Fixed some parameter names

This commit is contained in:
Ron Hale-Evans
2016-07-15 14:53:52 -07:00
parent e23c5e019f
commit f56e9369dd
5 changed files with 15 additions and 8 deletions
+1 -1
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@@ -19,7 +19,7 @@ A **g** is as much acceleration as you get from Earth's gravity.
### Parameters ### Parameters
* which direction you are checking for acceleration, either `Dimension.X` (left and right), `Dimension.Y` (forward and backward), or `Dimension.Z` (up and down) * ``dimension`` means which direction you are checking for acceleration, either `Dimension.X` (left and right), `Dimension.Y` (forward and backward), or `Dimension.Z` (up and down)
### Returns ### Returns
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@@ -8,7 +8,7 @@ input.buttonIsPressed(Button.A);
### Parameters ### Parameters
* ``name`` is a [String](/reference/types/string). You should store `A` in it to check the left button, `B` to check the right button, or `A+B` to check both at the same time. * ``button`` is a [String](/reference/types/string). You should store `A` in it to check the left button, `B` to check the right button, or `A+B` to check both at the same time.
### Returns ### Returns
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@@ -15,7 +15,10 @@ The micro:bit measures magnetic force with **microteslas**.
### Parameters ### Parameters
* a [string](/reference/types/string) that says which direction the micro:bit should measure magnetic force in: either `x` (the left-right direction), `y` (the forward/backward direction), or `z` (the up/down direction) * ``dimension`` means which direction the micro:bit should measure
magnetic force in: either `Dimension.X` (the left-right direction),
`Dimension.Y` (the forward/backward direction), or `Dimension.Z`
(the up/down direction)
### Returns ### Returns
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@@ -15,7 +15,7 @@ check how the micro:bit is moving.
### Parameters ### Parameters
* which direction you are checking: `Rotation.Pitch` (up and down) or `Rotation.Roll` (left and right) * ``kind`` means which direction you are checking: `Rotation.Pitch` (up and down) or `Rotation.Roll` (left and right)
### Returns ### Returns
@@ -5,12 +5,16 @@ Set up the part of the micro:bit that measures
is speeding up or slowing down), in case you need to measure high is speeding up or slowing down), in case you need to measure high
or low acceleration. or low acceleration.
```sig
input.setAccelerometerRange(AcceleratorRange.OneG);
```
### Parameters ### Parameters
* the biggest number of gravities of acceleration you will be * ``range`` means the biggest number of gravities of acceleration you
measuring (either 1G, 2G, 4G, or 8G). Any bigger numbers will be will be measuring (either `1g`, `2g`, `4g`, or `8g`). Any bigger numbers
ignored by your micro:bit, both when you are picking a number of will be ignored by your micro:bit, both when you are picking a
gravities, and when you are measuring acceleration. number of gravities, and when you are measuring acceleration.
### Example ### Example