Map and clean deprecated functions (#175)
* add image and deprecated arrow functions * update locales * map basic.showArrow * map arrow blocks * map & remove arrow images * remove arrow blocks * update locales * remove & patch: rgbw -> rgb button/pin pressed -> button/pin event loudness -> soundLevel * update ts mappings for arrows * add wip ts patch rules * update .blocks files * use Click instead of Down as default in Documentation and tests * patch test.blocks * fix lowercase name tag * update test.blocks * update blocks test files * update blocks test files * format block files * pass blocks file tests * fix ts mapping * fix color.defl value closes https://github.com/microsoft/pxt-calliope/issues/136 * fix ts mappings - add optional spacing at the end of rgbw() - map up to v4.0.19 * add suggested changes * replace innerText by textContent Co-authored-by: JW <gitkraken@juriwolf.de> Co-authored-by: Juri <info@juriwolf.de>
This commit is contained in:
@ -1,41 +0,0 @@
|
||||
# arrow Image
|
||||
|
||||
Create an arrow shaped [image](/reference/images/image) for the [LED screen](/device/screen).
|
||||
|
||||
```sig
|
||||
images.arrowImage(ArrowNames.North)
|
||||
```
|
||||
|
||||
The arrow points in the direction of the arrow name you choose, like `North`.
|
||||
|
||||
## Parameters
|
||||
|
||||
* **i**: the arrow name to make an arrow [image](/reference/images/image) for. You can make an arrow image that points in one of these directions:
|
||||
|
||||
>* `North`
|
||||
>* `NorthEast`
|
||||
>* `East`
|
||||
>* `SouthEast`
|
||||
>* `South`
|
||||
>* `SouthWest`
|
||||
>* `West`
|
||||
>* `NorthWest`
|
||||
|
||||
## Example
|
||||
|
||||
Display a left arrow when button A is pressed or a right arrow when button B is pressed.
|
||||
|
||||
```blocks
|
||||
let arrowLeft = images.arrowImage(ArrowNames.West)
|
||||
let arrowRight = images.arrowImage(ArrowNames.East)
|
||||
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
arrowLeft.showImage(0);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
arrowRight.showImage(0);
|
||||
});
|
||||
```
|
||||
## See also
|
||||
|
||||
[arrow number](/reference/images/arrow-number)
|
@ -1,33 +0,0 @@
|
||||
# arrow Number
|
||||
|
||||
Get the number that matches an arrow image name.
|
||||
|
||||
```sig
|
||||
images.arrowNumber(ArrowNames.North)
|
||||
```
|
||||
|
||||
Each arrow image name has a number for it. You can find the number for any arrow name with ``||Images:arrow number||``.
|
||||
|
||||
## Parameters
|
||||
|
||||
* **arrow**: the arrow name to get an arrow number for. These are the arrow names:
|
||||
|
||||
>* `North`
|
||||
* `NorthEast`
|
||||
* `East`
|
||||
* `SouthEast`
|
||||
* `South`
|
||||
* `SouthWest`
|
||||
* `West`
|
||||
* `NorthWest`
|
||||
|
||||
## Example
|
||||
|
||||
Get the arrow number for `ArrowNames.South`.
|
||||
|
||||
```blocks
|
||||
let arrowSouthNumber = images.arrowNumber(ArrowNames.South)
|
||||
```
|
||||
## See also
|
||||
|
||||
[arrow image](/reference/images/arrow-image)
|
@ -36,10 +36,10 @@ let arrows = images.createBigImage(`
|
||||
. . # . . . # # # .
|
||||
. . # . . . . # . .
|
||||
`);
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
|
||||
arrows.showImage(0);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
input.onButtonEvent(Button.B, ButtonEvent.Click, () => {
|
||||
arrows.showImage(5);
|
||||
});
|
||||
```
|
||||
|
@ -25,7 +25,7 @@ arrow and show it on the LED screen. If you press button `B`, the
|
||||
program will show a picture of the arrow upside-down.
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
|
||||
images.createImage(`
|
||||
. . # . .
|
||||
. # # # .
|
||||
@ -34,7 +34,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
. . # . .
|
||||
`).showImage(0);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
input.onButtonEvent(Button.B, ButtonEvent.Click, () => {
|
||||
images.createImage(`
|
||||
. . # . .
|
||||
. . # . .
|
||||
|
@ -20,10 +20,10 @@ Show a happy face when button A is pressed or a sad face when button B is presse
|
||||
let iamHappy = images.iconImage(IconNames.Happy)
|
||||
let iamSad = images.iconImage(IconNames.Sad)
|
||||
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
|
||||
iamHappy.showImage(0);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
input.onButtonEvent(Button.B, ButtonEvent.Click, () => {
|
||||
iamSad.showImage(0);
|
||||
});
|
||||
```
|
||||
|
@ -31,10 +31,10 @@ let arrows = images.createBigImage(`
|
||||
. . # . . . # # # .
|
||||
. . # . . . . # . .
|
||||
`);
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
|
||||
arrows.showImage(0);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
input.onButtonEvent(Button.B, ButtonEvent.Click, () => {
|
||||
arrows.showImage(5);
|
||||
});
|
||||
```
|
||||
|
Reference in New Issue
Block a user