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23 Commits
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dd65efaab6 |
@@ -15,8 +15,6 @@ basic.forever(() => {
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Now let's measure the acceleration on the `y` axis and store that value in a variable. The `acceleration(y)` function will provide the value.
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```blocks
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basic.forever(() => {
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let acceleration = input.acceleration(Dimension.Y);
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@@ -25,7 +23,6 @@ basic.forever(() => {
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Since the micro:bit will be swinging back and forth, the acceleration will only be positive half of the time. Thus, to always get a positive value, we want to take the absolute value of the acceleration.
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```blocks
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let acceleration = 0;
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@@ -37,15 +34,50 @@ basic.forever(() => {
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The function `acceleration(y)` returns a number between 0 and 1024. We want to use this value for the brightness of the micro:bit, but the `set brightness()` only accepts a value between 0 and 256. Thus, we need to divide the acceleration by 4 to ensure we will be in the appropriate range.
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```blocks
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basic.forever(() => {
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let acceleration = input.acceleration(Dimension.Y);
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acceleration = Math.abs(acceleration);
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acceleration = acceleration / 4;
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});
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```
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Now let's use our acceleration value to set the brightness on the micro:bit.
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```blocks
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basic.forever(() => {
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let acceleration = input.acceleration(Dimension.Y);
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acceleration = Math.abs(acceleration);
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acceleration = acceleration / 4;
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led.setBrightness(acceleration)
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});
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```
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Let's show what the brightness of the micro:bit is by turning all the LEDs on!
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```blocks
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basic.forever(() => {
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let acceleration = input.acceleration(Dimension.Y);
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acceleration = Math.abs(acceleration);
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acceleration = acceleration / 4;
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led.setBrightness(acceleration)
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basic.showLeds(`
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# # # # #
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# # # # #
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# # # # #
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# # # # #
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# # # # #
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`)
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});
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```
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### ~avatar avatar
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@@ -6,7 +6,23 @@ Coding challenges for the glowing pendulum tutorial.
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Complete the following [glowing pendulum activity](/lessons/glowing-pendulum/activity) and your code should look like this:
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```blocks
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basic.forever(() => {
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let acceleration = input.acceleration(Dimension.Y);
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acceleration = Math.abs(acceleration);
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acceleration = acceleration / 4;
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led.setBrightness(acceleration)
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basic.showLeds(`
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# # # # #
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# # # # #
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# # # # #
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# # # # #
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# # # # #
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`)
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});
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```
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**Challenge 1**
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@@ -44,13 +44,3 @@ let accelerationDivided = accelerationX / 4
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led.setBrightness(accelerationX)
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```
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## 5. Write the code that tuns all the LEDs on (as the image displays below)
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<br/>
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```
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led.plotAll()
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```
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@@ -24,11 +24,4 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
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## 4. Write the code to include acceleration value question 3 to set the brightness on the BBC micro:bit.
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<br/>
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## 5. Write the code that tuns all the LEDs on (as the image displays below)
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<br/>
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@@ -4,18 +4,33 @@
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//% color=3 weight=35
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namespace led {
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// what's the current high value
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let barGraphHigh = 0;
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// when was the current high value recorded
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let barGraphHighLast = 0;
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/**
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* Displays a vertical bar graph based on the ``value`` and ``high`` value.
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* Displays a vertical bar graph based on the `value` and `high` value.
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* If `high` is 0, the chart gets adjusted automatically.
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* @param value current value to plot
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* @param high maximum value, eg: 1023, 255
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* @param high maximum value. If 0, maximum value adjusted automatically, eg: 0
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*/
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//% help=/led/plot-bar-graph weight=20
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//% blockId=device_plot_bar_graph block="plot bar graph of %value |up to %high" icon="\uf080" blockExternalInputs=true
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export function plotBarGraph(value: number, high: number): void {
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export function plotBarGraph(value: number, high: number): void {
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let now = input.runningTime();
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serial.writeString(value.toString() + "\r\n");
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value = Math.abs(value);
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let v = Math.abs((value * 15) / high);
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if (high != 0) barGraphHigh = high;
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else if (value > barGraphHigh || now - barGraphHighLast > 5000) {
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barGraphHigh = value;
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barGraphHighLast = now;
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}
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barGraphHigh = Math.max(barGraphHigh, 16);
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let v = (value * 15) / barGraphHigh;
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let k = 0;
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for(let y = 4; y >= 0; --y) {
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for (let x = 0; x < 3; ++x) {
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@@ -15,7 +15,7 @@ namespace serial {
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/**
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* Sends a piece of text through Serial connection.
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*/
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//%
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//% blockId=serial_writestring block="serial write %text"
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void writeString(StringData *text) {
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uBit.serial.send(ManagedString(text));
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}
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@@ -7,8 +7,8 @@ namespace serial {
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* Prints a line of text to the serial
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* @param value to send over serial
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*/
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//% help=/serial/write-line
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//% blockId=serial_writeline block="serial|write %text"
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//% help=serial/write-line
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//% blockId=serial_writeline block="serial|write line %text"
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export function writeLine(text: string): void {
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writeString(text);
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writeString("\r\n");
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@@ -17,6 +17,7 @@ namespace serial {
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/**
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* Prints a numeric value to the serial
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*/
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//% blockId=serial_writenumber block="serial|write number %value"
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export function writeNumber(value: number): void {
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writeString(value.toString());
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}
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@@ -27,7 +28,7 @@ namespace serial {
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* @param value to write
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*/
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//% weight=80
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//% help=/serial/write-value
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//% help=serial/write-value
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//% blockId=serial_writevalue block="serial|write %name|= %value"
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export function writeValue(name: string, value: number): void {
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writeString(name);
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2
libs/microbit/shims.d.ts
vendored
2
libs/microbit/shims.d.ts
vendored
@@ -528,7 +528,7 @@ declare namespace serial {
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/**
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* Sends a piece of text through Serial connection.
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*/
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//% shim=serial::writeString
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//% blockId=serial_writestring block="serial write %text" shim=serial::writeString
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function writeString(text: string): void;
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}
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@@ -1,6 +1,6 @@
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{
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"name": "pxt-microbit",
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"version": "0.2.82",
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"version": "0.2.91",
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"description": "BBC micro:bit target for PXT",
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"keywords": [
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"JavaScript",
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@@ -29,6 +29,6 @@
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"typescript": "^1.8.7"
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},
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"dependencies": {
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"pxt-core": "0.2.89"
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"pxt-core": "0.2.99"
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}
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}
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@@ -56,6 +56,9 @@
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"hasHex": true,
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"deployDrives": "^MICROBIT"
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},
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"runtime": {
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"mathBlocks": true
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},
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"simulator": {
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"autoRun": true
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},
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@@ -219,7 +219,7 @@ namespace pxsim.micro_bit {
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rx:5, ry:5,
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fill:`url(#${gid})`
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});
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this.thermometerText = Svg.child(this.g, "text", { class:'sim-text', x:60, y:130}) as SVGTextElement;
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this.thermometerText = Svg.child(this.g, "text", { class:'sim-text', x:58, y:130}) as SVGTextElement;
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this.updateTheme();
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let pt = this.element.createSVGPoint();
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Reference in New Issue
Block a user