@ -2,13 +2,13 @@
|
||||
|
||||
A multi-player game that forces each player to reveal a secret or something funny.
|
||||
|
||||
### ~avatar avatar
|
||||
## ~avatar avatar
|
||||
|
||||
|
||||
|
||||
Welcome! This tutorial will teach how to program a game of truth or dare on the @boardname@. Let's get started!
|
||||
|
||||
### ~
|
||||
## ~
|
||||
|
||||
Begin by using Show LEDs to create an "up-arrow" image, which will point to someone.
|
||||
|
||||
@ -90,9 +90,9 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
* Run your program: Press button A!
|
||||
|
||||
### ~avatar avatar
|
||||
## ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/truth-or-dare/challenges)!
|
||||
|
||||
### ~
|
||||
## ~
|
||||
|
||||
|
@ -32,7 +32,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
})
|
||||
```
|
||||
|
||||
### Challenge 1
|
||||
## Challenge 1
|
||||
|
||||
Let's make the word "DARE" appear a little more often than "TRUTH". Change the line of code with `pick random (1)` to `pick random (2)`.
|
||||
|
||||
@ -62,7 +62,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
```
|
||||
|
||||
|
||||
### Challenge 2
|
||||
## Challenge 2
|
||||
|
||||
Instead of just saying "TRUTH" or "DARE", let's sometimes say "SKIP". This would allow the skipped person to spin the @boardname@ without completing a truth or dare. Modify the if statement as shown.
|
||||
|
||||
@ -98,7 +98,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
* Run your code to see if it works as expected
|
||||
|
||||
### Challenge 3
|
||||
## Challenge 3
|
||||
|
||||
Add some other messages, such as "TWO DARES" for the @boardname@ to show. You will need to modify the parameter inside `pick random (3)` as well as adding another `if` condition.
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# truth or dare tutorial
|
||||
|
||||
### ~avatar avatar
|
||||
## ~avatar avatar
|
||||
|
||||
|
||||
|
||||
@ -8,9 +8,9 @@ The *Truth or dare!* game works as follows: a player spins the @boardname@ on th
|
||||
When the @boardname@ stops spinning, the player pointed by the arrow (displayed on screen) must press the button "A"
|
||||
to see if she has to provide a *truth* or a *dare*.
|
||||
|
||||
### ~
|
||||
## ~
|
||||
|
||||
### Rebuild the game!
|
||||
## Rebuild the game!
|
||||
|
||||
The blocks have been shuffled! Put them back together so that...
|
||||
* an up arrow is displayed when the @boardname@ is powered on.
|
||||
@ -42,7 +42,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
`)
|
||||
})
|
||||
```
|
||||
### Hints and tips
|
||||
## Hints and tips
|
||||
Cut out these documentation cards to help you!
|
||||
|
||||
```cards
|
||||
|
Reference in New Issue
Block a user