various docs updates
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# If
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Run code based on a condition.
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### @parent blocks/language
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Conditionally run code depending on whether a [Boolean](/reference/types/boolean) condition is true or false.
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### Block Editor
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```blocks
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if(true) {
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}
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```
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In the Block Editor, click on the dark blue gear icon (see above) to add an *else* or *if* to the current block.
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### Example: adjusting screen brightness
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```blocks
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if(input.lightLevel()<100){
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led.setBrightness(255);
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}
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```
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If the screen [brightness](/reference/led/brightness) is `< 100`, this code sets the brightness to `255`:
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If the [light level](/input/light-level) is `< 100`, this code sets the brightness to `255`:
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### Lessons
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