@@ -60,7 +60,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
});
|
||||
```
|
||||
|
||||
### Challenge 1
|
||||
## Challenge 1
|
||||
|
||||
Modify the line of code with `pick random` so that only number 1-4 can appear on the dice.
|
||||
|
||||
@@ -119,7 +119,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
});
|
||||
```
|
||||
|
||||
### Challenge 2
|
||||
## Challenge 2
|
||||
|
||||
Let's make a trick dice! Modify the line of code with `pick random` so that only numbers 3-6 can appear on the dice. Also note that we need to ensure `roll = 0` when only 1 dot is shown on the @boardname@.
|
||||
|
||||
@@ -177,7 +177,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
});
|
||||
```
|
||||
|
||||
### Challenge 3
|
||||
## Challenge 3
|
||||
|
||||
Add a couple more conditions so that the @boardname@ randomly chooses a number between 1 and 8.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user