inserting macros instead of hard coded board names

This commit is contained in:
Peli de Halleux
2016-11-01 10:42:42 -07:00
parent 6799721c9b
commit d76d92e041
132 changed files with 271 additions and 271 deletions

View File

@ -121,7 +121,7 @@ input.onGesture(Gesture.Shake, () => {
### Challenge 2
Let's make a trick dice! Modify the line of code with `pick random` so that only numbers 3-6 can appear on the dice. Also note that we need to ensure `roll = 0` when only 1 dot is shown on the BBC micro:bit.
Let's make a trick dice! Modify the line of code with `pick random` so that only numbers 3-6 can appear on the dice. Also note that we need to ensure `roll = 0` when only 1 dot is shown on the @boardname@.
```blocks
input.onGesture(Gesture.Shake, () => {
@ -179,5 +179,5 @@ input.onGesture(Gesture.Shake, () => {
### Challenge 3
Add a couple more conditions so that the BBC micro:bit randomly chooses a number between 1 and 8.
Add a couple more conditions so that the @boardname@ randomly chooses a number between 1 and 8.