@ -32,7 +32,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
})
|
||||
```
|
||||
|
||||
### Challenge 1
|
||||
## Challenge 1
|
||||
|
||||
Let's make the word "DARE" appear a little more often than "TRUTH". Change the line of code with `pick random (1)` to `pick random (2)`.
|
||||
|
||||
@ -62,7 +62,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
```
|
||||
|
||||
|
||||
### Challenge 2
|
||||
## Challenge 2
|
||||
|
||||
Instead of just saying "TRUTH" or "DARE", let's sometimes say "SKIP". This would allow the skipped person to spin the @boardname@ without completing a truth or dare. Modify the if statement as shown.
|
||||
|
||||
@ -98,7 +98,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
* Run your code to see if it works as expected
|
||||
|
||||
### Challenge 3
|
||||
## Challenge 3
|
||||
|
||||
Add some other messages, such as "TWO DARES" for the @boardname@ to show. You will need to modify the parameter inside `pick random (3)` as well as adding another `if` condition.
|
||||
|
||||
|
Reference in New Issue
Block a user