueDisplayUpdate();
}
return b.heading;
}
export function magneticForce(): number {
// TODO
return 0;
}
}
namespace pxsim {
export class CompassState {
usesHeading = false;
heading = 90;
}
}

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namespace pxsim.input {
export function onPinPressed(pinId: number, handler: RefAction) {
let pin = getPin(pinId);
if (!pin) return;
pin.isTouched();
pxt.registerWithDal(pin.id, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
}
export function onPinReleased(pinId: number, handler: RefAction) {
let pin = getPin(pinId);
if (!pin) return;
pin.isTouched();
pxt.registerWithDal(pin.id, DAL.MICROBIT_BUTTON_EVT_UP, handler);
}
export function pinIsPressed(pinId: number): boolean {
let pin = getPin(pinId);
if (!pin) return false;
return pin.isTouched();
}
}
namespace pxsim {
export function getPin(id: number) {
return board().edgeConnectorState.getPin(id);
}
export enum PinFlags {
Unused = 0,
Digital = 0x0001,
Analog = 0x0002,
Input = 0x0004,
Output = 0x0008,
Touch = 0x0010
}
export class Pin {
constructor(public id: number) { }
touched = false;
value = 0;
period = 0;
mode = PinFlags.Unused;
pitch = false;
pull = 0; // PullDown
isTouched(): boolean {
this.mode = PinFlags.Touch;
return this.touched;
}
}
export class EdgeConnectorState {
pins: Pin[];
constructor() {
this.pins = [
new Pin(DAL.MICROBIT_ID_IO_P0),
new Pin(DAL.MICROBIT_ID_IO_P1),
new Pin(DAL.MICROBIT_ID_IO_P2),
new Pin(DAL.MICROBIT_ID_IO_P3),
new Pin(DAL.MICROBIT_ID_IO_P4),
new Pin(DAL.MICROBIT_ID_IO_P5),
new Pin(DAL.MICROBIT_ID_IO_P6),
new Pin(DAL.MICROBIT_ID_IO_P7),
new Pin(DAL.MICROBIT_ID_IO_P8),
new Pin(DAL.MICROBIT_ID_IO_P9),
new Pin(DAL.MICROBIT_ID_IO_P10),
new Pin(DAL.MICROBIT_ID_IO_P11),
new Pin(DAL.MICROBIT_ID_IO_P12),
new Pin(DAL.MICROBIT_ID_IO_P13),
new Pin(DAL.MICROBIT_ID_IO_P14),
new Pin(DAL.MICROBIT_ID_IO_P15),
new Pin(DAL.MICROBIT_ID_IO_P16),
null,
null,
new Pin(DAL.MICROBIT_ID_IO_P19),
new Pin(DAL.MICROBIT_ID_IO_P20)
];
}
public getPin(id: number) {
return this.pins.filter(p => p && p.id == id)[0] || null
}
}
}
namespace pxsim.pins {
export function digitalReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Digital | PinFlags.Input;
return pin.value > 100 ? 1 : 0;
}
export function digitalWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Digital | PinFlags.Output;
pin.value = value > 0 ? 1023 : 0;
runtime.queueDisplayUpdate();
}
export function setPull(pinId: number, pull: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.pull = pull;
}
export function analogReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Input;
return pin.value || 0;
}
export function analogWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.value = value ? 1 : 0;
runtime.queueDisplayUpdate();
}
export function analogSetPeriod(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.period = micros;
runtime.queueDisplayUpdate();
}
export function servoWritePin(pinId: number, value: number) {
analogSetPeriod(pinId, 20000);
// TODO
}
export function servoSetPulse(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
// TODO
}
export function analogSetPitchPin(pinId: number) {
let pin = getPin(pinId);
if (!pin) return;
board().edgeConnectorState.pins.filter(p => !!p).forEach(p => p.pitch = false);
pin.pitch = true;
}
export function analogPitch(frequency: number, ms: number) {
// update analog output
let pins = board().edgeConnectorState.pins;
let pin = pins.filter(pin => !!pin && pin.pitch)[0] || pins[0];
pin.mode = PinFlags.Analog | PinFlags.Output;
if (frequency <= 0) {
pin.value = 0;
pin.period = 0;
} else {
pin.value = 512;
pin.period = 1000000 / frequency;
}
runtime.queueDisplayUpdate();
let cb = getResume();
AudioContextManager.tone(frequency, 1);
if (ms <= 0) cb();
else {
setTimeout(() => {
AudioContextManager.stop();
pin.value = 0;
pin.period = 0;
pin.mode = PinFlags.Unused;
runtime.queueDisplayUpdate();
cb()
}, ms);
}
}
}

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namespace pxsim {
export enum DisplayMode {
bw,
greyscale
}
export class LedMatrixState {
image = createInternalImage(5);
brigthness = 255;
displayMode = DisplayMode.bw;
font: Image = createFont();
animationQ: AnimationQueue;
constructor(runtime: Runtime) {
this.animationQ = new AnimationQueue(runtime);
}
}
export class Image extends RefObject {
public static height: number = 5;
public width: number;
public data: number[];
constructor(width: number, data: number[]) {
super();
this.width = width;
this.data = data;
}
public print() {
console.log(`Image id:${this.id} refs:${this.refcnt} size:${this.width}x${Image.height}`)
}
public get(x: number, y: number): number {
if (x < 0 || x >= this.width || y < 0 || y >= 5) return 0;
return this.data[y * this.width + x];
}
public set(x: number, y: number, v: number) {
if (x < 0 || x >= this.width || y < 0 || y >= 5) return;
this.data[y * this.width + x] = Math.max(0, Math.min(255, v));
}
public copyTo(xSrcIndex: number, length: number, target: Image, xTargetIndex: number): void {
for (let x = 0; x < length; x++) {
for (let y = 0; y < 5; y++) {
let value = this.get(xSrcIndex + x, y);
target.set(xTargetIndex + x, y, value);
}
}
}
public shiftLeft(cols: number) {
for (let x = 0; x < this.width; ++x)
for (let y = 0; y < 5; ++y)
this.set(x, y, x < this.width - cols ? this.get(x + cols, y) : 0);
}
public shiftRight(cols: number) {
for (let x = this.width - 1; x <= 0; --x)
for (let y = 0; y < 5; ++y)
this.set(x, y, x > cols ? this.get(x - cols, y) : 0);
}
public clear(): void {
for (let i = 0; i < this.data.length; ++i)
this.data[i] = 0;
}
}
export function createInternalImage(width: number): Image {
let img = createImage(width)
pxsim.noLeakTracking(img)
return img
}
export function createImage(width: number): Image {
return new Image(width, new Array(width * 5));
}
export function createImageFromBuffer(data: number[]): Image {
return new Image(data.length / 5, data);
}
export function createImageFromString(text: string): Image {
let font = board().ledMatrixState.font;
let w = font.width;
let sprite = createInternalImage(6 * text.length - 1);
let k = 0;
for (let i = 0; i < text.length; i++) {
let charCode = text.charCodeAt(i);
let charStart = (charCode - 32) * 5;
if (charStart < 0 || charStart + 5 > w) {
charCode = " ".charCodeAt(0);
charStart = (charCode - 32) * 5;
}
font.copyTo(charStart, 5, sprite, k);
k = k + 5;
if (i < text.length - 1) {
k = k + 1;
}
}
return sprite;
}
export function createFont(): Image {
const data = [0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0x8, 0x8, 0x0, 0x8, 0xa, 0x4a, 0x40, 0x0, 0x0, 0xa, 0x5f, 0xea, 0x5f, 0xea, 0xe, 0xd9, 0x2e, 0xd3, 0x6e, 0x19, 0x32, 0x44, 0x89, 0x33, 0xc, 0x92, 0x4c, 0x92, 0x4d, 0x8, 0x8, 0x0, 0x0, 0x0, 0x4, 0x88, 0x8, 0x8, 0x4, 0x8, 0x4, 0x84, 0x84, 0x88, 0x0, 0xa, 0x44, 0x8a, 0x40, 0x0, 0x4, 0x8e, 0xc4, 0x80, 0x0, 0x0, 0x0, 0x4, 0x88, 0x0, 0x0, 0xe, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x8, 0x0, 0x1, 0x22, 0x44, 0x88, 0x10, 0xc, 0x92, 0x52, 0x52, 0x4c, 0x4, 0x8c, 0x84, 0x84, 0x8e, 0x1c, 0x82, 0x4c, 0x90, 0x1e, 0x1e, 0xc2, 0x44, 0x92, 0x4c, 0x6, 0xca, 0x52, 0x5f, 0xe2, 0x1f, 0xf0, 0x1e, 0xc1, 0x3e, 0x2, 0x44, 0x8e, 0xd1, 0x2e, 0x1f, 0xe2, 0x44, 0x88, 0x10, 0xe, 0xd1, 0x2e, 0xd1, 0x2e, 0xe, 0xd1, 0x2e, 0xc4, 0x88, 0x0, 0x8, 0x0, 0x8, 0x0, 0x0, 0x4, 0x80, 0x4, 0x88, 0x2, 0x44, 0x88, 0x4, 0x82, 0x0, 0xe, 0xc0, 0xe, 0xc0, 0x8, 0x4, 0x82, 0x44, 0x88, 0xe, 0xd1, 0x26, 0xc0, 0x4, 0xe, 0xd1, 0x35, 0xb3, 0x6c, 0xc, 0x92, 0x5e, 0xd2, 0x52, 0x1c, 0x92, 0x5c, 0x92, 0x5c, 0xe, 0xd0, 0x10, 0x10, 0xe, 0x1c, 0x92, 0x52, 0x52, 0x5c, 0x1e, 0xd0, 0x1c, 0x90, 0x1e, 0x1e, 0xd0, 0x1c, 0x90, 0x10, 0xe, 0xd0, 0x13, 0x71, 0x2e, 0x12, 0x52, 0x5e, 0xd2, 0x52, 0x1c, 0x88, 0x8, 0x8, 0x1c, 0x1f, 0xe2, 0x42, 0x52, 0x4c, 0x12, 0x54, 0x98, 0x14, 0x92, 0x10, 0x10, 0x10, 0x10, 0x1e, 0x11, 0x3b, 0x75, 0xb1, 0x31, 0x11, 0x39, 0x35, 0xb3, 0x71, 0xc, 0x92, 0x52, 0x52, 0x4c, 0x1c, 0x92, 0x5c, 0x90, 0x10, 0xc, 0x92, 0x52, 0x4c, 0x86, 0x1c, 0x92, 0x5c, 0x92, 0x51, 0xe, 0xd0, 0xc, 0x82, 0x5c, 0x1f, 0xe4, 0x84, 0x84, 0x84, 0x12, 0x52, 0x52, 0x52, 0x4c, 0x11, 0x31, 0x31, 0x2a, 0x44, 0x11, 0x31, 0x35, 0xbb, 0x71, 0x12, 0x52, 0x4c, 0x92, 0x52, 0x11, 0x2a, 0x44, 0x84, 0x84, 0x1e, 0xc4, 0x88, 0x10, 0x1e, 0xe, 0xc8, 0x8, 0x8, 0xe, 0x10, 0x8, 0x4, 0x82, 0x41, 0xe, 0xc2, 0x42, 0x42, 0x4e, 0x4, 0x8a, 0x40, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x8, 0x4, 0x80, 0x0, 0x0, 0x0, 0xe, 0xd2, 0x52, 0x4f, 0x10, 0x10, 0x1c, 0x92, 0x5c, 0x0, 0xe, 0xd0, 0x10, 0xe, 0x2, 0x42, 0x4e, 0xd2, 0x4e, 0xc, 0x92, 0x5c, 0x90, 0xe, 0x6, 0xc8, 0x1c, 0x88, 0x8, 0xe, 0xd2, 0x4e, 0xc2, 0x4c, 0x10, 0x10, 0x1c, 0x92, 0x52, 0x8, 0x0, 0x8, 0x8, 0x8, 0x2, 0x40, 0x2, 0x42, 0x4c, 0x10, 0x14, 0x98, 0x14, 0x92, 0x8, 0x8, 0x8, 0x8, 0x6, 0x0, 0x1b, 0x75, 0xb1, 0x31, 0x0, 0x1c, 0x92, 0x52, 0x52, 0x0, 0xc, 0x92, 0x52, 0x4c, 0x0, 0x1c, 0x92, 0x5c, 0x90, 0x0, 0xe, 0xd2, 0x4e, 0xc2, 0x0, 0xe, 0xd0, 0x10, 0x10, 0x0, 0x6, 0xc8, 0x4, 0x98, 0x8, 0x8, 0xe, 0xc8, 0x7, 0x0, 0x12, 0x52, 0x52, 0x4f, 0x0, 0x11, 0x31, 0x2a, 0x44, 0x0, 0x11, 0x31, 0x35, 0xbb, 0x0, 0x12, 0x4c, 0x8c, 0x92, 0x0, 0x11, 0x2a, 0x44, 0x98, 0x0, 0x1e, 0xc4, 0x88, 0x1e, 0x6, 0xc4, 0x8c, 0x84, 0x86, 0x8, 0x8, 0x8, 0x8, 0x8, 0x18, 0x8, 0xc, 0x88, 0x18, 0x0, 0x0, 0xc, 0x83, 0x60];
let nb = data.length;
let n = nb / 5;
let font = createInternalImage(nb);
for (let c = 0; c < n; c++) {
for (let row = 0; row < 5; row++) {
let char = data[c * 5 + row];
for (let col = 0; col < 5; col++) {
if ((char & (1 << col)) != 0)
font.set((c * 5 + 4) - col, row, 255);
}
}
}
return font;
}
export interface AnimationOptions {
interval: number;
// false means last frame
frame: () => boolean;
whenDone?: (cancelled: boolean) => void;
}
export class AnimationQueue {
private queue: AnimationOptions[] = [];
private process: () => void;
constructor(private runtime: Runtime) {
this.process = () => {
let top = this.queue[0]
if (!top) return
if (this.runtime.dead) return
runtime = this.runtime
let res = top.frame()
runtime.queueDisplayUpdate()
runtime.maybeUpdateDisplay()
if (res === false) {
this.queue.shift();
// if there is already something in the queue, start processing
if (this.queue[0])
setTimeout(this.process, this.queue[0].interval)
// this may push additional stuff
top.whenDone(false);
} else {
setTimeout(this.process, top.interval)
}
}
}
public cancelAll() {
let q = this.queue
this.queue = []
for (let a of q) {
a.whenDone(true)
}
}
public cancelCurrent() {
let top = this.queue[0]
if (top) {
this.queue.shift();
top.whenDone(true);
}
}
public enqueue(anim: AnimationOptions) {
if (!anim.whenDone) anim.whenDone = () => { };
this.queue.push(anim)
// we start processing when the queue goes from 0 to 1
if (this.queue.length == 1)
this.process()
}
public executeAsync(anim: AnimationOptions) {
U.assert(!anim.whenDone)
return new Promise<boolean>((resolve, reject) => {
anim.whenDone = resolve
this.enqueue(anim)
})
}
}
}
namespace pxsim.images {
export function createImage(img: Image) {
return img
}
export function createBigImage(img: Image) {
return img
}
}
namespace pxsim.ImageMethods {
export function showImage(leds: Image, offset: number) {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.copyTo(offset, 5, board().ledMatrixState.image, 0)
runtime.queueDisplayUpdate()
}
export function plotImage(leds: Image, offset: number): void {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.copyTo(offset, 5, board().ledMatrixState.image, 0)
runtime.queueDisplayUpdate()
}
export function height(leds: Image): number {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return Image.height;
}
export function width(leds: Image): number {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return leds.width;
}
export function plotFrame(leds: Image, frame: number) {
ImageMethods.plotImage(leds, frame * Image.height);
}
export function showFrame(leds: Image, frame: number) {
ImageMethods.showImage(leds, frame * Image.height);
}
export function pixel(leds: Image, x: number, y: number): number {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return leds.get(x, y);
}
export function setPixel(leds: Image, x: number, y: number, v: number) {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.set(x, y, v);
}
export function clear(leds: Image) {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
leds.clear();
}
export function setPixelBrightness(i: Image, x: number, y: number, b: number) {
if (!i) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
i.set(x, y, b);
}
export function pixelBrightness(i: Image, x: number, y: number): number {
if (!i) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
return i.get(x, y);
}
export function scrollImage(leds: Image, stride: number, interval: number): void {
if (!leds) panic(PanicCode.MICROBIT_NULL_DEREFERENCE);
if (stride == 0) stride = 1;
let cb = getResume();
let off = stride > 0 ? 0 : leds.width - 1;
let display = board().ledMatrixState.image;
board().ledMatrixState.animationQ.enqueue({
interval: interval,
frame: () => {
//TODO: support right to left.
if (off >= leds.width || off < 0) return false;
stride > 0 ? display.shiftLeft(stride) : display.shiftRight(-stride);
let c = Math.min(stride, leds.width - off);
leds.copyTo(off, c, display, 5 - stride)
off += stride;
return true;
},
whenDone: cb
})
}
}
namespace pxsim.basic {
export function showNumber(x: number, interval: number) {
if (interval < 0) return;
let leds = createImageFromString(x.toString());
if (x < 0 || x >= 10) ImageMethods.scrollImage(leds, 1, interval);
else showLeds(leds, interval * 5);
}
export function showString(s: string, interval: number) {
if (interval < 0) return;
if (s.length == 0) {
clearScreen();
pause(interval * 5);
} else {
if (s.length == 1) showLeds(createImageFromString(s + " "), interval * 5)
else ImageMethods.scrollImage(createImageFromString(s + " "), 1, interval);
}
}
export function showLeds(leds: Image, delay: number): void {
showAnimation(leds, delay);
}
export function clearScreen() {
board().ledMatrixState.image.clear();
runtime.queueDisplayUpdate()
}
export function showAnimation(leds: Image, interval: number): void {
ImageMethods.scrollImage(leds, 5, interval);
}
export function plotLeds(leds: Image): void {
ImageMethods.plotImage(leds, 0);
}
}
namespace pxsim.led {
export function plot(x: number, y: number) {
board().ledMatrixState.image.set(x, y, 255);
runtime.queueDisplayUpdate()
}
export function unplot(x: number, y: number) {
board().ledMatrixState.image.set(x, y, 0);
runtime.queueDisplayUpdate()
}
export function point(x: number, y: number): boolean {
return !!board().ledMatrixState.image.get(x, y);
}
export function brightness(): number {
return board().ledMatrixState.brigthness;
}
export function setBrightness(value: number): void {
board().ledMatrixState.brigthness = value;
runtime.queueDisplayUpdate()
}
export function stopAnimation(): void {
board().ledMatrixState.animationQ.cancelAll();
}
export function setDisplayMode(mode: DisplayMode): void {
board().ledMatrixState.displayMode = mode;
runtime.queueDisplayUpdate()
}
export function screenshot(): Image {
let img = createImage(5)
board().ledMatrixState.image.copyTo(0, 5, img, 0);
return img;
}
}

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namespace pxsim {
export class LightSensorState {
usesLightLevel = false;
lightLevel = 128;
}
}
namespace pxsim.input {
export function lightLevel(): number {
let b = board().lightSensorState;
if (!b.usesLightLevel) {
b.usesLightLevel = true;
runtime.queueDisplayUpdate();
}
return b.lightLevel;
}
}

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namespace pxsim {
/**
* Error codes used in the micro:bit runtime.
*/
export enum PanicCode {
// PANIC Codes. These are not return codes, but are terminal conditions.
// These induce a panic operation, where all code stops executing, and a panic state is
// entered where the panic code is diplayed.
// Out out memory error. Heap storage was requested, but is not available.
MICROBIT_OOM = 20,
// Corruption detected in the micro:bit heap space
MICROBIT_HEAP_ERROR = 30,
// Dereference of a NULL pointer through the ManagedType class,
MICROBIT_NULL_DEREFERENCE = 40,
};
export function panic(code: number) {
console.log("PANIC:", code)
led.setBrightness(255);
let img = board().ledMatrixState.image;
img.clear();
img.set(0, 4, 255);
img.set(1, 3, 255);
img.set(2, 3, 255);
img.set(3, 3, 255);
img.set(4, 4, 255);
img.set(0, 0, 255);
img.set(1, 0, 255);
img.set(0, 1, 255);
img.set(1, 1, 255);
img.set(3, 0, 255);
img.set(4, 0, 255);
img.set(3, 1, 255);
img.set(4, 1, 255);
runtime.updateDisplay();
throw new Error("PANIC " + code)
}
export namespace AudioContextManager {
let _context: any; // AudioContext
let _vco: any; // OscillatorNode;
let _vca: any; // GainNode;
function context(): any {
if (!_context) _context = freshContext();
return _context;
}
function freshContext(): any {
(<any>window).AudioContext = (<any>window).AudioContext || (<any>window).webkitAudioContext;
if ((<any>window).AudioContext) {
try {
// this call my crash.
// SyntaxError: audio resources unavailable for AudioContext construction
return new (<any>window).AudioContext();
} catch (e) { }
}
return undefined;
}
export function stop() {
if (_vca) _vca.gain.value = 0;
}
export function tone(frequency: number, gain: number) {
if (frequency <= 0) return;
let ctx = context();
if (!ctx) return;
gain = Math.max(0, Math.min(1, gain));
if (!_vco) {
try {
_vco = ctx.createOscillator();
_vca = ctx.createGain();
_vco.connect(_vca);
_vca.connect(ctx.destination);
_vca.gain.value = gain;
_vco.start(0);
} catch (e) {
_vco = undefined;
_vca = undefined;
return;
}
}
_vco.frequency.value = frequency;
_vca.gain.value = gain;
}
}
export interface RuntimeOptions {
theme: string;
}
export class EventBus {
private queues: Map<EventQueue<number>> = {};
constructor(private runtime: Runtime) { }
listen(id: number, evid: number, handler: RefAction) {
let k = id + ":" + evid;
let queue = this.queues[k];
if (!queue) queue = this.queues[k] = new EventQueue<number>(this.runtime);
queue.handler = handler;
}
queue(id: number, evid: number, value: number = 0) {
let k = id + ":" + evid;
let queue = this.queues[k];
if (queue) queue.push(value);
}
}
}
namespace pxsim.basic {
export var pause = thread.pause;
export var forever = thread.forever;
}
namespace pxsim.control {
export var inBackground = thread.runInBackground;
export function reset() {
U.userError("reset not implemented in simulator yet")
}
export function waitMicros(micros: number) {
// TODO
}
export function deviceName(): string {
let b = board();
return b && b.id
? b.id.slice(0, 4)
: "abcd";
}
export function deviceSerialNumber(): number {
let b = board();
return parseInt(b && b.id
? b.id.slice(1)
: "42");
}
export function onEvent(id: number, evid: number, handler: RefAction) {
pxt.registerWithDal(id, evid, handler)
}
export function raiseEvent(id: number, evid: number, mode: number) {
// TODO mode?
board().bus.queue(id, evid)
}
}
namespace pxsim.pxt {
export function registerWithDal(id: number, evid: number, handler: RefAction) {
board().bus.listen(id, evid, handler);
}
}
namespace pxsim.input {
export function runningTime(): number {
return runtime.runningTime();
}
export function calibrate() {
}
}
namespace pxsim.pins {
export function onPulsed(name: number, pulse: number, body: RefAction) {
}
export function pulseDuration(): number {
return 0;
}
export function createBuffer(sz: number) {
return pxsim.BufferMethods.createBuffer(sz)
}
export function pulseIn(name: number, value: number, maxDuration: number): number {
let pin = getPin(name);
if (!pin) return 0;
return 5000;
}
export function spiWrite(value: number): number {
// TODO
return 0;
}
export function i2cReadBuffer(address: number, size: number, repeat?: boolean): RefBuffer {
// fake reading zeros
return createBuffer(size)
}
export function i2cWriteBuffer(address: number, buf: RefBuffer, repeat?: boolean): void {
// fake - noop
}
}
namespace pxsim.bluetooth {
export function startIOPinService(): void {
// TODO
}
export function startLEDService(): void {
// TODO
}
export function startTemperatureService(): void {
// TODO
}
export function startMagnetometerService(): void {
// TODO
}
export function startAccelerometerService(): void {
// TODO
}
export function startButtonService(): void {
// TODO
}
}

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namespace pxsim {
export function sendBufferAsm(buffer: Buffer, pin: DigitalPin) {
let b = board();
if (b) {
let np = b.neopixelState;
if (np) {
np.updateBuffer(buffer, pin);
runtime.queueDisplayUpdate();
}
}
}
}
namespace pxsim {
export enum NeoPixelMode {RGB, RGBW};
export type RGBW = [number, number, number, number];
function readNeoPixelBuffer(inBuffer: Uint8Array[], outColors: RGBW[], mode: NeoPixelMode) {
let buf = inBuffer;
let stride = mode === NeoPixelMode.RGBW ? 4 : 3;
let pixelCount = Math.floor(buf.length / stride);
for (let i = 0; i < pixelCount; i++) {
// NOTE: for whatever reason, NeoPixels pack GRB not RGB
let r = buf[i * stride + 1] as any as number
let g = buf[i * stride + 0] as any as number
let b = buf[i * stride + 2] as any as number
let w = 0;
if (stride === 4)
w = buf[i * stride + 3] as any as number
outColors[i] = [r, g, b, w]
}
}
export class NeoPixelState {
private buffers: {[pin: number]: Uint8Array[]} = {};
private colors: {[pin: number]: RGBW[]} = {};
private dirty: {[pin: number]: boolean} = {};
public updateBuffer(buffer: Buffer, pin: DigitalPin) {
//update buffers
let buf = <Uint8Array[]>(<any>buffer).data;
this.buffers[pin] = buf;
this.dirty[pin] = true;
}
public getColors(pin: number, mode: NeoPixelMode): RGBW[] {
let outColors = this.colors[pin] || (this.colors[pin] = []);
if (this.dirty[pin]) {
let buf = this.buffers[pin] || (this.buffers[pin] = []);
readNeoPixelBuffer(buf, outColors, mode);
this.dirty[pin] = false;
}
return outColors;
}
}
}

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namespace pxsim {
export interface PacketBuffer {
data: number[] | string;
rssi?: number;
}
export class RadioDatagram {
datagram: PacketBuffer[] = [];
lastReceived: PacketBuffer = {
data: [0, 0, 0, 0],
rssi: -1
};
constructor(private runtime: Runtime) {
}
queue(packet: PacketBuffer) {
if (this.datagram.length < 4) {
this.datagram.push(packet);
}
(<DalBoard>runtime.board).bus.queue(DAL.MICROBIT_ID_RADIO, DAL.MICROBIT_RADIO_EVT_DATAGRAM);
}
send(buffer: number[] | string) {
if (buffer instanceof String) buffer = buffer.slice(0, 32);
else buffer = buffer.slice(0, 8);
Runtime.postMessage(<SimulatorRadioPacketMessage>{
type: "radiopacket",
data: buffer
})
}
recv(): PacketBuffer {
let r = this.datagram.shift();
if (!r) r = {
data: [0, 0, 0, 0],
rssi: -1
};
return this.lastReceived = r;
}
}
export class RadioBus {
// uint8_t radioDefaultGroup = MICROBIT_RADIO_DEFAULT_GROUP;
groupId = 0; // todo
power = 0;
transmitSerialNumber = false;
datagram: RadioDatagram;
constructor(private runtime: Runtime) {
this.datagram = new RadioDatagram(runtime);
}
setGroup(id: number) {
this.groupId = id & 0xff; // byte only
}
setTransmitPower(power: number) {
this.power = Math.max(0, Math.min(7, power));
}
setTransmitSerialNumber(sn: boolean) {
this.transmitSerialNumber = !!sn;
}
broadcast(msg: number) {
Runtime.postMessage(<SimulatorEventBusMessage>{
type: "eventbus",
id: DAL.MES_BROADCAST_GENERAL_ID,
eventid: msg,
power: this.power,
group: this.groupId
})
}
}
export class RadioState {
bus: RadioBus;
constructor(runtime: Runtime) {
this.bus = new RadioBus(runtime);
}
public recievePacket(packet: SimulatorRadioPacketMessage) {
this.bus.datagram.queue({ data: packet.data, rssi: packet.rssi || 0 })
}
}
}
namespace pxsim.radio {
export function broadcastMessage(msg: number): void {
board().radioState.bus.broadcast(msg);
}
export function onBroadcastMessageReceived(msg: number, handler: RefAction): void {
pxt.registerWithDal(DAL.MES_BROADCAST_GENERAL_ID, msg, handler);
}
export function setGroup(id: number): void {
board().radioState.bus.setGroup(id);
}
export function setTransmitPower(power: number): void {
board().radioState.bus.setTransmitPower(power);
}
export function setTransmitSerialNumber(transmit: boolean): void {
board().radioState.bus.setTransmitSerialNumber(transmit);
}
export function sendNumber(value: number): void {
board().radioState.bus.datagram.send([value]);
}
export function sendString(msg: string): void {
board().radioState.bus.datagram.send(msg);
}
export function writeValueToSerial(): void {
let b = board();
let v = b.radioState.bus.datagram.recv().data[0];
b.writeSerial(`{v:${v}}`);
}
export function sendValue(name: string, value: number) {
board().radioState.bus.datagram.send([value]);
}
export function receiveNumber(): number {
let buffer = board().radioState.bus.datagram.recv().data;
if (buffer instanceof Array) return buffer[0];
return 0;
}
export function receiveString(): string {
let buffer = board().radioState.bus.datagram.recv().data;
if (typeof buffer === "string") return <string>buffer;
return "";
}
export function receivedNumberAt(index: number): number {
let buffer = board().radioState.bus.datagram.recv().data;
if (buffer instanceof Array) return buffer[index] || 0;
return 0;
}
export function receivedSignalStrength(): number {
return board().radioState.bus.datagram.lastReceived.rssi;
}
export function onDataReceived(handler: RefAction): void {
pxt.registerWithDal(DAL.MICROBIT_ID_RADIO, DAL.MICROBIT_RADIO_EVT_DATAGRAM, handler);
radio.receiveNumber();
}
}

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namespace pxsim {
export class SerialState {
serialIn: string[] = [];
public recieveData(data: string) {
this.serialIn.push();
}
readSerial() {
let v = this.serialIn.shift() || "";
return v;
}
serialOutBuffer: string = "";
writeSerial(s: string) {
for (let i = 0; i < s.length; ++i) {
let c = s[i];
this.serialOutBuffer += c;
if (c == "\n") {
Runtime.postMessage(<SimulatorSerialMessage>{
type: "serial",
data: this.serialOutBuffer,
id: runtime.id
})
this.serialOutBuffer = ""
break;
}
}
}
}
}
namespace pxsim.serial {
export function writeString(s: string) {
board().writeSerial(s);
}
export function readString(): string {
return board().serialState.readSerial();
}
export function readLine(): string {
return board().serialState.readSerial();
}
export function onDataReceived(delimiters: string, handler: RefAction) {
let b = board();
b.bus.listen(DAL.MICROBIT_ID_SERIAL, DAL.MICROBIT_SERIAL_EVT_DELIM_MATCH, handler);
}
export function redirect(tx: number, rx: number, rate: number) {
// TODO?
}
}

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namespace pxsim {
export class ThermometerState {
usesTemperature = false;
temperature = 21;
}
}
namespace pxsim.input {
export function temperature(): number {
let b = board();
if (!b.thermometerState.usesTemperature) {
b.thermometerState.usesTemperature = true;
runtime.queueDisplayUpdate();
}
return b.thermometerState.temperature;
}
}

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namespace pxsim.visuals {
export interface BoardHostOpts {
state: DalBoard,
boardDef: BoardDefinition,
cmpsList?: string[],
cmpDefs: Map<PartDefinition>,
fnArgs: any,
forceBreadboard?: boolean,
maxWidth?: string,
maxHeight?: string
wireframe?: boolean
}
export class BoardHost {
private components: IBoardComponent<any>[] = [];
private wireFactory: WireFactory;
private breadboard: Breadboard;
private fromBBCoord: (xy: Coord) => Coord;
private fromMBCoord: (xy: Coord) => Coord;
private boardView: BoardView;
private view: SVGSVGElement;
private style: SVGStyleElement;
private defs: SVGDefsElement;
private state: DalBoard;
private useCrocClips: boolean;
constructor(opts: BoardHostOpts) {
this.state = opts.state;
let onboardCmps = opts.boardDef.onboardComponents || [];
let activeComponents = (opts.cmpsList || []).filter(c => onboardCmps.indexOf(c) < 0);
activeComponents.sort();
this.useCrocClips = opts.boardDef.useCrocClips;
if (opts.boardDef.visual === "microbit") {
this.boardView = new visuals.MicrobitBoardSvg({
runtime: runtime,
theme: visuals.randomTheme(),
disableTilt: false,
wireframe: opts.wireframe,
});
} else {
let boardVis = opts.boardDef.visual as BoardImageDefinition;
this.boardView = new visuals.GenericBoardSvg({
visualDef: boardVis,
wireframe: opts.wireframe,
});
}
let useBreadboard = 0 < activeComponents.length || opts.forceBreadboard;
if (useBreadboard) {
this.breadboard = new Breadboard({
wireframe: opts.wireframe,
});
let bMarg = opts.boardDef.marginWhenBreadboarding || [0, 0, 40, 0];
let composition = composeSVG({
el1: this.boardView.getView(),
scaleUnit1: this.boardView.getPinDist(),
el2: this.breadboard.getSVGAndSize(),
scaleUnit2: this.breadboard.getPinDist(),
margin: [bMarg[0], bMarg[1], 20, bMarg[3]],
middleMargin: bMarg[2],
maxWidth: opts.maxWidth,
maxHeight: opts.maxHeight,
});
let under = composition.under;
let over = composition.over;
this.view = composition.host;
let edges = composition.edges;
this.fromMBCoord = composition.toHostCoord1;
this.fromBBCoord = composition.toHostCoord2;
let pinDist = composition.scaleUnit;
this.style = <SVGStyleElement>svg.child(this.view, "style", {});
this.defs = <SVGDefsElement>svg.child(this.view, "defs", {});
this.wireFactory = new WireFactory(under, over, edges, this.style, this.getLocCoord.bind(this));
let allocRes = allocateDefinitions({
boardDef: opts.boardDef,
cmpDefs: opts.cmpDefs,
fnArgs: opts.fnArgs,
getBBCoord: this.breadboard.getCoord.bind(this.breadboard),
cmpList: activeComponents,
});
this.addAll(allocRes);
} else {
let el = this.boardView.getView().el;
this.view = el;
if (opts.maxWidth)
svg.hydrate(this.view, { width: opts.maxWidth });
if (opts.maxHeight)
svg.hydrate(this.view, { height: opts.maxHeight });
}
this.state.updateSubscribers.push(() => this.updateState());
}
public highlightBoardPin(pinNm: string) {
this.boardView.highlightPin(pinNm);
}
public highlightBreadboardPin(rowCol: BBRowCol) {
this.breadboard.highlightLoc(rowCol);
}
public highlightWire(wire: Wire) {
//TODO: move to wiring.ts
//underboard wires
wire.wires.forEach(e => {
svg.addClass(e, "highlight");
(<any>e).style["visibility"] = "visible";
});
//un greyed out
svg.addClass(wire.endG, "highlight");
}
public getView(): SVGElement {
return this.view;
}
private updateState() {
this.components.forEach(c => c.updateState());
}
private getBBCoord(rowCol: BBRowCol) {
let bbCoord = this.breadboard.getCoord(rowCol);
return this.fromBBCoord(bbCoord);
}
private getPinCoord(pin: string) {
let boardCoord = this.boardView.getCoord(pin);
return this.fromMBCoord(boardCoord);
}
public getLocCoord(loc: Loc): Coord {
let coord: Coord;
if (loc.type === "breadboard") {
let rowCol = (<BBLoc>loc).rowCol;
coord = this.getBBCoord(rowCol);
} else {
let pinNm = (<BoardLoc>loc).pin;
coord = this.getPinCoord(pinNm);
}
if (!coord) {
console.error("Unknown location: " + name)
return [0, 0];
}
return coord;
}
public addComponent(cmpDesc: CmpInst): IBoardComponent<any> {
let cmp: IBoardComponent<any> = null;
let colOffset = 0;
if (typeof cmpDesc.visual === "string") {
let builtinVisual = cmpDesc.visual as string;
let cnstr = builtinComponentSimVisual[builtinVisual];
let stateFn = builtinComponentSimState[builtinVisual];
cmp = cnstr();
cmp.init(this.state.bus, stateFn(this.state), this.view, cmpDesc.microbitPins, cmpDesc.otherArgs);
} else {
let vis = cmpDesc.visual as PartVisualDefinition;
cmp = new GenericPart(vis);
colOffset = vis.extraColumnOffset || 0;
}
this.components.push(cmp);
this.view.appendChild(cmp.element);
if (cmp.defs)
cmp.defs.forEach(d => this.defs.appendChild(d));
this.style.textContent += cmp.style || "";
let rowCol = <BBRowCol>[`${cmpDesc.breadboardStartRow}`, `${colOffset + cmpDesc.breadboardStartColumn}`];
let coord = this.getBBCoord(rowCol);
cmp.moveToCoord(coord);
let getCmpClass = (type: string) => `sim-${type}-cmp`;
let cls = getCmpClass(name);
svg.addClass(cmp.element, cls);
svg.addClass(cmp.element, "sim-cmp");
cmp.updateTheme();
cmp.updateState();
return cmp;
}
public addWire(inst: WireInst): Wire {
return this.wireFactory.addWire(inst.start, inst.end, inst.color, this.useCrocClips);
}
public addAll(basicWiresAndCmpsAndWires: AllocatorResult) {
let {powerWires, components} = basicWiresAndCmpsAndWires;
powerWires.forEach(w => this.addWire(w));
components.forEach((cAndWs, idx) => {
let {component, wires} = cAndWs;
wires.forEach(w => this.addWire(w));
this.addComponent(component);
});
}
}
}

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namespace pxsim.visuals {
// The distance between the center of two pins. This is the constant on which everything else is based.
const PIN_DIST = 15;
// CSS styling for the breadboard
const BLUE = "#1AA5D7";
const RED = "#DD4BA0";
const BREADBOARD_CSS = `
/* bread board */
.sim-bb-background {
fill:#E0E0E0;
}
.sim-bb-pin {
fill:#999;
}
.sim-bb-pin-hover {
visibility: hidden;
pointer-events: all;
stroke-width: ${PIN_DIST / 2}px;
stroke: transparent;
fill: #777;
}
.sim-bb-pin-hover:hover {
visibility: visible;
fill:#444;
}
.sim-bb-group-wire {
stroke: #999;
stroke-width: ${PIN_DIST / 4}px;
visibility: hidden;
}
.sim-bb-pin-group {
pointer-events: all;
}
.sim-bb-label,
.sim-bb-label-hover {
font-family:"Lucida Console", Monaco, monospace;
fill:#555;
pointer-events: all;
stroke-width: 0;
cursor: default;
}
.sim-bb-label-hover {
visibility: hidden;
fill:#000;
font-weight: bold;
}
.sim-bb-bar {
stroke-width: 0;
}
.sim-bb-blue {
fill:${BLUE};
stroke:${BLUE}
}
.sim-bb-red {
fill:${RED};
stroke:${RED};
}
.sim-bb-pin-group:hover .sim-bb-pin-hover,
.sim-bb-pin-group:hover .sim-bb-group-wire,
.sim-bb-pin-group:hover .sim-bb-label-hover {
visibility: visible;
}
.sim-bb-pin-group:hover .sim-bb-label {
visibility: hidden;
}
/* outline mode */
.sim-bb-outline .sim-bb-background {
stroke-width: ${PIN_DIST / 7}px;
fill: #FFF;
stroke: #000;
}
.sim-bb-outline .sim-bb-mid-channel {
fill: #FFF;
stroke: #888;
stroke-width: 1px;
}
/* grayed out */
.grayed .sim-bb-red,
.grayed .sim-bb-blue {
fill: #BBB;
}
.grayed .sim-bb-pin {
fill: #BBB;
}
.grayed .sim-bb-label {
fill: #BBB;
}
.grayed .sim-bb-background {
stroke: #BBB;
}
.grayed .sim-bb-group-wire {
stroke: #DDD;
}
/* highlighted */
.sim-bb-label.highlight {
visibility: hidden;
}
.sim-bb-label-hover.highlight {
visibility: visible;
}
.sim-bb-blue.highlight {
fill:${BLUE};
}
.sim-bb-red.highlight {
fill:${RED};
}
`
// Pin rows and coluns
const MID_ROWS = 10;
const MID_ROW_GAPS = [4, 4];
const MID_ROW_AND_GAPS = MID_ROWS + MID_ROW_GAPS.length;
const MID_COLS = 30;
const BAR_ROWS = 2;
const BAR_COLS = 25;
const POWER_ROWS = BAR_ROWS * 2;
const POWER_COLS = BAR_COLS * 2;
const BAR_COL_GAPS = [4, 9, 14, 19];
const BAR_COL_AND_GAPS = BAR_COLS + BAR_COL_GAPS.length;
// Essential dimensions
const WIDTH = PIN_DIST * (MID_COLS + 3);
const HEIGHT = PIN_DIST * (MID_ROW_AND_GAPS + POWER_ROWS + 5.5);
const MID_RATIO = 2.0 / 3.0;
const BAR_RATIO = (1.0 - MID_RATIO) * 0.5;
const MID_HEIGHT = HEIGHT * MID_RATIO;
const BAR_HEIGHT = HEIGHT * BAR_RATIO;
// Pin grids
const MID_GRID_WIDTH = (MID_COLS - 1) * PIN_DIST;
const MID_GRID_HEIGHT = (MID_ROW_AND_GAPS - 1) * PIN_DIST;
const MID_GRID_X = (WIDTH - MID_GRID_WIDTH) / 2.0;
const MID_GRID_Y = BAR_HEIGHT + (MID_HEIGHT - MID_GRID_HEIGHT) / 2.0;
const BAR_GRID_HEIGHT = (BAR_ROWS - 1) * PIN_DIST;
const BAR_GRID_WIDTH = (BAR_COL_AND_GAPS - 1) * PIN_DIST;
const BAR_TOP_GRID_X = (WIDTH - BAR_GRID_WIDTH) / 2.0;
const BAR_TOP_GRID_Y = (BAR_HEIGHT - BAR_GRID_HEIGHT) / 2.0;
const BAR_BOT_GRID_X = BAR_TOP_GRID_X;
const BAR_BOT_GRID_Y = BAR_TOP_GRID_Y + BAR_HEIGHT + MID_HEIGHT;
// Individual pins
const PIN_HOVER_SCALAR = 1.3;
const PIN_WIDTH = PIN_DIST / 2.5;
const PIN_ROUNDING = PIN_DIST / 7.5;
// Labels
const PIN_LBL_SIZE = PIN_DIST * 0.7;
const PIN_LBL_HOVER_SCALAR = 1.3;
const PLUS_LBL_SIZE = PIN_DIST * 1.7;
const MINUS_LBL_SIZE = PIN_DIST * 2;
const POWER_LBL_OFFSET = PIN_DIST * 0.8;
const MINUS_LBL_EXTRA_OFFSET = PIN_DIST * 0.07;
const LBL_ROTATION = -90;
// Channels
const CHANNEL_HEIGHT = PIN_DIST * 1.0;
const SMALL_CHANNEL_HEIGHT = PIN_DIST * 0.05;
// Background
const BACKGROUND_ROUNDING = PIN_DIST * 0.3;
export interface GridPin {
el: SVGElement,
hoverEl: SVGElement,
cx: number,
cy: number,
row: string,
col: string,
group?: string
};
export interface GridOptions {
xOffset?: number,
yOffset?: number,
rowCount: number,
colCount: number,
rowStartIdx?: number,
colStartIdx?: number,
pinDist: number,
mkPin: () => SVGElAndSize,
mkHoverPin: () => SVGElAndSize,
getRowName: (rowIdx: number) => string,
getColName: (colIdx: number) => string,
getGroupName?: (rowIdx: number, colIdx: number) => string,
rowIdxsWithGap?: number[],
colIdxsWithGap?: number[],
};
export interface GridResult {
g: SVGGElement,
allPins: GridPin[],
}
export function mkGrid(opts: GridOptions): GridResult {
let xOff = opts.xOffset || 0;
let yOff = opts.yOffset || 0;
let allPins: GridPin[] = [];
let grid = <SVGGElement>svg.elt("g");
let colIdxOffset = opts.colStartIdx || 0;
let rowIdxOffset = opts.rowStartIdx || 0;
let copyArr = <T>(arr: T[]): T[] => arr ? arr.slice(0, arr.length) : [];
let removeAll = <T>(arr: T[], e: T): number => {
let res = 0;
let idx: number;
while (0 <= (idx = arr.indexOf(e))) {
arr.splice(idx, 1);
res += 1;
}
return res;
};
let rowGaps = 0;
let rowIdxsWithGap = copyArr(opts.rowIdxsWithGap)
for (let i = 0; i < opts.rowCount; i++) {
let colGaps = 0;
let colIdxsWithGap = copyArr(opts.colIdxsWithGap)
let cy = yOff + i * opts.pinDist + rowGaps * opts.pinDist;
let rowIdx = i + rowIdxOffset;
for (let j = 0; j < opts.colCount; j++) {
let cx = xOff + j * opts.pinDist + colGaps * opts.pinDist;
let colIdx = j + colIdxOffset;
const addEl = (pin: SVGElAndSize) => {
let pinX = cx - pin.w * 0.5;
let pinY = cy - pin.h * 0.5;
svg.hydrate(pin.el, {x: pinX, y: pinY});
grid.appendChild(pin.el);
return pin.el;
}
let el = addEl(opts.mkPin());
let hoverEl = addEl(opts.mkHoverPin());
let row = opts.getRowName(rowIdx);
let col = opts.getColName(colIdx);
let group = opts.getGroupName ? opts.getGroupName(rowIdx, colIdx) : null;
let gridPin: GridPin = {el: el, hoverEl: hoverEl, cx: cx, cy: cy, row: row, col: col, group: group};
allPins.push(gridPin);
//column gaps
colGaps += removeAll(colIdxsWithGap, colIdx);
}
//row gaps
rowGaps += removeAll(rowIdxsWithGap, rowIdx);
}
return {g: grid, allPins: allPins};
}
function mkBBPin(): SVGElAndSize {
let el = svg.elt("rect");
let width = PIN_WIDTH;
svg.hydrate(el, {
class: "sim-bb-pin",
rx: PIN_ROUNDING,
ry: PIN_ROUNDING,
width: width,
height: width
});
return {el: el, w: width, h: width, x: 0, y: 0};
}
function mkBBHoverPin(): SVGElAndSize {
let el = svg.elt("rect");
let width = PIN_WIDTH * PIN_HOVER_SCALAR;
svg.hydrate(el, {
class: "sim-bb-pin-hover",
rx: PIN_ROUNDING,
ry: PIN_ROUNDING,
width: width,
height: width,
});
return {el: el, w: width, h: width, x: 0, y: 0};
}
export interface GridLabel {
el: SVGTextElement,
hoverEl: SVGTextElement,
txt: string,
group?: string,
};
function mkBBLabel(cx: number, cy: number, size: number, rotation: number, txt: string, group: string, extraClasses?: string[]): GridLabel {
//lbl
let el = mkTxt(cx, cy, size, rotation, txt);
svg.addClass(el, "sim-bb-label");
if (extraClasses)
extraClasses.forEach(c => svg.addClass(el, c));
//hover lbl
let hoverEl = mkTxt(cx, cy, size * PIN_LBL_HOVER_SCALAR, rotation, txt);
svg.addClass(hoverEl, "sim-bb-label-hover");
if (extraClasses)
extraClasses.forEach(c => svg.addClass(hoverEl, c));
let lbl = {el: el, hoverEl: hoverEl, txt: txt, group: group};
return lbl;
}
interface BBBar {
el: SVGRectElement,
group?: string
};
export interface BreadboardOpts {
wireframe?: boolean,
}
export class Breadboard {
public bb: SVGSVGElement;
private styleEl: SVGStyleElement;
private defs: SVGDefsElement;
//truth
private allPins: GridPin[] = [];
private allLabels: GridLabel[] = [];
private allPowerBars: BBBar[] = [];
//quick lookup caches
private rowColToPin: Map<Map<GridPin>> = {};
private rowColToLbls: Map<Map<GridLabel[]>> = {};
constructor(opts: BreadboardOpts) {
this.buildDom();
if (opts.wireframe)
svg.addClass(this.bb, "sim-bb-outline");
}
public updateLocation(x: number, y: number) {
svg.hydrate(this.bb, {
x: `${x}px`,
y: `${y}px`,
});
}
public getPin(row: string, col: string): GridPin {
let colToPin = this.rowColToPin[row];
if (!colToPin)
return null;
let pin = colToPin[col];
if (!pin)
return null;
return pin;
}
public getCoord(rowCol: BBRowCol): Coord {
let [row, col] = rowCol;
let pin = this.getPin(row, col);
if (!pin)
return null;
return [pin.cx, pin.cy];
}
public getPinDist() {
return PIN_DIST;
}
private buildDom() {
this.bb = <SVGSVGElement>svg.elt("svg", {
"version": "1.0",
"viewBox": `0 0 ${WIDTH} ${HEIGHT}`,
"class": `sim-bb`,
"width": WIDTH + "px",
"height": HEIGHT + "px",
});
this.styleEl = <SVGStyleElement>svg.child(this.bb, "style", {});
this.styleEl.textContent += BREADBOARD_CSS;
this.defs = <SVGDefsElement>svg.child(this.bb, "defs", {});
//background
svg.child(this.bb, "rect", { class: "sim-bb-background", width: WIDTH, height: HEIGHT, rx: BACKGROUND_ROUNDING, ry: BACKGROUND_ROUNDING});
//mid channel
let channelGid = "sim-bb-channel-grad";
let channelGrad = <SVGLinearGradientElement>svg.elt("linearGradient")
svg.hydrate(channelGrad, { id: channelGid, x1: "0%", y1: "0%", x2: "0%", y2: "100%" });
this.defs.appendChild(channelGrad);
let channelDark = "#AAA";
let channelLight = "#CCC";
let stop1 = svg.child(channelGrad, "stop", { offset: "0%", style: `stop-color: ${channelDark};` })
let stop2 = svg.child(channelGrad, "stop", { offset: "20%", style: `stop-color: ${channelLight};` })
let stop3 = svg.child(channelGrad, "stop", { offset: "80%", style: `stop-color: ${channelLight};` })
let stop4 = svg.child(channelGrad, "stop", { offset: "100%", style: `stop-color: ${channelDark};` })
const mkChannel = (cy: number, h: number, cls?: string) => {
let channel = svg.child(this.bb, "rect", { class: `sim-bb-channel ${cls || ""}`, y: cy - h / 2, width: WIDTH, height: h});
channel.setAttribute("fill", `url(#${channelGid})`);
return channel;
}
mkChannel(BAR_HEIGHT + MID_HEIGHT / 2, CHANNEL_HEIGHT, "sim-bb-mid-channel");
mkChannel(BAR_HEIGHT, SMALL_CHANNEL_HEIGHT);
mkChannel(BAR_HEIGHT + MID_HEIGHT, SMALL_CHANNEL_HEIGHT);
//-----pins
const getMidTopOrBot = (rowIdx: number) => rowIdx < MID_ROWS / 2.0 ? "b" : "t";
const getBarTopOrBot = (colIdx: number) => colIdx < POWER_COLS / 2.0 ? "b" : "t";
const alphabet = "abcdefghij".split("").reverse();
const getColName = (colIdx: number) => `${colIdx + 1}`;
const getMidRowName = (rowIdx: number) => alphabet[rowIdx];
const getMidGroupName = (rowIdx: number, colIdx: number) => {
let botOrTop = getMidTopOrBot(rowIdx);
let colNm = getColName(colIdx);
return `${botOrTop}${colNm}`;
};
const getBarRowName = (rowIdx: number) => rowIdx === 0 ? "-" : "+";
const getBarGroupName = (rowIdx: number, colIdx: number) => {
let botOrTop = getBarTopOrBot(colIdx);
let rowName = getBarRowName(rowIdx);
return `${rowName}${botOrTop}`;
};
//mid grid
let midGridRes = mkGrid({
xOffset: MID_GRID_X,
yOffset: MID_GRID_Y,
rowCount: MID_ROWS,
colCount: MID_COLS,
pinDist: PIN_DIST,
mkPin: mkBBPin,
mkHoverPin: mkBBHoverPin,
getRowName: getMidRowName,
getColName: getColName,
getGroupName: getMidGroupName,
rowIdxsWithGap: MID_ROW_GAPS,
});
let midGridG = midGridRes.g;
this.allPins = this.allPins.concat(midGridRes.allPins);
//bot bar
let botBarGridRes = mkGrid({
xOffset: BAR_BOT_GRID_X,
yOffset: BAR_BOT_GRID_Y,
rowCount: BAR_ROWS,
colCount: BAR_COLS,
pinDist: PIN_DIST,
mkPin: mkBBPin,
mkHoverPin: mkBBHoverPin,
getRowName: getBarRowName,
getColName: getColName,
getGroupName: getBarGroupName,
colIdxsWithGap: BAR_COL_GAPS,
});
let botBarGridG = botBarGridRes.g;
this.allPins = this.allPins.concat(botBarGridRes.allPins);
//top bar
let topBarGridRes = mkGrid({
xOffset: BAR_TOP_GRID_X,
yOffset: BAR_TOP_GRID_Y,
rowCount: BAR_ROWS,
colCount: BAR_COLS,
colStartIdx: BAR_COLS,
pinDist: PIN_DIST,
mkPin: mkBBPin,
mkHoverPin: mkBBHoverPin,
getRowName: getBarRowName,
getColName: getColName,
getGroupName: getBarGroupName,
colIdxsWithGap: BAR_COL_GAPS.map(g => g + BAR_COLS),
});
let topBarGridG = topBarGridRes.g;
this.allPins = this.allPins.concat(topBarGridRes.allPins);
//tooltip
this.allPins.forEach(pin => {
let {el, row, col, hoverEl} = pin
let title = `(${row},${col})`;
svg.hydrate(el, {title: title});
svg.hydrate(hoverEl, {title: title});
})
//catalog pins
this.allPins.forEach(pin => {
let colToPin = this.rowColToPin[pin.row];
if (!colToPin)
colToPin = this.rowColToPin[pin.row] = {};
colToPin[pin.col] = pin;
})
//-----labels
const mkBBLabelAtPin = (row: string, col: string, xOffset: number, yOffset: number, txt: string, group?: string): GridLabel => {
let size = PIN_LBL_SIZE;
let rotation = LBL_ROTATION;
let loc = this.getCoord([row, col]);
let [cx, cy] = loc;
let t = mkBBLabel(cx + xOffset, cy + yOffset, size, rotation, txt, group);
return t;
}
//columns
for (let colIdx = 0; colIdx < MID_COLS; colIdx++) {
let colNm = getColName(colIdx);
//top
let rowTIdx = 0;
let rowTNm = getMidRowName(rowTIdx);
let groupT = getMidGroupName(rowTIdx, colIdx);
let lblT = mkBBLabelAtPin(rowTNm, colNm, 0, -PIN_DIST, colNm, groupT);
this.allLabels.push(lblT);
//bottom
let rowBIdx = MID_ROWS - 1;
let rowBNm = getMidRowName(rowBIdx);
let groupB = getMidGroupName(rowBIdx, colIdx);
let lblB = mkBBLabelAtPin(rowBNm, colNm, 0, +PIN_DIST, colNm, groupB);
this.allLabels.push(lblB);
}
//rows
for (let rowIdx = 0; rowIdx < MID_ROWS; rowIdx++) {
let rowNm = getMidRowName(rowIdx);
//top
let colTIdx = 0;
let colTNm = getColName(colTIdx);
let lblT = mkBBLabelAtPin(rowNm, colTNm, -PIN_DIST, 0, rowNm);
this.allLabels.push(lblT);
//top
let colBIdx = MID_COLS - 1;
let colBNm = getColName(colBIdx);
let lblB = mkBBLabelAtPin(rowNm, colBNm, +PIN_DIST, 0, rowNm);
this.allLabels.push(lblB);
}
//+- labels
let botPowerLabels = [
//BL
mkBBLabel(0 + POWER_LBL_OFFSET + MINUS_LBL_EXTRA_OFFSET, BAR_HEIGHT + MID_HEIGHT + POWER_LBL_OFFSET, MINUS_LBL_SIZE, LBL_ROTATION, `-`, getBarGroupName(0, 0), [`sim-bb-blue`]),
mkBBLabel(0 + POWER_LBL_OFFSET, BAR_HEIGHT + MID_HEIGHT + BAR_HEIGHT - POWER_LBL_OFFSET, PLUS_LBL_SIZE, LBL_ROTATION, `+`, getBarGroupName(1, 0), [`sim-bb-red`]),
//BR
mkBBLabel(WIDTH - POWER_LBL_OFFSET + MINUS_LBL_EXTRA_OFFSET, BAR_HEIGHT + MID_HEIGHT + POWER_LBL_OFFSET, MINUS_LBL_SIZE, LBL_ROTATION, `-`, getBarGroupName(0, BAR_COLS - 1), [`sim-bb-blue`]),
mkBBLabel(WIDTH - POWER_LBL_OFFSET, BAR_HEIGHT + MID_HEIGHT + BAR_HEIGHT - POWER_LBL_OFFSET, PLUS_LBL_SIZE, LBL_ROTATION, `+`, getBarGroupName(1, BAR_COLS - 1), [`sim-bb-red`]),
];
this.allLabels = this.allLabels.concat(botPowerLabels);
let topPowerLabels = [
//TL
mkBBLabel(0 + POWER_LBL_OFFSET + MINUS_LBL_EXTRA_OFFSET, 0 + POWER_LBL_OFFSET, MINUS_LBL_SIZE, LBL_ROTATION, `-`, getBarGroupName(0, BAR_COLS), [`sim-bb-blue`]),
mkBBLabel(0 + POWER_LBL_OFFSET, BAR_HEIGHT - POWER_LBL_OFFSET, PLUS_LBL_SIZE, LBL_ROTATION, `+`, getBarGroupName(1, BAR_COLS), [`sim-bb-red`]),
//TR
mkBBLabel(WIDTH - POWER_LBL_OFFSET + MINUS_LBL_EXTRA_OFFSET, 0 + POWER_LBL_OFFSET, MINUS_LBL_SIZE, LBL_ROTATION, `-`, getBarGroupName(0, POWER_COLS - 1), [`sim-bb-blue`]),
mkBBLabel(WIDTH - POWER_LBL_OFFSET, BAR_HEIGHT - POWER_LBL_OFFSET, PLUS_LBL_SIZE, LBL_ROTATION, `+`, getBarGroupName(1, POWER_COLS - 1), [`sim-bb-red`]),
];
this.allLabels = this.allLabels.concat(topPowerLabels);
//catalog lbls
let lblNmToLbls: Map<GridLabel[]> = {};
this.allLabels.forEach(lbl => {
let {el, txt} = lbl;
let lbls = lblNmToLbls[txt] = lblNmToLbls[txt] || []
lbls.push(lbl);
});
const isPowerPin = (pin: GridPin) => pin.row === "-" || pin.row === "+";
this.allPins.forEach(pin => {
let {row, col, group} = pin;
let colToLbls = this.rowColToLbls[row] || (this.rowColToLbls[row] = {});
let lbls = colToLbls[col] || (colToLbls[col] = []);
if (isPowerPin(pin)) {
//power pins
let isBot = Number(col) <= BAR_COLS;
if (isBot)
botPowerLabels.filter(l => l.group == pin.group).forEach(l => lbls.push(l));
else
topPowerLabels.filter(l => l.group == pin.group).forEach(l => lbls.push(l));
} else {
//mid pins
let rowLbls = lblNmToLbls[row];
rowLbls.forEach(l => lbls.push(l));
let colLbls = lblNmToLbls[col];
colLbls.forEach(l => lbls.push(l));
}
})
//-----blue & red lines
const lnLen = BAR_GRID_WIDTH + PIN_DIST * 1.5;
const lnThickness = PIN_DIST / 5.0;
const lnYOff = PIN_DIST * 0.6;
const lnXOff = (lnLen - BAR_GRID_WIDTH) / 2.0;
const mkPowerLine = (x: number, y: number, group: string, cls: string): BBBar => {
let ln = <SVGRectElement>svg.elt("rect");
svg.hydrate(ln, {
class: `sim-bb-bar ${cls}`,
x: x,
y: y - lnThickness / 2.0,
width: lnLen,
height: lnThickness});
let bar: BBBar = {el: ln, group: group};
return bar;
}
let barLines = [
//top
mkPowerLine(BAR_BOT_GRID_X - lnXOff, BAR_BOT_GRID_Y - lnYOff, getBarGroupName(0, POWER_COLS - 1), "sim-bb-blue"),
mkPowerLine(BAR_BOT_GRID_X - lnXOff, BAR_BOT_GRID_Y + PIN_DIST + lnYOff, getBarGroupName(1, POWER_COLS - 1), "sim-bb-red"),
//bot
mkPowerLine(BAR_TOP_GRID_X - lnXOff, BAR_TOP_GRID_Y - lnYOff, getBarGroupName(0, 0), "sim-bb-blue"),
mkPowerLine(BAR_TOP_GRID_X - lnXOff, BAR_TOP_GRID_Y + PIN_DIST + lnYOff, getBarGroupName(1, 0), "sim-bb-red"),
];
this.allPowerBars = this.allPowerBars.concat(barLines);
//attach power bars
this.allPowerBars.forEach(b => this.bb.appendChild(b.el));
//-----electrically connected groups
//make groups
let allGrpNms = this.allPins.map(p => p.group).filter((g, i, a) => a.indexOf(g) == i);
let groups: SVGGElement[] = allGrpNms.map(grpNm => {
let g = <SVGGElement>svg.elt("g");
return g;
});
groups.forEach(g => svg.addClass(g, "sim-bb-pin-group"));
groups.forEach((g, i) => svg.addClass(g, `group-${allGrpNms[i]}`));
let grpNmToGroup: Map<SVGGElement> = {};
allGrpNms.forEach((g, i) => grpNmToGroup[g] = groups[i]);
//group pins and add connecting wire
let grpNmToPins: Map<GridPin[]> = {};
this.allPins.forEach((p, i) => {
let g = p.group;
let pins = grpNmToPins[g] || (grpNmToPins[g] = []);
pins.push(p);
});
//connecting wire
allGrpNms.forEach(grpNm => {
let pins = grpNmToPins[grpNm];
let [xs, ys] = [pins.map(p => p.cx), pins.map(p => p.cy)];
let minFn = (arr: number[]) => arr.reduce((a, b) => a < b ? a : b);
let maxFn = (arr: number[]) => arr.reduce((a, b) => a > b ? a : b);
let [minX, maxX, minY, maxY] = [minFn(xs), maxFn(xs), minFn(ys), maxFn(ys)];
let wire = svg.elt("rect");
let width = Math.max(maxX - minX, 0.0001/*rects with no width aren't displayed*/);
let height = Math.max(maxY - minY, 0.0001);
svg.hydrate(wire, {x: minX, y: minY, width: width, height: height});
svg.addClass(wire, "sim-bb-group-wire")
let g = grpNmToGroup[grpNm];
g.appendChild(wire);
});
//group pins
this.allPins.forEach(p => {
let g = grpNmToGroup[p.group];
g.appendChild(p.el);
g.appendChild(p.hoverEl);
})
//group lbls
let miscLblGroup = <SVGGElement>svg.elt("g");
svg.hydrate(miscLblGroup, {class: "sim-bb-group-misc"});
groups.push(miscLblGroup);
this.allLabels.forEach(l => {
if (l.group) {
let g = grpNmToGroup[l.group];
g.appendChild(l.el);
g.appendChild(l.hoverEl);
} else {
miscLblGroup.appendChild(l.el);
miscLblGroup.appendChild(l.hoverEl);
}
})
//attach to bb
groups.forEach(g => this.bb.appendChild(g)); //attach to breadboard
}
public getSVGAndSize(): SVGAndSize<SVGSVGElement> {
return {el: this.bb, y: 0, x: 0, w: WIDTH, h: HEIGHT};
}
public highlightLoc(rowCol: BBRowCol) {
let [row, col] = rowCol;
let pin = this.rowColToPin[row][col];
let {cx, cy} = pin;
let lbls = this.rowColToLbls[row][col];
const highlightLbl = (lbl: GridLabel) => {
svg.addClass(lbl.el, "highlight");
svg.addClass(lbl.hoverEl, "highlight");
};
lbls.forEach(highlightLbl);
}
}
}

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/// <reference path="../../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../../libs/microbit/dal.d.ts"/>
namespace pxsim.visuals {
export function mkBtnSvg(xy: Coord): SVGAndSize<SVGGElement> {
let [innerCls, outerCls] = ["sim-button", "sim-button-outer"];
const tabSize = PIN_DIST / 2.5;
const pegR = PIN_DIST / 5;
const btnR = PIN_DIST * .8;
const pegMargin = PIN_DIST / 8;
const plateR = PIN_DIST / 12;
const pegOffset = pegMargin + pegR;
let [x, y] = xy;
const left = x - tabSize / 2;
const top = y - tabSize / 2;
const plateH = 3 * PIN_DIST - tabSize;
const plateW = 2 * PIN_DIST + tabSize;
const plateL = left;
const plateT = top + tabSize;
const btnCX = plateL + plateW / 2;
const btnCY = plateT + plateH / 2;
let btng = <SVGGElement>svg.elt("g");
//tabs
const mkTab = (x: number, y: number) => {
svg.child(btng, "rect", { class: "sim-button-tab", x: x, y: y, width: tabSize, height: tabSize})
}
mkTab(left, top);
mkTab(left + 2 * PIN_DIST, top);
mkTab(left, top + 3 * PIN_DIST);
mkTab(left + 2 * PIN_DIST, top + 3 * PIN_DIST);
//plate
svg.child(btng, "rect", { class: outerCls, x: plateL, y: plateT, rx: plateR, ry: plateR, width: plateW, height: plateH });
//pegs
const mkPeg = (x: number, y: number) => {
svg.child(btng, "circle", { class: "sim-button-nut", cx: x, cy: y, r: pegR });
}
mkPeg(plateL + pegOffset, plateT + pegOffset)
mkPeg(plateL + plateW - pegOffset, plateT + pegOffset)
mkPeg(plateL + pegOffset, plateT + plateH - pegOffset)
mkPeg(plateL + plateW - pegOffset, plateT + plateH - pegOffset)
//inner btn
let innerBtn = svg.child(btng, "circle", { class: innerCls, cx: btnCX, cy: btnCY, r: btnR });
//return
return { el: btng, y: top, x: left, w: plateW, h: plateH + 2 * tabSize };
}
export const BUTTON_PAIR_STYLE = `
.sim-button {
pointer-events: none;
fill: #000;
}
.sim-button-outer:active ~ .sim-button,
.sim-button-virtual:active {
fill: #FFA500;
}
.sim-button-outer {
cursor: pointer;
fill: #979797;
}
.sim-button-outer:hover {
stroke:gray;
stroke-width: ${PIN_DIST / 5}px;
}
.sim-button-nut {
fill:#000;
pointer-events:none;
}
.sim-button-nut:hover {
stroke:${PIN_DIST / 15}px solid #704A4A;
}
.sim-button-tab {
fill:#FFF;
pointer-events:none;
}
.sim-button-virtual {
cursor: pointer;
fill: rgba(255, 255, 255, 0.6);
stroke: rgba(255, 255, 255, 1);
stroke-width: ${PIN_DIST / 5}px;
}
.sim-button-virtual:hover {
stroke: rgba(128, 128, 128, 1);
}
.sim-text-virtual {
fill: #000;
pointer-events:none;
}
`;
export class ButtonPairView implements IBoardComponent<ButtonPairState> {
public element: SVGElement;
public defs: SVGElement[];
public style = BUTTON_PAIR_STYLE;
private state: ButtonPairState;
private bus: EventBus;
private aBtn: SVGGElement;
private bBtn: SVGGElement;
private abBtn: SVGGElement;
public init(bus: EventBus, state: ButtonPairState) {
this.state = state;
this.bus = bus;
this.defs = [];
this.element = this.mkBtns();
this.updateState();
this.attachEvents();
}
public moveToCoord(xy: Coord) {
let btnWidth = PIN_DIST * 3;
let [x, y] = xy;
translateEl(this.aBtn, [x, y])
translateEl(this.bBtn, [x + btnWidth, y])
translateEl(this.abBtn, [x + PIN_DIST * 1.5, y + PIN_DIST * 4])
}
public updateState() {
let stateBtns = [this.state.aBtn, this.state.bBtn, this.state.abBtn];
let svgBtns = [this.aBtn, this.bBtn, this.abBtn];
if (this.state.usesButtonAB && this.abBtn.style.visibility != "visible") {
this.abBtn.style.visibility = "visible";
}
}
public updateTheme() {}
private mkBtns() {
this.aBtn = mkBtnSvg([0, 0]).el;
this.bBtn = mkBtnSvg([0, 0]).el;
const mkVirtualBtn = () => {
const numPins = 2;
const w = PIN_DIST * 2.8;
const offset = (w - (numPins * PIN_DIST)) / 2;
const corner = PIN_DIST / 2;
const cx = 0 - offset + w / 2;
const cy = cx;
const txtSize = PIN_DIST * 1.3;
const x = -offset;
const y = -offset;
const txtXOff = PIN_DIST / 7;
const txtYOff = PIN_DIST / 10;
let btng = <SVGGElement>svg.elt("g");
let btn = svg.child(btng, "rect", { class: "sim-button-virtual", x: x, y: y, rx: corner, ry: corner, width: w, height: w});
let btnTxt = mkTxt(cx + txtXOff, cy + txtYOff, txtSize, 0, "A+B");
svg.addClass(btnTxt, "sim-text")
svg.addClass(btnTxt, "sim-text-virtual");
btng.appendChild(btnTxt);
return btng;
}
this.abBtn = mkVirtualBtn();
this.abBtn.style.visibility = "hidden";
let el = svg.elt("g");
svg.addClass(el, "sim-buttonpair")
el.appendChild(this.aBtn);
el.appendChild(this.bBtn);
el.appendChild(this.abBtn);
return el;
}
private attachEvents() {
let btnStates = [this.state.aBtn, this.state.bBtn];
let btnSvgs = [this.aBtn, this.bBtn];
btnSvgs.forEach((btn, index) => {
btn.addEventListener(pointerEvents.down, ev => {
btnStates[index].pressed = true;
})
btn.addEventListener(pointerEvents.leave, ev => {
btnStates[index].pressed = false;
})
btn.addEventListener(pointerEvents.up, ev => {
btnStates[index].pressed = false;
this.bus.queue(btnStates[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.bus.queue(btnStates[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
})
let updateBtns = (s: boolean) => {
btnStates.forEach(b => b.pressed = s)
};
this.abBtn.addEventListener(pointerEvents.down, ev => {
updateBtns(true);
})
this.abBtn.addEventListener(pointerEvents.leave, ev => {
updateBtns(false);
})
this.abBtn.addEventListener(pointerEvents.up, ev => {
updateBtns(false);
this.bus.queue(this.state.abBtn.id, DAL.MICROBIT_BUTTON_EVT_UP);
this.bus.queue(this.state.abBtn.id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
}
}
}

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/// <reference path="../../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../../libs/microbit/dal.d.ts"/>
namespace pxsim.visuals {
export const BOARD_SYTLE = `
.noselect {
-webkit-touch-callout: none; /* iOS Safari */
-webkit-user-select: none; /* Chrome/Safari/Opera */
-khtml-user-select: none; /* Konqueror */
-moz-user-select: none; /* Firefox */
-ms-user-select: none; /* Internet Explorer/Edge */
user-select: none; /* Non-prefixed version, currently
not supported by any browser */
}
.sim-board-pin {
fill:#999;
stroke:#000;
stroke-width:${PIN_DIST / 3.0}px;
}
.sim-board-pin-lbl {
fill: #333;
}
.gray-cover {
fill:#FFF;
opacity: 0.7;
stroke-width:0;
visibility: hidden;
}
.sim-board-pin-hover {
visibility: hidden;
pointer-events: all;
stroke-width:${PIN_DIST / 6.0}px;
}
.sim-board-pin-hover:hover {
visibility: visible;
}
.sim-board-pin-lbl {
visibility: hidden;
}
.sim-board-outline .sim-board-pin-lbl {
visibility: visible;
}
.sim-board-pin-lbl {
fill: #555;
}
.sim-board-pin-lbl-hover {
fill: red;
}
.sim-board-outline .sim-board-pin-lbl-hover {
fill: black;
}
.sim-board-pin-lbl,
.sim-board-pin-lbl-hover {
font-family:"Lucida Console", Monaco, monospace;
pointer-events: all;
stroke-width: 0;
}
.sim-board-pin-lbl-hover {
visibility: hidden;
}
.sim-board-outline .sim-board-pin-hover:hover + .sim-board-pin-lbl,
.sim-board-pin-lbl.highlight {
visibility: hidden;
}
.sim-board-outline .sim-board-pin-hover:hover + * + .sim-board-pin-lbl-hover,
.sim-board-pin-lbl-hover.highlight {
visibility: visible;
}
/* Graying out */
.grayed .sim-board-pin-lbl:not(.highlight) {
fill: #AAA;
}
.grayed .sim-board-pin:not(.highlight) {
fill:#BBB;
stroke:#777;
}
.grayed .gray-cover {
visibility: inherit;
}
.grayed .sim-cmp:not(.notgrayed) {
opacity: 0.3;
}
/* Highlighting */
.sim-board-pin-lbl.highlight {
fill: #000;
font-weight: bold;
}
.sim-board-pin.highlight {
fill:#999;
stroke:#000;
}
`;
const PIN_LBL_SIZE = PIN_DIST * 0.7;
const PIN_LBL_HOVER_SIZE = PIN_LBL_SIZE * 1.5;
const SQUARE_PIN_WIDTH = PIN_DIST * 0.66666;
const SQUARE_PIN_HOVER_WIDTH = PIN_DIST * 0.66666 + PIN_DIST / 3.0;
export interface GenericBoardProps {
visualDef: BoardImageDefinition;
wireframe?: boolean;
}
let nextBoardId = 0;
export class GenericBoardSvg implements BoardView {
private element: SVGSVGElement;
private style: SVGStyleElement;
private defs: SVGDefsElement;
private g: SVGGElement;
private background: SVGElement;
private width: number;
private height: number;
private id: number;
// pins & labels
//(truth)
private allPins: GridPin[] = [];
private allLabels: GridLabel[] = [];
//(cache)
private pinNmToLbl: Map<GridLabel> = {};
private pinNmToPin: Map<GridPin> = {};
constructor(public props: GenericBoardProps) {
//TODO: handle wireframe mode
this.id = nextBoardId++;
let visDef = props.visualDef;
let imgHref = props.wireframe ? visDef.outlineImage : visDef.image;
let boardImgAndSize = mkImageSVG({
image: imgHref,
width: visDef.width,
height: visDef.height,
imageUnitDist: visDef.pinDist,
targetUnitDist: PIN_DIST
});
let scaleFn = mkScaleFn(visDef.pinDist, PIN_DIST);
this.width = boardImgAndSize.w;
this.height = boardImgAndSize.h;
let img = boardImgAndSize.el;
this.element = <SVGSVGElement>svg.elt("svg");
svg.hydrate(this.element, {
"version": "1.0",
"viewBox": `0 0 ${this.width} ${this.height}`,
"class": `sim sim-board-id-${this.id}`,
"x": "0px",
"y": "0px"
});
if (props.wireframe)
svg.addClass(this.element, "sim-board-outline")
this.style = <SVGStyleElement>svg.child(this.element, "style", {});
this.style.textContent += BOARD_SYTLE;
this.defs = <SVGDefsElement>svg.child(this.element, "defs", {});
this.g = <SVGGElement>svg.elt("g");
this.element.appendChild(this.g);
// main board
this.g.appendChild(img);
this.background = img;
svg.hydrate(img, { class: "sim-board" });
let backgroundCover = this.mkGrayCover(0, 0, this.width, this.height);
this.g.appendChild(backgroundCover);
// ----- pins
const mkSquarePin = (): SVGElAndSize => {
let el = svg.elt("rect");
let width = SQUARE_PIN_WIDTH;
svg.hydrate(el, {
class: "sim-board-pin",
width: width,
height: width,
});
return {el: el, w: width, h: width, x: 0, y: 0};
}
const mkSquareHoverPin = (): SVGElAndSize => {
let el = svg.elt("rect");
let width = SQUARE_PIN_HOVER_WIDTH;
svg.hydrate(el, {
class: "sim-board-pin-hover",
width: width,
height: width
});
return {el: el, w: width, h: width, x: 0, y: 0};
}
const mkPinBlockGrid = (pinBlock: PinBlockDefinition, blockIdx: number) => {
let xOffset = scaleFn(pinBlock.x) + PIN_DIST / 2.0;
let yOffset = scaleFn(pinBlock.y) + PIN_DIST / 2.0;
let rowCount = 1;
let colCount = pinBlock.labels.length;
let getColName = (colIdx: number) => pinBlock.labels[colIdx];
let getRowName = () => `${blockIdx + 1}`
let getGroupName = () => pinBlock.labels.join(" ");
let gridRes = mkGrid({
xOffset: xOffset,
yOffset: yOffset,
rowCount: rowCount,
colCount: colCount,
pinDist: PIN_DIST,
mkPin: mkSquarePin,
mkHoverPin: mkSquareHoverPin,
getRowName: getRowName,
getColName: getColName,
getGroupName: getGroupName,
});
let pins = gridRes.allPins;
let pinsG = gridRes.g;
svg.addClass(gridRes.g, "sim-board-pin-group");
return gridRes;
};
let pinBlocks = visDef.pinBlocks.map(mkPinBlockGrid);
let pinToBlockDef: PinBlockDefinition[] = [];
pinBlocks.forEach((blk, blkIdx) => blk.allPins.forEach((p, pIdx) => {
this.allPins.push(p);
pinToBlockDef.push(visDef.pinBlocks[blkIdx]);
}));
//tooltip
this.allPins.forEach(p => {
let tooltip = p.col;
svg.hydrate(p.el, {title: tooltip});
svg.hydrate(p.hoverEl, {title: tooltip});
});
//attach pins
this.allPins.forEach(p => {
this.g.appendChild(p.el);
this.g.appendChild(p.hoverEl);
});
//catalog pins
this.allPins.forEach(p => {
this.pinNmToPin[p.col] = p;
});
// ----- labels
const mkLabelTxtEl = (pinX: number, pinY: number, size: number, txt: string, pos: "above" | "below"): SVGTextElement => {
//TODO: extract constants
let lblY: number;
let lblX: number;
if (pos === "below") {
let lblLen = size * 0.25 * txt.length;
lblX = pinX;
lblY = pinY + 12 + lblLen;
} else {
let lblLen = size * 0.32 * txt.length;
lblX = pinX;
lblY = pinY - 11 - lblLen;
}
let el = mkTxt(lblX, lblY, size, -90, txt);
return el;
};
const mkLabel = (pinX: number, pinY: number, txt: string, pos: "above" | "below"): GridLabel => {
let el = mkLabelTxtEl(pinX, pinY, PIN_LBL_SIZE, txt, pos);
svg.addClass(el, "sim-board-pin-lbl");
let hoverEl = mkLabelTxtEl(pinX, pinY, PIN_LBL_HOVER_SIZE, txt, pos);
svg.addClass(hoverEl, "sim-board-pin-lbl-hover");
let label: GridLabel = {el: el, hoverEl: hoverEl, txt: txt};
return label;
}
this.allLabels = this.allPins.map((p, pIdx) => {
let blk = pinToBlockDef[pIdx];
return mkLabel(p.cx, p.cy, p.col, blk.labelPosition);
});
//attach labels
this.allLabels.forEach(l => {
this.g.appendChild(l.el);
this.g.appendChild(l.hoverEl);
});
//catalog labels
this.allPins.forEach((pin, pinIdx) => {
let lbl = this.allLabels[pinIdx];
this.pinNmToLbl[pin.col] = lbl;
});
}
public getCoord(pinNm: string): Coord {
let pin = this.pinNmToPin[pinNm];
if (!pin)
return null;
return [pin.cx, pin.cy];
}
private mkGrayCover(x: number, y: number, w: number, h: number) {
let rect = <SVGRectElement>svg.elt("rect");
svg.hydrate(rect, {x: x, y: y, width: w, height: h, class: "gray-cover"});
return rect;
}
public getView(): SVGAndSize<SVGSVGElement> {
return {el: this.element, w: this.width, h: this.height, x: 0, y: 0};
}
public getPinDist() {
return PIN_DIST;
}
public highlightPin(pinNm: string) {
let lbl = this.pinNmToLbl[pinNm];
let pin = this.pinNmToPin[pinNm];
if (lbl && pin) {
svg.addClass(lbl.el, "highlight");
svg.addClass(lbl.hoverEl, "highlight");
svg.addClass(pin.el, "highlight");
svg.addClass(pin.hoverEl, "highlight");
}
}
}
}

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namespace pxsim.visuals {
export function mkGenericPartSVG(partVisual: PartVisualDefinition): SVGAndSize<SVGImageElement> {
let imgAndSize = mkImageSVG({
image: partVisual.image,
width: partVisual.width,
height: partVisual.height,
imageUnitDist: partVisual.pinDist,
targetUnitDist: PIN_DIST
});
return imgAndSize;
}
export class GenericPart implements IBoardComponent<any> {
public style: string = "";
public element: SVGElement;
defs: SVGElement[] = [];
constructor(partVisual: PartVisualDefinition) {
let imgAndSize = mkGenericPartSVG(partVisual);
let img = imgAndSize.el;
let scaleFn = mkScaleFn(partVisual.pinDist, PIN_DIST);
let [pinX, pinY] = partVisual.firstPin;
let left = -scaleFn(pinX);
let top = -scaleFn(pinY);
translateEl(img, [left, top]); // So that 0,0 is on the first pin
this.element = svg.elt("g");
this.element.appendChild(img);
}
moveToCoord(xy: Coord): void {
translateEl(this.element, xy);
}
//unused
init(bus: EventBus, state: any, svgEl: SVGSVGElement, gpioPins: string[], otherArgs: string[]): void { }
updateState(): void { }
updateTheme(): void { }
}
}

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/// <reference path="../../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
/// <reference path="../../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../../libs/microbit/dal.d.ts"/>
namespace pxsim.visuals {
export function mkLedMatrixSvg(xy: Coord, rows: number, cols: number):
{el: SVGGElement, y: number, x: number, w: number, h: number, leds: SVGElement[], ledsOuter: SVGElement[], background: SVGElement} {
let result: {el: SVGGElement, y: number, x: number, w: number, h: number, leds: SVGElement[], ledsOuter: SVGElement[], background: SVGElement}
= {el: null, y: 0, x: 0, w: 0, h: 0, leds: [], ledsOuter: [], background: null};
result.el = <SVGGElement>svg.elt("g");
let width = cols * PIN_DIST;
let height = rows * PIN_DIST;
let ledRad = Math.round(PIN_DIST * .35);
let spacing = PIN_DIST;
let padding = (spacing - 2 * ledRad) / 2.0;
let [x, y] = xy;
let left = x - (ledRad + padding);
let top = y - (ledRad + padding);
result.x = left;
result.y = top;
result.w = width;
result.h = height;
result.background = svg.child(result.el, "rect", {class: "sim-display", x: left, y: top, width: width, height: height})
// ledsOuter
result.leds = [];
result.ledsOuter = [];
let hoverRad = ledRad * 1.2;
for (let i = 0; i < rows; ++i) {
let y = top + ledRad + i * spacing + padding;
for (let j = 0; j < cols; ++j) {
let x = left + ledRad + j * spacing + padding;
result.ledsOuter.push(svg.child(result.el, "circle", { class: "sim-led-back", cx: x, cy: y, r: ledRad }));
result.leds.push(svg.child(result.el, "circle", { class: "sim-led", cx: x, cy: y, r: hoverRad, title: `(${j},${i})` }));
}
}
//default theme
svg.fill(result.background, defaultLedMatrixTheme.background);
svg.fills(result.leds, defaultLedMatrixTheme.ledOn);
svg.fills(result.ledsOuter, defaultLedMatrixTheme.ledOff);
//turn off LEDs
result.leds.forEach(l => (<SVGStylable><any>l).style.opacity = 0 + "");
return result;
}
export interface ILedMatrixTheme {
background?: string;
ledOn?: string;
ledOff?: string;
}
export var defaultLedMatrixTheme: ILedMatrixTheme = {
background: "#000",
ledOn: "#ff5f5f",
ledOff: "#DDD",
};
export const LED_MATRIX_STYLE = `
.sim-led-back:hover {
stroke:#a0a0a0;
stroke-width:3px;
}
.sim-led:hover {
stroke:#ff7f7f;
stroke-width:3px;
}
`
export class LedMatrixView implements IBoardComponent<LedMatrixState> {
private background: SVGElement;
private ledsOuter: SVGElement[];
private leds: SVGElement[];
private state: LedMatrixState;
private bus: EventBus;
public element: SVGElement;
public defs: SVGElement[];
private theme: ILedMatrixTheme;
private DRAW_SIZE = 8;
private ACTIVE_SIZE = 5;
public style = LED_MATRIX_STYLE;
public init(bus: EventBus, state: LedMatrixState) {
this.bus = bus;
this.state = state;
this.theme = defaultLedMatrixTheme;
this.defs = [];
this.element = this.buildDom();
}
public moveToCoord(xy: Coord) {
translateEl(this.element, xy);
}
public updateTheme() {
svg.fill(this.background, this.theme.background);
svg.fills(this.leds, this.theme.ledOn);
svg.fills(this.ledsOuter, this.theme.ledOff);
}
public updateState() {
let bw = this.state.displayMode == pxsim.DisplayMode.bw
let img = this.state.image;
this.leds.forEach((led, i) => {
let sel = (<SVGStylable><any>led)
let dx = i % this.DRAW_SIZE;
let dy = (i - dx) / this.DRAW_SIZE;
if (dx < this.ACTIVE_SIZE && dy < this.ACTIVE_SIZE) {
let j = dx + dy * this.ACTIVE_SIZE;
sel.style.opacity = ((bw ? img.data[j] > 0 ? 255 : 0 : img.data[j]) / 255.0) + "";
} else {
sel.style.opacity = 0 + "";
}
})
}
public buildDom() {
let res = mkLedMatrixSvg([0, 0], this.DRAW_SIZE, this.DRAW_SIZE);
let display = res.el;
this.background = res.background;
this.leds = res.leds;
this.ledsOuter = res.ledsOuter;
return display;
}
}
}

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/// <reference path="../../node_modules/pxt-core/built/pxtsim.d.ts"/>
/// <reference path="../../libs/microbit/dal.d.ts"/>
/// <reference path="../../libs/microbit/shims.d.ts"/>
/// <reference path="../../libs/microbit/enums.d.ts"/>
/// <reference path="../state/neopixel.ts"/>
/// <reference path="../simlib.ts"/>
//TODO move to utils
namespace pxsim.visuals {
//expects rgb from 0,255, gives h in [0,360], s in [0, 100], l in [0, 100]
export function rgbToHsl(rgb: [number, number, number]): [number, number, number] {
let [r, g, b] = rgb;
let [r$, g$, b$] = [r / 255, g / 255, b / 255];
let cMin = Math.min(r$, g$, b$);
let cMax = Math.max(r$, g$, b$);
let cDelta = cMax - cMin;
let h: number, s: number, l: number;
let maxAndMin = cMax + cMin;
//lum
l = (maxAndMin / 2) * 100
if (cDelta === 0)
s = h = 0;
else {
//hue
if (cMax === r$)
h = 60 * (((g$ - b$) / cDelta) % 6);
else if (cMax === g$)
h = 60 * (((b$ - r$) / cDelta) + 2);
else if (cMax === b$)
h = 60 * (((r$ - g$) / cDelta) + 4);
//sat
if (l > 50)
s = 100 * (cDelta / (2 - maxAndMin));
else
s = 100 * (cDelta / maxAndMin);
}
return [Math.floor(h), Math.floor(s), Math.floor(l)];
}
}
namespace pxsim.visuals {
const PIXEL_SPACING = PIN_DIST * 3;
const PIXEL_RADIUS = PIN_DIST;
const CANVAS_WIDTH = 1.2 * PIN_DIST;
const CANVAS_HEIGHT = 12 * PIN_DIST;
const CANVAS_VIEW_WIDTH = CANVAS_WIDTH;
const CANVAS_VIEW_HEIGHT = CANVAS_HEIGHT;
const CANVAS_VIEW_PADDING = PIN_DIST * 4;
const CANVAS_LEFT = 1.4 * PIN_DIST;
const CANVAS_TOP = PIN_DIST;
// For the instructions parts list
export function mkNeoPixelPart(xy: Coord = [0, 0]): SVGElAndSize {
const NP_PART_XOFF = -13.5;
const NP_PART_YOFF = -11;
const NP_PART_WIDTH = 87.5;
const NP_PART_HEIGHT = 190;
const NEOPIXEL_PART_IMG = "neopixel.svg";
let [x, y] = xy;
let l = x + NP_PART_XOFF;
let t = y + NP_PART_YOFF;
let w = NP_PART_WIDTH;
let h = NP_PART_HEIGHT;
let img = <SVGImageElement>svg.elt("image");
svg.hydrate(img, {class: "sim-neopixel-strip", x: l, y: t, width: w, height: h,
href: `/static/hardware/${NEOPIXEL_PART_IMG}`});
return {el: img, x: l, y: t, w: w, h: h};
}
export class NeoPixel implements SVGAndSize<SVGCircleElement> {
public el: SVGCircleElement;
public w: number;
public h: number;
public x: number;
public y: number;
public cx: number;
public cy: number;
constructor(xy: Coord = [0, 0]) {
let circle = <SVGCircleElement>svg.elt("circle");
let r = PIXEL_RADIUS;
let [cx, cy] = xy;
svg.hydrate(circle, {cx: cx, cy: cy, r: r, class: "sim-neopixel"});
this.el = circle;
this.w = r * 2;
this.h = r * 2;
this.x = cx - r;
this.y = cy - r;
this.cx = cx;
this.cy = cy;
}
public setRgb(rgb: [number, number, number]) {
let hsl = rgbToHsl(rgb);
let [h, s, l] = hsl;
//We ignore luminosity since it doesn't map well to real-life brightness
let fill = `hsl(${h}, ${s}%, 70%)`;
this.el.setAttribute("fill", fill);
}
}
export class NeoPixelCanvas {
public canvas: SVGSVGElement;
public pin: number;
public pixels: NeoPixel[];
private viewBox: [number, number, number, number];
private background: SVGRectElement;
constructor(pin: number) {
this.pixels = [];
this.pin = pin;
let el = <SVGSVGElement>svg.elt("svg");
svg.hydrate(el, {
"class": `sim-neopixel-canvas`,
"x": "0px",
"y": "0px",
"width": `${CANVAS_WIDTH}px`,
"height": `${CANVAS_HEIGHT}px`,
});
this.canvas = el;
this.background = <SVGRectElement>svg.child(el, "rect", { class: "sim-neopixel-background hidden"});
this.updateViewBox(-CANVAS_VIEW_WIDTH / 2, 0, CANVAS_VIEW_WIDTH, CANVAS_VIEW_HEIGHT);
}
private updateViewBox(x: number, y: number, w: number, h: number) {
this.viewBox = [x, y, w, h];
svg.hydrate(this.canvas, {"viewBox": `${x} ${y} ${w} ${h}`});
svg.hydrate(this.background, {"x": x, "y": y, "width": w, "height": h});
}
public update(colors: RGBW[]) {
if (!colors || colors.length <= 0)
return;
for (let i = 0; i < colors.length; i++) {
let pixel = this.pixels[i];
if (!pixel) {
let cxy: Coord = [0, CANVAS_VIEW_PADDING + i * PIXEL_SPACING];
pixel = this.pixels[i] = new NeoPixel(cxy);
this.canvas.appendChild(pixel.el);
}
let color = colors[i];
pixel.setRgb(color);
svg.hydrate(pixel.el, {title: `offset: ${i}`});
}
//show the canvas if it's hidden
svg.removeClass(this.background, "hidden");
//resize if necessary
let [first, last] = [this.pixels[0], this.pixels[this.pixels.length - 1]]
let yDiff = last.cy - first.cy;
let newH = yDiff + CANVAS_VIEW_PADDING * 2;
let [oldX, oldY, oldW, oldH] = this.viewBox;
if (oldH < newH) {
let scalar = newH / oldH;
let newW = oldW * scalar;
this.updateViewBox(-newW / 2, oldY, newW, newH);
}
}
public setLoc(xy: Coord) {
let [x, y] = xy;
svg.hydrate(this.canvas, {x: x, y: y});
}
};
function gpioPinToPinNumber(gpioPin: string): number {
let pinNumStr = gpioPin.split("P")[1];
let pinNum = Number(pinNumStr) + 7 /*MICROBIT_ID_IO_P0; TODO: don't hardcode this, import enums.d.ts*/;
return pinNum
}
function parseNeoPixelMode(modeStr: string): NeoPixelMode {
const modeMap: Map<NeoPixelMode> = {
"NeoPixelMode.RGB": NeoPixelMode.RGB,
"NeoPixelMode.RGBW": NeoPixelMode.RGBW,
"*": NeoPixelMode.RGB,
};
let mode: NeoPixelMode = null;
for (let key in modeMap) {
if (key == modeStr) {
mode = modeMap[key];
break;
}
}
U.assert(mode != null, "Unknown NeoPixelMode: " + modeStr);
return mode;
}
export class NeoPixelView implements IBoardComponent<NeoPixelState> {
public style: string = `
.sim-neopixel-canvas {
}
.sim-neopixel-canvas-parent:hover {
transform-origin: center;
transform: scale(4) translateY(-60px);
}
.sim-neopixel-canvas .hidden {
visibility:hidden;
}
.sim-neopixel-background {
fill: rgba(255,255,255,0.9);
}
.sim-neopixel-strip {
}
`;
public element: SVGElement;
public defs: SVGElement[];
private state: NeoPixelState;
private canvas: NeoPixelCanvas;
private part: SVGElAndSize;
private stripGroup: SVGGElement;
private lastLocation: Coord;
private pin: number;
private mode: NeoPixelMode;
public init(bus: EventBus, state: NeoPixelState, svgEl: SVGSVGElement, gpioPins: string[], otherArgs: string[]): void {
U.assert(otherArgs.length === 1, "NeoPixels assumes a RGB vs RGBW mode is passed to it");
let modeStr = otherArgs[0];
this.mode = parseNeoPixelMode(modeStr);
this.state = state;
this.stripGroup = <SVGGElement>svg.elt("g");
this.element = this.stripGroup;
let pinStr = gpioPins[0];
this.pin = gpioPinToPinNumber(pinStr);
this.lastLocation = [0, 0];
let part = mkNeoPixelPart();
this.part = part;
this.stripGroup.appendChild(part.el);
let canvas = new NeoPixelCanvas(this.pin);
this.canvas = canvas;
let canvasG = svg.child(this.stripGroup, "g", {class: "sim-neopixel-canvas-parent"});
canvasG.appendChild(canvas.canvas);
this.updateStripLoc();
}
public moveToCoord(xy: Coord): void {
let [x, y] = xy;
let loc: Coord = [x, y];
this.lastLocation = loc;
this.updateStripLoc();
}
private updateStripLoc() {
let [x, y] = this.lastLocation;
this.canvas.setLoc([x + CANVAS_LEFT, y + CANVAS_TOP]);
svg.hydrate(this.part.el, {transform: `translate(${x} ${y})`}); //TODO: update part's l,h, etc.
}
public updateState(): void {
let colors = this.state.getColors(this.pin, this.mode);
this.canvas.update(colors);
}
public updateTheme (): void { }
}
}

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namespace pxsim.visuals {
const WIRE_WIDTH = PIN_DIST / 2.5;
const BB_WIRE_SMOOTH = 0.7;
const INSTR_WIRE_SMOOTH = 0.8;
const WIRE_PART_CURVE_OFF = 15;
const WIRE_PART_LENGTH = 100;
export const WIRES_CSS = `
.sim-bb-wire {
fill:none;
stroke-linecap: round;
stroke-width:${WIRE_WIDTH}px;
pointer-events: none;
}
.sim-bb-wire-end {
stroke:#333;
fill:#333;
}
.sim-bb-wire-bare-end {
fill: #ccc;
}
.sim-bb-wire-hover {
stroke-width: ${WIRE_WIDTH}px;
visibility: hidden;
stroke-dasharray: ${PIN_DIST / 10.0},${PIN_DIST / 1.5};
/*stroke-opacity: 0.4;*/
}
.grayed .sim-bb-wire-ends-g:not(.highlight) .sim-bb-wire-end {
stroke: #777;
fill: #777;
}
.grayed .sim-bb-wire:not(.highlight) {
stroke: #CCC;
}
.sim-bb-wire-ends-g:hover .sim-bb-wire-end {
stroke: red;
fill: red;
}
.sim-bb-wire-ends-g:hover .sim-bb-wire-bare-end {
stroke: #FFF;
fill: #FFF;
}
`;
export interface Wire {
endG: SVGGElement;
end1: SVGElement;
end2: SVGElement;
wires: SVGElement[];
}
function cssEncodeColor(color: string): string {
//HACK/TODO: do real CSS encoding.
return color
.replace(/\#/g, "-")
.replace(/\(/g, "-")
.replace(/\)/g, "-")
.replace(/\,/g, "-")
.replace(/\./g, "-")
.replace(/\s/g, "");
}
export enum WireEndStyle {
BBJumper,
OpenJumper,
Croc,
}
export interface WireOpts { //TODO: use throughout
color?: string,
colorClass?: string,
bendFactor?: number,
}
export function mkWirePart(cp: [number, number], clr: string, croc: boolean = false): visuals.SVGAndSize<SVGGElement> {
let g = <SVGGElement>svg.elt("g");
let [cx, cy] = cp;
let offset = WIRE_PART_CURVE_OFF;
let p1: visuals.Coord = [cx - offset, cy - WIRE_PART_LENGTH / 2];
let p2: visuals.Coord = [cx + offset, cy + WIRE_PART_LENGTH / 2];
clr = visuals.mapWireColor(clr);
let e1: SVGElAndSize;
if (croc)
e1 = mkCrocEnd(p1, true, clr);
else
e1 = mkOpenJumperEnd(p1, true, clr);
let s = mkWirePartSeg(p1, p2, clr);
let e2 = mkOpenJumperEnd(p2, false, clr);
g.appendChild(s.el);
g.appendChild(e1.el);
g.appendChild(e2.el);
let l = Math.min(e1.x, e2.x);
let r = Math.max(e1.x + e1.w, e2.x + e2.w);
let t = Math.min(e1.y, e2.y);
let b = Math.max(e1.y + e1.h, e2.y + e2.h);
return {el: g, x: l, y: t, w: r - l, h: b - t};
}
function mkCurvedWireSeg(p1: [number, number], p2: [number, number], smooth: number, clrClass: string): SVGPathElement {
const coordStr = (xy: [number, number]): string => {return `${xy[0]}, ${xy[1]}`};
let [x1, y1] = p1;
let [x2, y2] = p2
let yLen = (y2 - y1);
let c1: [number, number] = [x1, y1 + yLen * smooth];
let c2: [number, number] = [x2, y2 - yLen * smooth];
let w = <SVGPathElement>svg.mkPath("sim-bb-wire", `M${coordStr(p1)} C${coordStr(c1)} ${coordStr(c2)} ${coordStr(p2)}`);
svg.addClass(w, `wire-stroke-${clrClass}`);
return w;
}
function mkWirePartSeg(p1: [number, number], p2: [number, number], clr: string): visuals.SVGAndSize<SVGPathElement> {
//TODO: merge with mkCurvedWireSeg
const coordStr = (xy: [number, number]): string => {return `${xy[0]}, ${xy[1]}`};
let [x1, y1] = p1;
let [x2, y2] = p2
let yLen = (y2 - y1);
let c1: [number, number] = [x1, y1 + yLen * .8];
let c2: [number, number] = [x2, y2 - yLen * .8];
let e = <SVGPathElement>svg.mkPath("sim-bb-wire", `M${coordStr(p1)} C${coordStr(c1)} ${coordStr(c2)} ${coordStr(p2)}`);
(<any>e).style["stroke"] = clr;
return {el: e, x: Math.min(x1, x2), y: Math.min(y1, y2), w: Math.abs(x1 - x2), h: Math.abs(y1 - y2)};
}
function mkWireSeg(p1: [number, number], p2: [number, number], clrClass: string): SVGPathElement {
const coordStr = (xy: [number, number]): string => {return `${xy[0]}, ${xy[1]}`};
let w = <SVGPathElement>svg.mkPath("sim-bb-wire", `M${coordStr(p1)} L${coordStr(p2)}`);
svg.addClass(w, `wire-stroke-${clrClass}`);
return w;
}
function mkBBJumperEnd(p: [number, number], clrClass: string): SVGElement {
const endW = PIN_DIST / 4;
let w = svg.elt("circle");
let x = p[0];
let y = p[1];
let r = WIRE_WIDTH / 2 + endW / 2;
svg.hydrate(w, {cx: x, cy: y, r: r, class: "sim-bb-wire-end"});
svg.addClass(w, `wire-fill-${clrClass}`);
(<any>w).style["stroke-width"] = `${endW}px`;
return w;
}
function mkOpenJumperEnd(p: [number, number], top: boolean, clr: string): visuals.SVGElAndSize {
let k = visuals.PIN_DIST * 0.24;
let plasticLength = k * 10;
let plasticWidth = k * 2;
let metalLength = k * 6;
let metalWidth = k;
const strokeWidth = visuals.PIN_DIST / 4.0;
let [cx, cy] = p;
let o = top ? -1 : 1;
let g = svg.elt("g")
let el = svg.elt("rect");
let h1 = plasticLength;
let w1 = plasticWidth;
let x1 = cx - w1 / 2;
let y1 = cy - (h1 / 2);
svg.hydrate(el, {x: x1, y: y1, width: w1, height: h1, rx: 0.5, ry: 0.5, class: "sim-bb-wire-end"});
(<any>el).style["stroke-width"] = `${strokeWidth}px`;
let el2 = svg.elt("rect");
let h2 = metalLength;
let w2 = metalWidth;
let cy2 = cy + o * (h1 / 2 + h2 / 2);
let x2 = cx - w2 / 2;
let y2 = cy2 - (h2 / 2);
svg.hydrate(el2, {x: x2, y: y2, width: w2, height: h2, class: "sim-bb-wire-bare-end"});
(<any>el2).style["fill"] = `#bbb`;
g.appendChild(el2);
g.appendChild(el);
return {el: g, x: x1 - strokeWidth, y: Math.min(y1, y2), w: w1 + strokeWidth * 2, h: h1 + h2};
}
function mkCrocEnd(p: [number, number], top: boolean, clr: string): SVGElAndSize {
//TODO: merge with mkOpenJumperEnd()
let k = visuals.PIN_DIST * 0.24;
const plasticWidth = k * 4;
const plasticLength = k * 10.0;
const metalWidth = k * 3.5;
const metalHeight = k * 3.5;
const pointScalar = .15;
const baseScalar = .3;
const taperScalar = .7;
const strokeWidth = visuals.PIN_DIST / 4.0;
let [cx, cy] = p;
let o = top ? -1 : 1;
let g = svg.elt("g")
let el = svg.elt("polygon");
let h1 = plasticLength;
let w1 = plasticWidth;
let x1 = cx - w1 / 2;
let y1 = cy - (h1 / 2);
let mkPnt = (xy: Coord) => `${xy[0]},${xy[1]}`;
let mkPnts = (...xys: Coord[]) => xys.map(xy => mkPnt(xy)).join(" ");
const topScalar = top ? pointScalar : baseScalar;
const midScalar = top ? taperScalar : (1 - taperScalar);
const botScalar = top ? baseScalar : pointScalar;
svg.hydrate(el, {
points: mkPnts(
[x1 + w1 * topScalar, y1], //TL
[x1 + w1 * (1 - topScalar), y1], //TR
[x1 + w1, y1 + h1 * midScalar], //MR
[x1 + w1 * (1 - botScalar), y1 + h1], //BR
[x1 + w1 * botScalar, y1 + h1], //BL
[x1, y1 + h1 * midScalar]) //ML
});
svg.hydrate(el, {rx: 0.5, ry: 0.5, class: "sim-bb-wire-end"});
(<any>el).style["stroke-width"] = `${strokeWidth}px`;
let el2 = svg.elt("rect");
let h2 = metalWidth;
let w2 = metalHeight;
let cy2 = cy + o * (h1 / 2 + h2 / 2);
let x2 = cx - w2 / 2;
let y2 = cy2 - (h2 / 2);
svg.hydrate(el2, {x: x2, y: y2, width: w2, height: h2, class: "sim-bb-wire-bare-end"});
g.appendChild(el2);
g.appendChild(el);
return {el: g, x: x1 - strokeWidth, y: Math.min(y1, y2), w: w1 + strokeWidth * 2, h: h1 + h2};
}
//TODO: make this stupid class obsolete
export class WireFactory {
private underboard: SVGGElement;
private overboard: SVGGElement;
private boardEdges: number[];
private getLocCoord: (loc: Loc) => Coord;
public styleEl: SVGStyleElement;
constructor(underboard: SVGGElement, overboard: SVGGElement, boardEdges: number[], styleEl: SVGStyleElement, getLocCoord: (loc: Loc) => Coord) {
this.styleEl = styleEl;
this.styleEl.textContent += WIRES_CSS;
this.underboard = underboard;
this.overboard = overboard;
this.boardEdges = boardEdges;
this.getLocCoord = getLocCoord;
}
private indexOfMin(vs: number[]): number {
let minIdx = 0;
let min = vs[0];
for (let i = 1; i < vs.length; i++) {
if (vs[i] < min) {
min = vs[i];
minIdx = i;
}
}
return minIdx;
}
private closestEdgeIdx(p: [number, number]): number {
let dists = this.boardEdges.map(e => Math.abs(p[1] - e));
let edgeIdx = this.indexOfMin(dists);
return edgeIdx;
}
private closestEdge(p: [number, number]): number {
return this.boardEdges[this.closestEdgeIdx(p)];
}
private nextWireId = 0;
private drawWire(pin1: Coord, pin2: Coord, color: string): Wire {
let wires: SVGElement[] = [];
let g = svg.child(this.overboard, "g", {class: "sim-bb-wire-group"});
const closestPointOffBoard = (p: [number, number]): [number, number] => {
const offset = PIN_DIST / 2;
let e = this.closestEdge(p);
let y: number;
if (e - p[1] < 0)
y = e - offset;
else
y = e + offset;
return [p[0], y];
}
let wireId = this.nextWireId++;
let clrClass = cssEncodeColor(color);
let end1 = mkBBJumperEnd(pin1, clrClass);
let end2 = mkBBJumperEnd(pin2, clrClass);
let endG = <SVGGElement>svg.child(g, "g", {class: "sim-bb-wire-ends-g"});
endG.appendChild(end1);
endG.appendChild(end2);
let edgeIdx1 = this.closestEdgeIdx(pin1);
let edgeIdx2 = this.closestEdgeIdx(pin2);
if (edgeIdx1 == edgeIdx2) {
let seg = mkWireSeg(pin1, pin2, clrClass);
g.appendChild(seg);
wires.push(seg);
} else {
let offP1 = closestPointOffBoard(pin1);
let offP2 = closestPointOffBoard(pin2);
let offSeg1 = mkWireSeg(pin1, offP1, clrClass);
let offSeg2 = mkWireSeg(pin2, offP2, clrClass);
let midSeg: SVGElement;
let midSegHover: SVGElement;
let isBetweenMiddleTwoEdges = (edgeIdx1 == 1 || edgeIdx1 == 2) && (edgeIdx2 == 1 || edgeIdx2 == 2);
if (isBetweenMiddleTwoEdges) {
midSeg = mkCurvedWireSeg(offP1, offP2, BB_WIRE_SMOOTH, clrClass);
midSegHover = mkCurvedWireSeg(offP1, offP2, BB_WIRE_SMOOTH, clrClass);
} else {
midSeg = mkWireSeg(offP1, offP2, clrClass);
midSegHover = mkWireSeg(offP1, offP2, clrClass);
}
svg.addClass(midSegHover, "sim-bb-wire-hover");
g.appendChild(offSeg1);
wires.push(offSeg1);
g.appendChild(offSeg2);
wires.push(offSeg2);
this.underboard.appendChild(midSeg);
wires.push(midSeg);
g.appendChild(midSegHover);
wires.push(midSegHover);
//set hover mechanism
let wireIdClass = `sim-bb-wire-id-${wireId}`;
const setId = (e: SVGElement) => svg.addClass(e, wireIdClass);
setId(endG);
setId(midSegHover);
this.styleEl.textContent += `
.${wireIdClass}:hover ~ .${wireIdClass}.sim-bb-wire-hover {
visibility: visible;
}`
}
// wire colors
let colorCSS = `
.wire-stroke-${clrClass} {
stroke: ${mapWireColor(color)};
}
.wire-fill-${clrClass} {
fill: ${mapWireColor(color)};
}
`
this.styleEl.textContent += colorCSS;
return {endG: endG, end1: end1, end2: end2, wires: wires};
}
private drawWireWithCrocs(pin1: Coord, pin2: Coord, color: string): Wire {
//TODO: merge with drawWire()
const PIN_Y_OFF = 40;
const CROC_Y_OFF = -17;
let wires: SVGElement[] = [];
let g = svg.child(this.overboard, "g", {class: "sim-bb-wire-group"});
const closestPointOffBoard = (p: [number, number]): [number, number] => {
const offset = PIN_DIST / 2;
let e = this.closestEdge(p);
let y: number;
if (e - p[1] < 0)
y = e - offset;
else
y = e + offset;
return [p[0], y];
}
let wireId = this.nextWireId++;
let clrClass = cssEncodeColor(color);
let end1 = mkBBJumperEnd(pin1, clrClass);
let pin2orig = pin2;
let [x2, y2] = pin2;
pin2 = [x2, y2 + PIN_Y_OFF];//HACK
[x2, y2] = pin2;
let endCoord2: Coord = [x2, y2 + CROC_Y_OFF]
let end2AndSize = mkCrocEnd(endCoord2, true, color);
let end2 = end2AndSize.el;
let endG = <SVGGElement>svg.child(g, "g", {class: "sim-bb-wire-ends-g"});
endG.appendChild(end1);
//endG.appendChild(end2);
let edgeIdx1 = this.closestEdgeIdx(pin1);
let edgeIdx2 = this.closestEdgeIdx(pin2orig);
if (edgeIdx1 == edgeIdx2) {
let seg = mkWireSeg(pin1, pin2, clrClass);
g.appendChild(seg);
wires.push(seg);
} else {
let offP1 = closestPointOffBoard(pin1);
//let offP2 = closestPointOffBoard(pin2orig);
let offSeg1 = mkWireSeg(pin1, offP1, clrClass);
//let offSeg2 = mkWireSeg(pin2, offP2, clrClass);
let midSeg: SVGElement;
let midSegHover: SVGElement;
let isBetweenMiddleTwoEdges = (edgeIdx1 == 1 || edgeIdx1 == 2) && (edgeIdx2 == 1 || edgeIdx2 == 2);
if (isBetweenMiddleTwoEdges) {
midSeg = mkCurvedWireSeg(offP1, pin2, BB_WIRE_SMOOTH, clrClass);
midSegHover = mkCurvedWireSeg(offP1, pin2, BB_WIRE_SMOOTH, clrClass);
} else {
midSeg = mkWireSeg(offP1, pin2, clrClass);
midSegHover = mkWireSeg(offP1, pin2, clrClass);
}
svg.addClass(midSegHover, "sim-bb-wire-hover");
g.appendChild(offSeg1);
wires.push(offSeg1);
// g.appendChild(offSeg2);
// wires.push(offSeg2);
this.underboard.appendChild(midSeg);
wires.push(midSeg);
//g.appendChild(midSegHover);
//wires.push(midSegHover);
//set hover mechanism
let wireIdClass = `sim-bb-wire-id-${wireId}`;
const setId = (e: SVGElement) => svg.addClass(e, wireIdClass);
setId(endG);
setId(midSegHover);
this.styleEl.textContent += `
.${wireIdClass}:hover ~ .${wireIdClass}.sim-bb-wire-hover {
visibility: visible;
}`
}
endG.appendChild(end2);//HACK
// wire colors
let colorCSS = `
.wire-stroke-${clrClass} {
stroke: ${mapWireColor(color)};
}
.wire-fill-${clrClass} {
fill: ${mapWireColor(color)};
}
`
this.styleEl.textContent += colorCSS;
return {endG: endG, end1: end1, end2: end2, wires: wires};
}
public addWire(start: Loc, end: Loc, color: string, withCrocs: boolean = false): Wire {
let startLoc = this.getLocCoord(start);
let endLoc = this.getLocCoord(end);
let wireEls: Wire;
if (withCrocs && end.type == "dalboard") {
wireEls = this.drawWireWithCrocs(startLoc, endLoc, color);
} else {
wireEls = this.drawWire(startLoc, endLoc, color);
}
return wireEls;
}
}
}