fixing various doc links

This commit is contained in:
Peli de Halleux
2016-06-19 05:28:46 -07:00
parent d7528c09e3
commit cd0b2a646f
17 changed files with 11 additions and 268 deletions

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@ -7,7 +7,7 @@ Measure the acceleration on the micro:bit in the "x" direction.
## Directions
Use this activity document to guide your work in the [glowing pendulum activity](/lessons/charting/acceleration)
Use this activity document to guide your work in the [charting activity](/lessons/charting)
Answer the questions while completing the tutorial. Pay attention to the dialogues!

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@ -49,5 +49,3 @@ input.onButtonPressed(Button.B, () => {
### Challenge 3
Add an event handler with `on shake` to change the LED brightness back to a `255`.
* `Run main` your script to see the LEDs change brightness.

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@ -1,94 +0,0 @@
# offset image challenges
Coding challenges for the offset image tutorial.
## Before we get started
Complete the following exercise. Your code should look like this:
```blocks
offset = 0
basic.forever(() => {
if (offset == -4) {
basic.showString("Push button A", 150)
}
images.createImage(`
. . # . .
. . # . .
. . # . .
. # # # .
. . # . .
`).showImage(offset)
})
input.onButtonPressed(Button.A, () => {
offset = offset + 1
})
```
### Challenge 1
Create a condition for if button `B` is pressed. We want the image to move to the left when button `B` is pressed.
```
offset = 0
basic.forever(() => {
if (offset == -4) {
basic.showString("Push button A", 150)
}
images.createImage(`
. . # . .
. . # . .
. . # . .
. # # # .
. . # . .
`).showImage(offset)
})
input.onButtonPressed(Button.A, () => {
offset = offset + 1
})
input.onButtonPressed(Button.B, () => {
offset = offset - 1 // ***
}) // ***
```
* Run the code to see if it works as expected.
### Challenge 2
Now we want to make sure that the button does not go off the screen to the right. Add a new line that checks to see if offset = 5 after button `A` is pressed.
If `offset = 5` then prompt the user to move the image to the left by displaying the text: "Push button B".
```
offset = 0
basic.forever(() => {
if (offset == -4) {
basic.showString("Push button A", 150)
}
if (offset == 5) {
basic.showString("Press Button B", 150) // ***
}
images.createImage(`
. . # . .
. . # . .
. . # . .
. # # # .
. . # . .
`).showImage(offset)
})
input.onButtonPressed(Button.A, () => {
offset = offset + 1
})
input.onButtonPressed(Button.B, () => {
offset = offset - 1
})
```
* Run the code to see if it works as expected.
### Challenge 3
Now make sure the image does not go off the left side and if it does, prompt the user to push button `A`.

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@ -1,48 +0,0 @@
# offset image quiz answers
shift an image horizontally across the display with offset.
This is the answer key for the [offset image quiz](/lessons/offset-image/quiz).
## 1. What is a 'if, then, else statement' ?
<br/>
An if-then statement will run a block of code if the condition specified is true. The statement will run the "else" block of code if that condition is false.
## 2. Consider the message
Write the line of code that that will create the message "Push button A" (Hint: This message appears `if` the offset is equal -4 then the BBC micro:bit will state "Push Button A").
<br/>
```
if (offset == -4) {
basic.showString("Push Button A", 150)
}
```
## 3. Consider the following image
![](/static/mb/lessons/offset-image-0.png)
When with this image be displayed?
<br/>
When the offset is NOT equal to -4 then the BBC micro:bit will show the image above.
## 4. Consider the following image
![](/static/mb/lessons/offset-image-1.png)
Write the two lines of code that cause the `variable` offset to increase by one when button `A` is pressed.
<br/>
```
input.onButtonPressed(Button.A, () => {
offset = offset + 1
})
```

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@ -1,36 +0,0 @@
# offset image quiz
shift an image horizontally across the display with offset.
## Name
## Directions
Use this activity document to guide your work in the [offset image activity](/lessons/offset-image/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!
## 1. What is an 'if, then, else statement' ?
<br/>
## 2. Write the line condition that if true, will display the message "Push button A". This message appears if the offset is equal -4 then the BBC micro:bit will state "Push Button A".
<br/>
<br/>
## 3. Write the one line of code to show this image
![](/static/mb/lessons/offset-image-0.png)
<br/>
<br/>
## 4. Write the two lines of code that trigger the variable offset to increase by one.
![](/static/mb/lessons/offset-image-1.png)
<br/>

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@ -106,7 +106,7 @@ Science: Welcome! The activity will teach you how to chart the acceleration of t
## 6.
First, notice that moving the 1st micro:bit in the simulator in any direction, you will change the acceleration value of the 2nd micro:bit. Also, notice that by moving the micro:bit simulator, there is a changing acceleration value of the second micro:bit. Second, the flat colored horizontal line will start a waving line on the 2nd micro:bit to display the value of the strength as measured in milli-gravities. Finally, notice that the LED display will fluctate based on the movement of the 2nd micro:bit simulator.
![](/static/mb//lessons/seis_challenge02.png)
![](/static/mb/lessons/seis_challenge02.png)
## 7.

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@ -30,5 +30,4 @@ devices.onSignalStrengthChanged(() => {
### See Also
[tell remote control to](/reference/devices/tell-remote-control-to), [raise alert to](/reference/devices/raise-alert-to), [on notified](/reference/devices/on-notified), [signal strength](/reference/devices/signal-strength)
[tell remote control to](/reference/devices/tell-remote-control-to), [raise alert to](/reference/devices/raise-alert-to), [signal strength](/reference/devices/signal-strength)

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@ -59,5 +59,5 @@ devices.raiseAlertTo("ring alarm")
### See also
[tell remote control to](/reference/devices/tell-remote-control-to), [tell camera to](/reference/devices/tell-camera-to), [on notified](/reference/devices/on-notified)
[tell remote control to](/reference/devices/tell-remote-control-to), [tell camera to](/reference/devices/tell-camera-to)

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@ -30,5 +30,5 @@ devices.onSignalStrengthChanged(() => {
### See Also
[tell remote control to](/reference/devices/tell-remote-control-to), [raise alert to](/reference/devices/raise-alert-to), [on notified](/reference/devices/on-notified), [on signal strength changed](/reference/devices/on-signal-strength-changed)
[tell remote control to](/reference/devices/tell-remote-control-to), [raise alert to](/reference/devices/raise-alert-to), [on signal strength changed](/reference/devices/on-signal-strength-changed)

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@ -76,5 +76,5 @@ devices.tellCameraTo("stop video mode")
### See Also
[tell remote control to](/reference/devices/tell-remote-control-to), [raise alert to](/reference/devices/raise-alert-to), [on notified](/reference/devices/on-notified)
[tell remote control to](/reference/devices/tell-remote-control-to), [raise alert to](/reference/devices/raise-alert-to)

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@ -45,14 +45,3 @@ To tell the connected device to stop recording audio
```
devices.tellMicrophoneTo("stop capture")
```
### Other show functions
* use [tell remote control to](/reference/devices/tell-remote-control-to) to control presentation of media content
* use [tell camera to](/reference/devices/tell-camera-to) to control the photo/video recording of connected devices
* use [raise alert to](/reference/devices/raise-alert-to) to control the microphone of connected devices
### See also
[Devices](/reference/devices)

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@ -88,5 +88,5 @@ devices.tellRemoteControlTo("volume down")
### See also
[tell camera to](/reference/devices/tell-camera-to), [raise alert to](/reference/devices/raise-alert-to), [on notified](/reference/devices/on-notified)
[tell camera to](/reference/devices/tell-camera-to), [raise alert to](/reference/devices/raise-alert-to)

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@ -40,7 +40,7 @@ input.onButtonPressed(Button.B, () => {
### See also
[Getting Started](/reference/getting-started), [image](/reference/images/image),
[Getting Started](/getting-started), [image](/reference/images/image),
[create image](/reference/images/create-image),
[show image](/reference/images/show-image),
[scroll image](/reference/images/scroll-image), [show animation](/reference/basic/show-animation)

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@ -36,7 +36,7 @@ input.onButtonPressed(Button.B, () => {
### See also
[Getting Started](/reference/getting-started), [image](/reference/images/image),
[Getting Started](/getting-started), [image](/reference/images/image),
[create image](/reference/images/create-image),
[create big image](/reference/images/create-big-image),
[scroll image](/reference/images/scroll-image), [show animation](/reference/basic/show-animation)

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@ -56,5 +56,5 @@ for (let i = 0; i < img2.width() / 5; i++) {
### See also
[show image](/reference/images/show-image), [image](/reference/image/image), [create image](/reference/images/create-image), [scroll image](/reference/images/scroll-image), [show animation](/reference/basic/show-animation)
[show image](/reference/images/show-image), [image](/reference/images/image), [create image](/reference/images/create-image), [scroll image](/reference/images/scroll-image), [show animation](/reference/basic/show-animation)

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@ -57,7 +57,7 @@ let brightness = led.brightness()
### Math functions
The [math library](/reference/math) includes math related functions.
The [math library](/blocks/math) includes math related functions.
For example, the `absolute` function returns the returns the absolute value of input parameter `x`:
```blocks