full support for setPull

This commit is contained in:
Peli de Halleux 2016-06-03 23:15:51 -07:00
parent e2ce49d94b
commit e6ca366d20
8 changed files with 72 additions and 46 deletions

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@ -223,12 +223,13 @@ declare const enum DAL {
MICROBIT_ACCELEROMETER_REST_TOLERANCE = 200, MICROBIT_ACCELEROMETER_REST_TOLERANCE = 200,
MICROBIT_ACCELEROMETER_TILT_TOLERANCE = 200, MICROBIT_ACCELEROMETER_TILT_TOLERANCE = 200,
MICROBIT_ACCELEROMETER_FREEFALL_TOLERANCE = 400, MICROBIT_ACCELEROMETER_FREEFALL_TOLERANCE = 400,
MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE = 1000, MICROBIT_ACCELEROMETER_SHAKE_TOLERANCE = 400,
MICROBIT_ACCELEROMETER_3G_TOLERANCE = 3072, MICROBIT_ACCELEROMETER_3G_TOLERANCE = 3072,
MICROBIT_ACCELEROMETER_6G_TOLERANCE = 6144, MICROBIT_ACCELEROMETER_6G_TOLERANCE = 6144,
MICROBIT_ACCELEROMETER_8G_TOLERANCE = 8192, MICROBIT_ACCELEROMETER_8G_TOLERANCE = 8192,
MICROBIT_ACCELEROMETER_GESTURE_DAMPING = 10, MICROBIT_ACCELEROMETER_GESTURE_DAMPING = 5,
MICROBIT_ACCELEROMETER_SHAKE_DAMPING = 10, MICROBIT_ACCELEROMETER_SHAKE_DAMPING = 10,
MICROBIT_ACCELEROMETER_SHAKE_RTX = 30,
MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD = 4, MICROBIT_ACCELEROMETER_SHAKE_COUNT_THRESHOLD = 4,
// built/yt/yotta_modules/microbit-dal/inc//drivers/MicroBitButton.h // built/yt/yotta_modules/microbit-dal/inc//drivers/MicroBitButton.h
MICROBIT_BUTTON_EVT_DOWN = 1, MICROBIT_BUTTON_EVT_DOWN = 1,

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@ -278,6 +278,16 @@ declare namespace led {
High = 4, // MICROBIT_PIN_EVT_PULSE_HI High = 4, // MICROBIT_PIN_EVT_PULSE_HI
Low = 5, // MICROBIT_PIN_EVT_PULSE_LO Low = 5, // MICROBIT_PIN_EVT_PULSE_LO
} }
declare enum PinPullMode {
//% block="down"
PullDown = 0,
//% block="up"
PullUp = 1,
//% block="none"
PullNone = 2,
}
declare namespace pins { declare namespace pins {
} }

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@ -36,6 +36,15 @@ enum class PulseValue {
Low = MICROBIT_PIN_EVT_PULSE_LO Low = MICROBIT_PIN_EVT_PULSE_LO
}; };
enum class PinPullMode {
//% block="down"
PullDown = 0,
//% block="up"
PullUp = 1,
//% block="none"
PullNone = 2
};
MicroBitPin *getPin(int id) { MicroBitPin *getPin(int id) {
switch (id) { switch (id) {
case MICROBIT_ID_IO_P0: return &uBit.io.P0; case MICROBIT_ID_IO_P0: return &uBit.io.P0;
@ -134,17 +143,6 @@ namespace pins {
PINOP(setAnalogPeriodUs(micros)); PINOP(setAnalogPeriodUs(micros));
} }
/**
* Configures the pull of this pin.
* @param name pin to set the pull mode on
* @param pull one of the mbed pull configurations: PullUp, PullDown, PullNone
*/
//% help=pins/digital-set-pull weight=21 blockGap=8
//% blockId=device_set_pull block="digital set pull|pin %pin|to %pull"
void setPull(DigitalPin name, PinMode pull) {
PINOP(setPull(pull));
}
/** /**
* Configures this pin to a digital input, and generates events where the timestamp is the duration that this pin was either ``high`` or ``low``. * Configures this pin to a digital input, and generates events where the timestamp is the duration that this pin was either ``high`` or ``low``.
*/ */
@ -225,6 +223,22 @@ namespace pins {
} }
} }
/**
* Configures the pull of this pin.
* @param name pin to set the pull mode on
* @param pull one of the mbed pull configurations: PullUp, PullDown, PullNone
*/
//% help=pins/digital-set-pull weight=3
//% blockId=device_set_pull block="set pull|pin %pin|to %pull"
void setPull(DigitalPin name, PinPullMode pull) {
PinMode m = pull == PinPullMode::PullDown
? PinMode::PullDown
: pull == PinPullMode::PullUp ? PinMode::PullUp
: PinMode::PullNone;
PINOP(setPull(m));
}
/** /**
* Create a new zero-initialized buffer. * Create a new zero-initialized buffer.
* @param size number of bytes in the buffer * @param size number of bytes in the buffer

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@ -1,9 +1,3 @@
enum PinMode {
PullDown,
PullUp,
PullNone
}
/** /**
* Control currents in Pins for analog/digital signals, servos, i2c, ... * Control currents in Pins for analog/digital signals, servos, i2c, ...
*/ */

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@ -487,15 +487,6 @@ declare namespace pins {
//% blockId=device_set_analog_period block="analog set period|pin %pin|to (µs)%micros" shim=pins::analogSetPeriod //% blockId=device_set_analog_period block="analog set period|pin %pin|to (µs)%micros" shim=pins::analogSetPeriod
function analogSetPeriod(name: AnalogPin, micros: number): void; function analogSetPeriod(name: AnalogPin, micros: number): void;
/**
* Configures the pull of this pin.
* @param name pin to set the pull mode on
* @param pull one of the mbed pull configurations: PullUp, PullDown, PullNone
*/
//% help=pins/digital-set-pull weight=21 blockGap=8
//% blockId=device_set_pull block="digital set pull|pin %pin|to %pull" shim=pins::setPull
function setPull(name: DigitalPin, pull: PinMode): void;
/** /**
* Configures this pin to a digital input, and generates events where the timestamp is the duration that this pin was either ``high`` or ``low``. * Configures this pin to a digital input, and generates events where the timestamp is the duration that this pin was either ``high`` or ``low``.
*/ */
@ -544,6 +535,15 @@ declare namespace pins {
//% help=pins/analog-pitch weight=14 async shim=pins::analogPitch //% help=pins/analog-pitch weight=14 async shim=pins::analogPitch
function analogPitch(frequency: number, ms: number): void; function analogPitch(frequency: number, ms: number): void;
/**
* Configures the pull of this pin.
* @param name pin to set the pull mode on
* @param pull one of the mbed pull configurations: PullUp, PullDown, PullNone
*/
//% help=pins/digital-set-pull weight=3
//% blockId=device_set_pull block="set pull|pin %pin|to %pull" shim=pins::setPull
function setPull(name: DigitalPin, pull: PinPullMode): void;
/** /**
* Create a new zero-initialized buffer. * Create a new zero-initialized buffer.
* @param size number of bytes in the buffer * @param size number of bytes in the buffer

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@ -524,29 +524,35 @@ namespace pxsim.pins {
export function digitalReadPin(pinId: number): number { export function digitalReadPin(pinId: number): number {
let pin = getPin(pinId); let pin = getPin(pinId);
if (!pin) return; if (!pin) return;
pin.mode = PinMode.Digital | PinMode.Input; pin.mode = PinFlags.Digital | PinFlags.Input;
return pin.value > 100 ? 1 : 0; return pin.value > 100 ? 1 : 0;
} }
export function digitalWritePin(pinId: number, value: number) { export function digitalWritePin(pinId: number, value: number) {
let pin = getPin(pinId); let pin = getPin(pinId);
if (!pin) return; if (!pin) return;
pin.mode = PinMode.Digital | PinMode.Output; pin.mode = PinFlags.Digital | PinFlags.Output;
pin.value = value > 0 ? 1023 : 0; pin.value = value > 0 ? 1023 : 0;
runtime.queueDisplayUpdate(); runtime.queueDisplayUpdate();
} }
export function setPull(pinId: number, pull: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.pull = pull;
}
export function analogReadPin(pinId: number): number { export function analogReadPin(pinId: number): number {
let pin = getPin(pinId); let pin = getPin(pinId);
if (!pin) return; if (!pin) return;
pin.mode = PinMode.Analog | PinMode.Input; pin.mode = PinFlags.Analog | PinFlags.Input;
return pin.value || 0; return pin.value || 0;
} }
export function analogWritePin(pinId: number, value: number) { export function analogWritePin(pinId: number, value: number) {
let pin = getPin(pinId); let pin = getPin(pinId);
if (!pin) return; if (!pin) return;
pin.mode = PinMode.Analog | PinMode.Output; pin.mode = PinFlags.Analog | PinFlags.Output;
pin.value = value ? 1 : 0; pin.value = value ? 1 : 0;
runtime.queueDisplayUpdate(); runtime.queueDisplayUpdate();
} }
@ -554,7 +560,7 @@ namespace pxsim.pins {
export function analogSetPeriod(pinId: number, micros: number) { export function analogSetPeriod(pinId: number, micros: number) {
let pin = getPin(pinId); let pin = getPin(pinId);
if (!pin) return; if (!pin) return;
pin.mode = PinMode.Analog | PinMode.Output; pin.mode = PinFlags.Analog | PinFlags.Output;
pin.period = micros; pin.period = micros;
runtime.queueDisplayUpdate(); runtime.queueDisplayUpdate();
} }
@ -580,7 +586,7 @@ namespace pxsim.pins {
export function analogPitch(frequency: number, ms: number) { export function analogPitch(frequency: number, ms: number) {
// update analog output // update analog output
let pin = board().pins.filter(pin => !!pin && pin.pitch)[0] || board().pins[0]; let pin = board().pins.filter(pin => !!pin && pin.pitch)[0] || board().pins[0];
pin.mode = PinMode.Analog | PinMode.Output; pin.mode = PinFlags.Analog | PinFlags.Output;
if (frequency <= 0) { if (frequency <= 0) {
pin.value = 0; pin.value = 0;
pin.period = 0; pin.period = 0;
@ -598,7 +604,7 @@ namespace pxsim.pins {
AudioContextManager.stop(); AudioContextManager.stop();
pin.value = 0; pin.value = 0;
pin.period = 0; pin.period = 0;
pin.mode = PinMode.Unused; pin.mode = PinFlags.Unused;
runtime.queueDisplayUpdate(); runtime.queueDisplayUpdate();
cb() cb()
}, ms); }, ms);

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@ -183,20 +183,20 @@ namespace pxsim.micro_bit {
if (!pin) return; if (!pin) return;
let text = this.pinTexts[index]; let text = this.pinTexts[index];
let v = ""; let v = "";
if (pin.mode & PinMode.Analog) { if (pin.mode & PinFlags.Analog) {
v = Math.floor(100 - (pin.value || 0) / 1023 * 100) + "%"; v = Math.floor(100 - (pin.value || 0) / 1023 * 100) + "%";
if (text) text.textContent = (pin.period ? "~" : "") + (pin.value || 0) + ""; if (text) text.textContent = (pin.period ? "~" : "") + (pin.value || 0) + "";
} }
else if (pin.mode & PinMode.Digital) { else if (pin.mode & PinFlags.Digital) {
v = pin.value > 0 ? '0%' : '100%'; v = pin.value > 0 ? '0%' : '100%';
if (text) text.textContent = pin.value > 0 ? "1" : "0"; if (text) text.textContent = pin.value > 0 ? "1" : "0";
} }
else if (pin.mode & PinMode.Touch) { else if (pin.mode & PinFlags.Touch) {
v = pin.touched ? '0%' : '100%'; v = pin.touched ? "0%" : "100%";
if (text) text.textContent = ""; if (text) text.textContent = "";
} else { } else {
v = '100%'; v = "100%";
if (text) text.textContent = ''; if (text) text.textContent = "";
} }
if (v) svg.setGradientValue(this.pinGradients[index], v); if (v) svg.setGradientValue(this.pinGradients[index], v);
} }
@ -651,7 +651,7 @@ svg.sim.grayscale {
let state = this.board; let state = this.board;
let pin = state.pins[index]; let pin = state.pins[index];
let svgpin = this.pins[index]; let svgpin = this.pins[index];
if (pin.mode & PinMode.Input) { if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev); let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023 let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v))); pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
@ -664,7 +664,7 @@ svg.sim.grayscale {
let pin = state.pins[index]; let pin = state.pins[index];
let svgpin = this.pins[index]; let svgpin = this.pins[index];
svg.addClass(svgpin, "touched"); svg.addClass(svgpin, "touched");
if (pin.mode & PinMode.Input) { if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev); let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023 let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v))); pin.value = Math.max(0, Math.min(1023, Math.floor(v)));

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@ -8,7 +8,7 @@ namespace pxsim {
greyscale greyscale
} }
export enum PinMode { export enum PinFlags {
Unused = 0, Unused = 0,
Digital = 0x0001, Digital = 0x0001,
Analog = 0x0002, Analog = 0x0002,
@ -22,11 +22,12 @@ namespace pxsim {
touched = false; touched = false;
value = 0; value = 0;
period = 0; period = 0;
mode = PinMode.Unused; mode = PinFlags.Unused;
pitch = false; pitch = false;
pull = 0; // PullDown
isTouched(): boolean { isTouched(): boolean {
this.mode = PinMode.Touch; this.mode = PinFlags.Touch;
return this.touched; return this.touched;
} }
} }