allow for double, breve note durations
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@ -9,6 +9,8 @@
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"AcceleratorRange.TwoG|block": "2g",
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"AcceleratorRange.TwoG|block": "2g",
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"BaudRate.BaudRate115200|block": "115200",
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"BaudRate.BaudRate115200|block": "115200",
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"BaudRate.BaudRate9600|block": "9600",
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"BaudRate.BaudRate9600|block": "9600",
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"BeatFraction.Breves|block": "4",
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"BeatFraction.Double|block": "2",
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"BeatFraction.Eighth|block": "1/8",
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"BeatFraction.Eighth|block": "1/8",
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"BeatFraction.Half|block": "1/2",
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"BeatFraction.Half|block": "1/2",
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"BeatFraction.Quarter|block": "1/4",
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"BeatFraction.Quarter|block": "1/4",
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@ -119,7 +119,11 @@ enum BeatFraction {
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//% block="1/8"
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//% block="1/8"
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Eighth = 8,
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Eighth = 8,
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//% block="1/16"
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//% block="1/16"
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Sixteenth = 16
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Sixteenth = 16,
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//% block="2"
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Double = 32,
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//% block="4",
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Breve = 64
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}
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}
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/**
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/**
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@ -188,11 +192,15 @@ namespace music {
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init();
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init();
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if (fraction == null) fraction = BeatFraction.Whole;
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if (fraction == null) fraction = BeatFraction.Whole;
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let beat = 60000 / beatsPerMinute;
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let beat = 60000 / beatsPerMinute;
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if (fraction == BeatFraction.Whole) return beat;
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switch (fraction) {
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else if (fraction == BeatFraction.Half) return beat / 2;
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case BeatFraction.Half: return beat / 2;
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else if (fraction == BeatFraction.Quarter) return beat / 4
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case BeatFraction.Quarter: return beat / 4;
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else if (fraction == BeatFraction.Eighth) return beat / 8;
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case BeatFraction.Eighth: return beat / 8;
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else return beat / 16;
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case BeatFraction.Sixteenth: return beat / 16;
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case BeatFraction.Double: return beat * 2;
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case BeatFraction.Breve: return beat * 4;
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default: return beat;
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}
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}
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}
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/**
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/**
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