Inputorg (#275)
* use typescript from workspace * fixed tracking in localhost * updated ordering of input/radio
This commit is contained in:
@ -143,7 +143,6 @@ namespace input {
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*/
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//% help=input/on-pin-pressed weight=83
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//% blockId=device_pin_event block="on pin %NAME|pressed" icon="\uf094"
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//% advanced=true
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void onPinPressed(TouchPin name, Action body) {
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auto pin = getPin((int)name);
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if (!pin) return;
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@ -173,7 +172,7 @@ namespace input {
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/**
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* Get the button state (pressed or not) for ``A`` and ``B``.
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*/
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//% help=input/button-is-pressed weight=57
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//% help=input/button-is-pressed weight=60
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//% block="button|%NAME|is pressed"
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//% blockId=device_get_button2
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//% icon="\uf192" blockGap=8
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@ -192,15 +191,48 @@ namespace input {
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* Get the pin state (pressed or not). Requires to hold the ground to close the circuit.
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* @param name pin used to detect the touch
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*/
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//% help=input/pin-is-pressed weight=56
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//% help=input/pin-is-pressed weight=58
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//% blockId="device_pin_is_pressed" block="pin %NAME|is pressed" icon="\uf094"
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//% blockGap=8
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//% advanced=true
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bool pinIsPressed(TouchPin name) {
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auto pin = getPin((int)name);
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return pin && pin->isTouched();
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}
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int getAccelerationStrength() {
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double x = uBit.accelerometer.getX();
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double y = uBit.accelerometer.getY();
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double z = uBit.accelerometer.getZ();
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return (int)sqrt(x*x+y*y+z*z);
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}
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/**
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* Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)
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* @param dimension TODO
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*/
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//% help=input/acceleration weight=58 icon="\uf135"
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//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
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//% parts="accelerometer"
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int acceleration(Dimension dimension) {
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switch (dimension) {
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case Dimension::X: return uBit.accelerometer.getX();
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case Dimension::Y: return uBit.accelerometer.getY();
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case Dimension::Z: return uBit.accelerometer.getZ();
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case Dimension::Strength: return getAccelerationStrength();
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}
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return 0;
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}
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/**
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* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
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*/
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//% help=input/light-level weight=57
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//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
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//% parts="ledmatrix"
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int lightLevel() {
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return uBit.display.readLightLevel();
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}
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/**
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* Get the current compass heading in degrees.
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*/
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@ -224,48 +256,13 @@ namespace input {
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return uBit.thermometer.getTemperature();
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}
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int getAccelerationStrength() {
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double x = uBit.accelerometer.getX();
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double y = uBit.accelerometer.getY();
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double z = uBit.accelerometer.getZ();
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return (int)sqrt(x*x+y*y+z*z);
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}
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/**
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* Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)
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* @param dimension TODO
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*/
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//% help=input/acceleration weight=54 icon="\uf135"
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//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
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//% parts="accelerometer"
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int acceleration(Dimension dimension) {
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switch (dimension) {
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case Dimension::X: return uBit.accelerometer.getX();
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case Dimension::Y: return uBit.accelerometer.getY();
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case Dimension::Z: return uBit.accelerometer.getZ();
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case Dimension::Strength: return getAccelerationStrength();
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}
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return 0;
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}
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/**
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* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
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*/
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//% help=input/light-level weight=53
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//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
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//% parts="ledmatrix"
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int lightLevel() {
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return uBit.display.readLightLevel();
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}
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/**
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* The pitch or roll of the device, rotation along the ``x-axis`` or ``y-axis``, in degrees.
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* @param kind TODO
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*/
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//% help=input/rotation weight=52
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//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197"
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//% parts="accelerometer"
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//% parts="accelerometer" advanced=true
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int rotation(Rotation kind) {
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switch (kind) {
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case Rotation::Pitch: return uBit.accelerometer.getPitch();
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46
libs/core/shims.d.ts
vendored
46
libs/core/shims.d.ts
vendored
@ -239,8 +239,7 @@ declare namespace input {
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* @param body the code to run when the pin is pressed
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*/
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//% help=input/on-pin-pressed weight=83
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//% blockId=device_pin_event block="on pin %NAME|pressed" icon="\uf094"
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//% advanced=true shim=input::onPinPressed
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//% blockId=device_pin_event block="on pin %NAME|pressed" icon="\uf094" shim=input::onPinPressed
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function onPinPressed(name: TouchPin, body: () => void): void;
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/**
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@ -256,7 +255,7 @@ declare namespace input {
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/**
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* Get the button state (pressed or not) for ``A`` and ``B``.
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*/
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//% help=input/button-is-pressed weight=57
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//% help=input/button-is-pressed weight=60
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//% block="button|%NAME|is pressed"
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//% blockId=device_get_button2
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//% icon="\uf192" blockGap=8
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@ -267,12 +266,28 @@ declare namespace input {
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* Get the pin state (pressed or not). Requires to hold the ground to close the circuit.
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* @param name pin used to detect the touch
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*/
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//% help=input/pin-is-pressed weight=56
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//% help=input/pin-is-pressed weight=58
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//% blockId="device_pin_is_pressed" block="pin %NAME|is pressed" icon="\uf094"
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//% blockGap=8
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//% advanced=true shim=input::pinIsPressed
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//% blockGap=8 shim=input::pinIsPressed
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function pinIsPressed(name: TouchPin): boolean;
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/**
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* Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)
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* @param dimension TODO
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*/
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//% help=input/acceleration weight=58 icon="\uf135"
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//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
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//% parts="accelerometer" shim=input::acceleration
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function acceleration(dimension: Dimension): number;
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/**
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* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
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*/
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//% help=input/light-level weight=57
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//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
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//% parts="ledmatrix" shim=input::lightLevel
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function lightLevel(): number;
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/**
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* Get the current compass heading in degrees.
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*/
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@ -291,30 +306,13 @@ declare namespace input {
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//% parts="thermometer" shim=input::temperature
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function temperature(): number;
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/**
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* Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)
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* @param dimension TODO
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*/
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//% help=input/acceleration weight=54 icon="\uf135"
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//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
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//% parts="accelerometer" shim=input::acceleration
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function acceleration(dimension: Dimension): number;
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/**
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* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
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*/
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//% help=input/light-level weight=53
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//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
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//% parts="ledmatrix" shim=input::lightLevel
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function lightLevel(): number;
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/**
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* The pitch or roll of the device, rotation along the ``x-axis`` or ``y-axis``, in degrees.
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* @param kind TODO
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*/
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//% help=input/rotation weight=52
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//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197"
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//% parts="accelerometer" shim=input::rotation
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//% parts="accelerometer" advanced=true shim=input::rotation
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function rotation(kind: Rotation): number;
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/**
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