# Reset Reset the @boardname@ and start the program again. This function is like pressing the reset button on the back of the @boardname@. ```sig control.reset() ``` ## ~hint **Simulator** The **reset** function works only on a real @boardname@ and not in the simulator. ## ~ ## Example This program will count as high as you like when you press button `A`. When you get tired of counting, press button `B` to reset the @boardname@ and start the program over. ```blocks let item = 0; basic.showNumber(item); input.input.onButtonEvent(Button.A, ButtonEvent.Click, () => { item = item + 1; basic.showNumber(item); }); input.input.onButtonEvent(Button.B, ButtonEvent.Click, () => { control.reset(); }); ``` ## See also [clear screen](/reference/basic/clear-screen), [game over](/reference/game/game-over)