Make a sprite on the edge of the LED screen bounce away.
let item = game.createSprite(0, 2);
item.ifOnEdgeBounce();
This program makes a sprite on the right edge of the screen with a direction of 90 degrees, and bounces it so it has a direction of -90 degrees – exactly the opposite direction.
let ball = game.createSprite(4, 2);
basic.showNumber(ball.get(LedSpriteProperty.Direction));
input.onButtonPressed(Button.B, () => {
ball.ifOnEdgeBounce();
basic.showNumber(ball.get(LedSpriteProperty.Direction));
});