Add the 'Conditionals' lesson to csintro. (#428)
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Peli de Halleux
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docs/courses/csintro/conditionals.md
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docs/courses/csintro/conditionals.md
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# Conditional statements
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This lesson introduces the Logic blocks such as 'If...then' and 'If...then...else'.
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Students practice skills of creativity, problem-solving, and collaboration.
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## Lesson objectives
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Students will...
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* Understand what conditional statements are, and why and when to use them in a program.
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* Learn how to use the Logic blocks 'If...then' and 'If…then...else'.
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* Practice using the Logic blocks so different conditions yield specified outcomes.
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* Demonstrate understanding and apply skill by collaborating with classmates to create a game that uses a micro:bit and a program that correctly and effectively uses conditionals.
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## Lesson structure
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* Introduction: Conditionals in daily life
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* Unplugged Activity: Red if, Green then
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* Micro:bit Activity: Rock Paper Scissors
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* Project: Board Game
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* Assessment: Rubric for board game project
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* Standards: Listed
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## Lesson plan
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1. [**Overview**: Conditional statements](/courses/csintro/conditionals/overview)
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2. [**Unplugged**: Red light, green light](/courses/csintro/conditionals/unplugged)
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3. [**Activity**: Rock, paper, scissors](/courses/csintro/conditionals/activity)
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4. [**Project**: Board game](/courses/csintro/conditionals/project)
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## Related standards
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[Targeted CSTA standards](/courses/csintro/conditionals/standards)
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