support for AB / Shake buttons
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@ -59,10 +59,13 @@ namespace pxsim.visuals {
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.sim-text {
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font-family:"Lucida Console", Monaco, monospace;
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font-size:25px;
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font-size:16px;
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fill:#fff;
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pointer-events: none;
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}
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.sim-text.inverted {
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fill:#000;
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}
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.sim-text-pin {
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font-family:"Lucida Console", Monaco, monospace;
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@ -207,6 +210,7 @@ namespace pxsim.visuals {
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buttonOuter: "#979797",
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buttonUp: "#000",
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buttonDown: "#FFA500",
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virtualButtonDown: "#FFA500",
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virtualButtonOuter: "#333",
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virtualButtonUp: "#fff",
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lightLevelOn: "yellow",
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@ -233,7 +237,6 @@ namespace pxsim.visuals {
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private buttons: SVGElement[];
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private buttonsOuter: SVGElement[];
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private buttonABText: SVGTextElement;
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private pins: SVGElement[];
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private pinGradients: SVGLinearGradientElement[];
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private pinTexts: SVGTextElement[];
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@ -247,8 +250,7 @@ namespace pxsim.visuals {
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private thermometerGradient: SVGLinearGradientElement;
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private thermometer: SVGRectElement;
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private thermometerText: SVGTextElement;
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private shakeButton: SVGCircleElement;
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private shakeText: SVGTextElement;
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private shakeButton: SVGElement;
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public board: pxsim.DalBoard;
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private pinNmToCoord: Map<Coord> = {};
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@ -308,7 +310,6 @@ namespace pxsim.visuals {
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svg.fills(this.buttons.slice(0, 2), theme.buttonUp);
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svg.fill(this.buttonsOuter[2], theme.virtualButtonOuter);
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svg.fill(this.buttons[2], theme.virtualButtonUp);
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if (this.shakeButton) svg.fill(this.shakeButton, theme.virtualButtonUp);
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this.pinGradients.forEach(lg => svg.setGradientColors(lg, theme.pin, theme.pinActive));
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svg.setGradientColors(this.lightLevelGradient, theme.lightLevelOn, theme.lightLevelOff);
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@ -324,7 +325,7 @@ namespace pxsim.visuals {
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let bpState = state.buttonPairState;
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let buttons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
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buttons.forEach((btn, index) => {
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svg.fill(this.buttons[index], btn.pressed ? theme.buttonDown : theme.buttonUp);
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svg.fill(this.buttons[index], btn.pressed ? (btn.virtual ? theme.virtualButtonDown : theme.buttonDown) : (btn.virtual ? theme.virtualButtonUp : theme.buttonUp));
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});
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let bw = state.ledMatrixState.displayMode == pxsim.DisplayMode.bw
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@ -348,33 +349,29 @@ namespace pxsim.visuals {
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private updateGestures() {
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let state = this.board;
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if (state.accelerometerState.useShake && !this.shakeButton) {
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this.shakeButton = svg.child(this.g, "circle", { cx: 380, cy: 100, r: 16.5 }) as SVGCircleElement;
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let shake = this.mkBtn(40, 210);
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this.shakeButton = shake.inner;
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svg.fill(this.shakeButton, this.props.theme.virtualButtonUp)
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this.shakeButton.addEventListener(pointerEvents.down, ev => {
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let state = this.board;
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svg.fill(this.shakeButton, this.props.theme.buttonDown);
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})
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this.shakeButton.addEventListener(pointerEvents.leave, ev => {
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let state = this.board;
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svg.fill(this.shakeButton, this.props.theme.virtualButtonUp);
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})
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this.shakeButton.addEventListener(pointerEvents.up, ev => {
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let state = this.board;
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svg.buttonEvents(shake.outer,
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ev => {},
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(ev) => {
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svg.fill(this.shakeButton, this.props.theme.virtualButtonDown)
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},
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(ev) => {
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svg.fill(this.shakeButton, this.props.theme.virtualButtonUp);
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this.board.bus.queue(DAL.MICROBIT_ID_GESTURE, 11); // GESTURE_SHAKE
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})
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this.shakeText = svg.child(this.g, "text", { x: 400, y: 110, class: "sim-text" }) as SVGTextElement;
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this.shakeText.textContent = "SHAKE"
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}
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)
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let shakeText = svg.child(shake.outer, "text", { x: 25, y: 245, class: "sim-text inverted" }) as SVGTextElement;
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shakeText.textContent = "SHAKE"
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}
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}
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private updateButtonAB() {
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let state = this.board;
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if (state.buttonPairState.usesButtonAB && !this.buttonABText) {
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if (state.buttonPairState.usesButtonAB && (<any>this.buttons[2]).style.visibility != "visible") {
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(<any>this.buttonsOuter[2]).style.visibility = "visible";
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(<any>this.buttons[2]).style.visibility = "visible";
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this.buttonABText = svg.child(this.g, "text", { class: "sim-text", x: 370, y: 272 }) as SVGTextElement;
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this.buttonABText.textContent = "A+B";
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this.updateTheme();
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}
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}
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@ -762,32 +759,44 @@ namespace pxsim.visuals {
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this.buttonsOuter = []; this.buttons = [];
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const outerBtn = (left: number, top: number) => {
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const button = this.mkBtn(left, top);
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this.buttonsOuter.push(button.outer);
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this.buttons.push(button.inner);
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return button;
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}
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outerBtn(83.61, 96.8);
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outerBtn(236.66, 96.8);
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let ab = outerBtn(275, 69);
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let abtext = svg.child(ab.outer, "text", { x: 275, y: 65, class: "sim-text inverted" }) as SVGTextElement;
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abtext.textContent = "A+B";
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(<any>this.buttonsOuter[2]).style.visibility = "hidden";
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(<any>this.buttons[2]).style.visibility = "hidden";
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}
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private mkBtn(left: number, top: number): { outer: SVGElement, inner: SVGElement } {
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const btnr = 3;
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const btnw = 21.71;
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const btnn = 1;
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const btnnm = 1;
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const btnb = 5;
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let btng = svg.child(this.g, "g", { class: "sim-button-group" });
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this.buttonsOuter.push(btng);
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svg.child(btng, "rect", { class: "sim-button-outer", x: left, y: top, rx: btnr, ry: btnr, width: btnw, height: btnw });
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svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnnm, cy: top + btnnm, r: btnn });
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svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnnm, cy: top + btnw - btnnm, r: btnn });
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svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnw - btnnm, cy: top + btnw - btnnm, r: btnn });
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svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnw - btnnm, cy: top + btnnm, r: btnn });
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this.buttons.push(svg.child(btng, "circle", {
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const outer = btng;
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const inner = svg.child(btng, "circle", {
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class: "sim-button",
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cx: left + btnw / 2,
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cy: top + btnw / 2,
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r: btnb
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}));
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}
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});
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outerBtn(83.61, 96.8);
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outerBtn(236.66, 96.8);
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outerBtn(108, 136);
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(<any>this.buttonsOuter[2]).style.visibility = "hidden";
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(<any>this.buttons[2]).style.visibility = "hidden";
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return { outer, inner };
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}
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private attachEvents() {
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