# function A function with inputs and outputs. ### @parent javascript/language To add a **functions** to your script, click the `script` button, then click the `+` `add new function` button ### functions A **function** takes [inputs](/actionparameters), runs code and (optionally) returns an output. TouchDevelop functions are similar to `mathematical functions`. Consider the function that computes the square of `x`: `square(x) = x*x`. In code, it would look like this: ``` export function square(x: number) : number { let result: number return x * x return result } ``` ### private function An function can be marked as **private** in the properties. A private function is not visible outside a library (if the script is a library) ### documentation The comment(s) at the beginning of a function used to provide a description of its purpose. This text will show in the help area when the function is called from the code editor. This is particularly useful for [libraries](/libraries).