pxt-microbit Accessibility PR (#529)

* Accessibility changes
This commit is contained in:
Sam El-Husseini
2017-09-07 13:42:08 -07:00
committed by GitHub
parent 3f87576a50
commit e3975e65e5
357 changed files with 1641 additions and 3540 deletions

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@ -8,9 +8,9 @@ We will use `show string` to show text on the LED screen. *String* is a common n
basic.showString("SELECT A BUTTON")
```
### ~avatar boothing
## ~avatar boothing
Excellent, you're ready to continue with the [challenges](/lessons/game-of-chance/challenges)!
### ~
## ~

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@ -11,7 +11,7 @@ basic.showString("SELECT A BUTTON")
```
### Challenge 1
## Challenge 1
Now we need to to play the game of chance by responding to the message. We want to respond `YOU WIN` when button `A` is pressed. Add a condition for button `A` and inside it show the string `YOU WIN`.
@ -26,7 +26,7 @@ input.onButtonPressed(Button.A, () => {
* `Run` the code to see if it works as expected.
### Challenge 2
## Challenge 2
What if @boardname@'s answer to the question is GAME OVER? Let's have `GAME OVER` be displayed when button `B` is pressed. Add a condition for button `B` and inside it show the `GAME OVER`.
@ -42,7 +42,7 @@ input.onButtonPressed(Button.B, () => {
* `Run` the code to see if it works as expected.
### Challenge 3
## Challenge 3
When you are asked a yes or no question, do you always say yes or no? Add a condition for `on shake` that displays `TRY AGAIN`.