@ -2,11 +2,11 @@
|
||||
|
||||
Create an arrow that randomly points to a player.
|
||||
|
||||
### ~avatar avatar
|
||||
## ~avatar avatar
|
||||
|
||||
|
||||
|
||||
### ~
|
||||
## ~
|
||||
|
||||
Welcome! This guided tutorial will teach how to program a script that randomly points to a player. Let's get started!
|
||||
|
||||
@ -102,9 +102,9 @@ input.onGesture(Gesture.Shake, () => {
|
||||
```
|
||||
|
||||
|
||||
### ~avatar avatar
|
||||
## ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/spinner/challenges)!
|
||||
|
||||
### ~
|
||||
## ~
|
||||
|
||||
|
@ -40,7 +40,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
})
|
||||
```
|
||||
|
||||
### Challenge 1
|
||||
## Challenge 1
|
||||
|
||||
Modify the random number generator so that it can include new arrows we will create in the next challenge.
|
||||
|
||||
@ -82,7 +82,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
|
||||
* Do **not** run the code yet because it will not work until you have conditions for every random number.
|
||||
|
||||
### Challenge 2
|
||||
## Challenge 2
|
||||
|
||||
Let's add more arrows that point diagonally.
|
||||
|
||||
@ -167,7 +167,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
|
||||
* Run your code to see if it works as expected
|
||||
|
||||
### Challenge 3
|
||||
## Challenge 3
|
||||
|
||||
Add some other arrows if there are more than 8 players.
|
||||
|
||||
|
Reference in New Issue
Block a user