various docs updates

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Peli de Halleux
2016-05-19 13:56:24 -07:00
parent 9a36a2fc05
commit c65bdb34af
10 changed files with 41 additions and 90 deletions

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# For
Repeat code a preset number of times.
### @parent blocks/language
Repeat code a fixed number of times.
### Block Editor
![](/static/mb/events-0.png)
```blocks
for(let i = 0; i < 5; ++i) {
}
```
The Block Editor *for* loop is different than the Touch Develop *for* loop in an important way. The above for loop will iterate *five* times, with the loop variable *i* taking on values 0, 1, 2, 3, and 4. The Touch Develop for loop shown below will iterate four times:

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Repeat code a preset number of times.
Repeat code a fixed number of times.
### Block Editor
![](/static/mb/blocks/contents-0.png)

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# While
Repeat code in a loop while a condition is true.
### @parent blocks/language
Repeat code while a [Boolean](/reference/types/boolean) `condition` is true.
### ~hide
```blocks
while(true) {
}
```
let condition = false
```
### ~
### Block Editor
![](/static/mb/string-0.png)
The while loop has a *condition* that evaluates to a [Boolean](/reference/types/boolean) value. After the `do` keyword, add the code that you want to run while the `condition` is `true`. The while loop concludes with `end while`.
@ -27,11 +18,13 @@ The condition is tested before any code runs. Which means that if the condition
The following example uses a while loop to make a diagonal line on the LED screen (points `0, 0`, `1, 1`, `2, 2`, `3, 3`, `4, 4`).
// index is set to 4
![](/static/mb/blocks/var-10.png)
// subtract 1 from `index` each time through loop
```blocks
let index = 4;
while(index >= 0) {
led.plot(index, index);
index--;
}
```
### Lessons