move lessons out of web site

will move select lessons back to "educators" section
This commit is contained in:
Tom Ball
2016-06-14 11:49:58 -04:00
parent a6e6dd8287
commit f4eca66648
184 changed files with 8 additions and 8 deletions

View File

@ -0,0 +1,61 @@
# blink blocks activity
Turn an LED on and off with forever
### ~avatar avatar
```sim
basic.forever(() => {
led.plot(2, 2)
basic.pause(500)
led.unplot(2, 2)
basic.pause(500)
})
```
Let's build a blinking light!
### ~
Have you ever tried to blink a flashlight at night? The concept is fairly simply: turn on the light, wait for a little, turn off the light, wait again, and repeat. That's exactly what we need to code to get a blinking LED.
Let's start by adding a line of code that turns on the LED at position 2, 2.
```blocks
led.plot(2, 2)
```
Run your script to make sure it's correct. Then, let's add code to `pause` 500 milliseconds and turn off the LED.
```blocks
led.plot(2, 2)
basic.pause(500)
led.unplot(2,2)
```
We've got the LED blinking once. Let's add another pause and turn on the LED again.
```blocks
led.plot(2, 2)
basic.pause(500)
led.unplot(2, 2)
basic.pause(500)
led.plot(2, 2)
```
The current code works but it only blinks once! We are going to use a `forever` loop and move the code inside it to repeat it forever. We've dropped the second `plot` line since we don't need it in the loop.
```blocks
basic.forever(() => {
led.plot(2, 2)
basic.pause(500)
led.unplot(2, 2)
basic.pause(500)
})
```
### ~avatar boothing
Excellent, you're ready to continue with the [challenges](/lessons/blink/challenges)!
### ~

View File

@ -0,0 +1,79 @@
# blink blocks challenges
Coding challenges for the blink tutorial
## Before we get started
Complete the [blink](/lessons/blink/activity) activity and your code will look like this:
```blocks
basic.forever(() => {
led.plot(2, 2)
basic.pause(500)
led.unplot(2, 2)
basic.pause(500)
})
```
### Challenge 1
Let's display a "smiley face" on the screen! We'll start by plotting the eyes.
Add `plot(1,1)` and `plot(3,1)` under `plot(2,2)` ; then add `unplot(1,1)`, `unplot(3,1)` and `unplot(2,2)` after `pause`. When you're ready, don't forget to run your code to try it out!
```blocks
basic.forever(() => {
led.plot(2, 2)
led.plot(1, 1)
led.plot(3, 1)
basic.pause(500)
led.unplot(2, 2)
led.unplot(1, 1)
led.unplot(3, 1)
basic.pause(500)
})
```
### Challenge 2
Let's add the code to plot the mouth by using `plot` and `unplot` to the following coordinates: (1,4), (2,4) and (3,4). When you're ready, don't forget to run your code to try it out!
```blocks
basic.forever(() => {
led.plot(2, 2)
led.plot(1, 1)
led.plot(3, 1)
led.plot(1, 4)
led.plot(2, 4)
led.plot(3, 4)
basic.pause(500)
led.unplot(2, 2)
led.unplot(1, 1)
led.unplot(3, 1)
led.unplot(1, 4)
led.unplot(2, 4)
led.unplot(3, 4)
basic.pause(500)
})
```
### Challenge 3
Let's keep using `plot` to convert the mouth into a smiley face.
```` bitmatrix
0 0 0 0 0
0 1 0 1 0
0 0 1 0 0
1 0 0 0 1
0 1 1 1 0
````
### Challenge 4
Let's make it blink a bit faster. To do so, we need to reduce the amount of time used in ``pause`` to 100 milliseconds.
### Challenge 5
Create your own image by changing the coordinates in `plot` and `unplot`!

View File

@ -0,0 +1,49 @@
# blink blocks quiz answers
Learn how to create a blinking LED script.
This is the answer key for the [blink quiz](/lessons/blink/quiz).
## 1. Describe what `plot` does?
Answers will vary. In general, plot refers to the code that turns on a specific LED. We specify the LED using x, y coordinates.
## 2. Draw which LED is ON after running this code
```blocks
led.plot(2, 2)
```
![](/static/mb/lessons/blink-0.png)
By default, the position of an LED on *Blink Tutorial* is set to the centre of the screen. This code turns on the centre LED
## 3. Draw which LED is ON after running this code
```blocks
led.plot(0, 0)
```
![](/static/mb/lessons/blink-1.png)
This code turns on specific LED. Plot turns on the specified LED on the LED screen. We specify the LED using x, y coordinates.
* ``x`` - the x coordinate or horizontal position (0)
* ``y`` - the y coordinate or vertical position (0)
## 4. Draw which LED is ON after running this code
```blocks
led.plot(4, 4)
```
![](/static/mb/lessons/blink-2.png)
This code turns on specific LED. Plot turns on the specified LED on the LED screen. We specify the LED using ``x``, ``y`` coordinates.
* ``x`` - the x coordinate or horizontal position (4)
* ``y`` - the y coordinate or vertical position (4)

View File

@ -0,0 +1,45 @@
# blink blocks quiz
Learn how to create a blinking LED script.
## Name
## Directions
Use this activity document to guide your work in the [blink activity](/lessons/blink/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!
## 1. Describe what `plot` does?
## 2. Draw which LED is ON after running this code
```blocks
led.plot(2, 2)
```
![](/static/mb/empty-microbit.png)
## 3. Draw which LED is ON after running this code
```blocks
led.plot(0, 0)
```
![](/static/mb/empty-microbit.png)
## 4. Draw which LED is ON after running this code
```blocks
led.plot(4, 4)
```
![](/static/mb/empty-microbit.png)