support for piano

This commit is contained in:
chmora 2017-02-23 09:44:18 -08:00 committed by Peli de Halleux
parent 4c62df1112
commit d858bd0fe8
3 changed files with 55 additions and 52 deletions

View File

@ -8,7 +8,7 @@ namespace music {
*/
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
//% parts="speaker" async
//% parts="speaker" async useEnumVal=1
void playTone(int frequency, int ms) {
if(frequency > 0) uBit.soundmotor.soundOn(frequency);
else uBit.soundmotor.soundOff();

View File

@ -1,112 +1,112 @@
enum Note {
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=262
C = 262,
//% block=C#
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=277
CSharp = 277,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=294
D = 294,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=311
Eb = 311,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=330
E = 330,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=349
F = 349,
//% block=F#
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=370
FSharp = 370,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=392
G = 392,
//% block=G#
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=415
GSharp = 415,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=440
A = 440,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=466
Bb = 466,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=494
B = 494,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=131
C3 = 131,
//% block=C#3
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=139
CSharp3 = 139,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=147
D3 = 147,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=156
Eb3 = 156,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=165
E3 = 165,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=175
F3 = 175,
//% block=F#3
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=185
FSharp3 = 185,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=196
G3 = 196,
//% block=G#3
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=208
GSharp3 = 208,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=220
A3 = 220,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=233
Bb3 = 233,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=247
B3 = 247,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=262
C4 = 262,
//% block=C#4
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=277
CSharp4 = 277,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=294
D4 = 294,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=311
Eb4 = 311,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=330
E4 = 330,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=349
F4 = 349,
//% block=F#4
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=370
FSharp4 = 370,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=392
G4 = 392,
//% block=G#4
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=415
GSharp4 = 415,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=440
A4 = 440,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=466
Bb4 = 466,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=494
B4 = 494,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=523
C5 = 523,
//% block=C#5
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=555
CSharp5 = 555,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=587
D5 = 587,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=622
Eb5 = 622,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=659
E5 = 659,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=698
F5 = 698,
//% block=F#5
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=740
FSharp5 = 740,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=784
G5 = 784,
//% block=G#5
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=831
GSharp5 = 831,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=880
A5 = 880,
//% blockIdentity=music.noteFrequency
//% blockIdentity=music.noteFrequency enumval=932
Bb5 = 932,
//% blockIdentity=music.noteFrequency
B5 = 989,
//% blockIdentity=music.noteFrequency enumval=988
B5 = 988,
}
enum BeatFraction {
@ -147,6 +147,7 @@ namespace music {
//% help=music/ring-tone weight=80
//% blockId=device_ring block="ring tone (Hz)|%note=device_note" blockGap=8
//% parts="speaker" async
//% useEnumVal=1
export function ringTone(frequency: number) {
playTone(frequency, 0);
}
@ -157,7 +158,9 @@ namespace music {
*/
//% weight=50 help=music/note-frequency
//% blockId=device_note block="%note"
//% shim=TD_ID
//% shim=TD_ID blockHidden=true
//% blockFieldEditor="note_editor"
//% useEnumVal = 1
export function noteFrequency(name: Note): number {
return name;
}

View File

@ -554,7 +554,7 @@ declare namespace music {
*/
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
//% parts="speaker" async shim=music::playTone
//% parts="speaker" async useEnumVal=1 shim=music::playTone
function playTone(frequency: number, ms: number): void;
}
declare namespace pins {