added shuffled lessons
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@ -11,6 +11,7 @@ If (Conditionals)
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## Quick Links
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## Quick Links
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* [activity](/lessons/truth-or-dare/activity)
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* [activity](/lessons/truth-or-dare/activity)
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* [tutorial](/lessons/truth-or-dare/tutorial)
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* [challenges](/lessons/truth-or-dare/challenges)
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* [challenges](/lessons/truth-or-dare/challenges)
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* [quiz](/lessons/truth-or-dare/quiz)
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* [quiz](/lessons/truth-or-dare/quiz)
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* [quiz answers](/lessons/truth-or-dare/quiz-answers)
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* [quiz answers](/lessons/truth-or-dare/quiz-answers)
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docs/lessons/truth-or-dare/tutorial.md
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docs/lessons/truth-or-dare/tutorial.md
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# truth or dare tutorial
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### ~avatar avatar
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### @video td/videos/truth-or-dare-0
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The *Truth or dare!* game works as follows: a player spins the BBC micro:bit on the table.
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When the micro:bit stops spinning, the player pointed by the arrow (displayed on screen) must press the button "A"
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to see if she has to provide a *truth* or a *dare*.
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### ~
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### Rebuild the game!
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The blocks have been shuffled! Put them back together so that...
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* an up arrow is displayed when the micro:bit is powered on.
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* on button `A` is pressed,
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* randomly display "TRUTH" or "DARE" on the screen
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* show the up arrow again.
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```shuffle
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`)
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input.onButtonPressed(Button.A, () => {
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let random = Math.random(2)
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if (random == 0) {
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basic.showString("TRUTH")
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} else {
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basic.showString("DARE")
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}
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basic.showLeds(`
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. . # . .
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. # # # .
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# # # # #
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. . # . .
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. . # . .
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`)
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})
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```
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### Hints and tips
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Cut out these documentation cards to help you!
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```cards
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basic.showLeds(`
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. . # . .
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. # # # .
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# . # . #
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. . # . .
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. . # . .
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`);
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Math.random(2);
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basic.showString("TRUTH");
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if (true) {} else {}
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"TRUTH";
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0;
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input.onButtonPressed(Button.A, () => {});
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```
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