From b0392da8b18e5f85b922aaa03dfed8a27027e9af Mon Sep 17 00:00:00 2001 From: Sam El-Husseini Date: Thu, 13 Oct 2016 11:32:25 -0700 Subject: [PATCH] Fix indentation of showLeds in a couple of projects. --- docs/projects/flashing-heart.md | 76 ++++++++++++++++++--------------- docs/projects/smiley-buttons.md | 66 +++++++++++++++------------- 2 files changed, 77 insertions(+), 65 deletions(-) diff --git a/docs/projects/flashing-heart.md b/docs/projects/flashing-heart.md index 82335207..42068cf1 100644 --- a/docs/projects/flashing-heart.md +++ b/docs/projects/flashing-heart.md @@ -7,11 +7,12 @@ ```sim basic.forever(() => { basic.showLeds(` -. # . # . -# # # # # -# # # # # -. # # # . -. . # . .`); + . # . # . + # # # # # + # # # # # + . # # # . + . . # . .` + ); basic.pause(500); basic.clearScreen(); basic.pause(500); @@ -29,11 +30,12 @@ Use [show leds](/reference/basic/show-leds) and make your code look like this: ```blocks basic.showLeds(` -. # . # . -# # # # # -# # # # # -. # # # . -. . # . .`); + . # . # . + # # # # # + # # # # # + . # # # . + . . # . .` + ); ``` ## Step 2 @@ -42,11 +44,11 @@ Add a [pause](/reference/basic/pause) to wait and [clear screen](/reference/basi ```blocks basic.showLeds(` -. # . # . -# # # # # -# # # # # -. # # # . -. . # . .`); + . # . # . + # # # # # + # # # # # + . # # # . + . . # . .`); basic.pause(500); basic.clearScreen(); ``` @@ -58,11 +60,12 @@ Put a [forever loop](/reference/basic/forever) around it. ```blocks basic.forever(() => { basic.showLeds(` -. # . # . -# # # # # -# # # # # -. # # # . -. . # . .`); + . # . # . + # # # # # + # # # # # + . # # # . + . . # . .` + ); basic.pause(500); basic.clearScreen(); }) @@ -75,11 +78,12 @@ Add a [pause](/reference/basic/pause) to wait after clearing the screen. ```blocks basic.forever(() => { basic.showLeds(` -. # . # . -# # # # # -# # # # # -. # # # . -. . # . .`); + . # . # . + # # # # # + # # # # # + . # # # . + . . # . .` + ); basic.pause(500); basic.clearScreen(); basic.pause(500); @@ -94,20 +98,22 @@ Add a second image of a broken heart. ```blocks basic.forever(() => { basic.showLeds(` -. # . # . -# # # # # -# # # # # -. # # # . -. . # . .`); + . # . # . + # # # # # + # # # # # + . # # # . + . . # . .` + ); basic.pause(500); basic.clearScreen(); basic.pause(500); basic.showLeds(` -. # . # . -# . # # # -# . . . # -. # # # . -. . # . .`); + . # . # . + # . # # # + # . . . # + . # # # . + . . # . .` + ); basic.pause(500); basic.clearScreen(); basic.pause(500); diff --git a/docs/projects/smiley-buttons.md b/docs/projects/smiley-buttons.md index 7adf4279..afda51f2 100644 --- a/docs/projects/smiley-buttons.md +++ b/docs/projects/smiley-buttons.md @@ -10,11 +10,12 @@ Use [show leds](/reference/basic/show-leds) to make a smiley face: ```blocks basic.showLeds(` -. # . # . -. # . # . -. . . . . -# . . . # -. # # # .`); + . # . # . + . # . # . + . . . . . + # . . . # + . # # # .` + ); ``` ## Step 2 @@ -24,18 +25,20 @@ frowny face inside it: ```blocks basic.showLeds(` -. # . # . -. # . # . -. . . . . -# . . . # -. # # # .`); -input.onButtonPressed(Button.A, () => { - basic.showLeds(` . # . # . . # . # . . . . . . - . # # # . - # . . . #`); + # . . . # + . # # # .` + ); +input.onButtonPressed(Button.A, () => { + basic.showLeds(` + . # . # . + . # . # . + . . . . . + . # # # . + # . . . #` + ); }); ``` @@ -45,25 +48,28 @@ Now add blocks so that when [button B is pressed](/reference/input/button-is-pre ```blocks basic.showLeds(` -. # . # . -. # . # . -. . . . . -# . . . # -. # # # .`); -input.onButtonPressed(Button.A, () => { - basic.showLeds(` - . # . # . - . # . # . - . . . . . - . # # # . - # . . . #`); -}); -input.onButtonPressed(Button.B, () => { - basic.showLeds(` . # . # . . # . # . . . . . . # . . . # - . # # # .`); + . # # # .` + ); +input.onButtonPressed(Button.A, () => { + basic.showLeds(` + . # . # . + . # . # . + . . . . . + . # # # . + # . . . #` + ); +}); +input.onButtonPressed(Button.B, () => { + basic.showLeds(` + . # . # . + . # . # . + . . . . . + # . . . # + . # # # .` + ); }); ```